Yeah we’re not starting with less than 8. We’ll get them
13L G40 Mryogen (Axis) vs Tcnance +9 (Allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to Malaya: 3 fighters
EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 submarine and 1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 3 fighters
Borneo : 2 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
43 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 2 destroyers and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 21 / 28
Japanese : 40 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
95 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Ukraine to Rostov
3 artilleries and 6 infantry moved from Archangel to Smolensk
7 bombers moved from Eastern Poland to Northwest Persia
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 fighter moved from Bessarabia to Tambov
1 bomber moved from Western Germany to 95 Sea ZoneCombat - Germans
Battle in 95 Sea Zone
Germans attack with 1 bomber
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Tambov
Germans attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 7 bombers
British defend with 1 fighter and 2 tactical_bombers
Germans win with 6 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber
Casualties for British: 1 fighter and 2 tactical_bombers
Battle in Rostov
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 bombers moved from Northwest Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
1 mech_infantry moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Finland to Novgorod
6 infantry moved from Western Germany to DenmarkPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Germany
3 infantry placed in Southern France
2 artilleries and 1 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Kazakhstan : 6 bombers, 1 fighter and 1 tactical_bomber
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Denmark : 3 aaGuns and 14 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 3 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 3 artilleries and 5 infantry
Bulgaria : 3 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 18 / 28
Japanese : 40 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
15 infantry moved from Amur to ManchuriaAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
15 infantry moved from Amur to ManchuriaAirborne Attack Move - Russians
Combat - Russians
Battle in Manchuria
Russians attack with 15 infantry
Japanese defend with 2 armour, 2 fighters and 3 infantry
Russians roll dice for 15 infantry in Manchuria, round 1 : 2/15 hits
Japanese roll dice for 2 armour, 2 fighters and 3 infantry in Manchuria, round 1 : 5/7 hits
5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 2 : 2/10 hits
Japanese roll dice for 2 armour, 2 fighters and 1 infantry in Manchuria, round 2 : 4/5 hits
4 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits
Japanese roll dice for 1 armour and 2 fighters in Manchuria, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits
Japanese roll dice for 2 fighters in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits
Japanese roll dice for 1 fighter in Manchuria, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 6 : 0/2 hits
Japanese roll dice for 1 fighter in Manchuria, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 2 armour, 1 fighter and 3 infantry
Casualties for Russians: 14 infantry
Battle in Smolensk
Russians attack with 2 armour, 2 artilleries, 2 fighters and 6 infantry
Germans defend with 3 artilleries and 5 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 6 infantry in Smolensk, round 1 : 5/12 hits
Germans roll dice for 3 artilleries and 5 infantry in Smolensk, round 1 : 4/8 hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Smolensk
2 infantry owned by the Russians , 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 3 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 11 infantry
Volgograd : 1 factory_minor
113 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 63
Russians : 18 / 19
Japanese : 40 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.228
Median : 3.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 79Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.737
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.375
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Russians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.385
Median : 3.000
Variance : 0.157
Standard Deviation : 0.396
Total rolls : 52 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Vologda to Russia
1 infantry moved from Samara to Russia
3 fighters and 3 tactical_bombers moved from Kansu to Russia
2 bombers moved from Eastern Poland to Russia
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
3 armour moved from Kiangsu to Kwangsi
2 armour moved from Kweichow to Yunnan
1 armour moved from Hunan to Yunnan
3 tactical_bombers moved from Shensi to Yunnan
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 3 armour and 3 tactical_bombers
British defend with 4 infantry; Chinese defend with 1 artillery
Japanese roll dice for 3 armour and 3 tactical_bombers in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 1 : 2/5 hits
4 infantry owned by the British and 2 armour owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour and 3 tactical_bombers in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour
Casualties for British: 4 infantry
Casualties for Chinese: 1 artillery
Battle in Russia
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 11 infantry
AA guns fire in Russia : 0/8 hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Russia, round 1 : 5/10 hits
Russians roll dice for 3 aaGuns, 2 armour, 2 artilleries, 2 fighters and 11 infantry in Russia, round 1 : 4/17 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the Russians and 1 artillery owned by the Japanese lost in Russia
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Russia, round 2 : 5/6 hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 9 infantry in Russia, round 2 : 6/15 hits
