No scrambles
13L G40 Whackamatt (allies +8) vs Last Jack Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
5 fighters moved from Russia to Ukraine
4 armour, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery moved from Tambov to Bryansk
3 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Smolensk
20 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Japanese
5 infantry moved from Volgograd to KazakhstanCombat - Russians
Battle in Novosibirsk
Russians attack with 4 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour and 7 mech_infantrys
retreated to Novosibirsk
Japanese win with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Japanese: 5 mech_infantrys
Casualties for Russians: 4 armour, 1 infantry and 3 mech_infantrys
Battle in Smolensk
Russians attack with 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 5 fighters and 1 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 fighters
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 fighters moved from Ukraine to Russia
1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Japanese
Japanese buy 2 armour, 3 bombers, 3 destroyers, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 destroyers moved from 79 Sea Zone to 80 Sea Zone
2 destroyers and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 battleship, 3 fighters and 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from Persia to 80 Sea Zone
7 armour moved from Iraq to Saudi Arabia
3 armour and 2 mech_infantrys moved from Persia to Saudi Arabia
3 mech_infantrys moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Szechwan to Kazakhstan
2 mech_infantrys moved from Kansu to Kazakhstan
3 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
1 carrier moved from 79 Sea Zone to 80 Sea Zone
8 armour moved from Turkey to Trans-Jordan
Japanese take Syria from Russians
6 armour moved from Turkey to Saudi Arabia
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Dutch New Guinea, round 1 : 1/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New Guinea
Battle in Trans-Jordan
Japanese attack with 8 armour
British defend with 1 tactical_bomber
Japanese roll dice for 8 armour in Trans-Jordan, round 1 : 6/8 hits
British roll dice for 1 tactical_bomber in Trans-Jordan, round 1 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in Trans-Jordan
Japanese win, taking New Guinea from ANZAC, taking Trans-Jordan from British with 7 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Casualties for British: 1 tactical_bomber
Battle in Saudi Arabia
Japanese attack with 16 armour and 2 mech_infantrys
British defend with 3 armour, 1 factory_minor, 3 fighters and 2 tactical_bombers
Japanese roll dice for 16 armour and 2 mech_infantrys in Saudi Arabia, round 1 : 8/18 hits
British roll dice for 3 armour, 3 fighters and 2 tactical_bombers in Saudi Arabia, round 1 : 4/8 hits
2 tactical_bombers owned by the British , 3 armour owned by the British , 2 armour owned by the Japanese , 3 fighters owned by the British and 2 mech_infantrys owned by the Japanese lost in Saudi Arabia
Japanese win, taking Saudi Arabia from British with 14 armour remaining. Battle score for attacker is 50
Casualties for Japanese: 2 armour and 2 mech_infantrys
Casualties for British: 3 armour, 3 fighters and 2 tactical_bombers
Battle in Kazakhstan
Japanese attack with 3 armour and 10 mech_infantrys
Russians defend with 5 infantry
Japanese roll dice for 3 armour and 10 mech_infantrys in Kazakhstan, round 1 : 2/13 hits
Russians roll dice for 5 infantry in Kazakhstan, round 1 : 4/5 hits
2 infantry owned by the Russians and 4 mech_infantrys owned by the Japanese lost in Kazakhstan
Japanese roll dice for 3 armour and 6 mech_infantrys in Kazakhstan, round 2 : 5/9 hits
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 4 mech_infantrys
Casualties for Russians: 5 infantry
Battle in 80 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 2 destroyers, 4 submarines and 2 transports; Americans defend with 1 carrier and 4 destroyers
Japanese roll dice for 1 submarine in 80 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 4 submarines in 80 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 fighters and 1 tactical_bomber in 80 Sea Zone, round 1 : 8/14 hits
Units damaged: 1 carrier owned by the Americans
British roll dice for 1 battleship, 1 carrier, 6 destroyers and 2 transports in 80 Sea Zone, round 1 : 2/8 hits
3 destroyers owned by the Americans , 1 carrier owned by the Japanese and 4 submarines owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 6 destroyers, 5 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 6/14 hits
British roll dice for 1 battleship, 1 carrier, 3 destroyers and 2 transports in 80 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese , 1 battleship owned by the British , 1 submarine owned by the Japanese and 2 destroyers owned by the British lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from British with 1 battleship, 1 cruiser, 5 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 92
Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
Casualties for British: 1 battleship, 2 destroyers, 4 submarines and 2 transports
Casualties for Americans: 1 carrier and 4 destroyersNon Combat Move - Japanese
2 fighters moved from 80 Sea Zone to 79 Sea Zone
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Northwest Persia to Iraq
4 infantry moved from Turkey to Iraq
3 mech_infantrys moved from Chahar to Kansu
1 armour and 2 mech_infantrys moved from French Indo China to SzechwanPlace Units - Japanese
2 armour and 1 mech_infantry placed in West India
2 bombers and 1 mech_infantry placed in India
1 bomber placed in Japan
Japanese undo move 1.
