13L G40 Whackamatt (allies +8) vs Last Jack Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                2 armour moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,2,6,1,2,5
                Italians collect 1 PU (9 lost to blockades); end with 1 PU total

    Territory Summary for Italians :

    Malta : 1 flag
        Northern Italy : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 32 / 43
        Japanese : 66 / 74
        Americans : 62 / 83
        Chinese : 4 / 5
        British : 32 / 41
        UK_Pacific : 5 / 5
        Italians : 10 / 1
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from India to Saudi Arabia
                2 infantry moved from Trans-Jordan to Saudi Arabia

    Combat - ANZAC
                Battle in Saudi Arabia
                    ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                    Neutral_True win with no units remaining. Battle score for attacker is -21
                    Casualties for ANZAC: 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - ANZAC
                2 mech_infantrys moved from New South Wales to Western Australia
                1 fighter moved from New South Wales to Western Australia
                1 transport moved from 52 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French
                1 infantry moved from Iraq to Persia
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Southern France
                1 fighter moved from Western Germany to Southern France
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                1 bomber moved from Belarus to 100 Sea Zone
                4 infantry moved from Belarus to Bryansk
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                3 artilleries and 2 infantry moved from Bessarabia to Ukraine
                2 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine
                1 infantry moved from France to Southern France

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Southern France
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 1 :  3/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 1 :  1/4 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Bryansk
                    Germans attack with 2 fighters, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 4 infantry
                        Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/8 hits
                        Russians roll dice for 1 armour and 4 infantry in Bryansk, round 1 :  2/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/6 hits
                        Russians roll dice for 1 armour and 3 infantry in Bryansk, round 2 :  2/4 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/4 hits
                        Russians roll dice for 1 armour in Bryansk, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 armour and 4 infantry
                Battle in 100 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 100 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Ukraine
                    Germans attack with 2 armour, 3 artilleries, 2 infantry and 5 mech_infantrys
                    British defend with 1 artillery and 1 infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 2 armour, 3 artilleries, 2 infantry and 5 mech_infantrys in Ukraine, round 1 :  5/12 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 fighter moved from Southern France to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                6 mech_infantrys moved from Eastern Poland to Belarus
                1 armour and 2 mech_infantrys moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                1 armour and 5 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 bomber moved from 100 Sea Zone to Belarus

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in France
                1 fighter placed in 112 Sea Zone
                1 bomber and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,4,4,4,5
                Germans collect 49 PUs (8 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        Slovakia Hungary : 1 armour and 5 mech_infantrys
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Belarus : 1 flag, 3 aaGuns, 22 armour, 17 artilleries, 1 bomber, 2 fighters, 11 infantry, 28 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 1 infantry and 5 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        112 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        125 Sea Zone : 1 submarine
        113 Sea Zone : 2 transports
        104 Sea Zone : 1 destroyer and 1 submarine
        Bulgaria : 1 flag
        Sweden : 1 flag, 7 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 59
        Russians : 30 / 43
        Japanese : 66 / 74
        Americans : 57 / 83
        Chinese : 4 / 5
        British : 32 / 41
        UK_Pacific : 5 / 5
        Italians : 10 / 1
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 2 armour and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                3 armour and 1 mech_infantry moved from Novosibirsk to Sikang
                1 armour moved from Turkey to Albania
                      Russians take Greece from Italians
                      Russians take Albania from Italians
                1 armour moved from Timguska to Novosibirsk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Sikang
                    Russians attack with 4 armour and 3 mech_infantrys
                    Japanese defend with 2 armour, 1 artillery and 1 mech_infantry
                    Russians win, taking Sikang from Japanese with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Northwest Persia to India

