holy moly… shockingly bad dice lol
13L G40 Whackamatt (allies +8) vs Last Jack Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 9 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Burma, round 1 : 5/9 hits
UK_Pacific roll dice for 4 infantry in Burma, round 1 : 0/4 hits
4 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantryNon Combat Move - Japanese
4 fighters moved from Burma to 37 Sea Zone
2 tactical_bombers moved from Burma to Shan State
3 armour moved from French Indo China to Yunnan
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Yunnan
1 infantry moved from Amur to Siberia
1 bomber moved from Japan to Yunnan
1 submarine moved from 32 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
3 armour placed in French Indo China
3 armour placed in Malaya
1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 armour, 1 infantry and 1 mech_infantry
Manchuria : 3 armour and 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 3 armour, 1 bomber and 1 fighter
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 5 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Burma : 1 flag, 3 infantry
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
36 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
17 Sea Zone : 1 submarine
6 Sea Zone : 5 destroyers and 1 submarine
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 47 / 58
Russians : 32 / 45
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 3 / 5
British : 29 / 33
UK_Pacific : 5 / 7
Italians : 14 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 destroyers; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yenisey: 1 infantry
EDIT: Removing units owned by Americans from Dzavhan: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Kazakhstan: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
4 infantry moved from India to Burma
3 fighters moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from Egypt to Libya
1 fighter moved from French West Africa to Egypt
3 submarines moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
1 fighter moved from Tobruk to IraqCombat - British
Battle in Burma
British attack with 5 fighters and 4 infantry
Japanese defend with 3 infantry
British win, taking Burma from Japanese with 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
5 fighters moved from Burma to IndiaPlace Units - British
3 destroyers placed in 98 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
I edited in a combat I had forgotten, the planes vs. the 1 jap inf in Russia. I opened a second file so we have the dice rolls, and I edited in the results.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
Italians take 99 Sea Zone from British
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Syria
Battle in Tunisia
Italians attack with 1 armour and 1 artillery
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 1 : 0/2 hits
Russians roll dice for 1 mech_infantry in Tunisia, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Tunisia
Italians win, taking Syria from French, taking Tunisia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 armour moved from Albania to RomaniaPlace Units - Italians
3 infantry placed in Northern Italy
2 armour and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour, 1 artillery and 2 infantry
Tunisia : 1 flag, 1 armour and 1 artillery
Romania : 1 armour
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyer and 2 transports
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 58
Russians : 31 / 45
Japanese : 65 / 73
Americans : 52 / 72
Chinese : 5 / 7
British : 29 / 38
UK_Pacific : 6 / 7
Italians : 16 / 20
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from India to Western AustraliaNon Combat Move - ANZAC
2 aaGuns moved from South Australia to Western AustraliaPlace Units - ANZAC
3 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 53 PUs;
Germans buy 2 artilleries, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
21 armour, 4 artilleries and 15 mech_infantrys moved from Eastern Poland to Belarus
2 armour, 8 infantry and 1 mech_infantry moved from Baltic States to Belarus
13 artilleries and 11 infantry moved from Novgorod to Belarus
1 fighter moved from Western Germany to Belarus
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 23 armour, 17 artilleries, 1 fighter, 19 infantry and 16 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 23 armour, 17 artilleries, 1 fighter, 19 infantry and 16 mech_infantrys in Belarus, round 1 : 31/76 hits
Russians roll dice for 3 infantry in Belarus, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 23 armour, 17 artilleries, 1 fighter, 18 infantry and 16 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 2 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Germany to 113 Sea Zone
2 mech_infantrys and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from 115 Sea Zone to Novgorod
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Western Germany
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Ukraine to Eastern Poland
2 fighters moved from Southern Italy to Eastern PolandPlace Units - Germans
1 fighter and 2 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in France
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Romania : 3 artilleries and 2 infantry
Germany : 1 factory_major and 6 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 23 armour, 17 artilleries, 18 infantry and 16 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 aaGun and 4 artilleries
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 mech_infantrys
112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 61
Russians : 26 / 45
Japanese : 65 / 73
Americans : 52 / 72
Chinese : 5 / 7
British : 29 / 38
UK_Pacific : 6 / 7
Italians : 16 / 20
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 tactical_bombers moved from Kazakhstan to India
2 infantry moved from West India to India
4 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Ukraine
1 bomber moved from Tobruk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Volgograd to Ukraine
1 armour moved from Egypt to Iraq
1 armour moved from Timguska to Yakut S.S.R.
