No scrambles
13L G40 Whackamatt (allies +8) vs Last Jack Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - British
British buy 1 submarine and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Belgian Congo to Union of South Africa
1 infantry moved from Angola to RhodesiaNon Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to SpainPlace Units - British
3 tactical_bombers placed in Union of South Africa
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Western Australia to South Australia
1 artillery moved from Western Australia to South Australia
1 artillery and 1 infantry moved from Western Australia to South Australia
1 armour moved from Western Australia to New South Wales
2 carriers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 33 Sea ZoneAirborne Attack Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Western Australia to South Australia
1 artillery moved from Western Australia to South Australia
1 artillery and 1 infantry moved from Western Australia to South Australia
1 armour moved from Western Australia to New South Wales
2 carriers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 33 Sea ZoneAirborne Attack Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Combat Move - French
1 fighter moved from United Kingdom to SpainNon Combat Move - French
Turn Complete - French
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Bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Smolensk to Rostov
1 fighter moved from Novgorod to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Rostov
1 mech_infantry moved from Smolensk to Rostov
1 mech_infantry moved from Smolensk to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Rostov
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Rostov to Bryansk
34 armour and 28 mech_infantrys moved from Smolensk to Bryansk
6 artilleries moved from Smolensk to Bryansk
4 aaGuns and 8 artilleries moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 infantry moved from Romania to Bessarabia
1 armour moved from Bulgaria to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Southern Italy
3 mech_infantrys moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
3 mech_infantrys moved from Normandy Bordeaux to France
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Holland Belgium to France
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
4 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
Germans undo move 2.
3 infantry placed in France
2 infantry, 6 mech_infantrys and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 7 infantry and 8 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 4 infantry, 6 mech_infantrys and 3 tactical_bombers
Germany : 1 factory_major
Southern Italy : 3 fighters and 6 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns, 35 armour, 14 artilleries, 1 bomber, 1 fighter, 30 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 mech_infantry
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag, 1 armour and 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 66 / 76
Russians : 11 / 26
Japanese : 87 / 94
Americans : 62 / 83
Chinese : 0 / 1
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 9 / 19
ANZAC : 14 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
2 infantry moved from Samara to Russia
14 infantry moved from Kazakhstan to SamaraCombat - Russians
Non Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 mech_infantry moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
7 armour, 1 artillery and 5 infantry moved from Turkey to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Egypt to Tobruk
Japanese take Alexandria from British
Italians take Tobruk from Russians
1 armour moved from Egypt to French Equatorial Africa
Japanese take Anglo Egyptian Sudan from British
Japanese take French Equatorial Africa from French
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from British Somaliland to Kenya
Japanese take Kenya from British
2 armour moved from Ethiopia to Belgian Congo
Japanese take Belgian Congo from British
7 armour moved from Egypt to Belgian Congo
1 armour moved from Italian Somaliland to Belgian Congo
2 armour and 1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
2 armour, 1 mech_infantry and 3 transports moved from 76 Sea Zone to 72 Sea Zone
2 armour and 1 mech_infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - Japanese
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 armour and 2 mech_infantrys moved from Szechwan to Tsinghai
1 bomber moved from Szechwan to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
2 armour moved from French Indo China to Szechwan
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 destroyers moved from 77 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
3 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to EthiopiaPlace Units - Japanese
2 carriers, 3 destroyers and 3 submarines placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 96 PUs; end with 96 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Manchuria : 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 armour, 1 bomber and 3 mech_infantrys
Szechwan : 1 flag, 2 armour
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 2 armour and 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 3 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag, 1 factory_minor
Belgian Congo : 1 flag, 10 armour
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor and 1 harbour
Kenya : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 2 armour and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 armour
French Madagascar : 1 flag, 1 mech_infantry
Syria : 1 flag
Tobruk : 1 armour
Ethiopia : 3 fighters and 1 tactical_bomber
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 flag, 7 armour, 1 artillery and 5 infantry
Afghanistan : 1 flag
80 Sea Zone : 1 flag
Turkey : 1 flag, 1 harbour
Saudi Arabia : 1 flag, 1 factory_minor
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
72 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 5 transports
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 65 / 76
Russians : 9 / 20
Japanese : 96 / 101
Americans : 62 / 83
Chinese : 0 / 1
British : 26 / 31
UK_Pacific : 0 / 0
Italians : 9 / 19
ANZAC : 14 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 carrier, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
8 transports moved from 91 Sea Zone to 92 Sea Zone
6 fighters moved from Caroline Islands to 42 Sea Zone
6 fighters moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 5 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 armour and 1 infantry placed in Spain
1 carrier and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - British
British buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour, 3 fighters and 3 tactical_bombers moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Spain to Northern Italy
British take Northern Italy from Italians
2 infantry moved from Spain to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from United Kingdom to SpainCombat - British
Battle in Tobruk
British attack with 2 infantry
Japanese defend with 1 armour
British win, taking Tobruk from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 2 armour and 1 mech_infantry
British win, taking Tanganyika Territory from Japanese with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters and 3 tactical_bombers moved from Tanganyika Territory to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Mozambique
1 transport moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