Japanese undo move 1.
1 armour and 1 mech_infantry placed in West India
1 destroyer placed in 79 Sea Zone
1 bomber placed in India
1 armour and 1 mech_infantry placed in India
Japanese undo move 5.
1 bomber placed in Japan
1 armour and 1 mech_infantry placed in French Indo China
2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 91 PUs; end with 91 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry and 3 mech_infantrys
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 3 armour and 6 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 transport
45 Sea Zone : 2 transports
Olgiy : 1 flag
35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Trans-Jordan : 1 flag, 7 armour
Syria : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 5 destroyers
Turkey : 1 flag, 1 harbour
Saudi Arabia : 1 flag, 14 armour and 1 factory_minor
Iraq : 1 flag, 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber
Eastern Persia : 1 flag
79 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transports
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 60 / 78
Russians : 16 / 27
Japanese : 91 / 101
Americans : 61 / 86
Chinese : 0 / 1
British : 33 / 46
UK_Pacific : 0 / 0
Italians : 7 / 4
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 7 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries moved from Spain to Southern France
1 armour moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Normandy Bordeaux
2 armour moved from Spain to Southern France
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Southern France
1 infantry moved from Spain to Normandy Bordeaux
2 armour moved from Southeast Mexico to Eastern United States
1 armour moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Southern FranceCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 2 armour, 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Southern France from Germans with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 fighter moved from 45 Sea Zone to Northern Territory
1 fighter moved from 46 Sea Zone to Queensland
1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Queensland to 25 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Spain
1 fighter moved from Southern France to SpainPlace Units - Americans
2 transports placed in 101 Sea Zone
7 infantry placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
3 armour placed in SpainTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Union of South Africa to Angola
2 infantry moved from Rhodesia to AngolaCombat - British
Battle in Norway
Battle in Holland Belgium
Battle in Angola
British attack with 3 fighters and 2 infantry
Neutral_True defend with 2 infantry
British win, taking Norway from Germans, taking Holland Belgium from Germans, taking Angola from Neutral_True with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - British
3 fighters moved from Angola to Belgian CongoPlace Units - British
3 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 armour moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 armour, 2 fighters and 1 infantry
Americans defend with 2 armour, 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 2 armour, 2 fighters and 1 infantry in Southern France, round 1 : 1/5 hits
Americans roll dice for 2 armour and 2 artilleries in Southern France, round 1 : 0/4 hits
1 artillery owned by the Americans lost in Southern France
Italians roll dice for 2 armour, 2 fighters and 1 infantry in Southern France, round 2 : 1/5 hits
Americans roll dice for 2 armour and 1 artillery in Southern France, round 2 : 3/3 hits
1 artillery owned by the Americans , 2 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 2 armour remaining. Battle score for attacker is -7
Casualties for Italians: 2 armour and 1 infantry
Casualties for Americans: 2 artilleriesNon Combat Move - Italians
2 fighters moved from Southern France to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 1 PU (6 lost to blockades); end with 1 PU total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUsTerritory Summary for Italians :
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 78
Russians : 16 / 27
Japanese : 91 / 101
Americans : 66 / 87
Chinese : 0 / 1
British : 40 / 40
UK_Pacific : 0 / 0
Italians : 7 / 6
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters moved from Western Australia to 62 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to 125 Sea Zone
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 armour moved from Greece to Albania
Italians take Albania from British
1 armour moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery and 1 mech_infantry moved from Vologda to Samara
1 bomber moved from Belarus to Samara
1 artillery and 5 mech_infantrys moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
32 armour, 14 artilleries and 32 mech_infantrys moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
3 mech_infantrys moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Western Germany to Southern France
3 fighters moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from France to Normandy Bordeaux
10 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber and 3 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Norway
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 1 : 2/5 hits
British roll dice for 2 infantry in Norway, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Samara, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 3 fighters and 4 mech_infantrys
Americans defend with 2 armour, 1 factory_minor and 1 harbour
Germans roll dice for 3 fighters and 4 mech_infantrys in Southern France, round 1 : 2/7 hits
Americans roll dice for 2 armour in Southern France, round 1 : 1/2 hits
2 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 armour
Battle in Smolensk
Germans attack with 34 armour, 14 artilleries and 33 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 34 armour, 14 artilleries and 33 mech_infantrys in Smolensk, round 1 : 28/81 hits
Russians roll dice for 5 infantry in Smolensk, round 1 : 2/5 hits
5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 34 armour, 14 artilleries and 31 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 10 mech_infantrys
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 10 mech_infantrys in Normandy Bordeaux, round 1 : 2/17 hits
Americans roll dice for 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 1 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 10 mech_infantrys in Normandy Bordeaux, round 2 : 4/15 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
1 artillery owned by the Americans , 1 armour owned by the Americans , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 3 fighters and 8 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour, 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 1 : 4/8 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 0/4 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 1 : 2/5 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Germans
3 fighters moved from Southern France to Southern Italy
1 bomber and 3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 bomber moved from Samara to Novgorod
4 aaGuns moved from Belarus to SmolenskPlace Units - Germans
2 artilleries and 1 infantry placed in France
3 infantry placed in Western Germany
1 bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 56 PUs (7 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 8 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 3 infantry, 6 mech_infantrys and 2 tactical_bombers
Romania : 1 infantry
Germany : 1 factory_major and 2 mech_infantrys
Norway : 2 infantry
Holland Belgium : 2 mech_infantrys
Southern Italy : 3 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 5 mech_infantrys
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 4 aaGuns, 34 armour, 14 artilleries and 31 mech_infantrys
Samara : 1 flag, 1 artillery and 1 mech_infantry
125 Sea Zone : 1 flag
113 Sea Zone : 2 transports
Bulgaria : 1 flag, 1 armour
Greece : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 63 / 66
Russians : 13 / 27
Japanese : 87 / 101
Americans : 61 / 87
Chinese : 0 / 1
British : 33 / 40
UK_Pacific : 0 / 0
Italians : 8 / 6
ANZAC : 14 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Turkey
Russians take Turkey from Japanese
18 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Rostov
6 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Ukraine to BryanskCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 18 infantry
Japanese defend with 3 armour and 6 mech_infantrys
Russians win, taking Kazakhstan from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 3 armour and 6 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Bryansk
Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 5 mech_infantrys
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 5 mech_infantrys
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Kazakhstan to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Japanese
Japanese buy 8 armour, 2 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 destroyers moved from 80 Sea Zone to 77 Sea Zone
2 fighters moved from 79 Sea Zone to 77 Sea Zone
1 armour and 1 mech_infantry moved from West India to 79 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
1 armour moved from 76 Sea Zone to Ethiopia
7 armour moved from Trans-Jordan to Egypt
4 armour moved from Saudi Arabia to Egypt
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 artillery and 6 infantry moved from Iraq to Turkey
3 transports moved from 79 Sea Zone to 76 Sea Zone
3 armour moved from Saudi Arabia to 76 Sea Zone
1 armour moved from 76 Sea Zone to British Somaliland
1 armour moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Italian Somaliland
7 armour moved from Saudi Arabia to Turkey
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from Americans
2 carriers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 25 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
Battle in Italian Somaliland
Battle in Ethiopia
Battle in British Somaliland
Battle in Egypt
Japanese attack with 11 armour, 3 fighters and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 5 infantry
Japanese roll dice for 11 armour, 3 fighters and 1 tactical_bomber in Egypt, round 1 : 6/15 hits
British roll dice for 5 infantry in Egypt, round 1 : 2/5 hits
5 infantry owned by the British and 2 armour owned by the Japanese lost in Egypt
Japanese win, taking Italian Somaliland from Russians, taking Ethiopia from British, taking British Somaliland from British, taking Egypt from British with 9 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 armour
Casualties for British: 5 infantry
Battle in Turkey
Japanese attack with 7 armour, 1 artillery and 6 infantry
Russians defend with 1 harbour and 1 infantry
Japanese roll dice for 7 armour, 1 artillery and 6 infantry in Turkey, round 1 : 2/14 hits
Russians roll dice for 1 infantry in Turkey, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Turkey
