13L G40 Mryogen (Axis) vs Tcnance +9 (Allies)

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Central Africa : 1 infantry
        81 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 33 / 38
        Japanese : 28 / 42
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 30 / 30
        UK_Pacific : 24 / 24
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                3 armour and 1 infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Bessarabia to Rostov
                1 fighter moved from Bessarabia to Rostov
                1 bomber moved from Bessarabia to Rostov
                1 bomber and 2 fighters moved from Bessarabia to Ukraine


  • Scramble for sea zone 110?

  • 2007 AAR League

    yes.full


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                3 armour and 1 infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Bessarabia to Rostov
                1 fighter moved from Bessarabia to Rostov
                1 bomber moved from Bessarabia to Rostov
                1 bomber and 2 fighters moved from Bessarabia to Ukraine

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Belarus
                    Germans attack with 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour, 1 bomber, 2 fighters and 1 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 3 armour, 1 bomber, 2 fighters and 1 infantry in Ukraine, round 1 :  1/7 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 3 armour, 1 bomber and 2 fighters in Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Novgorod
                    Germans attack with 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 infantry in Novgorod, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        Germans roll dice for 2 infantry in Novgorod, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry in Novgorod, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 tactical_bomber
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 1 :  2/3 hits
                        Russians roll dice for 1 tactical_bomber in Rostov, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 tactical_bomber owned by the Germans lost in Rostov
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 tactical_bomber
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
                    French defend with 1 cruiser and 1 fighter; British defend with 2 destroyers, 1 fighter and 1 transport
                        Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 :  3/6 hits
                        British roll dice for 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 110 Sea Zone, round 1 :  0/5 hits
                        1 cruiser owned by the French and 2 destroyers owned by the British lost in 110 Sea Zone
                        Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 2 fighters and 1 transport in 110 Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the British , 1 fighter owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 2 destroyers, 1 fighter and 1 transport

    Non Combat Move - Germans
                1 mech_infantry moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                4 armour and 4 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 fighter moved from Ukraine to Poland
                1 fighter moved from Ukraine to Poland
                1 bomber moved from Ukraine to Western Germany
                3 bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Rostov to Poland
                1 fighter moved from Rostov to Romania

    Place Units - Germans
                4 infantry placed in Western Germany
                3 armour and 3 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 1 harbour and 4 infantry
        Romania : 1 fighter
        Poland : 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys
        Germany : 3 armour, 1 factory_major and 3 mech_infantrys
        Denmark : 3 aaGuns and 5 infantry
        Holland Belgium : 1 fighter, 1 infantry and 1 tactical_bomber
        Belarus : 1 flag, 1 infantry
        Baltic States : 1 flag, 8 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag, 2 artilleries and 6 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 28 / 38
        Japanese : 28 / 42
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 30 / 30
        UK_Pacific : 24 / 24
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.685
            Median : 4.000
            Variance : 0.981
            Standard Deviation : 0.991
            Total rolls : 54

    Germans Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.459
            Median : 4.000
            Variance : 0.639
            Standard Deviation : 0.799
            Total rolls : 37

    British Combat
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.857
            Median : 5.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                3 armour and 1 infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Bessarabia to Rostov
                1 fighter moved from Bessarabia to Rostov
                1 bomber moved from Bessarabia to Rostov
                1 bomber and 2 fighters moved from Bessarabia to Ukraine

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Belarus
                    Germans attack with 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour, 1 bomber, 2 fighters and 1 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                    Germans win, taking Ukraine from Russians with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Novgorod
                    Germans attack with 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 tactical_bomber
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 tactical_bomber
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
                    French defend with 1 cruiser and 1 fighter; British defend with 2 destroyers, 1 fighter and 1 transport
                    Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 2 destroyers, 1 fighter and 1 transport

    Non Combat Move - Germans
                1 mech_infantry moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                1 armour moved from Western Germany to Poland
                4 armour and 4 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 fighter moved from Ukraine to Poland
                1 fighter moved from Ukraine to Poland
                1 bomber moved from Ukraine to Western Germany
                3 bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Rostov to Poland
                1 fighter moved from Rostov to Romania

    Place Units - Germans
                4 infantry placed in Western Germany
                3 armour and 3 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                5 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Smolensk to Belarus
                2 fighters moved from Archangel to Belarus

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                5 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Smolensk to Belarus
                2 fighters moved from Archangel to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Belarus, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Finland, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in Finland, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 5 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 5 infantry in Novgorod, round 1 :  1/5 hits
                        Germans roll dice for 1 infantry in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                2 fighters moved from Belarus to Smolensk
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Archangel to Smolensk
                2 armour moved from Archangel to Smolensk
                1 aaGun moved from Archangel to Smolensk
                1 infantry moved from Smolensk to Archangel
                1 artillery moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                3 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Smolensk
                1 submarine moved from 111 Sea Zone to 110 Sea Zone

