No scrambles
13L G40 Whackamatt (allies +8) vs Last Jack Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 armour moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,2,6,1,2,5
Italians collect 1 PU (9 lost to blockades); end with 1 PU totalTerritory Summary for Italians :
Malta : 1 flag
Northern Italy : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 47 / 58
Russians : 32 / 43
Japanese : 66 / 74
Americans : 62 / 83
Chinese : 4 / 5
British : 32 / 41
UK_Pacific : 5 / 5
Italians : 10 / 1
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from India to Saudi Arabia
2 infantry moved from Trans-Jordan to Saudi ArabiaCombat - ANZAC
Battle in Saudi Arabia
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Neutral_True win with no units remaining. Battle score for attacker is -21
Casualties for ANZAC: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Neutral_True: 2 infantryNon Combat Move - ANZAC
2 mech_infantrys moved from New South Wales to Western Australia
1 fighter moved from New South Wales to Western Australia
1 transport moved from 52 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from Belarus to 100 Sea Zone
4 infantry moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
3 artilleries and 2 infantry moved from Bessarabia to Ukraine
2 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from France to Southern FranceCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Southern France
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 1 : 3/4 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 2 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 1 armour and 4 infantry
Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/8 hits
Russians roll dice for 1 armour and 4 infantry in Bryansk, round 1 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Russians roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 2/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits
Russians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour and 4 infantry
Battle in 100 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 100 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Ukraine
Germans attack with 2 armour, 3 artilleries, 2 infantry and 5 mech_infantrys
British defend with 1 artillery and 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 2 armour, 3 artilleries, 2 infantry and 5 mech_infantrys in Ukraine, round 1 : 5/12 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 fighter moved from Southern France to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
6 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 armour and 5 mech_infantrys moved from Western Germany to Slovakia Hungary
1 bomber moved from 100 Sea Zone to BelarusPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
1 fighter placed in 112 Sea Zone
1 bomber and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,4,4,4,5
Germans collect 49 PUs (8 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Slovakia Hungary : 1 armour and 5 mech_infantrys
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Germany : 1 factory_major
Belarus : 1 flag, 3 aaGuns, 22 armour, 17 artilleries, 1 bomber, 2 fighters, 11 infantry, 28 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 infantry and 5 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
125 Sea Zone : 1 submarine
113 Sea Zone : 2 transports
104 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
Sweden : 1 flag, 7 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 59
Russians : 30 / 43
Japanese : 66 / 74
Americans : 57 / 83
Chinese : 4 / 5
British : 32 / 41
UK_Pacific : 5 / 5
Italians : 10 / 1
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
3 armour and 1 mech_infantry moved from Novosibirsk to Sikang
1 armour moved from Turkey to Albania
Russians take Greece from Italians
Russians take Albania from Italians
1 armour moved from Timguska to NovosibirskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Sikang
Russians attack with 4 armour and 3 mech_infantrys
Japanese defend with 2 armour, 1 artillery and 1 mech_infantry
Russians win, taking Sikang from Japanese with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Northwest Persia to IndiaPlace Units - Russians
10 infantry placed in Russia
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 9 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Central Mongolia to Suiyuyan
1 armour moved from Dzavhan to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Dzavhan to Timguska
Japanese take Timguska from Russians
1 armour moved from Dzavhan to Kansu
Japanese take Olgiy from Russians
Japanese take Kansu from Chinese
2 mech_infantrys moved from Chahar to Shensi
1 bomber moved from Chahar to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 6 Sea Zone to 3 Sea ZoneCombat - Japanese
Battle in Northern Territory
Battle in 3 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Suiyuyan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 1 : 1/6 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 destroyers moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 armour moved from Malaya to Burma
2 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 armour and 3 infantry moved from Kwangsi to Yunnan
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
2 armour and 1 mech_infantry moved from Manchuria to Siberia
1 carrier, 5 destroyers and 1 fighter moved from 6 Sea Zone to 4 Sea Zone
1 fighter moved from 3 Sea Zone to 4 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
1 bomber moved from Suiyuyan to YunnanPlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