2 fighters and 1 tactical_bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2,3,3,2,3,3,4,4,6,3,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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i forgot a sub NCM.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,6
Italians collect 7 PUs (2 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to New Guinea
2 carriers, 1 destroyer and 4 fighters moved from 33 Sea Zone to 46 Sea Zone
4 fighters moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 armour and 4 fighters
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
4 fighters moved from New Guinea to 46 Sea Zone
1 mech_infantry moved from Queensland to Western Australia
1 infantry moved from Western Australia to South Australia
1 infantry moved from South Australia to New South Wales
1 artillery and 1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Southern Italy to 96 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone
3 fighters moved from Western Germany to Normandy Bordeaux
3 artilleries, 5 infantry and 8 mech_infantrys moved from France to Southern France
6 mech_infantrys moved from Western Germany to Southern France
6 mech_infantrys moved from Southern Italy to Southern France
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to BryanskCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers and 3 fighters
British defend with 1 destroyer and 1 transport
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 6 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries, 5 infantry and 20 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 3 artilleries, 5 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 fighters moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 armour moved from Novgorod to Bryansk
4 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 bomber moved from Vologda to Bryansk
6 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern Italy
2 bombers moved from 96 Sea Zone to Southern ItalyPlace Units - Germans
3 armour placed in France
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,1
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
4 infantry moved from Samara to Russia
3 infantry moved from Samara to Russia
3 infantry moved from Samara to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 armour, 1 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from French Equatorial Africa to French Central Africa
Japanese take French Central Africa from French
1 armour moved from French Central Africa to Nigeria
Japanese take Nigeria from British
1 armour moved from Belgian Congo to South West Africa
Japanese take Angola from British
Japanese take South West Africa from British
1 armour moved from Kenya to 72 Sea Zone
1 mech_infantry moved from French Madagascar to 72 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to Mozambique
1 armour moved from 71 Sea Zone to Mozambique
2 armour moved from Belgian Congo to Tanganyika Territory
2 fighters moved from 72 Sea Zone to Mozambique
4 armour moved from Belgian Congo to Rhodesia
1 armour moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 37 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Tsinghai to NovosibirskCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tanganyika Territory
Japanese attack with 3 armour
British defend with 1 armour
Japanese win, taking Tanganyika Territory from British with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Mozambique
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Mozambique from British with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rhodesia
Japanese attack with 4 armour
British defend with 1 infantry
Japanese win, taking Rhodesia from British with 4 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 2 carriers, 2 destroyers, 4 fighters and 1 transport
Units damaged: 2 carriers owned by the ANZAC
ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is -30
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 2 carriers, 2 destroyers and 1 fighter
3 fighters owned by the ANZAC forced to land in New GuineaNon Combat Move - Japanese
1 bomber moved from Novosibirsk to Tsinghai
2 armour and 1 mech_infantry moved from Buryatia to Yenisey
2 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
2 armour moved from Szechwan to Tsinghai
7 armour, 1 artillery and 5 infantry moved from Caucasus to Turkey
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Mozambique to Kenya
2 transports moved from 72 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 6 destroyers and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 armour moved from Belgian Congo to Egypt
3 fighters and 1 tactical_bomber moved from Ethiopia to EgyptPlace Units - Japanese
3 infantry placed in Egypt
3 infantry placed in Saudi Arabia
1 artillery and 2 infantry placed in West India
1 carrier and 2 fighters placed in 36 Sea Zone
3 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 103 PUs; end with 104 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
8 armour and 7 infantry moved from Spain to 92 Sea Zone
8 armour, 7 infantry and 8 transports moved from 92 Sea Zone to 98 Sea Zone
8 armour and 7 infantry moved from 98 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Spain to Nigeria
2 artilleries moved from Spain to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone
3 carriers and 6 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nigeria
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 armour
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Egypt
Americans attack with 8 armour and 7 infantry
Japanese defend with 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Americans win, taking Egypt from Japanese with 8 armour remaining. Battle score for attacker is 41
Casualties for Japanese: 2 armour, 3 fighters, 3 infantry and 1 tactical_bomber
Casualties for Americans: 7 infantryNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Nigeria to French West Africa
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Spain to Gibraltar
1 artillery and 1 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery
EDIT: Turning off Edit Mode
1 battleship and 2 destroyers placed in 91 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Spain to United Kingdom
1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Japanese
1 fighter moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Mozambique
1 infantry moved from Union of South Africa to Rhodesia
3 fighters and 3 tactical_bombers moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Union of South Africa to MozambiqueCombat - British
Battle in 71 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Mozambique
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Rhodesia
British attack with 3 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 4 armour
British win, taking Rhodesia from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 4 armour
Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomberNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Mozambique: 1 tactical_bomber
EDIT: Changing ownership of Mozambique from Japanese to British
EDIT: Adding units owned by British to Mozambique: 1 infantry
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Rhodesia to Union of South Africa
1 fighter moved from Mozambique to Union of South Africa
1 fighter moved from 71 Sea Zone to Union of South Africa
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 aaGun moved from Spain to GibraltarPlace Units - British
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 27 PUs totalTurn Complete - UK_Pacific