5 infantry owned by the Russians , 2 bombers owned by the Japanese , 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in Russia
Russians win with 2 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is -58
Casualties for Japanese: 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Casualties for Russians: 3 aaGuns and 7 infantry
Battle in Kwangsi
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Kwangsi, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 3 armour in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Kansu
2 bombers moved from Japan to Kansu
3 tactical_bombers moved from Yunnan to HunanPlace Units - Japanese
3 armour placed in Kiangsu
2 bombers and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,5,4,1,4,5,5,4,5,5,6,3
Japanese collect 34 PUs (10 lost to blockades); end with 34 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 armour
Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 18 infantry
Okinawa : 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 tactical_bombers
Kansu : 1 flag, 2 bombers and 1 fighter
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Samara : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 16 / 19
Japanese : 44 / 34
Americans : 61 / 91
Chinese : 2 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 11 infantry and 5 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
6 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from 95 Sea Zone to Northern Italy
2 fighters moved from 92 Sea Zone to Northern Italy
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
3 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 6 Sea Zone to Kiangsu
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 11 infantry and 5 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
6 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from 95 Sea Zone to Northern Italy
2 fighters moved from 92 Sea Zone to Northern Italy
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
3 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 6 Sea Zone to Kiangsu
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Kiangsu
Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 3 armour and 1 factory_minor
AA guns fire in Kiangsu : 0/2 hits
Americans roll dice for 1 battleship and 2 cruisers in Kiangsu, round 1 : 1/3 hits
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 1 : 2/7 hits
Japanese roll dice for 1 aaGun and 3 armour in Kiangsu, round 1 : 1/3 hits
2 armour owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kiangsu
Americans win, taking 20 Sea Zone from Japanese, taking Kiangsu from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 1 aaGun and 3 armour
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 2 fighters and 6 infantry
Italians defend with 1 aaGun, 1 artillery, 1 factory_major, 1 fighter and 2 infantry
AA guns fire in Northern Italy : 1/2 hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 cruiser in Northern Italy, round 1 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Northern Italy, round 1 : 2/9 hits
Italians roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 1 : 1/4 hits
1 aaGun owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Northern Italy, round 2 : 2/8 hits
Italians roll dice for 1 artillery and 1 fighter in Northern Italy, round 2 : 1/2 hits
1 fighter owned by the Italians , 1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Turning off Edit Mode
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
Americans take Yugoslavia from Neutral_Allies
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
5 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
7 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 aaGun moved from Morocco to Algeria
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
5 transports placed in 101 Sea Zone
2 artilleries, 1 factory_minor and 8 infantry placed in Eastern United States
Americans undo move 3.
1 factory_minor placed in Korea
2 artilleries and 8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 factory_minor
Kiangsu : 1 artillery, 2 infantry and 1 mech_infantry
Manchuria : 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
37 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier and 1 submarine
20 Sea Zone : 1 flag, 2 submarines
19 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 1 mech_infantry
Egypt : 1 bomber
Morocco : 1 flag, 1 aaGun, 3 artilleries and 9 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 aaGun and 4 infantry
Tunisia : 1 flag, 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Northern Italy : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 4 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 5 transports
93 Sea Zone : 1 flag
97 Sea Zone : 3 destroyers, 1 submarine and 1 transport
101 Sea Zone : 5 transports
Brazil : 1 flag
Yugoslavia : 1 flag, 7 infantry
91 Sea Zone : 1 destroyer, 1 submarine and 9 transportsProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 38 / 34
Americans : 71 / 99
Chinese : 8 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 6 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.875
Median : 4.000
Variance : 1.702
Standard Deviation : 1.305
Total rolls : 48Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.824
Median : 4.000
Variance : 1.697
Standard Deviation : 1.303
Total rolls : 34 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to KiangsuPlace Units - Chinese
3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 flag, 1 fighter and 3 infantry
Manchuria : 1 flag
Kweichow : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 36 / 34
Americans : 71 / 99
Chinese : 10 / 12
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 6 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.875
Median : 4.000
Variance : 1.702
Standard Deviation : 1.305
Total rolls : 48Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.824
Median : 4.000
Variance : 1.697
Standard Deviation : 1.303
Total rolls : 34 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
