Yeah we’re not starting with less than 8. We’ll get them
13L G40 Mryogen (Axis) vs Tcnance +9 (Allies)
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any suicide assignments in sz17?
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Yea, I’ll do 3 on each carrier. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 destroyers, 7 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 carriers moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 battleship, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,4,6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,6,1
Units damaged: 1 carrier owned by the Americans
Battle in Iwo Jima
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 bomber, 6 infantry and 2 mech_infantrys
Italians defend with 3 armour
Americans roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 6 infantry and 2 mech_infantrys in Morocco, round 1 : 2/11 hits
Italians roll dice for 3 armour in Morocco, round 1 : 1/3 hits
1 infantry owned by the Americans and 2 armour owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys in Morocco, round 2 : 3/10 hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Iwo Jima from Japanese, taking Morocco from Italians with 1 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Italians: 3 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in 17 Sea Zone and were removed
1 bomber moved from Morocco to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Midway: 1 fighter
EDIT: Turning off Edit Mode
2 destroyers, 2 submarines and 5 transports placed in 101 Sea Zone
7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 fighter
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 1 bomber
Morocco : 1 flag, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
101 Sea Zone : 2 destroyers, 2 submarines and 5 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 38
Japanese : 52 / 52
Americans : 56 / 81
Chinese : 3 / 12
British : 33 / 38
UK_Pacific : 9 / 22
Italians : 14 / 16
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.781
Median : 4.000
Variance : 0.645
Standard Deviation : 0.803
Total rolls : 32Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.591
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
4 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 1 : 1/6 hits
Japanese roll dice for 3 infantry in Kweichow, round 1 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 4 : 1/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Szechwan
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Kweichow : 1 artillery and 3 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 38
Japanese : 50 / 52
Americans : 56 / 81
Chinese : 5 / 11
British : 33 / 38
UK_Pacific : 9 / 22
Italians : 14 / 16
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 15 times
Average roll : 3.820
Median : 4.000
Variance : 1.117
Standard Deviation : 1.057
Total rolls : 61Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.562
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.158
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 19Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.591
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 5 infantry and 2 transports; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Greece
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Greece from Italians, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Persia to Iraq
1 bomber moved from India to Egypt
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Belgian Congo to Union of South Africa
1 mech_infantry moved from Kenya to Rhodesia
2 infantry moved from Belgian Congo to Rhodesia
1 armour moved from Belgian Congo to Egypt
1 fighter moved from India to 81 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport moved from 98 Sea Zone to 81 Sea Zone
4 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
4 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from India to West IndiaPlace Units - British
3 infantry placed in Union of South Africa
1 armour and 1 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 infantry placed in Quebec
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Kweichow : 1 aaGun
Shan State : 1 artillery and 1 infantry
Burma : 4 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 1 flag, 1 infantry
West India : 6 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 2 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 38
Japanese : 47 / 52
Americans : 56 / 81
Chinese : 5 / 11
British : 35 / 43
UK_Pacific : 12 / 12
Italians : 12 / 16
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 18 times
Average roll : 3.894
Median : 4.000
Variance : 1.723
Standard Deviation : 1.313
Total rolls : 66Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.706
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17British Combat
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.158
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 19Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.591
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 3 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Tunisia to Libya
5 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
3 artilleries placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 11 PUs (1 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 4 artilleries, 1 factory_major and 4 infantry
Libya : 2 artilleries and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Western Ukraine : 5 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 38
Japanese : 47 / 52
Americans : 56 / 81
Chinese : 5 / 11
British : 35 / 43
UK_Pacific : 12 / 12
Italians : 12 / 12
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
62 Sea Zone : 2 destroyers
Egypt : 1 infantry
Tobruk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 38