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Sakha : 3 infantry
        Amur : 1 infantry
        Buryatia : 2 aaGuns and 14 infantry
        Belarus : 1 infantry
        Karelia : 1 artillery and 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 1 aaGun and 4 infantry
        Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
        Tambov : 2 artilleries and 5 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Smolensk : 2 aaGuns, 2 armour, 2 fighters, 4 infantry and 1 mech_infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 artillery and 2 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 33 / 41
        Japanese : 28 / 42
        Americans : 52 / 53
        Chinese : 10 / 16
        British : 30 / 30
        UK_Pacific : 24 / 24
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.115
            Median : 3.000
            Variance : 1.280
            Standard Deviation : 1.131
            Total rolls : 26

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
            Average roll : 2.333
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.350
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kiangsu to Hunan
                1 infantry moved from Suiyuyan to Kansu
                1 artillery moved from Suiyuyan to Kansu
                1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
                5 infantry moved from Chahar to Hopei
                1 armour moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Anhwe
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                3 infantry moved from Kwangsi to Yunnan
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 armour, 3 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 armour, 3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 41 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 bomber moved from Kwangsi to 43 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 6 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Hunan, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                Battle in Hopei
                    Japanese attack with 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 infantry in Hopei, round 1 :  0/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 4 infantry in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Sumatra from UK_Pacific, taking Hopei from Chinese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Anhwe, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry in Celebes, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 43 Sea Zone to Kwangsi
                1 aaGun moved from Jehol to Shantung

    Place Units - Japanese
                3 armour placed in Kiangsu
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 aaGun
        Kwangsi : 2 bombers, 5 fighters and 6 tactical_bombers
        Korea : 2 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Okinawa : 1 infantry
        Manchuria : 2 infantry
        Shensi : 1 flag, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 4 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 armour
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 armour, 3 artilleries and 4 infantry
        41 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
        44 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 33 / 41
        Japanese : 41 / 41
        Americans : 52 / 53
        Chinese : 6 / 16
        British : 30 / 30
        UK_Pacific : 17 / 24
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 14 times
                4 was rolled 6 times
                5 was rolled 15 times
                6 was rolled 7 times
            Average roll : 3.579
            Median : 3.000
            Variance : 1.482
            Standard Deviation : 1.217
            Total rolls : 57

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 13 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.385
            Median : 3.000
            Variance : 1.711
            Standard Deviation : 1.308
            Total rolls : 39

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.882
            Median : 5.000
            Variance : 2.062
            Standard Deviation : 1.436
            Total rolls : 17

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry and 3 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry and 3 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Airborne Attack Move - Americans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry and 3 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Airborne Attack Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from West Indies to Gibraltar
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from Wake Island to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Western United States
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                3 destroyers and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 submarine
        Central United States : 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 1 bomber
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 submarine and 4 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 33 / 41
        Japanese : 41 / 41
        Americans : 54 / 84
        Chinese : 6 / 16
        British : 30 / 30
        UK_Pacific : 17 / 24
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery, 1 fighter and 5 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 33 / 41
        Japanese : 41 / 41
        Americans : 54 / 84
        Chinese : 6 / 12
        British : 30 / 30
        UK_Pacific : 17 / 24
        Italians : 15 / 17
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - British
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 :  5/9 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in 94 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 94 Sea Zone
                        British roll dice for 1 submarine in 94 Sea Zone, round 1 :  0/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                2 fighters moved from Iraq to 98 Sea Zone
                1 fighter moved from Iraq to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from Iraq to India
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                7 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                1 infantry moved from Eastern Persia to Persia
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Burma to Shan State

    Place Units - British
                1 airfield placed in Egypt
                1 destroyer and 1 transport placed in 98 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 8 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 1 artillery and 2 infantry
        Shan State : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 24 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Belgian Congo : 1 armour, 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 mech_infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship
        106 Sea Zone : 1 transport
        94 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 33 / 41
        Japanese : 41 / 41
        Americans : 54 / 84
        Chinese : 6 / 12
        British : 33 / 38
        UK_Pacific : 17 / 22
        Italians : 14 / 17
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.077
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 13

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 armour moved from Tunisia to Morocco
                1 armour moved from Tunisia to Morocco
                5 infantry moved from Romania to Eastern Poland
                1 infantry moved from Tunisia to Libya
                1 artillery moved from Algeria to Tunisia
                1 fighter moved from Tunisia to Southern Italy

    Combat - Italians
                Battle in Morocco
                    Italians attack with 3 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 3 armour and 1 mech_infantry in Morocco, round 1 :  3/4 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 3 armour remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Morocco : 1 flag, 3 armour
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 1 factory_major and 4 infantry
        Libya : 1 artillery and 4 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Eastern Poland : 5 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 33 / 41
        Japanese : 41 / 41
        Americans : 54 / 84
        Chinese : 6 / 12
        British : 33 / 38
        UK_Pacific : 17 / 22
        Italians : 15 / 16
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
            Average roll : 1.800
            Median : 2.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
            Average roll : 1.750
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 6 PUs;

    Combat Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Borneo : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 33 / 41
        Japanese : 41 / 41
        Americans : 54 / 84
        Chinese : 6 / 12
        British : 33 / 38
        UK_Pacific : 17 / 22
        Italians : 15 / 16
        ANZAC : 14 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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