Japanese win, taking Turkey from Russians with 7 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 77 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 destroyers and 2 fighters in 77 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 77 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 77 Sea Zone
Japanese win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Americans defend with 3 carriers, 6 destroyers, 6 fighters and 1 transport
Japanese roll dice for 4 submarines in 25 Sea Zone, round 1 : 2/4 hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 bombers, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 : 5/8 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 3 carriers, 6 destroyers, 6 fighters and 1 transport in 25 Sea Zone, round 1 : 8/15 hits
4 destroyers owned by the Americans , 2 carriers owned by the Japanese and 4 submarines owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 bombers, 2 destroyers, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 3 carriers, 2 destroyers, 6 fighters and 1 transport in 25 Sea Zone, round 2 : 8/11 hits
2 destroyers owned by the Americans , 3 carriers owned by the Americans , 2 bombers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 2 destroyers owned by the Japanese and 3 fighters owned by the Japanese lost in 25 Sea Zone
Americans win with 6 fighters and 1 transport remaining. Battle score for attacker is -41
Casualties for Japanese: 2 bombers, 2 carriers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Casualties for Americans: 3 carriers and 6 destroyers
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
3 fighters owned by the Americans forced to land in MidwayNon Combat Move - Japanese
2 fighters moved from 77 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 80 Sea Zone to 76 Sea Zone
1 carrier moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from India to Szechwan
3 fighters and 1 tactical_bomber moved from Egypt to IraqPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
2 armour and 1 mech_infantry placed in Saudi Arabia
1 armour and 2 mech_infantrys placed in West India
3 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
Japanese undo move 4.
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 88 PUs; end with 89 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Manchuria : 2 armour, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry and 3 mech_infantrys
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 2 armour, 1 bomber and 3 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour, 1 factory_minor and 1 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 transport
35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Dzavhan : 1 flag
39 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag
British Somaliland : 1 flag, 1 armour
Egypt : 1 flag, 9 armour, 1 factory_minor and 1 harbour
Syria : 1 flag
Italian Somaliland : 1 armour and 1 mech_infantry
Ethiopia : 2 armour
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 1 flag
Turkey : 1 flag, 7 armour, 1 artillery, 1 harbour and 5 infantry
76 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 transports
Saudi Arabia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Iraq : 1 flag, 3 fighters and 1 tactical_bomber
Eastern Persia : 1 flag
77 Sea Zone : 2 destroyers
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 66
Russians : 15 / 26
Japanese : 88 / 94
Americans : 61 / 87
Chinese : 0 / 1
British : 30 / 40
UK_Pacific : 0 / 0
Italians : 9 / 6
ANZAC : 14 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
3 armour, 4 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
1 bomber and 2 fighters moved from Russia to Kansu
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Queensland to Java
1 fighter moved from Northern Territory to Java
6 fighters moved from Midway to Caroline IslandsCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 armour, 4 fighters and 2 tactical_bombers
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 8 mech_infantrys
retreated to Normandy Bordeaux
Germans win with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 5 mech_infantrys
Casualties for Americans: 3 armour and 2 fighters
Battle in Kansu
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry and 3 mech_infantrys
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 bomber and 2 fighters
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
6 armour, 2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
6 armour, 2 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
6 armour, 2 artilleries and 8 infantry moved from 91 Sea Zone to Spain
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to SpainPlace Units - Americans
2 carriers, 5 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - British
British buy 1 submarine and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Belgian Congo to Union of South Africa
1 infantry moved from Angola to RhodesiaNon Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to SpainPlace Units - British
3 tactical_bombers placed in Union of South Africa
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Western Australia to South Australia
1 artillery moved from Western Australia to South Australia
1 artillery and 1 infantry moved from Western Australia to South Australia
1 armour moved from Western Australia to New South Wales
2 carriers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 33 Sea ZoneAirborne Attack Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Western Australia to South Australia
1 artillery moved from Western Australia to South Australia
1 artillery and 1 infantry moved from Western Australia to South Australia
1 armour moved from Western Australia to New South Wales
2 carriers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 33 Sea ZoneAirborne Attack Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Combat Move - French
1 fighter moved from United Kingdom to SpainNon Combat Move - French
Turn Complete - French
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Bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Smolensk to Rostov
1 fighter moved from Novgorod to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 bomber moved from Novgorod to Rostov
1 mech_infantry moved from Smolensk to Rostov
1 mech_infantry moved from Smolensk to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Rostov
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Rostov to Bryansk
34 armour and 28 mech_infantrys moved from Smolensk to Bryansk
6 artilleries moved from Smolensk to Bryansk
4 aaGuns and 8 artilleries moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 infantry moved from Romania to Bessarabia
1 armour moved from Bulgaria to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Southern Italy
3 mech_infantrys moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
3 mech_infantrys moved from Normandy Bordeaux to France
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Holland Belgium to France
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
4 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
Germans undo move 2.
3 infantry placed in France
2 infantry, 6 mech_infantrys and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 7 infantry and 8 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 4 infantry, 6 mech_infantrys and 3 tactical_bombers
Germany : 1 factory_major
Southern Italy : 3 fighters and 6 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns, 35 armour, 14 artilleries, 1 bomber, 1 fighter, 30 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 mech_infantry
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag, 1 armour and 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 66 / 76
Russians : 11 / 26
Japanese : 87 / 94
Americans : 62 / 83
Chinese : 0 / 1
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 9 / 19
ANZAC : 14 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
2 infantry moved from Samara to Russia
14 infantry moved from Kazakhstan to SamaraCombat - Russians
Non Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 mech_infantry moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
7 armour, 1 artillery and 5 infantry moved from Turkey to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Egypt to Tobruk
Japanese take Alexandria from British
Italians take Tobruk from Russians
1 armour moved from Egypt to French Equatorial Africa
Japanese take Anglo Egyptian Sudan from British
Japanese take French Equatorial Africa from French
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from British Somaliland to Kenya
Japanese take Kenya from British
2 armour moved from Ethiopia to Belgian Congo
Japanese take Belgian Congo from British
7 armour moved from Egypt to Belgian Congo
1 armour moved from Italian Somaliland to Belgian Congo
2 armour and 1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
2 armour, 1 mech_infantry and 3 transports moved from 76 Sea Zone to 72 Sea Zone
2 armour and 1 mech_infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - Japanese
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 armour and 2 mech_infantrys moved from Szechwan to Tsinghai
1 bomber moved from Szechwan to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
2 armour moved from French Indo China to Szechwan
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 destroyers moved from 77 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
3 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to EthiopiaPlace Units - Japanese
2 carriers, 3 destroyers and 3 submarines placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 96 PUs; end with 96 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Manchuria : 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 armour, 1 bomber and 3 mech_infantrys
Szechwan : 1 flag, 2 armour
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 2 armour and 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 3 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag, 1 factory_minor
Belgian Congo : 1 flag, 10 armour
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor and 1 harbour
Kenya : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 2 armour and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 armour
French Madagascar : 1 flag, 1 mech_infantry
Syria : 1 flag
Tobruk : 1 armour
Ethiopia : 3 fighters and 1 tactical_bomber
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 flag, 7 armour, 1 artillery and 5 infantry
Afghanistan : 1 flag
80 Sea Zone : 1 flag
Turkey : 1 flag, 1 harbour
Saudi Arabia : 1 flag, 1 factory_minor
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
72 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 5 transports
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 65 / 76
Russians : 9 / 20
Japanese : 96 / 101
Americans : 62 / 83
Chinese : 0 / 1
British : 26 / 31
UK_Pacific : 0 / 0
Italians : 9 / 19
ANZAC : 14 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0