    Place Units - Russians
                10 infantry placed in Russia
                2 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 9 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Central Mongolia to Suiyuyan
                1 armour moved from Dzavhan to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Dzavhan to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Dzavhan to Kansu
                      Japanese take Olgiy from Russians
                      Japanese take Kansu from Chinese
                2 mech_infantrys moved from Chahar to Shensi
                1 bomber moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Yunnan to Suiyuyan
                2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 mech_infantry moved from 55 Sea Zone to Northern Territory
                1 fighter moved from 37 Sea Zone to 54 Sea Zone
                1 fighter moved from 6 Sea Zone to 3 Sea Zone

    Combat - Japanese
                Battle in Northern Territory
                Battle in 3 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese win, taking Northern Territory from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Suiyuyan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 1 :  1/6 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 2 fighters moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 destroyers moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                2 armour moved from Malaya to Burma
                2 armour and 1 mech_infantry moved from French Indo China to Yunnan
                1 armour and 3 infantry moved from Kwangsi to Yunnan
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                2 transports moved from 37 Sea Zone to 19 Sea Zone
                2 armour and 1 mech_infantry moved from Manchuria to Siberia
                1 carrier, 5 destroyers and 1 fighter moved from 6 Sea Zone to 4 Sea Zone
                1 fighter moved from 3 Sea Zone to 4 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
                1 bomber moved from Suiyuyan to Yunnan

    Place Units - Japanese
                3 armour placed in Malaya
                3 armour placed in French Indo China
                2 armour and 1 mech_infantry placed in Manchuria
                1 armour, 1 bomber and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Manchuria : 2 armour, 1 factory_minor and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 mech_infantrys
        Yunnan : 1 flag, 3 armour, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 21 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Northern Territory : 1 flag, 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 armour
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour
        Siberia : 1 flag, 2 armour and 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        Olgiy : 1 flag
        Dzavhan : 1 flag
        19 Sea Zone : 2 transports
        Central Mongolia : 1 flag
        16 Sea Zone : 1 submarine
        4 Sea Zone : 1 carrier, 5 destroyers and 2 fighters
        6 Sea Zone : 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        55 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 8 destroyers, 3 fighters and 1 transport

    Production/PUs Summary :

    Germans : 57 / 59
        Russians : 30 / 49
        Japanese : 72 / 78
        Americans : 57 / 83
        Chinese : 2 / 5
        British : 32 / 41
        UK_Pacific : 5 / 5
        Italians : 7 / 1
        ANZAC : 9 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Paraguay to Argentina
                1 infantry moved from Bolivia to Argentina
                3 armour and 2 mech_infantrys moved from Venezuela to Argentina
                4 transports moved from 89 Sea Zone to 101 Sea Zone
                1 armour moved from Portugal to Normandy Bordeaux
                1 artillery moved from Portugal to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Spain to Normandy Bordeaux
                2 destroyers moved from 91 Sea Zone to 104 Sea Zone
                2 artilleries and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries moved from 93 Sea Zone to Southern France
                1 armour moved from Portugal to Southern France
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 carrier and 3 destroyers moved from 91 Sea Zone to 93 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Australia to India
                2 fighters and 1 tactical_bomber moved from Caroline Islands to Western Australia
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery and 1 fighter
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 2 destroyers
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Argentina
                    Americans attack with 3 armour, 2 infantry and 2 mech_infantrys
                    Neutral_True defend with 4 infantry
                    Americans win, taking Argentina from Neutral_True with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral_True: 4 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in Southern France
                    Americans attack with 1 armour and 2 artilleries
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to 93 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Spain
                Americans undo move 1.
                1 fighter placed in 93 Sea Zone
                1 armour and 1 infantry placed in Spain
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 1 battleship, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 4 infantry moved from Union of South Africa to Mozambique

    Combat - British
                Battle in Mozambique
                    British attack with 1 artillery and 4 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Mozambique from Neutral_True with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                2 destroyers moved from 99 Sea Zone to 81 Sea Zone

    Place Units - British
                1 battleship, 1 submarine and 1 transport placed in 81 Sea Zone
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 infantry
                EDIT: Changing ownership of Saudi Arabia from Neutral_True to British
                EDIT: Adding units owned by British to Saudi Arabia: 1 infantry
                EDIT: Changing PUs for British from 34 to 36
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Southern France, round 1 :  2/5 hits
                        Americans roll dice for 1 armour and 1 artillery in Southern France, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 armour owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 armour and 1 artillery

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                2 aaGuns, 2 armour and 1 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,2,3,4,3,2,5,6,6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,1,1,6,5
                Italians collect 2 PUs (8 lost to blockades); end with 3 PUs total

    Territory Summary for Italians :

    Malta : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 4 armour, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 30 / 49
        Japanese : 72 / 78
        Americans : 61 / 84
        Chinese : 2 / 4
        British : 35 / 36
        UK_Pacific : 5 / 7
        Italians : 10 / 3
        ANZAC : 9 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry; Remaining resources: 18 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to Northern Territory
                1 artillery and 1 infantry moved from Western Australia to Northern Territory
                1 fighter moved from Western Australia to India

    Combat - ANZAC
                Battle in Northern Territory
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Northern Territory from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 28 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 4 mech_infantrys moved from Slovakia Hungary to Albania
                1 mech_infantry moved from Slovakia Hungary to Albania
                3 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Albania
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys moved from Ukraine to Rostov
                2 infantry moved from Belarus to Bryansk
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                1 bomber moved from Belarus to Russia
                2 fighters moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters and 3 infantry
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 3 fighters and 3 infantry in Normandy Bordeaux, round 1 :  3/6 hits
                        Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 armour owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 armour and 1 artillery
                Battle in Rostov
                    Germans attack with 2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys in Rostov, round 1 :  1/11 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Albania
                    Germans attack with 1 armour, 1 bomber and 5 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Albania, round 1 :  2/7 hits
                        Russians roll dice for 1 armour in Albania, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Albania
                    Germans win, taking Albania from Russians with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Russia to Belarus
                6 infantry moved from Western Germany to France
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from 125 Sea Zone to 113 Sea Zone
                4 infantry moved from Sweden to 113 Sea Zone
                2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
                4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Novgorod to Belarus
                3 fighters moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Albania to Western Germany
                1 infantry moved from Novgorod to Belarus

    Place Units - Germans
                3 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 6 mech_infantrys placed in Western Germany
                Germans undo move 3.
                2 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,5,6,3,2,1
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
        Germany : 2 armour, 1 factory_major and 6 mech_infantrys
        Albania : 1 armour and 4 mech_infantrys
        Belarus : 1 flag, 3 aaGuns, 22 armour, 17 artilleries, 1 bomber, 12 infantry and 28 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 2 armour, 3 artilleries, 1 infantry and 5 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        113 Sea Zone : 1 carrier and 2 fighters
        Bulgaria : 1 flag
        Sweden : 1 flag, 3 infantry
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 65
        Russians : 26 / 49
        Japanese : 71 / 78
        Americans : 59 / 84
        Chinese : 2 / 4
        British : 35 / 36
        UK_Pacific : 5 / 7
        Italians : 11 / 3
        ANZAC : 10 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 44 PUs;
                Russians buy 13 infantry; Remaining resources: 5 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 armour and 1 mech_infantry moved from Sikang to Shensi
                2 armour and 1 mech_infantry moved from Sikang to Kansu
                8 infantry moved from Russia to Bryansk
                25 infantry moved from Russia to Tambov
                1 armour moved from Novosibirsk to Volgograd

