13L G40 2e Entek (axis) vs Mryogen (allies +9)


  • forgot the file

  • '20 '19 '18 '17 '16

    Yes please  Just one


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 3 battleships and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 units repaired.
                2 battleships, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                5 artilleries, 7 infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
                5 artilleries and 7 infantry moved from 97 Sea Zone to Southern Italy
                2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 102 Sea Zone to 64 Sea Zone
                2 battleships and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                5 artilleries, 1 destroyer, 4 infantry and 5 transports moved from 11 Sea Zone to 26 Sea Zone
                1 bomber moved from United Kingdom to Southern Italy

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Italians scrambles to create a battle in territory 97 Sea Zone
                Battle in 93 Sea Zone
                    Americans attack with 2 battleships, 1 cruiser, 2 destroyers and 1 fighter
                    Italians defend with 1 battleship and 1 transport
                        Americans roll dice for 2 battleships, 1 cruiser, 2 destroyers and 1 fighter in 93 Sea Zone, round 1 :  2/6 hits
                        Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Italians and 1 transport owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 2 battleships, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 battleship and 1 transport
                Battle in 97 Sea Zone
                    Americans attack with 6 transports
                    Italians defend with 1 fighter
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the Americans lost in 97 Sea Zone
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern Italy
                    5 transports owned by the Americans retreated to 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 transport
                Battle in Southern Italy
                    Americans attack with 1 bomber
                    Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
                        AA guns fire in Southern Italy :  0/1 hits
                        Americans roll dice for 1 bomber in Southern Italy, round 1 :  1/1 hits
                        Italians roll dice for 1 aaGun, 2 fighters and 2 infantry in Southern Italy, round 1 :  3/4 hits
                        1 aaGun owned by the Italians and 1 bomber owned by the Americans lost in Southern Italy
                    Italians win with 2 fighters and 2 infantry remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 aaGun
                    Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 fighter moved from 93 Sea Zone to Southern France

    Place Units - Americans
                3 battleships and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield and 1 fighter
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield and 1 fighter
        26 Sea Zone : 5 artilleries, 5 battleships, 7 destroyers, 4 infantry and 5 transports
        10 Sea Zone : 3 battleships and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 artilleries, 1 infantry and 1 mech_infantry
        Southern France : 1 fighter
        125 Sea Zone : 1 flag
        96 Sea Zone : 4 artilleries, 6 infantry and 5 transports
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 2 battleships, 1 cruiser and 2 destroyers
        64 Sea Zone : 2 battleships, 1 carrier, 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 4 / 0
        Russians : 70 / 111
        Japanese : 48 / 55
        Americans : 50 / 72
        Chinese : 9 / 18
        British : 41 / 53
        UK_Pacific : 13 / 13
        Italians : 7 / 16
        ANZAC : 10 / 16
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.357
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery in Chahar, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Chinese roll dice for 1 artillery in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 artillery owned by the Chinese lost in Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Hopei : 4 artilleries

    Production/PUs Summary :

    Germans : 4 / 0
        Russians : 70 / 111
        Japanese : 48 / 55
        Americans : 50 / 72
        Chinese : 9 / 17
        British : 41 / 53
        UK_Pacific : 13 / 13
        Italians : 7 / 16
        ANZAC : 10 / 16
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.550
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Chinese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 4 bombers; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 6 factory_minors; Remaining resources: 7 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - British
                7 armour, 1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from Shan State to Kwangsi
                3 armour moved from India to Yunnan
                5 infantry moved from Burma to Yunnan
                1 artillery and 2 infantry moved from Shan State to Yunnan
                1 armour moved from West India to Burma
                1 artillery and 3 infantry moved from India to Burma
                2 artilleries, 1 fighter and 3 infantry moved from Normandy Bordeaux to France
                1 artillery moved from Southern France to France

    Combat - British
                Battle in France
                    British attack with 3 artilleries, 1 fighter and 3 infantry
                    Italians defend with 1 airfield, 1 factory_minor and 1 infantry
                        British roll dice for 3 artilleries, 1 fighter and 3 infantry in France, round 1 :  2/7 hits
                        Italians roll dice for 1 infantry in France, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in France
                    British win, taking France from Italians, taking French Indo China from UK_Pacific, taking Southern France from British with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kwangsi
                    British attack with 7 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 bomber, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
                        British roll dice for 7 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  6/10 hits
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 :  2/5 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese , 1 bomber owned by the Japanese , 2 tactical_bombers owned by the Japanese , 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 7 armour and 1 tactical_bomber remaining. Battle score for attacker is 40
                    Casualties for Japanese: 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from France to Northern Italy

