Please use last map with DD from sz55 moving to sz43 instead of sz36.
13L G40 Mryogen (Axis) vs Tcnance +9 (Allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
French Central Africa : 1 infantry
81 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 45 / 55
Russians : 33 / 38
Japanese : 28 / 42
Americans : 52 / 53
Chinese : 10 / 16
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 15 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
3 armour and 1 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Bessarabia to Rostov
1 fighter moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to Rostov
1 bomber and 2 fighters moved from Bessarabia to Ukraine -
Scramble for sea zone 110?
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yes.full
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
3 armour and 1 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Bessarabia to Rostov
1 fighter moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to Rostov
1 bomber and 2 fighters moved from Bessarabia to UkraineCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 armour, 1 bomber, 2 fighters and 1 infantry in Ukraine, round 1 : 1/7 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Germans roll dice for 3 armour, 1 bomber and 2 fighters in Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Novgorod
Germans attack with 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry in Novgorod, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 tactical_bomber
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Rostov, round 1 : 2/3 hits
Russians roll dice for 1 tactical_bomber in Rostov, round 1 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 tactical_bomber owned by the Germans lost in Rostov
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 tactical_bomber
Battle in 110 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
French defend with 1 cruiser and 1 fighter; British defend with 2 destroyers, 1 fighter and 1 transport
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 110 Sea Zone, round 1 : 0/5 hits
1 cruiser owned by the French and 2 destroyers owned by the British lost in 110 Sea Zone
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/6 hits
British roll dice for 2 fighters and 1 transport in 110 Sea Zone, round 2 : 1/2 hits
1 transport owned by the British , 1 fighter owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 2 destroyers, 1 fighter and 1 transportNon Combat Move - Germans
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
4 armour and 4 mech_infantrys moved from Germany to Baltic States
2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
1 fighter moved from Ukraine to Poland
1 fighter moved from Ukraine to Poland
1 bomber moved from Ukraine to Western Germany
3 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Rostov to Poland
1 fighter moved from Rostov to RomaniaPlace Units - Germans
4 infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 1 harbour and 4 infantry
Romania : 1 fighter
Poland : 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys
Germany : 3 armour, 1 factory_major and 3 mech_infantrys
Denmark : 3 aaGuns and 5 infantry
Holland Belgium : 1 fighter, 1 infantry and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 8 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 artilleries and 6 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 50 / 61
Russians : 28 / 38
Japanese : 28 / 42
Americans : 52 / 53
Chinese : 10 / 16
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 15 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.685
Median : 4.000
Variance : 0.981
Standard Deviation : 0.991
Total rolls : 54Germans Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.459
Median : 4.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 37British Combat
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.857
Median : 5.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 5 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
3 armour and 1 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Bessarabia to Rostov
1 fighter moved from Bessarabia to Rostov
1 bomber moved from Bessarabia to Rostov
1 bomber and 2 fighters moved from Bessarabia to UkraineCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Novgorod
Germans attack with 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 tactical_bomber
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 tactical_bomber
Battle in 110 Sea Zone
Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
French defend with 1 cruiser and 1 fighter; British defend with 2 destroyers, 1 fighter and 1 transport
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 2 destroyers, 1 fighter and 1 transportNon Combat Move - Germans
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
4 armour and 4 mech_infantrys moved from Germany to Baltic States
2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Denmark
1 fighter moved from Ukraine to Poland
1 fighter moved from Ukraine to Poland
1 bomber moved from Ukraine to Western Germany
3 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Rostov to Poland
1 fighter moved from Rostov to RomaniaPlace Units - Germans
4 infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
5 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters moved from Archangel to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
5 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
2 fighters moved from Archangel to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Finland, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Finland, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 5 infantry in Novgorod, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
2 fighters moved from Belarus to Smolensk
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Archangel to Smolensk
2 armour moved from Archangel to Smolensk
1 aaGun moved from Archangel to Smolensk
1 infantry moved from Smolensk to Archangel
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 submarine moved from 111 Sea Zone to 110 Sea ZonePlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsTerritory Summary for Russians :
Sakha : 3 infantry
Amur : 1 infantry
Buryatia : 2 aaGuns and 14 infantry
Belarus : 1 infantry
Karelia : 1 artillery and 1 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 aaGun and 4 infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
Tambov : 2 artilleries and 5 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Smolensk : 2 aaGuns, 2 armour, 2 fighters, 4 infantry and 1 mech_infantry
113 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 artillery and 2 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 61
Russians : 33 / 41
Japanese : 28 / 42
Americans : 52 / 53
Chinese : 10 / 16
British : 30 / 30
UK_Pacific : 24 / 24
Italians : 15 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 1.280
Standard Deviation : 1.131
Total rolls : 26Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.350
Median : 3.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour and 2 bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Kiangsu to Hunan
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
5 infantry moved from Chahar to Hopei
1 armour moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to Yunnan
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 armour, 3 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 armour, 3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 41 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Shensi
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 5 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 6 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Hunan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Hopei
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 infantry in Hopei, round 1 : 0/5 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 4 infantry in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Sumatra from UK_Pacific, taking Hopei from Chinese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Anhwe, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Celebes, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Kwangsi
1 aaGun moved from Jehol to ShantungPlace Units - Japanese
3 armour placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Shantung : 1 aaGun
Kwangsi : 2 bombers, 5 fighters and 6 tactical_bombers
Korea : 2 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Okinawa : 1 infantry
Manchuria : 2 infantry
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 4 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 armour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 armour, 3 artilleries and 4 infantry
41 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
44 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 45 / 61
Russians : 33 / 41
Japanese : 41 / 41
Americans : 52 / 53
Chinese : 6 / 16
British : 30 / 30
UK_Pacific : 17 / 24
Italians : 15 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 15 times
6 was rolled 7 times
Average roll : 3.579
Median : 3.000
Variance : 1.482
Standard Deviation : 1.217
Total rolls : 57Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 13 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.385
Median : 3.000
Variance : 1.711
Standard Deviation : 1.308
Total rolls : 39UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.882
Median : 5.000
Variance : 2.062
Standard Deviation : 1.436
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 1 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 1 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansAirborne Attack Move - Americans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 destroyers, 1 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansAirborne Attack Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from West Indies to Gibraltar
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Western United States
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
3 destroyers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 1 bomber
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 submarine and 4 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 45 / 61
Russians : 33 / 41
Japanese : 41 / 41
Americans : 54 / 84
Chinese : 6 / 16
British : 30 / 30
UK_Pacific : 17 / 24
Italians : 15 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery, 1 fighter and 5 infantry
Kweichow : 1 infantry
Hunan : 1 infantryProduction/PUs Summary :
Germans : 45 / 61
Russians : 33 / 41
Japanese : 41 / 41
Americans : 54 / 84
Chinese : 6 / 12
British : 30 / 30
UK_Pacific : 17 / 24
Italians : 15 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - British
1 submarine moved from 92 Sea Zone to 94 Sea Zone
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 92 Sea Zone to 94 Sea Zone
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from ItaliansCombat - British
Battle in Iraq
British attack with 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 5/9 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in 94 Sea Zone
British attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 94 Sea Zone
British roll dice for 1 submarine in 94 Sea Zone, round 1 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Iraq to 98 Sea Zone
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to India
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
7 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 infantry moved from Eastern Persia to Persia
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Burma to Shan StatePlace Units - British
1 airfield placed in Egypt
1 destroyer and 1 transport placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 8 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 artillery and 2 infantry
Shan State : 1 infantry
India : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 24 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Belgian Congo : 1 armour, 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Ethiopia : 1 flag
76 Sea Zone : 1 battleship
106 Sea Zone : 1 transport
94 Sea Zone : 1 submarine
Iraq : 1 flag, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 45 / 61
Russians : 33 / 41
Japanese : 41 / 41
Americans : 54 / 84
Chinese : 6 / 12
British : 33 / 38
UK_Pacific : 17 / 22
Italians : 14 / 17
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.077
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 13Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 armour moved from Tunisia to Morocco
5 infantry moved from Romania to Eastern Poland
1 infantry moved from Tunisia to Libya
1 artillery moved from Algeria to Tunisia
1 fighter moved from Tunisia to Southern ItalyCombat - Italians
Battle in Morocco
Italians attack with 3 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Morocco, round 1 : 3/4 hits
French roll dice for 1 infantry in Morocco, round 1 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 3 armour remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs totalTerritory Summary for Italians :
Morocco : 1 flag, 3 armour
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 factory_major and 4 infantry
Libya : 1 artillery and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Eastern Poland : 5 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 45 / 61
Russians : 33 / 41
Japanese : 41 / 41
Americans : 54 / 84
Chinese : 6 / 12
British : 33 / 38
UK_Pacific : 17 / 22
Italians : 15 / 16
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
Average roll : 1.800
Median : 2.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 3 times
Average roll : 1.750
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 6 PUs;Combat Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Borneo : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
62 Sea Zone : 1 destroyer
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 45 / 61
Russians : 33 / 41
Japanese : 41 / 41
Americans : 54 / 84
Chinese : 6 / 12
British : 33 / 38
UK_Pacific : 17 / 22
Italians : 15 / 16
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0