1 armour, 1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 2 armour, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 3 armour, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 21 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Northern Territory : 1 flag, 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
Siberia : 1 flag, 2 armour and 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
19 Sea Zone : 2 transports
Central Mongolia : 1 flag
16 Sea Zone : 1 submarine
4 Sea Zone : 1 carrier, 5 destroyers and 2 fighters
6 Sea Zone : 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
55 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 8 destroyers, 3 fighters and 1 transportProduction/PUs Summary :
Germans : 57 / 59
Russians : 30 / 49
Japanese : 72 / 78
Americans : 57 / 83
Chinese : 2 / 5
British : 32 / 41
UK_Pacific : 5 / 5
Italians : 7 / 1
ANZAC : 9 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Paraguay to Argentina
1 infantry moved from Bolivia to Argentina
3 armour and 2 mech_infantrys moved from Venezuela to Argentina
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour moved from Portugal to Normandy Bordeaux
1 artillery moved from Portugal to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Spain to Normandy Bordeaux
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
2 artilleries and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries moved from 93 Sea Zone to Southern France
1 armour moved from Portugal to Southern France
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 104 Sea Zone
1 carrier and 3 destroyers moved from 91 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Australia to India
2 fighters and 1 tactical_bomber moved from Caroline Islands to Western Australia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery and 1 fighter
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 104 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Argentina
Americans attack with 3 armour, 2 infantry and 2 mech_infantrys
Neutral_True defend with 4 infantry
Americans win, taking Argentina from Neutral_True with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Neutral_True: 4 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Southern France
Americans attack with 1 armour and 2 artilleries
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Spain
Americans undo move 1.
1 fighter placed in 93 Sea Zone
1 armour and 1 infantry placed in Spain
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 battleship, 1 submarine and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Morocco to Tunisia
1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 4 infantry moved from Union of South Africa to MozambiqueCombat - British
Battle in Mozambique
British attack with 1 artillery and 4 infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - British
2 destroyers moved from 99 Sea Zone to 81 Sea ZonePlace Units - British
1 battleship, 1 submarine and 1 transport placed in 81 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Changing ownership of Saudi Arabia from Neutral_True to British
EDIT: Adding units owned by British to Saudi Arabia: 1 infantry
EDIT: Changing PUs for British from 34 to 36
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 1 : 2/5 hits
Americans roll dice for 1 armour and 1 artillery in Southern France, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 artilleryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
2 aaGuns, 2 armour and 1 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,2,3,4,3,2,5,6,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,1,1,6,5
Italians collect 2 PUs (8 lost to blockades); end with 3 PUs totalTerritory Summary for Italians :
Malta : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 4 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 52 / 59
Russians : 30 / 49
Japanese : 72 / 78
Americans : 61 / 84
Chinese : 2 / 4
British : 35 / 36
UK_Pacific : 5 / 7
Italians : 10 / 3
ANZAC : 9 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 18 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Western Australia to Northern Territory
1 fighter moved from Western Australia to IndiaCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Northern Territory from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 28 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 4 mech_infantrys moved from Slovakia Hungary to Albania
1 mech_infantry moved from Slovakia Hungary to Albania
3 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Albania
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Belarus to Russia
2 fighters moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
AA guns fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 fighters and 3 infantry in Normandy Bordeaux, round 1 : 3/6 hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 artillery
Battle in Rostov
Germans attack with 2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys in Rostov, round 1 : 1/11 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 1 armour, 1 bomber and 5 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Albania, round 1 : 2/7 hits
Russians roll dice for 1 armour in Albania, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Albania
Germans win, taking Albania from Russians with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Russia to Belarus
6 infantry moved from Western Germany to France
1 carrier moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 125 Sea Zone to 113 Sea Zone
4 infantry moved from Sweden to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Novgorod to Belarus
3 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Albania to Western Germany
1 infantry moved from Novgorod to BelarusPlace Units - Germans
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 6 mech_infantrys placed in Western Germany
Germans undo move 3.