    Place Units - British
                3 bombers placed in Egypt
                1 bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
                British collect 35 PUs (3 lost to blockades); end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British, UK_Pacific :

    Kwangsi : 7 armour
        Siam : 1 flag
        Yunnan : 3 armour, 1 artillery, 7 infantry and 1 tactical_bomber
        Burma : 1 armour, 1 artillery and 3 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 bombers, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 4 armour, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        France : 3 artilleries and 3 infantry
        Denmark : 1 flag, 2 artilleries and 2 infantry
        Holland Belgium : 1 flag
        Tobruk : 1 flag
        Northern Italy : 1 fighter
        Ethiopia : 1 flag
        112 Sea Zone : 1 battleship and 2 transports
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery
        Eastern Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 battleship and 5 transports

    Production/PUs Summary :

    Germans : 4 / 0
        Russians : 70 / 111
        Japanese : 47 / 55
        Americans : 50 / 72
        Chinese : 10 / 17
        British : 38 / 45
        UK_Pacific : 11 / 12
        Italians : 3 / 16
        ANZAC : 10 / 16
        French : 20 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.315
            Standard Deviation : 0.561
            Total rolls : 55

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.529
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Chinese Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 4 artilleries, 6 infantry and 5 transports
                        4 artilleries owned by the Americans , 5 transports owned by the Americans and 6 infantry owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 69
                    Casualties for Americans: 4 artilleries, 6 infantry and 5 transports

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 3 PUs; end with 3 PUs total

    Territory Summary for Italians :

    Southern Italy : 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
        95 Sea Zone : 1 cruiser
        97 Sea Zone : 1 submarine
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 4 / 0
        Russians : 70 / 111
        Japanese : 47 / 55
        Americans : 50 / 72
        Chinese : 10 / 17
        British : 38 / 45
        UK_Pacific : 11 / 12
        Italians : 3 / 3
        ANZAC : 10 / 16
        French : 20 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Test summary from TripleA, engine version: 1.6.1.4, time: 10:13:55


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 battleship and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        42 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        62 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 4 / 0
        Russians : 70 / 111
        Japanese : 47 / 55
        Americans : 50 / 72
        Chinese : 10 / 17
        British : 38 / 45
        UK_Pacific : 11 / 12
        Italians : 3 / 3
        ANZAC : 10 / 15
        French : 20 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,1,3,3
                French collect 18 PUs (2 lost to blockades); end with 18 PUs total

    Territory Summary for French :

    French Indo China : 1 factory_minor
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield and 1 factory_minor
        Tunisia : 3 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 4 / 0
        Russians : 70 / 111
        Japanese : 47 / 55
        Americans : 50 / 72
        Chinese : 10 / 17
        British : 38 / 45
        UK_Pacific : 11 / 12
        Italians : 3 / 3
        ANZAC : 10 / 15
        French : 20 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Null / Other
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Combat Move - Germans

    Non Combat Move - Germans

    Turn Complete - Germans

    Territory Summary for Germans :

    Production/PUs Summary :

    Germans : 4 / 0
        Russians : 70 / 111
        Japanese : 47 / 55
        Americans : 50 / 72
        Chinese : 10 / 17
        British : 38 / 45
        UK_Pacific : 11 / 12
        Italians : 3 / 3
        ANZAC : 10 / 15
        French : 20 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    @Entek:

    Test summary from TripleA, engine version: 1.6.1.4, time: 10:13:55

    Sorry about uploading that here.  I was starting a new game and forgot to change the thread ID


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 18 armour; Remaining resources: 3 PUs;