Japanese : 44 / 52
Americans : 56 / 81
Chinese : 5 / 11
British : 35 / 43
UK_Pacific : 12 / 12
Italians : 12 / 12
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 95 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
95 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 38
Japanese : 44 / 52
Americans : 56 / 81
Chinese : 5 / 11
British : 35 / 43
UK_Pacific : 12 / 12
Italians : 12 / 12
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 12 infantry; Remaining resources: 2 PUs;Combat Move - Germans
6 armour and 5 mech_infantrys moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 fighter moved from Bessarabia to Rostov
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
Germans take Finland from Russians
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
5 bombers moved from Western Germany to Bryansk
1 fighter moved from Southern Italy to Rostov
1 tactical_bomber moved from Southern Italy to Rostov
1 armour moved from Ukraine to Bryansk
1 bomber moved from Poland to Bryansk
1 bomber moved from Poland to Bryansk
3 artilleries and 6 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 6 infantry in Archangel, round 1 : 2/9 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 13 armour, 7 bombers and 8 mech_infantrys
Russians defend with 1 aaGun, 2 armour, 4 artilleries, 10 infantry and 1 mech_infantry
AA guns fire in Bryansk : 0/3 hits
Germans roll dice for 13 armour, 7 bombers and 8 mech_infantrys in Bryansk, round 1 : 9/28 hits
Russians roll dice for 1 aaGun, 2 armour, 4 artilleries, 10 infantry and 1 mech_infantry in Bryansk, round 1 : 7/17 hits
8 infantry owned by the Russians , 7 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 13 armour, 7 bombers and 1 mech_infantry in Bryansk, round 2 : 11/21 hits
Russians roll dice for 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 5/9 hits
2 infantry owned by the Russians , 2 armour owned by the Russians , 4 armour owned by the Germans , 1 mech_infantry owned by the Russians , 4 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour and 7 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 4 armour and 8 mech_infantrys
Casualties for Russians: 1 aaGun, 2 armour, 4 artilleries, 10 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 2 armour, 2 fighters and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Rostov, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Rostov, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Rostov
Germans roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
1 fighter moved from Rostov to Bessarabia
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
7 bombers moved from Bryansk to Eastern Poland
1 artillery and 1 infantry moved from France to Southern France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
3 infantry placed in Southern France
3 artilleries placed in France
1 bomber and 6 infantry placed in Western Germany
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 53 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 9 infantry
Germany : 1 factory_major
Denmark : 3 aaGuns and 8 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 9 armour
Archangel : 1 flag, 3 artilleries and 6 infantry
Eastern Poland : 1 flag, 7 bombers and 3 mech_infantrys
Bessarabia : 1 flag, 1 fighter
Ukraine : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 53 / 65
Russians : 24 / 38
Japanese : 44 / 52
Americans : 56 / 81
Chinese : 5 / 11
British : 35 / 43
UK_Pacific : 12 / 12
Italians : 12 / 12
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 23 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.434
Median : 4.000
Variance : 0.622
Standard Deviation : 0.789
Total rolls : 99Germans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 18 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.636
Median : 4.000
Variance : 1.015
Standard Deviation : 1.008
Total rolls : 66Russians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.030
Median : 3.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery, 2 fighters and 9 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery, 2 fighters and 9 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry
Germans defend with 9 armour
Russians roll dice for 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry in Bryansk, round 1 : 3/15 hits
Germans roll dice for 9 armour in Bryansk, round 1 : 5/9 hits
5 infantry owned by the Russians and 3 armour owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Bryansk, round 2 : 4/10 hits
Germans roll dice for 6 armour in Bryansk, round 2 : 2/6 hits
2 infantry owned by the Russians and 4 armour owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Bryansk, round 3 : 1/8 hits
Germans roll dice for 2 armour in Bryansk, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Bryansk, round 4 : 3/7 hits
Germans roll dice for 1 armour in Bryansk, round 4 : 0/1 hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Germans: 9 armour
Casualties for Russians: 8 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 aaGun moved from Vologda to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to TambovPlace Units - Russians
2 armour, 2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 2 aaGuns and 17 infantry
Bryansk : 1 artillery, 3 infantry and 1 mech_infantry
Rostov : 1 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 6 infantry
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 65
Russians : 28 / 28
Japanese : 41 / 52
Americans : 56 / 81
Chinese : 5 / 11
British : 35 / 43
UK_Pacific : 12 / 12
Italians : 12 / 12
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.569
Median : 4.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 58Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.222
