Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Albania to Yugoslavia
Italians take Yugoslavia from Neutral_Allies
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Gibraltar causes 0 damage total.
Non Combat Move - Italians
1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Syria : 1 flag
Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Greece : 1 flag
Iraq : 1 flag, 1 armour and 3 infantry
Yugoslavia : 1 flag, 1 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 39 / 48
Russians : 37 / 42
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 27 / 39
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 17 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Malaya : 3 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
54 Sea Zone : 1 cruiser and 2 destroyers
62 Sea Zone : 1 battleship
Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 48
Russians : 37 / 42
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 27 / 39
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 fighter moved from Morocco to Libya
1 infantry moved from French Equatorial Africa to Belgian Congo
Turn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Libya : 1 flag, 1 fighter and 3 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 48
Russians : 37 / 42
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 27 / 39
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to 114 Sea Zone
1 submarine moved from 109 Sea Zone to 107 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers
Russians defend with 1 cruiser
Germans roll dice for 2 bombers in 114 Sea Zone, round 1 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 bomber owned by the Germans lost in 114 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 bomber moved from 114 Sea Zone to Western Germany
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
5 mech_infantrys moved from Western Germany to Poland
6 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Baltic States
3 armour moved from Eastern Poland to Baltic States
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Germany to Poland
5 infantry moved from Germany to Poland
3 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to France
1 artillery moved from France to Western Germany
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Normandy Bordeaux
5 mech_infantrys placed in Germany
3 infantry placed in France
Germans undo move 4.
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Poland : 2 artilleries, 5 infantry and 5 mech_infantrys
Germany : 1 factory_major and 5 mech_infantrys
Norway : 1 armour and 3 infantry
Denmark : 5 infantry
Holland Belgium : 1 aaGun
Belarus : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag, 2 aaGuns, 5 armour, 7 infantry and 5 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag, 1 armour and 12 infantry
Western Ukraine : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
107 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 47
Russians : 34 / 42
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 27 / 39
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 6 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Finland to Norway
3 infantry moved from Finland to Norway
1 armour moved from Finland to Norway
1 mech_infantry moved from Finland to Norway
4 infantry moved from Smolensk to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 1 : 1/7 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/7 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Norway
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Norway, round 1 : 4/6 hits
Germans roll dice for 1 armour and 3 infantry in Norway, round 1 : 2/4 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 artillery moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Norway : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Belarus : 4 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 2 aaGuns, 3 armour, 7 artilleries, 1 factory_minor and 18 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 2 artilleries and 1 infantry
Smolensk : 1 artillery
115 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 38 / 47
Russians : 38 / 41
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 3 / 3
British : 27 / 39
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 17 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.763
Median : 3.500
Variance : 1.027
Standard Deviation : 1.013
Total rolls : 38
Null / Other
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.778
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Germans Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.778
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 20
Scramble in the Philipines?
I’m off for the weekend. See you Monday!
Nope.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 4 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to 39 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Celebes
1 artillery, 2 battleships, 2 carriers, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Szechwan to Burma
Combat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Shensi, round 1 : 2/7 hits
Chinese roll dice for 4 infantry in Shensi, round 1 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 artilleries and 4 infantry in Shensi, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Chinese: 4 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 3/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 3/3 hits
1 fighter owned by the Americans , 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 2 artilleries
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 1 : 0/4 hits
UK_Pacific roll dice for 2 artilleries in Burma, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 2 artilleries in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 2 artilleries
Battle in 39 Sea Zone
Japanese attack with 2 bombers
British defend with 1 battleship
Japanese roll dice for 2 bombers in 39 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 battleship in 39 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese lost in 39 Sea Zone
retreated to 39 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 1 : 2/6 hits
ANZAC roll dice for 2 infantry in Celebes, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 armour moved from Kwangtung to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 artillery moved from Chahar to Suiyuyan
1 bomber moved from 39 Sea Zone to Yunnan
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery, 1 bomber and 1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 5 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Korea : 5 infantry
Kiangsu : 1 airfield, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Okinawa : 1 infantry
Manchuria : 1 aaGun and 5 infantry
Shensi : 1 flag, 2 artilleries and 1 infantry
Yunnan : 1 flag, 1 armour and 1 bomber
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 2 mech_infantrys
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
44 Sea Zone : 2 battleships, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser, 4 destroyers and 1 submarine
Production/PUs Summary :
Germans : 38 / 47
Russians : 38 / 41
Japanese : 52 / 52
Americans : 50 / 77
Chinese : 2 / 3
British : 27 / 39
UK_Pacific : 12 / 13
Italians : 22 / 29
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Scramble in sea zone 112?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Denmark
Americans attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 5 infantry
Americans roll dice for 2 battleships and 1 cruiser in Denmark, round 1 : 2/3 hits
Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Denmark, round 1 : 3/8 hits
Germans roll dice for 5 infantry in Denmark, round 1 : 2/5 hits
5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Western United States to Central United States
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 104 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 battleships and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 battleships, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship and 1 destroyer
54 Sea Zone : 2 battleships, 1 cruiser, 3 destroyers and 2 submarines
Central United States : 2 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Denmark : 1 flag, 1 armour, 3 artilleries and 2 infantry
112 Sea Zone : 2 battleships, 1 cruiser, 1 destroyer and 4 transports
104 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 tactical_bomber and 3 transports
101 Sea Zone : 2 battleships, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 36 / 47
Russians : 38 / 41
Japanese : 52 / 52
Americans : 52 / 73
Chinese : 2 / 3
British : 27 / 39
UK_Pacific : 12 / 13
Italians : 22 / 29
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.312
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
China and UK?
LOL yea, I am so used to paying axis where you play 1 country and then wait…
LOL yea, I am so used to paying axis where you play 1 country and then wait…
I’ve done that too! I felt kind bad asking just in case something came up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Kansu : 3 infantry
Tsinghai : 1 fighter and 12 infantry
Production/PUs Summary :
Germans : 36 / 47
Russians : 38 / 41
Japanese : 51 / 52
Americans : 52 / 73
Chinese : 3 / 3
British : 27 / 39
UK_Pacific : 12 / 13
Italians : 22 / 29
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 109 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
4 artilleries and 4 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 battleship moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Battle in Burma
British attack with 4 artilleries and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 4 artilleries and 4 infantry in Burma, round 1 : 4/8 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 1 : 0/2 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in 37 Sea Zone
British attack with 1 battleship
Japanese defend with 1 destroyer
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for British: 1 battleship
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Egypt
3 armour moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Denmark
3 fighters moved from Scotland to Denmark
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
Place Units - British
2 fighters placed in United Kingdom
3 armour placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Territory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 4 artilleries and 4 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 14 infantry
Malaya : 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 armour, 1 artillery and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 1 artillery
Denmark : 4 fighters
Tobruk : 1 flag
112 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports
125 Sea Zone : 1 battleship
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 36 / 47
Russians : 38 / 41
Japanese : 49 / 52
Americans : 52 / 73
Chinese : 3 / 3
British : 29 / 30
UK_Pacific : 14 / 14
Italians : 20 / 29
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.623
Median : 4.000
Variance : 1.904
Standard Deviation : 1.380
Total rolls : 53
Null / Other
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.889
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Japanese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.889
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
British Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.556
Median : 4.000
Variance : 1.577
Standard Deviation : 1.256
Total rolls : 27
Italians Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Chinese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
I just found the world’s worst battleship, battleship vs destroyer 4 rounds later battleship sinks :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Iraq to Persia
2 infantry moved from Iraq to Persia
2 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Persia
Italians attack with 1 armour and 2 infantry
British defend with 3 infantry
Italians roll dice for 1 armour and 2 infantry in Persia, round 1 : 0/3 hits
British roll dice for 3 infantry in Persia, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Persia
1 armour owned by the Italians and 1 infantry owned by the Italians retreated to Iraq
British win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Gibraltar
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 artillery and 1 infantry placed in Southern France
1 destroyer placed in 95 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
Southern France : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Syria : 1 flag
Romania : 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
95 Sea Zone : 1 destroyer
Greece : 1 flag
Iraq : 1 flag, 1 armour and 2 infantry
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 2 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 36 / 47
Russians : 38 / 41
Japanese : 49 / 52
Americans : 52 / 73
Chinese : 3 / 3
British : 28 / 30
UK_Pacific : 14 / 14
Italians : 21 / 33
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Malaya
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Malaya : 4 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
54 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
62 Sea Zone : 1 battleship
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 36 / 47
Russians : 38 / 41
Japanese : 49 / 52
Americans : 52 / 73
Chinese : 3 / 3
British : 28 / 30
UK_Pacific : 14 / 14
Italians : 21 / 33
ANZAC : 14 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0