No scrambles
13L G40 Whackamatt (allies +8) vs Last Jack Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 44 PUs;
Russians buy 13 infantry; Remaining resources: 5 PUs;Combat Move - Russians
1 mech_infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 armour and 1 mech_infantry moved from Sikang to Shensi
2 armour and 1 mech_infantry moved from Sikang to Kansu
8 infantry moved from Russia to Bryansk
25 infantry moved from Russia to Tambov
1 armour moved from Novosibirsk to VolgogradCombat - Russians
Battle in Kansu
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians win, taking Kansu from Japanese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 8 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Shensi
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Shensi from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 7 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Evenkiyskiy to Kansu
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Yunnan to Kansu
3 armour and 1 mech_infantry moved from Yunnan to Shensi
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
2 armour and 1 mech_infantry moved from Siberia to Soviet Far East
2 fighters moved from 4 Sea Zone to Soviet Far EastCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 1 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 armour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kansu, round 1 : 0/3 hits
Chinese roll dice for 2 armour in Kansu, round 1 : 0/2 hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kansu, round 2 : 1/3 hits
Chinese roll dice for 2 armour in Kansu, round 2 : 2/2 hits
1 armour owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 bomber in Kansu, round 3 : 1/1 hits
Chinese roll dice for 1 armour in Kansu, round 3 : 0/1 hits
1 armour owned by the Russians lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 armour
Battle in Soviet Far East
Japanese attack with 2 armour, 2 fighters and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 fighters and 1 mech_infantry in Soviet Far East, round 1 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 2 armour, 2 fighters and 1 mech_infantry in Soviet Far East, round 2 : 3/5 hits
Russians roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 armour
Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 : 3/6 hits
Chinese roll dice for 2 armour in Shensi, round 1 : 0/2 hits
2 armour owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 armourNon Combat Move - Japanese
3 armour moved from Malaya to Burma
3 armour moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Japan to Yunnan
2 fighters moved from Soviet Far East to 6 Sea Zone
1 carrier and 5 destroyers moved from 4 Sea Zone to 6 Sea Zone
3 fighters moved from 33 Sea Zone to 55 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Kansu to KweichowPlace Units - Japanese
4 artilleries and 4 infantry placed in Japan
3 armour placed in Malaya
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour and 1 infantry
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 3 armour and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, 2 armour and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 27 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 2 armour and 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
Olgiy : 1 flag
33 Sea Zone : 1 destroyer
36 Sea Zone : 1 transport
35 Sea Zone : 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
55 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 7 destroyers and 3 fighters
Urals : 1 flag
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 56 / 65
Russians : 24 / 44
Japanese : 73 / 78
Americans : 59 / 84
Chinese : 3 / 4
British : 35 / 36
UK_Pacific : 5 / 7
Italians : 11 / 3
ANZAC : 10 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 3 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
3 armour and 1 mech_infantry moved from Argentina to Chile
2 fighters and 1 tactical_bomber moved from Western Australia to India
1 carrier, 3 destroyers and 2 transports moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
5 fighters and 2 tactical_bombers moved from India to KweichowCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Chile
Americans attack with 3 armour and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 3 armour remaining. Battle score for attacker is 2
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Kweichow
Americans attack with 5 fighters and 2 tactical_bombers
Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -37
Casualties for Japanese: 2 bombers and 1 tactical_bomber
Casualties for Americans: 5 fighters and 2 tactical_bombers
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
retreated to Normandy Bordeaux
Germans win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Spain
1 bomber moved from France to United Kingdom
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
3 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
3 armour placed in Spain
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 battleship, 3 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
3 submarines moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 4 infantry moved from Mozambique to Union of South AfricaNon Combat Move - British
1 infantry moved from 99 Sea Zone to Greece
3 submarines moved from 80 Sea Zone to 79 Sea ZonePlace Units - British
2 transports placed in 71 Sea Zone
1 factory_minor placed in Saudi Arabia
3 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to France
1 artillery moved from Southern France to FrancePlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,3,5,4,5,1
Italians collect 2 PUs (9 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 24 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to Western Australia
4 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 34 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
1 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
Turn Complete - French
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I forgot a French NCM. Rather than edit and manual upload, I simply reopened the file after ANZAC’s turn and redid France.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 61 PUs;
Germans buy 1 armour, 2 artilleries, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
2 armour, 1 artillery and 5 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 armour, 4 infantry and 2 mech_infantrys moved from Novgorod to Archangel
1 armour and 4 mech_infantrys moved from Albania to GreeceCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 5 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 5 fighters in 110 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 armour, 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Archangel, round 1 : 2/7 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 artillery and 5 mech_infantrys
Russians defend with 3 armour, 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Volgograd, round 1 : 0/8 hits
Russians roll dice for 3 armour and 3 infantry in Volgograd, round 1 : 3/6 hits
3 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 1/5 hits
Russians roll dice for 3 armour and 3 infantry in Volgograd, round 2 : 3/6 hits
