TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 battleships and 4 destroyers; Remaining resources: 1 PUs;
Combat Move - Americans
4 transports moved from 112 Sea Zone to 109 Sea Zone
2 infantry, 3 mech_infantrys and 3 transports moved from 104 Sea Zone to 112 Sea Zone
2 infantry and 3 mech_infantrys moved from 112 Sea Zone to Denmark
1 fighter moved from 104 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 cruiser moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 battleship moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 battleships, 1 cruiser, 3 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 battleships, 1 cruiser, 3 destroyers and 2 submarines
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 battleships, 1 cruiser and 3 destroyers in 42 Sea Zone, round 1 : 4/6 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
1 transport owned by the Japanese , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 2 battleships, 1 cruiser, 3 destroyers and 2 submarines remaining. Battle score for attacker is 27
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Battle in Denmark
Americans attack with 2 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 1 battleship and 2 cruisers in Denmark, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Denmark, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Gibraltar, round 1 : 2/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 125 Sea Zone
British loiter and taunt with ; Americans attack with 1 battleship and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
Place Units - Americans
2 battleships and 4 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,6
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 2 battleships, 1 cruiser, 3 destroyers and 2 submarines
26 Sea Zone : 1 battleship and 1 destroyer
10 Sea Zone : 2 battleships and 4 destroyers
Central United States : 2 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Gibraltar : 2 artilleries
United Kingdom : 1 bomber
Denmark : 1 flag, 1 infantry and 3 mech_infantrys
112 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 3 transports
125 Sea Zone : 1 flag, 1 battleship and 1 destroyer
109 Sea Zone : 4 transports
91 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 34 / 41
Russians : 40 / 44
Japanese : 60 / 65
Americans : 52 / 73
Chinese : 1 / 3
British : 28 / 30
UK_Pacific : 9 / 14
Italians : 21 / 33
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 14 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.257
Median : 2.000
Variance : 2.735
Standard Deviation : 1.654
Total rolls : 35
Null / Other
2 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
2 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Italians Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.263
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19