2 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,5,6,3,2,1
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
Germany : 2 armour, 1 factory_major and 6 mech_infantrys
Albania : 1 armour and 4 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 22 armour, 17 artilleries, 1 bomber, 12 infantry and 28 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
113 Sea Zone : 1 carrier and 2 fighters
Bulgaria : 1 flag
Sweden : 1 flag, 3 infantry
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 65
Russians : 26 / 49
Japanese : 71 / 78
Americans : 59 / 84
Chinese : 2 / 4
British : 35 / 36
UK_Pacific : 5 / 7
Italians : 11 / 3
ANZAC : 10 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 44 PUs;
Russians buy 13 infantry; Remaining resources: 5 PUs;Combat Move - Russians
1 mech_infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 armour and 1 mech_infantry moved from Sikang to Shensi
2 armour and 1 mech_infantry moved from Sikang to Kansu
8 infantry moved from Russia to Bryansk
25 infantry moved from Russia to Tambov
1 armour moved from Novosibirsk to VolgogradCombat - Russians
Battle in Kansu
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians win, taking Kansu from Japanese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 8 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Shensi
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Shensi from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 7 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Evenkiyskiy to Kansu
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Yunnan to Kansu
3 armour and 1 mech_infantry moved from Yunnan to Shensi
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
2 armour and 1 mech_infantry moved from Siberia to Soviet Far East
2 fighters moved from 4 Sea Zone to Soviet Far EastCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 1 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 armour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kansu, round 1 : 0/3 hits
Chinese roll dice for 2 armour in Kansu, round 1 : 0/2 hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kansu, round 2 : 1/3 hits
Chinese roll dice for 2 armour in Kansu, round 2 : 2/2 hits
1 armour owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 bomber in Kansu, round 3 : 1/1 hits
Chinese roll dice for 1 armour in Kansu, round 3 : 0/1 hits
1 armour owned by the Russians lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 armour
Battle in Soviet Far East
Japanese attack with 2 armour, 2 fighters and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 fighters and 1 mech_infantry in Soviet Far East, round 1 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 2 armour, 2 fighters and 1 mech_infantry in Soviet Far East, round 2 : 3/5 hits
Russians roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 armour
Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 : 3/6 hits
Chinese roll dice for 2 armour in Shensi, round 1 : 0/2 hits
2 armour owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 armourNon Combat Move - Japanese
3 armour moved from Malaya to Burma
3 armour moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Japan to Yunnan
2 fighters moved from Soviet Far East to 6 Sea Zone
1 carrier and 5 destroyers moved from 4 Sea Zone to 6 Sea Zone
3 fighters moved from 33 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Kansu to KweichowPlace Units - Japanese
4 artilleries and 4 infantry placed in Japan
3 armour placed in Malaya
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour and 1 infantry
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 3 armour and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, 2 armour and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 27 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 2 armour and 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
Olgiy : 1 flag
33 Sea Zone : 1 destroyer
36 Sea Zone : 1 transport
35 Sea Zone : 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
55 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 7 destroyers and 3 fighters
Urals : 1 flag
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 56 / 65
Russians : 24 / 44
Japanese : 73 / 78
Americans : 59 / 84
Chinese : 3 / 4
British : 35 / 36
UK_Pacific : 5 / 7
Italians : 11 / 3
ANZAC : 10 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 3 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
3 armour and 1 mech_infantry moved from Argentina to Chile
2 fighters and 1 tactical_bomber moved from Western Australia to India
1 carrier, 3 destroyers and 2 transports moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
5 fighters and 2 tactical_bombers moved from India to KweichowCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Chile
Americans attack with 3 armour and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 3 armour remaining. Battle score for attacker is 2
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Kweichow
Americans attack with 5 fighters and 2 tactical_bombers
Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -37
Casualties for Japanese: 2 bombers and 1 tactical_bomber
Casualties for Americans: 5 fighters and 2 tactical_bombers
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
retreated to Normandy Bordeaux
Germans win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Spain
1 bomber moved from France to United Kingdom
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
3 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
3 armour placed in Spain
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 battleship, 3 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
3 submarines moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 4 infantry moved from Mozambique to Union of South AfricaNon Combat Move - British
1 infantry moved from 99 Sea Zone to Greece
3 submarines moved from 80 Sea Zone to 79 Sea ZonePlace Units - British
2 transports placed in 71 Sea Zone
1 factory_minor placed in Saudi Arabia
3 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to France
1 artillery moved from Southern France to FrancePlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,3,5,4,5,1
Italians collect 2 PUs (9 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 24 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to Western Australia
4 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 34 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs