@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
2 artilleries and 7 infantry moved from Korea to Amur
2 bombers moved from Kwangsi to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Amur
Japanese attack with 2 artilleries and 7 infantry
Russians defend with 3 infantry
Japanese win, taking Amur from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun and 1 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
2 bombers moved from Yunnan to Kiangsu
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Japan to Kiangsu
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber and 1 fighter moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 3 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
3 bombers and 3 fighters moved from 34 Sea Zone to 33 Sea Zone
3 bombers moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
Place Units - Americans
2 destroyers and 3 submarines placed in 10 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Iraq to Egypt
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter moved from Malta to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 103 Sea Zone
1 artillery and 2 infantry moved from Burma to India
Place Units - British
1 destroyer placed in 98 Sea Zone
1 airfield placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Italy up
Traveling back to America tomorrow morning - won’t have time to post until I’m back in the States.
No problem.
Will try to post today :)
Thank you for the patience!
friendly bump
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
Italians take Western Ukraine from Russians
Italians take Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
Italians take Western Ukraine from Russians
Italians take Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Belarus, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
5 infantry moved from Romania to Bessarabia
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Libya to Algeria
1 artillery moved from Tunisia to Algeria
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
2 mech_infantrys placed in Northern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Territory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 armour
Western Germany : 2 aaGuns
Northern Italy : 1 aaGun, 1 factory_major, 5 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 5 infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag
95 Sea Zone : 1 destroyer and 2 transports
Greece : 1 flag
Production/PUs Summary :
Germans : 39 / 51
Russians : 33 / 46
Japanese : 57 / 64
Americans : 50 / 73
Chinese : 7 / 7
British : 33 / 44
UK_Pacific : 7 / 7
Italians : 22 / 22
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Bringing to the top. Will try to post soon. Thank you for the patience - things have been busy, and the tough games are requiring some thought ;)
NP
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Finland to Novgorod
Germans take Karelia from Russians
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
2 bombers moved from Eastern Poland to Baltic States
2 artilleries and 11 infantry moved from Finland to Vyborg
1 mech_infantry moved from Germany to Poland
3 fighters and 3 tactical_bombers moved from France to Poland
1 tactical_bomber moved from France to Poland
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 battleship moved from 113 Sea Zone to 114 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Finland to Novgorod
Germans take Karelia from Russians
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
2 bombers moved from Eastern Poland to Baltic States
2 artilleries and 11 infantry moved from Finland to Vyborg
1 mech_infantry moved from Germany to Poland
3 fighters and 3 tactical_bombers moved from France to Poland
1 tactical_bomber moved from France to Poland
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 battleship moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in Poland
Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Poland, round 1 : 3/9 hits
Russians roll dice for 1 armour and 1 mech_infantry in Poland, round 1 : 2/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 fighter owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship and 1 cruiser
Russians defend with 1 cruiser
Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 1 : 2/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Baltic States, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 14 armour, 13 artilleries, 22 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Baltic States to Southern Italy
2 artilleries and 2 infantry moved from Norway to 113 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 fighters moved from Poland to 115 Sea Zone
4 tactical_bombers moved from Poland to Western Ukraine
Place Units - Germans
4 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour and 3 infantry
Poland : 1 infantry
Germany : 1 factory_major
Northern Italy : 2 artilleries and 4 infantry
Southern Italy : 2 bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry and 1 mech_infantry
Vyborg : 1 flag, 2 artilleries and 12 infantry
Eastern Poland : 3 armour and 2 mech_infantrys
Western Ukraine : 3 aaGuns, 14 armour, 13 artilleries, 22 infantry, 4 mech_infantrys and 4 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
119 Sea Zone : 1 flag
Bulgaria : 1 flag
114 Sea Zone : 1 battleship and 1 cruiser
115 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 53
Russians : 26 / 46
Japanese : 53 / 64
Americans : 50 / 73
Chinese : 7 / 7
British : 33 / 44
UK_Pacific : 7 / 7
Italians : 22 / 22
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.133
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 artillery and 9 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Amur
Russians attack with 1 artillery and 12 infantry
Japanese defend with 1 aaGun, 2 artilleries and 6 infantry
Russians win, taking Amur from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 aaGun, 2 artilleries and 6 infantry
Casualties for Russians: 8 infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship and 1 cruiser
1 submarine owned by the Russians Submerged
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians winGermans win with 1 battleship and 1 cruiser remaining, taking Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns, 9 artilleries and 34 infantry moved from Bryansk to Russia
3 armour moved from Bryansk to Russia
4 armour and 1 mech_infantry moved from Russia to Samara
5 mech_infantrys moved from Bryansk to Samara
6 infantry moved from Novosibirsk to Samara
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Ulaanbaatar
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
3 armour, 1 artillery and 6 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 bombers, 1 factory_minor, 1 fighter and 3 submarines; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
2 artilleries and 1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone
3 bombers moved from Kiangsu to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 5 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 cruiser moved from 36 Sea Zone to 42 Sea Zone