3 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Southern Italy
2 fighters moved from Egypt to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Southern Italy
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Algeria to Libya
British take Libya from Italians
5 infantry moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Southern Italy
2 fighters moved from Egypt to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Southern Italy
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Algeria to Libya
British take Libya from Italians
5 infantry moved from Burma to YunnanCombat - British
Battle in Southern Italy
British attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
AA guns fire in Southern Italy : 1/5 hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Southern Italy, round 1 : 7/11 hits
Italians roll dice for 3 aaGuns and 9 infantry in Southern Italy, round 1 : 2/9 hits
2 infantry owned by the British , 3 aaGuns owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters and 1 infantry in Southern Italy, round 2 : 2/9 hits
Italians roll dice for 5 infantry in Southern Italy, round 2 : 4/5 hits
1 infantry owned by the British , 3 artilleries owned by the British and 2 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 1 bomber and 3 fighters in Southern Italy, round 3 : 2/5 hits
Italians roll dice for 3 infantry in Southern Italy, round 3 : 0/3 hits
2 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 1 bomber and 3 fighters in Southern Italy, round 4 : 3/5 hits
Italians roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Southern Italy
British captures 9PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for British: 3 artilleries, 1 fighter and 3 infantry
Casualties for Italians: 3 aaGuns and 9 infantry
Battle in Yunnan
British attack with 5 infantry
Japanese defend with 1 armour
British roll dice for 5 infantry in Yunnan, round 1 : 0/5 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits
British roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
British roll dice for 3 infantry in Yunnan, round 5 : 2/3 hits
Japanese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 3 infantryNon Combat Move - British
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from United Kingdom to 95 Sea Zone
1 armour moved from Iraq to Caucasus
1 bomber moved from Southern Italy to Syria
1 armour moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
6 infantry moved from Eastern Persia to Turkmenistan
4 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 infantry moved from Siam to French Indo China
1 artillery moved from Malaya to Shan State
4 infantry moved from India to Burma
5 infantry moved from India to West India
1 armour moved from India to Eastern Persia
3 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
1 transport placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 1 infantry
EDIT: Adding units owned by British to Algeria: 1 infantry
EDIT: Removing units owned by British from Algeria: 1 infantry
EDIT: Adding units owned by British to Tunisia: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in EgyptTurn Complete - British
British collect 41 PUs; end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by UK_Pacific to West India: 1 aaGunTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,2,2,4,2,3,3,2,3,4,5,1,4,4,5,2,5,5,5
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in West India change ownership: 1 aaGunTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 2 infantry
Shan State : 1 artillery
Burma : 4 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag, 1 infantry
West India : 1 aaGun and 5 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Syria : 1 bomber
Tunisia : 1 infantry
Albania : 1 flag
Northern Italy : 1 fighter
Libya : 1 flag, 1 armour
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Ethiopia : 1 flag
Turkmenistan : 6 infantry
Caucasus : 1 armour
95 Sea Zone : 1 fighter and 2 transports
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour and 4 infantry
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 1 flag
98 Sea Zone : 1 transport
110 Sea Zone : 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 35 / 34
Americans : 71 / 99
Chinese : 11 / 12
British : 41 / 55
UK_Pacific : 17 / 14
Italians : 2 / 0
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 35 times
3 was rolled 31 times
4 was rolled 43 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.663
Median : 4.000
Variance : 2.925
Standard Deviation : 1.710
Total rolls : 175Null / Other
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.710
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31Japanese Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.710
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31British Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.583
Median : 3.000
Variance : 0.851
Standard Deviation : 0.923
Total rolls : 48Italians Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.516
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 31Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.824
Median : 4.000
Variance : 1.697
Standard Deviation : 1.303
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Italians
EDIT: Turning off Edit ModeCombat Move - Italians
3 artilleries and 3 infantry moved from Southern France to Northern Italy
2 artilleries and 3 infantry moved from Tobruk to Libya
5 infantry moved from Bryansk to RussiaCombat - Italians
Battle in Libya
Italians attack with 2 artilleries and 3 infantry
British defend with 1 armour
Italians roll dice for 2 artilleries and 3 infantry in Libya, round 1 : 3/5 hits
British roll dice for 1 armour in Libya, round 1 : 0/1 hits
1 armour owned by the British lost in Libya
Italians win, taking Libya from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Russia
Italians attack with 5 infantry
Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 4 infantry