Median : 4.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Russians Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.725
Median : 4.000
Variance : 1.590
Standard Deviation : 1.261
Total rolls : 40 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers and 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
3 armour, 2 fighters and 2 tactical_bombers moved from Kiangsu to Kweichow
1 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Kwangsi
5 bombers moved from Kansu to Bryansk
1 fighter and 1 tactical_bomber moved from Kansu to Vologda
1 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
1 cruiser moved from 78 Sea Zone to 80 Sea Zone
1 cruiser moved from 78 Sea Zone to 80 Sea Zone
1 battleship moved from 78 Sea Zone to 80 Sea Zone
1 battleship moved from 78 Sea Zone to 80 Sea Zone
1 armour, 3 artilleries, 2 carriers, 3 destroyers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 78 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
3 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Iraq
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 fighter moved from 43 Sea Zone to Malaya
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
3 tactical_bombers moved from Manchuria to KweichowCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Hunan, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Bryansk
Japanese attack with 5 bombers
Russians defend with 1 artillery, 3 infantry and 1 mech_infantry
Japanese roll dice for 5 bombers in Bryansk, round 1 : 4/5 hits
Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Bryansk, round 1 : 2/5 hits
3 infantry owned by the Russians , 2 bombers owned by the Japanese and 1 mech_infantry owned by the Russians lost in Bryansk
Japanese roll dice for 3 bombers in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 artillery owned by the Russians lost in Bryansk
Japanese win with 2 bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 3 bombers
Casualties for Russians: 1 artillery, 3 infantry and 1 mech_infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Vologda
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Vologda, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 3 armour, 2 fighters and 5 tactical_bombers
British defend with 1 aaGun; Chinese defend with 1 artillery and 3 infantry
AA guns fire in Kweichow : 0/3 hits
Japanese roll dice for 3 armour, 2 fighters and 5 tactical_bombers in Kweichow, round 1 : 5/10 hits
Chinese roll dice for 1 aaGun, 1 artillery and 3 infantry in Kweichow, round 1 : 1/4 hits
1 artillery owned by the Chinese , 1 armour owned by the Japanese , 3 infantry owned by the Chinese and 1 aaGun owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Szechwan
Japanese attack with 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry in Szechwan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Korea, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Japanese attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in Iraq, round 1 : 4/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Iraq, round 1 : 0/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Iraq
Japanese win, taking Iraq from British with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Kweichow to Kansu
1 fighter moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kweichow to Shensi
1 fighter moved from Korea to Japan
1 fighter moved from Korea to Japan
1 fighter moved from Korea to Japan
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 bomber moved from Bryansk to Eastern Poland
1 bomber moved from Bryansk to Eastern Poland
1 fighter moved from Vologda to Kansu
1 tactical_bomber moved from Vologda to KansuPlace Units - Japanese
2 bombers and 3 infantry placed in Japan
3 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 47 PUs (7 lost to blockades); end with 48 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Korea : 1 infantry
Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 16 infantry
Okinawa : 1 infantry
Manchuria : 2 armour, 2 fighters and 3 infantry
Shensi : 1 flag, 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour
Hunan : 1 flag, 1 armour
Kansu : 1 flag, 3 fighters and 3 tactical_bombers
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Eastern Poland : 2 bombers
Novosibirsk : 1 flag
Vologda : 1 flag, 1 artillery
Samara : 1 flag, 1 infantry
80 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
Iraq : 1 flag, 1 armour, 3 artilleries and 4 infantryProduction/PUs Summary :
Germans : 52 / 65
Russians : 22 / 28
Japanese : 54 / 48
Americans : 56 / 81
Chinese : 3 / 11
British : 33 / 43
UK_Pacific : 9 / 12
Italians : 12 / 12
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.186
Median : 3.000
Variance : 0.879
Standard Deviation : 0.938
Total rolls : 59Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.083
Median : 3.000
Variance : 1.029
Standard Deviation : 1.014
Total rolls : 36British Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Russians Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.875
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 5 PUs;Combat Move - Americans
2 fighters moved from 17 Sea Zone to Korea
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
4 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux -
ive screwed up the attack is the korean sz, will you let me bring my other ships to the sz or shall i play it out as is. even if you do let me add the other ships, i dont know what to do t fix it.
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Just got back from vacation, was gone a week. Sure I’ll let you bring your other ships, whatever you think is fair is good with me.
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thank you sir……i can just download the jap turn and start the usa over…you sir are a gentleman and a scholar