@donutgold no scram
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if you look in the top left corner there is the option to save to forum under the file tab
No scramble, thanks.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 cruisers moved from 17 Sea Zone to 6 Sea Zone
2 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 cruisers moved from 17 Sea Zone to 6 Sea Zone
2 destroyers moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Korea
Americans attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Korea, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 carrier moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 aaGun, 2 destroyers, 8 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Egypt
7 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 94 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 3 destroyers and 2 fighters
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier, 3 destroyers, 2 fighters and 1 transport
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 artilleries and 7 infantry placed in Eastern United States
1 destroyer and 5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 fighter
25 Sea Zone : 1 carrier and 1 submarine
20 Sea Zone : 1 submarine
11 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Gibraltar : 1 infantry and 1 mech_infantry
Egypt : 1 bomber
Morocco : 1 flag, 1 aaGun, 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
86 Sea Zone : 1 transport
94 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
101 Sea Zone : 1 destroyer and 7 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 cruiser, 5 destroyers, 1 submarine and 5 transports
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 50 / 65
Russians : 22 / 28
Japanese : 51 / 48
Americans : 61 / 91
Chinese : 3 / 11
British : 33 / 43
UK_Pacific : 9 / 12
Italians : 12 / 12
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 artillery placed in Yunnan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Yunnan : 1 artillery
Szechwan : 1 infantry
Sikang : 1 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 50 / 65
Russians : 22 / 28
Japanese : 50 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 33 / 43
UK_Pacific : 9 / 12
Italians : 12 / 12
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
2 armour moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
2 fighters moved from 81 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
2 armour moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
2 fighters moved from 81 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
Airborne Attack Move - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
2 armour moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
2 fighters moved from 81 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
Airborne Attack Move - British
Combat - British
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the British lost in Malaya
British roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
British roll dice for 1 artillery in Malaya, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 2 armour, 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 armour, 3 artilleries and 4 infantry
British roll dice for 2 armour, 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 1 : 6/12 hits
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Iraq, round 1 : 2/8 hits
1 infantry owned by the British , 4 infantry owned by the Japanese , 1 mech_infantry owned by the British and 2 artilleries owned by the Japanese lost in Iraq
British roll dice for 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers in Iraq, round 2 : 6/10 hits
Japanese roll dice for 1 armour and 1 artillery in Iraq, round 2 : 1/2 hits
1 armour owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 1 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 3 artilleries and 4 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Iraq to Northwest Persia
2 fighters moved from Iraq to 98 Sea Zone
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Northwest Persia
1 tactical_bomber moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Egypt
6 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
4 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
4 infantry moved from India to West India
3 infantry moved from India to Burma
1 artillery moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 armour and 1 artillery placed in Egypt
1 transport placed in 98 Sea Zone
2 destroyers placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,2,3,2,5,5,5,4,3,4,2,4,1,6
British collect 33 PUs (4 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,2,3
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 armour
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 4 infantry
Burma : 5 infantry
India : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 9 infantry
Malaya : 1 artillery and 1 harbour
French Indo China : 1 flag
West India : 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 2 infantry and 1 mech_infantry
Morocco : 1 infantry
Algeria : 1 flag, 1 armour, 1 artillery and 2 infantry
Albania : 1 flag, 1 infantry
Ethiopia : 1 flag
Greece : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 armour, 6 infantry and 1 mech_infantry
Northwest Persia : 1 flag, 1 fighter and 2 tactical_bombers
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
91 Sea Zone : 1 transport
110 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 50 / 65
Russians : 22 / 28
Japanese : 44 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 37 / 38
UK_Pacific : 13 / 8
Italians : 10 / 12
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 22 times
3 was rolled 19 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 24 times
Average roll : 3.690
Median : 3.500
Variance : 1.859
Standard Deviation : 1.363
Total rolls : 100
Null / Other
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.714
Median : 3.000
Variance : 1.029
Standard Deviation : 1.015
Total rolls : 35
Japanese Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.714
Median : 3.000
Variance : 1.029
Standard Deviation : 1.015
Total rolls : 35
British Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.741
Median : 4.000
Variance : 0.962
Standard Deviation : 0.981
Total rolls : 27
Americans Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 4 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Albania
1 fighter moved from Southern Italy to Albania