    Combat Move - Russians
                5 armour, 6 artilleries and 6 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Germany to Southern Italy
                1 bomber moved from Germany to Southern Italy
                1 armour moved from Western Germany to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                13 armour moved from Western Germany to Southern Italy
                2 artilleries and 1 infantry moved from Suiyuyan to Chahar
                3 artilleries moved from Kweichow to Anhwe
                3 armour moved from Sikang to Kweichow
                3 artilleries moved from Szechwan to Kweichow
                3 infantry moved from Sikang to Shensi
                1 armour moved from Kazakhstan to Shensi
                1 armour moved from Kazakhstan to Shensi
                1 artillery moved from Kansu to Suiyuyan
                2 infantry moved from Kazakhstan to Tsinghai
                6 armour moved from Volgograd to Tsinghai
                3 bombers moved from Ukraine to Hopei
                1 armour moved from Russia to Novosibirsk
                5 armour moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Southern Italy
                    Russians attack with 18 armour, 6 artilleries, 2 bombers and 6 infantry
                    Italians defend with 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
                        Russians roll dice for 18 armour, 6 artilleries, 2 bombers and 6 infantry in Southern Italy, round 1 :  18/32 hits
                        Italians roll dice for 4 fighters and 4 infantry in Southern Italy, round 1 :  5/8 hits
                        5 infantry owned by the Russians , 4 fighters owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy
                    Russians captures 3PUs while taking Italians capital
                    Russians win, taking Southern Italy from Italians with 18 armour, 6 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 37
                    Casualties for Russians: 5 infantry
                    Casualties for Italians: 4 fighters and 4 infantry
                Battle in Chahar
                    Russians attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 artilleries and 1 infantry in Chahar, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Russians attack with 3 artilleries
                    Japanese defend with 1 armour and 2 infantry
                        Russians roll dice for 3 artilleries in Anhwe, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour and 2 infantry in Anhwe, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Anhwe
                        Russians roll dice for 2 artilleries in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 2 :  0/2 hits
                        Russians roll dice for 2 artilleries in Anhwe, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Anhwe, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Anhwe
                        Russians roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Anhwe, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Anhwe, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour in Anhwe, round 5 :  1/1 hits
                        1 artillery owned by the Russians lost in Anhwe
                    Japanese win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 artilleries
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 bomber moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Northern Italy

    Place Units - Russians
                10 armour placed in Russia
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                2 armour placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Russians collect 75 PUs (2 lost to blockades); end with 81 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 36 PUs; end with 122 PUs

    Territory Summary for Russians :

    Shensi : 2 armour and 3 infantry
        Suiyuyan : 1 artillery
        Kweichow : 3 armour and 3 artilleries
        Hopei : 3 bombers
        Tsinghai : 6 armour and 2 infantry
        Chahar : 2 artilleries
        Greater Southern Germany : 1 flag, 1 armour
        Slovakia Hungary : 1 flag, 1 artillery
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Romania : 1 flag, 2 aaGuns
        Poland : 1 flag, 3 armour
        Germany : 1 flag, 1 factory_minor
        Norway : 1 flag
        Albania : 1 flag
        Northern Italy : 1 flag, 2 bombers and 1 factory_minor
        Southern Italy : 1 flag, 1 airfield, 18 armour, 6 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Russia : 2 aaGuns, 1 airfield, 10 armour and 1 factory_major
        Ukraine : 3 armour and 1 factory_minor
        Novosibirsk : 6 armour
        Volgograd : 3 armour and 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
        112 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 armour, 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 0 / 0
        Russians : 77 / 122
        Japanese : 46 / 55
        Americans : 50 / 72
        Chinese : 11 / 17
        British : 38 / 45
        UK_Pacific : 11 / 12
        Italians : 0 / 0
        ANZAC : 10 / 15
        French : 20 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Good game.

    That was our first League Match right?  Want to swap sides and reset?


  • Yea, that was our 1st league match.  For sure we’ll swap.  I enjoy playing against you, your active and when you get bad dice rolls (which you did that last game) you don’t complain  :lol:

  • '20 '19 '18 '17 '16

    Yeah, sometimes the dice just hate.  There’s not much you can do about it!  Maybe that means I’ll have extra dice luck in out next game!

    I don’t like to wait for games.  I find my self refreshing to make sure I don’t miss anything :D

    So do we bid for the Allies, or do I just get the 9 you bid before?


  • I’ll give you +12 for allies, i already started the thread.  So either tell me here were you want your +12 or on that thread.

  • '20 '19 '18 '17 '16

    Did you post this to the league Standings?


  • I thought the person that lost reports to the league standings.

  • '20 '19 '18 '17 '16

    @mryogen:

    I thought the person that lost reports to the league standings.

    I didn’t know.  I’ll do that now!  Sorry about that. :D

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