1 infantry owned by the Russians , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 armour in Volgograd, round 3 : 0/2 hits
Russians roll dice for 3 armour and 2 infantry in Volgograd, round 3 : 2/5 hits
2 armour owned by the Germans lost in Volgograd
Russians win with 3 armour and 2 infantry remaining. Battle score for attacker is -33
Casualties for Germans: 2 armour, 1 artillery and 5 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber
Russians defend with 8 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber in Bryansk, round 1 : 4/14 hits
Russians roll dice for 8 infantry in Bryansk, round 1 : 2/8 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/12 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for Russians: 8 infantry
Battle in Greece
Germans attack with 1 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Greece, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Greece, round 1 : 0/1 hits
1 infantry owned by the British lost in Greece
Germans win, taking Greece from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
5 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Belarus to Rostov
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Sweden to 114 Sea Zone
1 infantry moved from Sweden to 114 Sea Zone
3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Normandy Bordeaux to France
1 bomber moved from Bryansk to BelarusPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 artilleries placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour and 6 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,6,2,1,3,4
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 10 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 5 fighters and 1 harbour
Germany : 1 factory_major and 6 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 22 armour, 17 artilleries, 1 bomber, 6 infantry and 27 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 5 infantry
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 2 armour and 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 4 mech_infantrys
Sweden : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 60 / 66
Russians : 20 / 44
Japanese : 73 / 78
Americans : 61 / 81
Chinese : 3 / 4
British : 35 / 36
UK_Pacific : 5 / 6
Italians : 11 / 2
ANZAC : 10 / 39
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
I didn’t think you would want to scramble 110, but if you do please roll it on the forum and edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
79 infantry moved from Russia to Bryansk
25 infantry moved from Tambov to Bryansk
3 armour moved from Volgograd to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 3 armour and 104 infantry
Germans defend with 1 artillery and 5 infantry
Russians win, taking Bryansk from Germans with 3 armour and 103 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
1 fighter and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Szechwan to Sikang
2 fighters and 1 tactical_bomber moved from Kweichow to Sikang
2 armour and 1 mech_infantry moved from Shensi to Tsinghai
2 armour and 1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 destroyers and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 destroyers and 2 fighters in 16 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Dutch New Guinea
Battle in Kansu
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Kansu, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Dutch New Guinea from ANZAC, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Sikang, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
1 armour moved from Shensi to Yunnan
1 armour moved from Kwangsi to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 armour and 1 mech_infantry moved from Soviet Far East to Siberia
1 armour and 2 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 armour placed in French Indo China
3 armour placed in Malaya
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Manchuria : 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 2 armour and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag, 2 armour
Szechwan : 1 flag, 2 fighters and 1 tactical_bomber
Chahar : 1 flag
Sikang : 1 flag, 2 infantry
Anhwe : 1 flag, 1 armour and 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag, 34 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 2 armour and 1 mech_infantry
Kazakhstan : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour, 4 artilleries, 1 factory_minor and 4 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 1 transport
Olgiy : 1 flag
36 Sea Zone : 4 transports
35 Sea Zone : 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 2 destroyers
6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
55 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 7 destroyers and 3 fighters
Urals : 1 flag
Novosibirsk : 1 flag
Samara : 1 flagProduction/PUs Summary :
Germans : 59 / 66
Russians : 19 / 33
Japanese : 78 / 83
Americans : 61 / 81
Chinese : 0 / 4
British : 35 / 36
UK_Pacific : 5 / 6
Italians : 11 / 2
ANZAC : 10 / 39
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Americans
Americans buy 6 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 bomber moved from United Kingdom to France
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Spain to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour
Americans win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour
Casualties for Americans: 1 tactical_bomber
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 fighters moved from 110 Sea Zone to Spain
2 fighters moved from Yunnan to India
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
6 fighters moved from Hawaiian Islands to Queensland
3 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Spain
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 4 destroyers
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier and 4 destroyers
EDIT: Turning off Edit Mode
1 submarine moved from 79 Sea Zone to 38 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Turkey
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 battleship and 3 destroyers moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Mozambique
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone
1 transport moved from 91 Sea Zone to 96 Sea ZoneCombat - British
Battle in MaltaNon Combat Move - British
1 artillery and 3 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
1 artillery, 1 infantry and 1 tactical_bomber placed in Egypt
3 armour placed in Saudi ArabiaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Southern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Southern France
Italians attack with 3 fighters and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,1,4,6,4,3
Italians collect 3 PUs (7 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 39 PUs;Combat Move - ANZAC
2 infantry moved from South Australia to Western Australia
3 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Western Australia
1 infantry moved from South Australia to Western AustraliaNon Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - French
1 infantry moved from Caucasus to RostovCombat - French
Battle in Rostov
French attack with 1 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Eastern Persia to TurkmenistanTurn Complete - French