5 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Albania
Italians attack with 2 fighters
British defend with 1 infantry
Italians roll dice for 2 fighters in Albania, round 1 : 1/2 hits
British roll dice for 1 infantry in Albania, round 1 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Italians lost in Albania
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Battle in Tobruk
Italians attack with 2 artilleries and 4 infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 artilleries and 4 infantry in Tobruk, round 1 : 1/6 hits
ANZAC roll dice for 1 infantry in Tobruk, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Albania to Northern Italy
3 artilleries and 3 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total
Territory Summary for Italians :
Southern France : 3 artilleries and 3 infantry
Tunisia : 1 flag
Tobruk : 2 artilleries and 3 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 1 fighter and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Bryansk : 1 flag, 5 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Production/PUs Summary :
Germans : 50 / 65
Russians : 21 / 28
Japanese : 44 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 37 / 38
UK_Pacific : 13 / 8
Italians : 11 / 9
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to Malaya: 3 fighters
EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 submarine and 1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Malaya : 3 fighters
Borneo : 2 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
43 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 2 destroyers and 1 transport
Egypt : 1 infantry
Production/PUs Summary :
Germans : 50 / 65
Russians : 21 / 28
Japanese : 40 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
95 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Ukraine to Rostov
3 artilleries and 6 infantry moved from Archangel to Smolensk
7 bombers moved from Eastern Poland to Northwest Persia
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 fighter moved from Bessarabia to Tambov
1 bomber moved from Western Germany to 95 Sea Zone
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 bomber
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Tambov
Germans attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 7 bombers
British defend with 1 fighter and 2 tactical_bombers
Germans win with 6 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber
Casualties for British: 1 fighter and 2 tactical_bombers
Battle in Rostov
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 bombers moved from Northwest Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
1 mech_infantry moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Finland to Novgorod
6 infantry moved from Western Germany to Denmark
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Germany
3 infantry placed in Southern France
2 artilleries and 1 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Kazakhstan : 6 bombers, 1 fighter and 1 tactical_bomber
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Denmark : 3 aaGuns and 14 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 3 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 3 artilleries and 5 infantry
Bulgaria : 3 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 63
Russians : 18 / 28
Japanese : 40 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
6 infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
15 infantry moved from Amur to Manchuria
Airborne Attack Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
6 infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
15 infantry moved from Amur to Manchuria
Airborne Attack Move - Russians
Combat - Russians
Battle in Manchuria
Russians attack with 15 infantry
Japanese defend with 2 armour, 2 fighters and 3 infantry
Russians roll dice for 15 infantry in Manchuria, round 1 : 2/15 hits
Japanese roll dice for 2 armour, 2 fighters and 3 infantry in Manchuria, round 1 : 5/7 hits
5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 2 : 2/10 hits
Japanese roll dice for 2 armour, 2 fighters and 1 infantry in Manchuria, round 2 : 4/5 hits
4 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits
Japanese roll dice for 1 armour and 2 fighters in Manchuria, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits
Japanese roll dice for 2 fighters in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits
Japanese roll dice for 1 fighter in Manchuria, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 6 : 0/2 hits
Japanese roll dice for 1 fighter in Manchuria, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 2 armour, 1 fighter and 3 infantry
Casualties for Russians: 14 infantry
Battle in Smolensk
Russians attack with 2 armour, 2 artilleries, 2 fighters and 6 infantry
Germans defend with 3 artilleries and 5 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 6 infantry in Smolensk, round 1 : 5/12 hits
Germans roll dice for 3 artilleries and 5 infantry in Smolensk, round 1 : 4/8 hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Smolensk
2 infantry owned by the Russians , 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 19 PUs total
Territory Summary for Russians :
Amur : 2 aaGuns and 3 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 11 infantry
Volgograd : 1 factory_minor
113 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 63
Russians : 18 / 19
Japanese : 40 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.228
Median : 3.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 79
Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.737
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.375
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Russians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.385
Median : 3.000
Variance : 0.157
Standard Deviation : 0.396
Total rolls : 52
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Vologda to Russia
1 infantry moved from Samara to Russia
3 fighters and 3 tactical_bombers moved from Kansu to Russia
2 bombers moved from Eastern Poland to Russia
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
3 armour moved from Kiangsu to Kwangsi
2 armour moved from Kweichow to Yunnan
1 armour moved from Hunan to Yunnan
3 tactical_bombers moved from Shensi to Yunnan
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 armour and 3 tactical_bombers
British defend with 4 infantry; Chinese defend with 1 artillery