    Combat - Russians
                Battle in Kansu
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 armour
                    Russians win, taking Kansu from Japanese with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 8 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Shensi
                    Russians attack with 2 armour and 1 mech_infantry
                    Japanese defend with 2 mech_infantrys
                    Russians win, taking Shensi from Japanese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 7 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Evenkiyskiy to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Yunnan to Kansu
                3 armour and 1 mech_infantry moved from Yunnan to Shensi
                2 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                2 armour and 1 mech_infantry moved from Siberia to Soviet Far East
                2 fighters moved from 4 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 33 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 1 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 2 armour
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kansu, round 1 :  0/3 hits
                        Chinese roll dice for 2 armour in Kansu, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 2 armour in Kansu, round 2 :  2/2 hits
                        1 armour owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 bomber in Kansu, round 3 :  1/1 hits
                        Chinese roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Kansu
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 2 armour
                Battle in Soviet Far East
                    Japanese attack with 2 armour, 2 fighters and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour, 2 fighters and 1 mech_infantry in Soviet Far East, round 1 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 2 armour, 2 fighters and 1 mech_infantry in Soviet Far East, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery in Soviet Far East, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 armour
                        Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 :  3/6 hits
                        Chinese roll dice for 2 armour in Shensi, round 1 :  0/2 hits
                        2 armour owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 armour

    Non Combat Move - Japanese
                3 armour moved from Malaya to Burma
                3 armour moved from French Indo China to Burma
                1 infantry moved from Yunnan to Burma
                2 armour and 1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Japan to Yunnan
                2 fighters moved from Soviet Far East to 6 Sea Zone
                1 carrier and 5 destroyers moved from 4 Sea Zone to 6 Sea Zone
                3 fighters moved from 33 Sea Zone to 55 Sea Zone
                1 transport moved from 55 Sea Zone to 35 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 bomber moved from Kansu to Kweichow

    Place Units - Japanese
                4 artilleries and 4 infantry placed in Japan
                3 armour placed in Malaya
                3 armour placed in French Indo China
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Manchuria : 1 armour, 1 factory_minor and 2 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag, 3 armour and 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 2 infantry
        Chahar : 1 flag, 2 armour and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 27 armour, 1 artillery, 4 infantry and 2 mech_infantrys
        Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 2 armour and 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        Olgiy : 1 flag
        33 Sea Zone : 1 destroyer
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        16 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 4 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        55 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 7 destroyers and 3 fighters
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 56 / 65
        Russians : 24 / 44
        Japanese : 73 / 78
        Americans : 59 / 84
        Chinese : 3 / 4
        British : 35 / 36
        UK_Pacific : 5 / 7
        Italians : 11 / 3
        ANZAC : 10 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 3 armour, 3 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Spain to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux
                3 armour and 1 mech_infantry moved from Argentina to Chile
                2 fighters and 1 tactical_bomber moved from Western Australia to India
                1 carrier, 3 destroyers and 2 transports moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                5 fighters and 2 tactical_bombers moved from India to Kweichow

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Strategic bombing raid in France
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Battle in Chile
                    Americans attack with 3 armour and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Chile from Neutral_True with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Kweichow
                    Americans attack with 5 fighters and 2 tactical_bombers
                    Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -37
                    Casualties for Japanese: 2 bombers and 1 tactical_bomber
                    Casualties for Americans: 5 fighters and 2 tactical_bombers
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    retreated to Normandy Bordeaux
                    Germans win with 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to Spain
                1 bomber moved from France to United Kingdom
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Spain

    Place Units - Americans
                3 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
                3 armour placed in Spain
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - British
                British buy 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Tunisia to Tobruk
                1 infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Saudi Arabia to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                1 battleship, 3 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                3 submarines moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 4 infantry moved from Mozambique to Union of South Africa

    Non Combat Move - British
                1 infantry moved from 99 Sea Zone to Greece
                3 submarines moved from 80 Sea Zone to 79 Sea Zone

    Place Units - British
                2 transports placed in 71 Sea Zone
                1 factory_minor placed in Saudi Arabia
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Southern France to France
                1 artillery moved from Southern France to France

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,3,5,4,5,1
                Italians collect 2 PUs (9 lost to blockades); end with 2 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 24 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Northern Territory to Western Australia
                4 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 34 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs

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