13L G40 Whackamatt (allies +8) vs Last Jack Game 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone

    Combat - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Scotland

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 1 bomber and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Morocco to Algeria
                      Germans take Algeria from French
                2 artilleries and 1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
                3 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
                1 battleship and 1 cruiser moved from 91 Sea Zone to 94 Sea Zone

    Combat - Germans
                Battle in Tunisia
                    Germans attack with 3 artilleries and 2 infantry
                    French defend with 2 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Tunisia, round 1 :  1/2 hits
                        Germans roll dice for 3 artilleries and 2 infantry in Tunisia, round 1 :  1/5 hits
                        French roll dice for 2 infantry in Tunisia, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Tunisia
                    Germans win, taking Tunisia from French with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                2 aaGuns, 6 armour, 8 artilleries, 2 infantry and 4 mech_infantrys moved from Germany to Poland
                2 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Romania
                1 artillery and 1 infantry moved from Western Germany to Germany
                1 fighter and 1 tactical_bomber moved from Romania to Western Germany

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                1 armour and 1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 1 flag, 3 artilleries and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
        Romania : 3 armour, 2 artilleries and 6 infantry
        Poland : 5 aaGuns, 6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys
        Germany : 6 artilleries, 1 factory_major and 6 infantry
        119 Sea Zone : 1 submarine
        96 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        94 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        Bulgaria : 1 flag, 4 infantry
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 37 / 39
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 29 / 33
        UK_Pacific : 17 / 17
        Italians : 12 / 23
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 10 infantry moved from Novgorod to Karelia
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 1 artillery and 2 infantry moved from Belarus to Novgorod
                1 armour moved from Volgograd to Ukraine
                3 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Volgograd to Ukraine
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Jehol to Chahar
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                2 artilleries and 4 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry and 1 mech_infantry moved from Kweichow to Hopei
                1 bomber moved from Kwangsi to Chahar
                1 bomber, 3 fighters and 2 tactical_bombers moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
                1 armour moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hopei, round 1 :  5/8 hits
                        Chinese roll dice for 3 infantry in Hopei, round 1 :  0/3 hits
                        3 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 1 :  1/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 bomber, 3 fighters and 2 tactical_bombers moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                1 bomber moved from Chahar to Anhwe
                2 infantry moved from Manchuria to Jehol
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                3 transports moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 artillery and 5 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 3 artilleries and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 2 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun and 4 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 artilleries and 4 infantry
        Yunnan : 1 flag, 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
        Kweichow : 1 flag, 1 bomber, 3 fighters and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry and 1 mech_infantry
        Szechwan : 1 flag, 1 armour, 2 artilleries and 2 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
        20 Sea Zone : 1 submarine
        19 Sea Zone : 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 37 / 39
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 4 / 8
        British : 29 / 33
        UK_Pacific : 17 / 17
        Italians : 12 / 23
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Burma

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 infantry moved from Shan State to Burma
                1 armour and 1 infantry moved from Quebec to Eastern United States
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to West India
                1 infantry moved from India to West India
                1 infantry moved from India to West India

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 armour, 1 fighter and 1 infantry placed in Egypt
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
                British collect 26 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 5 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                3 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Tobruk
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 bomber moved from Southern Italy to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Tobruk

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                1 submarine moved from 99 Sea Zone to 96 Sea Zone
                2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 fighter moved from Libya to Southern Italy
                1 armour and 2 infantry moved from Bulgaria to Greece

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Kenya : 1 flag, 1 infantry
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tobruk : 1 armour and 3 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
        95 Sea Zone : 1 destroyer and 2 transports
        Greece : 1 armour, 1 bomber and 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 37 / 39
        Japanese : 32 / 44
        Americans : 52 / 79
        Chinese : 6 / 7
        British : 28 / 27
        UK_Pacific : 17 / 24
        Italians : 13 / 24
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Karelia
                3 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to Karelia
                3 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
                6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys moved from Poland to Baltic States

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 3 armour, 2 artilleries and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Eastern Poland, round 1 :  2/11 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys in Baltic States, round 1 :  12/34 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 3 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
                    Russians defend with 1 artillery and 10 infantry
                        Germans roll dice for 3 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Karelia, round 1 :  7/15 hits
                        Russians roll dice for 1 artillery and 10 infantry in Karelia, round 1 :  3/11 hits
                        7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Karelia, round 2 :  5/12 hits
                        Russians roll dice for 1 artillery and 3 infantry in Karelia, round 2 :  1/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 artillery and 10 infantry

    Non Combat Move - Germans
                4 infantry moved from Bulgaria to Romania
                6 artilleries and 6 infantry moved from Germany to Slovakia Hungary
                3 aaGuns moved from Poland to Baltic States
                2 aaGuns moved from Poland to Eastern Poland
                3 tactical_bombers moved from Karelia to Finland
                3 fighters moved from Karelia to Finland
                3 bombers moved from Karelia to Finland
                1 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from Algeria to 94 Sea Zone
                3 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 96 Sea Zone
                3 artilleries moved from 96 Sea Zone to Tobruk
                3 infantry moved from 96 Sea Zone to Tobruk
                1 battleship and 1 cruiser moved from 94 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Germans
                4 armour, 1 bomber and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 1 flag
        Slovakia Hungary : 1 armour, 6 artilleries and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Romania : 4 infantry
        Germany : 4 armour, 1 bomber, 1 factory_major and 5 mech_infantrys
        Tobruk : 3 artilleries and 3 infantry
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag, 3 aaGuns, 6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys
        Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 2 artilleries and 5 infantry
        119 Sea Zone : 1 submarine
        96 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        Finland : 1 flag, 3 bombers, 3 fighters and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 34 / 39
        Japanese : 32 / 44
        Americans : 52 / 79
        Chinese : 6 / 7
        British : 28 / 27
        UK_Pacific : 17 / 24
        Italians : 13 / 24
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Romania
                1 infantry moved from Bessarabia to Romania
                1 armour moved from Ukraine to Romania
                1 fighter and 1 tactical_bomber moved from Ukraine to Romania
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 14 infantry moved from Ukraine to Bryansk
                3 infantry moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Karelia from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Romania
                    Russians attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 4 infantry
                    Russians win, taking Romania from Germans with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry

    Non Combat Move - Russians
                3 fighters and 2 tactical_bombers moved from Romania to Caucasus
                2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 infantry moved from Caucasus to Rostov
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
                4 aaGuns moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Karelia
                8 infantry moved from Novgorod to Archangel

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 submarine moved from 20 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                1 artillery moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 artilleries moved from Shensi to Hopei
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 bomber moved from Anhwe to Hopei
                1 bomber moved from Kweichow to Hopei
                1 tactical_bomber moved from Kweichow to Hopei
                2 fighters moved from Kweichow to Hopei
                2 artilleries and 2 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                2 fighters moved from Yunnan to Burma
                2 tactical_bombers moved from Yunnan to Burma
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Yunnan to Burma

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 :  3/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                Battle in Borneo
                Battle in Java
                Battle in 22 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 22 Sea Zone
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 :  4/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 6 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Hopei, round 1 :  6/9 hits
                        Chinese roll dice for 6 infantry in Hopei, round 1 :  1/6 hits
                        1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 3 infantry; Chinese defend with 1 fighter
                        Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Burma, round 1 :  5/10 hits
                        UK_Pacific roll dice for 1 fighter and 4 infantry in Burma, round 1 :  0/5 hits
                        3 infantry owned by the British , 1 fighter owned by the Chinese and 1 infantry owned by the ANZAC lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                    Casualties for Chinese: 1 fighter
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from Szechwan to Yunnan
                2 fighters and 2 tactical_bombers moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Hopei to Shantung
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                2 artilleries and 4 infantry placed in Japan
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 fighter
        Kwangsi : 2 fighters and 2 tactical_bombers
        Kiangsi : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 2 infantry
        Manchuria : 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 2 artilleries and 1 infantry
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Sikang : 1 flag
        Anhwe : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 2 artilleries and 4 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Amur : 1 flag, 1 aaGun and 2 infantry
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 destroyer
        20 Sea Zone : 1 transport
        22 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer and 3 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 46
        Japanese : 59 / 59
        Americans : 50 / 79
        Chinese : 0 / 7
        British : 28 / 27
        UK_Pacific : 5 / 24
        Italians : 13 / 24
        ANZAC : 17 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Wake Island to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 55 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to New Guinea
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                2 armour moved from Central United States to Eastern United States
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 carrier and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone
                4 fighters and 2 tactical_bombers moved from Egypt to Kenya
                1 fighter and 12 infantry moved from India to Burma
                3 infantry moved from West India to India
                1 armour and 1 mech_infantry moved from Eastern Persia to India

    Combat - British
                Battle in Kenya
                    British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 fighter and 12 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                    British win, taking Burma from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                3 fighters moved from United Kingdom to Iceland
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland
                4 fighters and 2 tactical_bombers moved from Kenya to Egypt

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 8 infantry

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 carrier and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone
                4 fighters and 2 tactical_bombers moved from Egypt to Kenya
                1 fighter and 12 infantry moved from India to Burma
                3 infantry moved from West India to India
                1 armour and 1 mech_infantry moved from Eastern Persia to India

    Combat - British
                Battle in Kenya
                    British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 fighter and 12 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                    British win, taking Burma from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                3 fighters moved from United Kingdom to Iceland
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland
                4 fighters and 2 tactical_bombers moved from Kenya to Egypt

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 8 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 2 infantry moved from Greece to 97 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 2 infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from Greece to Southern Italy
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tobruk : 2 armour, 2 artilleries and 7 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        96 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 4 transports
        95 Sea Zone : 1 carrier and 1 destroyer
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 46
        Japanese : 58 / 59
        Americans : 52 / 72
        Chinese : 0 / 7
        British : 29 / 30
        UK_Pacific : 6 / 6
        Italians : 12 / 22
        ANZAC : 17 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 battleship and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 battleship and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from Scotland to United Kingdom
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 76 Sea Zone to 72 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 6 artilleries and 6 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Finland to Bessarabia
                2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Germany to Belarus
                1 bomber moved from Finland to Western Ukraine
                1 bomber moved from Finland to Belarus
                6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 armour moved from Eastern Poland to Novgorod
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone


  • Scramble 101?

  • '20 '18 '17 '15

    Yes please

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