Italians roll dice for 5 infantry in Russia, round 1 : 2/5 hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 4 infantry in Russia, round 1 : 5/10 hits
2 infantry owned by the Russians and 5 infantry owned by the Italians lost in Russia
Russians win with 2 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 2 infantry
Casualties for Italians: 5 infantry
Battle in Northern Italy
Italians attack with 3 artilleries and 3 infantry
British defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor and 4 infantry
Italians roll dice for 3 artilleries and 3 infantry in Northern Italy, round 1 : 2/6 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Northern Italy, round 1 : 1/7 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 2/5 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/5 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 3 artilleries in Northern Italy, round 3 : 0/3 hits
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Northern Italy, round 3 : 2/3 hits
2 artilleries owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Northern Italy, round 4 : 1/3 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
Americans win with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 3 artilleries and 3 infantry
Casualties for Americans: 1 artillery and 4 infantryNon Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Libya : 2 artilleries and 3 infantry
Bryansk : 1 flag
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 35 / 34
Americans : 71 / 99
Chinese : 11 / 12
British : 40 / 55
UK_Pacific : 17 / 14
Italians : 3 / 0
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Malaya to Sikang
1 fighter moved from Malaya to Philippines
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Sikang : 2 fighters
Borneo : 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 artillery, 1 fighter and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 destroyer, 1 submarine and 1 transport
43 Sea Zone : 1 cruiser and 2 destroyers
45 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 transport
38 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Alexandria : 1 infantryProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 31 / 34
Americans : 71 / 99
Chinese : 11 / 12
British : 40 / 55
UK_Pacific : 17 / 14
Italians : 3 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 31 / 34
Americans : 71 / 99
Chinese : 11 / 12
British : 40 / 55
UK_Pacific : 17 / 14
Italians : 3 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour, 5 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 artilleries moved from Smolensk to Russia
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
2 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
6 bombers moved from Kazakhstan to Russia
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 mech_infantry moved from Bulgaria to Albania
Germans take Albania from British
3 artilleries and 8 infantry moved from Southern France to Northern Italy
5 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 armour and 3 infantry moved from Western Germany to Holland Belgium
2 armour moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Bulgaria to GreeceCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 1 : 4/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 artilleries and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 5 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 3/6 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Russia
Germans attack with 3 armour, 3 artilleries and 6 bombers
Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 2 infantry
Germans roll dice for 3 armour, 3 artilleries and 6 bombers in Russia, round 1 : 6/12 hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 2 infantry in Russia, round 1 : 2/8 hits
2 infantry owned by the Russians , 2 armour owned by the Russians , 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans roll dice for 3 armour, 1 artillery and 6 bombers in Russia, round 2 : 4/10 hits
Russians roll dice for 2 fighters in Russia, round 2 : 2/2 hits
1 armour owned by the Germans , 2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour and 6 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 armour and 3 artilleries
Casualties for Russians: 2 armour, 2 artilleries, 2 fighters and 2 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 2/4 hits
Russians roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Northern Italy
Germans attack with 2 armour, 3 artilleries and 9 infantry
British defend with 1 fighter; Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 2 armour, 3 artilleries and 9 infantry in Northern Italy, round 1 : 3/14 hits
Americans roll dice for 1 armour and 1 fighter in Northern Italy, round 1 : 2/2 hits
2 infantry owned by the Germans , 1 armour owned by the Americans and 1 fighter owned by the British lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 armourNon Combat Move - Germans
6 bombers moved from Russia to Poland
1 fighter moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Ukraine
6 infantry moved from Denmark to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in Novgorod
2 armour and 1 artillery placed in Western Germany
2 artilleries and 1 infantry placed in France
2 artilleries placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,2,2,5,5,2,3,3,3,6,5,3,5
Germans collect 61 PUs (7 lost to blockades); end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
Poland : 6 bombers
Germany : 1 factory_major
Denmark : 3 aaGuns and 8 infantry
Holland Belgium : 1 armour and 2 infantry
Albania : 1 flag, 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor and 9 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag, 1 armour
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 2 infantry
Smolensk : 1 flag
Greece : 1 flag, 2 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 68 / 101
Russians : 10 / 0
Japanese : 31 / 34
Americans : 62 / 99
Chinese : 11 / 12
British : 37 / 55
UK_Pacific : 17 / 14
Italians : 3 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
Airborne Attack Move - Russians