Russians take Yenisey from Japanese
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Kazakhstan to Russia
2 fighters moved from Kazakhstan to Russia
1 armour moved from Volgograd to RussiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Russians attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 bomber and 1 fighter moved from Ukraine to Russia
41 infantry moved from Bryansk to Russia
2 aaGuns, 2 armour and 27 infantry moved from Smolensk to RussiaPlace Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 7 armour, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 armour moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 bomber moved from Yunnan to Suiyuyan
5 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Shan State to Burma
3 armour moved from French Indo China to Burma
1 armour moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
3 armour moved from Malaya to Burma
1 tactical_bomber moved from 36 Sea Zone to Burma
2 armour moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Siberia to Soviet Far EastCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shensi, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 infantry
Americans defend with 1 aaGun
1 aaGun owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Suiyuyan
Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 13 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 13 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Burma, round 1 : 14/21 hits
UK_Pacific roll dice for 3 infantry in Burma, round 1 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 13 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sumatra: 1 infantry
EDIT: Adding units owned by Japanese to Sumatra: 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 armour moved from Manchuria to Buryatia
4 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Jehol to Buyant-Uhaa
3 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Shensi to Yunnan
1 bomber moved from Suiyuyan to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 submarine moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
2 mech_infantrys placed in Manchuria
1 armour and 3 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Manchuria : 1 factory_minor and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 1 armour, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 bomber, 2 fighters and 3 tactical_bombers
Suiyuyan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 13 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 4 transports
6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters, 2 submarines and 3 transports
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 2 armourProduction/PUs Summary :
Germans : 48 / 61
Russians : 31 / 45
Japanese : 67 / 72
Americans : 52 / 72
Chinese : 3 / 7
British : 29 / 38
UK_Pacific : 5 / 7
Italians : 16 / 20
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Johnston Island to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Central America to 89 Sea Zone
2 armour, 2 artilleries, 1 carrier, 3 destroyers, 4 infantry, 2 submarines and 4 transports moved from 89 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 bomber moved from French West Africa to Spain
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
3 armour and 3 mech_infantrys moved from Mexico to Central America
3 fighters and 1 tactical_bomber moved from Western Australia to India
2 fighters and 1 tactical_bomber moved from Kazakhstan to RussiaCombat - Americans
Battle in Spain
Americans attack with 2 armour, 2 artilleries, 1 bomber and 4 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 2 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from Spain to United KingdomPlace Units - Americans
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
3 destroyers moved from 98 Sea Zone to 99 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
2 fighters moved from Libya to Syria
2 fighters moved from Tobruk to Syria
1 fighter moved from Egypt to Syria
1 fighter moved from Iraq to India
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Libya to Tunisia
2 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
2 infantry moved from Tobruk to AlexandriaCombat - British
Battle in Tunisia
British attack with 2 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 artillery
British win, taking Tunisia from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in 99 Sea Zone
British attack with 3 destroyers
Italians defend with 1 destroyer and 2 transports
British win, taking 99 Sea Zone from Italians with 2 destroyers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 2 transports
Battle in Syria
British attack with 5 fighters
Italians defend with 1 armour, 1 artillery and 2 infantry
Italians win with 1 armour remaining. Battle score for attacker is -40
Casualties for British: 5 fighters
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
Place Units - British
1 submarine and 2 transports placed in 81 Sea Zone
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
British undo move 3.
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Syria to Turkey
Italians take Turkey from Neutral_True
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Romania to BulgariaPlace Units - Italians
1 armour, 1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5,5,2
Italians collect 5 PUs (12 lost to blockades); end with 5 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 10 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Turkey : 1 flag, 1 armour and 8 infantry
Bulgaria : 1 armour
Greece : 1 flagProduction/PUs Summary :
Germans : 48 / 61
Russians : 31 / 45
Japanese : 67 / 72
Americans : 54 / 74
Chinese : 3 / 4
British : 30 / 30
UK_Pacific : 5 / 6
Italians : 17 / 10
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Western Australia to India
3 mech_infantrys moved from New South Wales to Western Australia
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 armour moved from Belarus to Western Ukraine
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Western Germany to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 5 mech_infantrys in Western Ukraine, round 1 : 2/7 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 4 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Ukraine, round 1 : 4/6 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Novgorod to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 aaGun moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Bryansk to Belarus
1 bomber moved from Bryansk to Belarus
4 mech_infantrys moved from Novgorod to Belarus
3 artilleries and 2 infantry moved from Romania to Bessarabia
6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
1 destroyer placed in 112 Sea Zone
1 armour, 1 infantry and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,2,6,2
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 3 aaGuns, 21 armour, 17 artilleries, 1 bomber, 2 fighters, 16 infantry, 20 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 6 mech_infantrys
Bessarabia : 1 flag, 3 artilleries and 2 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 2 armour and 5 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
125 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 58
Russians : 26 / 45
Japanese : 67 / 72
Americans : 54 / 74
Chinese : 3 / 4
British : 30 / 30
UK_Pacific : 5 / 6
Italians : 17 / 10
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarPurchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 bomber and 3 fighters moved from Russia to Turkey
3 infantry moved from Russia to Bryansk
1 armour and 1 infantry moved from Russia to Bryansk
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Turkey
1 armour and 2 mech_infantrys moved from Volgograd to TurkeyCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Turkey
Russians attack with 2 armour, 1 bomber, 3 fighters and 2 mech_infantrys
Italians defend with 1 armour and 8 infantry
Russians win, taking Turkey from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Casualties for Italians: 1 armour and 8 infantry
Battle in Bryansk
Russians attack with 1 armour and 4 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 armour moved from Yakut S.S.R. to Timguska
1 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Novosibirsk to Sikang
2 fighters moved from Turkey to Northwest Persia
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
2 armour moved from Russia to NovosibirskPlace Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 6 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Suiyuyan to Sikang
1 armour, 1 artillery and 1 infantry moved from Shensi to Sikang
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour and 3 infantry moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 3 tactical_bombers moved from Yunnan to Sikang
1 bomber moved from Yunnan to Kansu
1 infantry moved from Suiyuyan to KansuCombat - Japanese
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
retreated to Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry; Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 1 : 3/10 hits
Chinese roll dice for 2 infantry and 1 mech_infantry in Sikang, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from Sikang to Yunnan
2 mech_infantrys moved from Manchuria to Chahar
1 bomber moved from Kansu to Chahar
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 infantry moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 armour and 3 infantry moved from 36 Sea Zone to Kwangsi
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Manchuria
2 armour and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Manchuria : 2 armour, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 fighters and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 bomber and 2 mech_infantrys
Sikang : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 19 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 3 transports
36 Sea Zone : 3 destroyers and 2 transports
Dzavhan : 1 flag, 3 armour
38 Sea Zone : 1 transport
25 Sea Zone : 1 submarine
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 52 / 58
Russians : 29 / 43
Japanese : 69 / 74
Americans : 54 / 74
Chinese : 2 / 4
British : 30 / 30
UK_Pacific : 5 / 6
Italians : 14 / 10
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0