Japanese roll dice for 3 armour and 3 tactical_bombers in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 1 : 2/5 hits
4 infantry owned by the British and 2 armour owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour and 3 tactical_bombers in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour
Casualties for British: 4 infantry
Casualties for Chinese: 1 artillery
Battle in Russia
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 11 infantry
AA guns fire in Russia : 0/8 hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Russia, round 1 : 5/10 hits
Russians roll dice for 3 aaGuns, 2 armour, 2 artilleries, 2 fighters and 11 infantry in Russia, round 1 : 4/17 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the Russians and 1 artillery owned by the Japanese lost in Russia
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Russia, round 2 : 5/6 hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 9 infantry in Russia, round 2 : 6/15 hits
5 infantry owned by the Russians , 2 bombers owned by the Japanese , 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in Russia
Russians win with 2 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is -58
Casualties for Japanese: 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Casualties for Russians: 3 aaGuns and 7 infantry
Battle in Kwangsi
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Kwangsi, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 3 armour in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Manchuria to Kansu
2 bombers moved from Japan to Kansu
3 tactical_bombers moved from Yunnan to Hunan
Place Units - Japanese
3 armour placed in Kiangsu
2 bombers and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,5,4,1,4,5,5,4,5,5,6,3
Japanese collect 34 PUs (10 lost to blockades); end with 34 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 armour
Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 18 infantry
Okinawa : 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 tactical_bombers
Kansu : 1 flag, 2 bombers and 1 fighter
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Samara : 1 flag
Production/PUs Summary :
Germans : 53 / 63
Russians : 16 / 19
Japanese : 44 / 34
Americans : 61 / 91
Chinese : 2 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 11 infantry and 5 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
6 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from 95 Sea Zone to Northern Italy
2 fighters moved from 92 Sea Zone to Northern Italy
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
3 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 6 Sea Zone to Kiangsu
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 11 infantry and 5 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
6 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from 95 Sea Zone to Northern Italy
2 fighters moved from 92 Sea Zone to Northern Italy
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
3 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 6 Sea Zone to Kiangsu
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Kiangsu
Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 3 armour and 1 factory_minor
AA guns fire in Kiangsu : 0/2 hits
Americans roll dice for 1 battleship and 2 cruisers in Kiangsu, round 1 : 1/3 hits
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 1 : 2/7 hits
Japanese roll dice for 1 aaGun and 3 armour in Kiangsu, round 1 : 1/3 hits
2 armour owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kiangsu
Americans win, taking 20 Sea Zone from Japanese, taking Kiangsu from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 1 aaGun and 3 armour
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 2 fighters and 6 infantry
Italians defend with 1 aaGun, 1 artillery, 1 factory_major, 1 fighter and 2 infantry
AA guns fire in Northern Italy : 1/2 hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 cruiser in Northern Italy, round 1 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Northern Italy, round 1 : 2/9 hits
Italians roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 1 : 1/4 hits
1 aaGun owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Northern Italy, round 2 : 2/8 hits
Italians roll dice for 1 artillery and 1 fighter in Northern Italy, round 2 : 1/2 hits
1 fighter owned by the Italians , 1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Turning off Edit Mode
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
Americans take Yugoslavia from Neutral_Allies
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
5 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
7 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 aaGun moved from Morocco to Algeria
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
5 transports placed in 101 Sea Zone
2 artilleries, 1 factory_minor and 8 infantry placed in Eastern United States
Americans undo move 3.
1 factory_minor placed in Korea
2 artilleries and 8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 71 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 factory_minor
Kiangsu : 1 artillery, 2 infantry and 1 mech_infantry
Manchuria : 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
37 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier and 1 submarine
20 Sea Zone : 1 flag, 2 submarines
19 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 1 mech_infantry
Egypt : 1 bomber
Morocco : 1 flag, 1 aaGun, 3 artilleries and 9 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 aaGun and 4 infantry
Tunisia : 1 flag, 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Northern Italy : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 4 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 5 transports
93 Sea Zone : 1 flag
97 Sea Zone : 3 destroyers, 1 submarine and 1 transport
101 Sea Zone : 5 transports
Brazil : 1 flag
Yugoslavia : 1 flag, 7 infantry
91 Sea Zone : 1 destroyer, 1 submarine and 9 transports
Production/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 38 / 34
Americans : 71 / 99
Chinese : 8 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 6 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.875
Median : 4.000
Variance : 1.702
Standard Deviation : 1.305
Total rolls : 48
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.824
Median : 4.000
Variance : 1.697
Standard Deviation : 1.303
Total rolls : 34
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese