assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
I forgot a French NCM. Rather than edit and manual upload, I simply reopened the file after ANZAC’s turn and redid France.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 61 PUs;
Germans buy 1 armour, 2 artilleries, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
2 armour, 1 artillery and 5 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 armour, 4 infantry and 2 mech_infantrys moved from Novgorod to Archangel
1 armour and 4 mech_infantrys moved from Albania to Greece
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 5 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 5 fighters in 110 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 armour, 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Archangel, round 1 : 2/7 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 artillery and 5 mech_infantrys
Russians defend with 3 armour, 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Volgograd, round 1 : 0/8 hits
Russians roll dice for 3 armour and 3 infantry in Volgograd, round 1 : 3/6 hits
3 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 1/5 hits
Russians roll dice for 3 armour and 3 infantry in Volgograd, round 2 : 3/6 hits
1 infantry owned by the Russians , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 armour in Volgograd, round 3 : 0/2 hits
Russians roll dice for 3 armour and 2 infantry in Volgograd, round 3 : 2/5 hits
2 armour owned by the Germans lost in Volgograd
Russians win with 3 armour and 2 infantry remaining. Battle score for attacker is -33
Casualties for Germans: 2 armour, 1 artillery and 5 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber
Russians defend with 8 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber in Bryansk, round 1 : 4/14 hits
Russians roll dice for 8 infantry in Bryansk, round 1 : 2/8 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/12 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 8 infantry
Battle in Greece
Germans attack with 1 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Greece, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Greece, round 1 : 0/1 hits
1 infantry owned by the British lost in Greece
Germans win, taking Greece from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
5 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Belarus to Rostov
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Sweden to 114 Sea Zone
1 infantry moved from Sweden to 114 Sea Zone
3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Normandy Bordeaux to France
1 bomber moved from Bryansk to Belarus
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour and 6 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,6,2,1,3,4
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 10 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 5 fighters and 1 harbour
Germany : 1 factory_major and 6 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 22 armour, 17 artilleries, 1 bomber, 6 infantry and 27 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 5 infantry
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 2 armour and 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 4 mech_infantrys
Sweden : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 60 / 66
Russians : 20 / 44
Japanese : 73 / 78
Americans : 61 / 81
Chinese : 3 / 4
British : 35 / 36
UK_Pacific : 5 / 6
Italians : 11 / 2
ANZAC : 10 / 39
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0
I didn’t think you would want to scramble 110, but if you do please roll it on the forum and edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
79 infantry moved from Russia to Bryansk
25 infantry moved from Tambov to Bryansk
3 armour moved from Volgograd to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 armour and 104 infantry
Germans defend with 1 artillery and 5 infantry
Russians win, taking Bryansk from Germans with 3 armour and 103 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
1 fighter and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Szechwan to Sikang
2 fighters and 1 tactical_bomber moved from Kweichow to Sikang
2 armour and 1 mech_infantry moved from Shensi to Tsinghai
2 armour and 1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 destroyers and 2 fighters in 16 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Dutch New Guinea
Battle in Kansu
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Kansu, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Dutch New Guinea from ANZAC, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Sikang, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
1 armour moved from Shensi to Yunnan
1 armour moved from Kwangsi to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 armour and 1 mech_infantry moved from Soviet Far East to Siberia
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 armour placed in French Indo China
3 armour placed in Malaya
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Manchuria : 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 2 armour and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 2 armour
Szechwan : 1 flag, 2 fighters and 1 tactical_bomber
Chahar : 1 flag
Sikang : 1 flag, 2 infantry
Anhwe : 1 flag, 1 armour and 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 34 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 2 armour and 1 mech_infantry
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour, 4 artilleries, 1 factory_minor and 4 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 1 transport
Olgiy : 1 flag
36 Sea Zone : 4 transports
35 Sea Zone : 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 2 destroyers
6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
55 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 7 destroyers and 3 fighters
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flag
Production/PUs Summary :
Germans : 59 / 66
Russians : 19 / 33
Japanese : 78 / 83
Americans : 61 / 81
Chinese : 0 / 4
British : 35 / 36
UK_Pacific : 5 / 6
Italians : 11 / 2
ANZAC : 10 / 39
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Americans
Americans buy 6 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 bomber moved from United Kingdom to France
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Spain to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour
Americans win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour
Casualties for Americans: 1 tactical_bomber
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 fighters moved from 110 Sea Zone to Spain
2 fighters moved from Yunnan to India
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
6 fighters moved from Hawaiian Islands to Queensland
3 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Spain
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 4 destroyers
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier and 4 destroyers
EDIT: Turning off Edit Mode
1 submarine moved from 79 Sea Zone to 38 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Turkey
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 battleship and 3 destroyers moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Mozambique
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone
1 transport moved from 91 Sea Zone to 96 Sea Zone
Combat - British
Battle in Malta
Non Combat Move - British
1 artillery and 3 infantry moved from 79 Sea Zone to West India
Place Units - British
1 artillery, 1 infantry and 1 tactical_bomber placed in Egypt
3 armour placed in Saudi Arabia
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Southern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,1,4,6,4,3
Italians collect 3 PUs (7 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 39 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to Western Australia
3 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Western Australia
1 infantry moved from South Australia to Western Australia
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 49 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - French
1 infantry moved from Caucasus to Rostov
Combat - French
Battle in Rostov
French attack with 1 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 infantry moved from Eastern Persia to Turkmenistan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 63 PUs;
Germans buy 6 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 4 infantry and 2 mech_infantrys moved from Archangel to Smolensk
2 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 bomber moved from Belarus to Russia
1 mech_infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour and 4 mech_infantrys moved from Greece to Turkey
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from Western Germany to 110 Sea Zone
22 armour, 17 artilleries, 6 infantry and 27 mech_infantrys moved from Belarus to Smolensk
Combat - Germans
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in 110 Sea Zone
Germans attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 5 fighters in 110 Sea Zone, round 1 : 4/5 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Turkey
Germans attack with 1 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Turkey, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Turkey, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Turkey
Germans win, taking Turkey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 26 armour, 17 artilleries, 10 infantry and 37 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 26 armour, 17 artilleries, 10 infantry and 37 mech_infantrys in Smolensk, round 1 : 28/90 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 26 armour, 17 artilleries, 10 infantry and 37 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
3 aaGuns moved from Belarus to Smolensk
1 aaGun moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
5 fighters moved from 110 Sea Zone to Western Germany
2 transports moved from 115 Sea Zone to 113 Sea Zone
6 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Russia to Archangel
2 fighters moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
Place Units - Germans
1 infantry placed in France
3 armour placed in Novgorod
1 armour and 3 mech_infantrys placed in Western Germany
2 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3,1,5,5,1
Germans collect 57 PUs (7 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 10 infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 3 mech_infantrys
Germany : 2 armour, 1 factory_major and 3 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Eastern Poland : 1 flag, 6 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 3 aaGuns, 26 armour, 17 artilleries, 10 infantry and 37 mech_infantrys
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier and 2 transports
Turkey : 1 flag, 1 armour and 3 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 64 / 67
Russians : 15 / 33
Japanese : 78 / 83
Americans : 61 / 86
Chinese : 0 / 1
British : 35 / 40
UK_Pacific : 5 / 5
Italians : 10 / 5
ANZAC : 10 / 49
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Samara
Russians take Samara from Japanese
2 infantry moved from Volgograd to Kazakhstan
2 fighters and 2 tactical_bombers moved from India to Turkmenistan
2 fighters and 2 tactical_bombers moved from Turkmenistan to Kazakhstan
1 fighter moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Western Ukraine
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
98 infantry moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
Place Units - Russians
8 infantry placed in Russia
1 artillery placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
34 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Burma to India
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 armour moved from Kansu to Kazakhstan
2 armour moved from Tsinghai to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
2 fighters and 1 tactical_bomber moved from Szechwan to Kazakhstan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
3 fighters moved from 55 Sea Zone to 54 Sea Zone
4 destroyers moved from 55 Sea Zone to 54 Sea Zone
scramble 54?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
34 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Burma to India
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 armour moved from Kansu to Kazakhstan
2 armour moved from Tsinghai to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
2 fighters and 1 tactical_bomber moved from Szechwan to Kazakhstan
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
3 fighters moved from 55 Sea Zone to 54 Sea Zone
4 destroyers moved from 55 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 destroyers and 3 fighters
Americans defend with 2 transports
2 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 destroyers and 3 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 4 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 4 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 1 : 5/9 hits
Russians roll dice for 2 infantry in Kazakhstan, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 4 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in India
Japanese attack with 34 armour, 1 artillery, 4 infantry and 2 mech_infantrys
ANZAC defend with 2 fighters; Russians defend with 2 infantry; British defend with 3 aaGuns, 1 airfield, 6 fighters, 1 harbour and 18 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 2 fighters
Japanese roll dice for 34 armour, 1 artillery, 4 infantry and 2 mech_infantrys in India, round 1 : 21/41 hits
UK_Pacific roll dice for 3 aaGuns, 10 fighters and 20 infantry in India, round 1 : 16/30 hits
2 infantry owned by the Russians , 16 infantry owned by the British , 9 armour owned by the Japanese , 4 infantry owned by the Japanese , 3 aaGuns owned by the British , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 25 armour in India, round 2 : 15/25 hits
UK_Pacific roll dice for 10 fighters and 2 infantry in India, round 2 : 6/12 hits
2 infantry owned by the British , 2 fighters owned by the Americans , 6 armour owned by the Japanese , 6 fighters owned by the British and 2 fighters owned by the ANZAC lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 19 armour remaining. Battle score for attacker is 61
Casualties for Japanese: 15 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Casualties for ANZAC: 2 fighters
Casualties for Russians: 2 infantry
Casualties for British: 3 aaGuns, 6 fighters and 18 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 55 Sea Zone to 37 Sea Zone
3 fighters moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 armour moved from French Indo China to Yunnan
3 armour moved from Malaya to Yunnan
1 armour and 2 mech_infantrys moved from Anhwe to Shensi
2 armour and 1 mech_infantry moved from Siberia to Buryatia
2 fighters moved from 25 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from French Indo China to Siam
4 transports moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Kazakhstan to Shensi
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 37 Sea Zone
Japanese undo move 3.
1 transport placed in 6 Sea Zone
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
Japanese collect 76 PUs (3 lost to blockades); end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Siam : 4 artilleries and 4 infantry
Manchuria : 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag, 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Yunnan : 1 flag, 6 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 19 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 4 armour and 1 infantry
Buryatia : 1 flag, 2 armour and 1 mech_infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 4 transports
36 Sea Zone : 1 destroyer and 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 6 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag, 4 destroyers
Urals : 1 flag
Production/PUs Summary :
Germans : 57 / 67
Russians : 24 / 37
Japanese : 79 / 91
Americans : 61 / 86
Chinese : 0 / 1
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 10 / 5
ANZAC : 10 / 49
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0
If you want to scramble 54 please roll it and edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 carrier, 3 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 fighter moved from Spain to Southern France
1 armour moved from Chile to Ecuador
Americans take Peru from Neutral_True
Americans take Ecuador from Neutral_True
1 armour moved from Chile to Uruguay
Americans take Uruguay from Neutral_True
1 armour moved from Chile to Brazil
6 fighters moved from Queensland to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 4 destroyers
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 4 destroyers
Casualties for Americans: 1 submarine
Non Combat Move - Americans
6 fighters moved from 54 Sea Zone to Queensland
3 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Southern France to Spain
1 fighter moved from Normandy Bordeaux to Spain
1 bomber moved from Normandy Bordeaux to Spain
1 carrier and 4 destroyers moved from 96 Sea Zone to 81 Sea Zone
Place Units - Americans
1 airfield and 2 armour placed in Spain
1 destroyer placed in 91 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
4 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs