Arathorn (Axis) vs SethTheNewb (Allies +10)

  • 19 13

    Writing from my phone.

    Had to restart. Will be back in shortly.


  • Well, I’ll have the game up and will wait for you. If you’re having issues and can’t, here’s the map.

    Guess we didn’t make it very far did we.  :roll:

    I did have an edit, 1 aussie fighter in sz26 will land in Hawaii instead of a US one. The other 2 are on the Aussie carrier.


  • BC
    ADiceRolls: 3@1; Total Hits: 13@1: (1, 3, 5)
    DDiceRolls: 1@2; Total Hits: 11@2: (2)

  • 19 13

    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • Lot of ground covered there.

    J17.tsvg


  • I forgot combat in Alaska (6inf, 3art, 2mech, arm vs 4inf)

    ADiceRolls: 5@1 6@2 1@3; Total Hits: 35@1: (4, 1, 2, 4, 3)6@2: (3, 2, 6, 4, 3, 3)1@3: (2)
    DDiceRolls: 4@2; Total Hits: 04@2: (6, 5, 5, 4)


  • Rd 2
    ADiceRolls: 5@1 6@2 1@3; Total Hits: 45@1: (4, 2, 6, 5, 6)6@2: (4, 2, 1, 2, 5, 6)1@3: (2)
    DDiceRolls: 2@2; Total Hits: 12@2: (5, 1)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 armour and 1 mech_infantry moved from Kweichow to Kiangsu
                1 armour moved from Central Mongolia to Yakut S.S.R.
                      Americans take Ulaanbaatar from Italians
                      Americans take Yakut S.S.R. from Italians
                1 mech_infantry moved from Central Mongolia to Jehol
                      Chinese take Jehol from Japanese
                2 bombers moved from Caroline Islands to Kiangsu
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                3 bombers moved from Caroline Islands to 22 Sea Zone
                4 bombers moved from Caroline Islands to 34 Sea Zone
                1 infantry moved from Scotland to United Kingdom

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,5
                Battle in Korea
                Battle in Kiangsu
                    Americans attack with 1 armour, 2 bombers and 1 mech_infantry
                    Japanese defend with 1 harbour and 2 infantry
                    Americans win, taking Korea from Japanese, taking Kiangsu from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 bomber and 1 mech_infantry
                Battle in 22 Sea Zone
                    Americans attack with 3 bombers, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from Alaska: 4 infantry
                    EDIT: Removing units owned by Americans from British Columbia: 1 infantry
                    EDIT: Changing ownership of Alaska from Japanese to Americans
                    EDIT: Turning off Edit Mode
                2 infantry moved from Caroline Islands to 33 Sea Zone
                5 carriers, 4 destroyers, 2 infantry, 8 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 22 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
                1 bomber moved from Kiangsu to Hunan
                1 infantry and 1 mech_infantry moved from Kweichow to Hunan
                1 mech_infantry moved from Shensi to Hunan
                2 armour and 1 mech_infantry moved from French Indo China to Hunan
                4 bombers moved from 34 Sea Zone to Philippines
                3 bombers moved from 22 Sea Zone to Philippines
                2 bombers moved from Eastern United States to United Kingdom
                1 mech_infantry moved from Quebec to 106 Sea Zone
                1 mech_infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from 89 Sea Zone to Venezuela
                      Americans take Venezuela from Neutral_True
                1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from British Columbia to Alaska
                1 carrier and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone

    Place Units - Americans
                2 armour and 1 mech_infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Quebec: 1 aaGun
                EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
                EDIT: Turning off Edit Mode
                2 transports placed in 101 Sea Zone
                1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 73 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Kansu
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,3,2,4,1,4,4,3,6,1,5,4,5,2,5,5,4,6,3,3,4,2,3
                Chinese collect 11 PUs (7 lost to blockades); end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Iraq to Persia
                2 fighters moved from Trans-Jordan to Northwest Persia
                2 fighters moved from Eastern Persia to Persia
                1 fighter moved from Eastern Persia to Northwest Persia
                1 fighter moved from Eastern Persia to Persia
                5 fighters moved from Eastern Persia to Kazakhstan
                1 fighter and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
                13 armour, 7 artilleries, 9 infantry and 25 mech_infantrys moved from Iraq to Turkey
                2 mech_infantrys moved from Syria to Turkey

    Combat - British
                Battle in Persia
                    British attack with 3 fighters and 2 infantry
                    Japanese defend with 1 factory_minor and 2 mech_infantrys
                    British win, taking Persia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Kazakhstan
                    British attack with 1 bomber, 6 fighters and 1 tactical_bomber
                    Italians defend with 3 mech_infantrys
                    British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 3 mech_infantrys
                Battle in Northwest Persia
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 2 mech_infantrys
                    British win, taking Northwest Persia from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Turkey
                    British attack with 13 armour, 7 artilleries, 9 infantry and 27 mech_infantrys
                    Germans defend with 3 infantry
                    British win, taking Turkey from Germans with 13 armour, 7 artilleries, 9 infantry and 27 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Turkmenistan
                    British attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Turkmenistan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Turkmenistan to Eastern Persia
                1 bomber moved from Kazakhstan to India
                5 fighters and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
                3 fighters moved from Northwest Persia to Eastern Persia
                3 fighters moved from Persia to Eastern Persia
                2 aaGuns moved from Iraq to Turkey
                2 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Eastern Persia to Afghanistan
                      British take Afghanistan from Neutral_True
                1 mech_infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True
                1 mech_infantry moved from Union of South Africa to Angola
                      British take Angola from Neutral_True
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 destroyer and 1 fighter placed in 106 Sea Zone

    Turn Complete - British
                British collect 44 PUs; end with 45 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
                UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

  • 12

    Who is winning?

  • 19 13

    @Boldfresh:

    Who is winning?

    I guess both have a good feeling about it.

    It’s going to come down to what happens in the Middle East.


  • Well the allies are +40ipcs in economy and have a 700 TUV advantage, so I’m going with the allies in this one.  :wink:

    Germany is still many many turns away from Egypt. If they were to advance from here until Egypt without stopping, they are at least 6 turns away from it. And that’s assuming I don’t stall another turn or two along the way and force Germany to wait for reinforcements to push on.

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Italians
                Italians buy 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Caucasus to Yakut S.S.R.
                2 mech_infantrys moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Southern Italy to Northwest Persia

    Combat - Italians
                Battle in Yakut S.S.R.
                    Italians attack with 1 bomber
                    Americans defend with 1 armour
                        Italians roll dice for 1 bomber in Yakut S.S.R., round 1 :  1/1 hits
                        Americans roll dice for 1 armour in Yakut S.S.R., round 1 :  1/1 hits
                        1 armour owned by the Americans and 1 bomber owned by the Italians lost in Yakut S.S.R.
                    Americans win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 armour
                Battle in Northwest Persia
                    Italians attack with 1 bomber and 3 mech_infantrys
                    British defend with 2 infantry
                        Italians roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Northwest Persia, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Caucasus
                2 fighters moved from Caucasus to 95 Sea Zone
                2 infantry moved from Albania to Greece
                3 aaGuns and 1 infantry moved from Yugoslavia to Albania
                3 mech_infantrys moved from Ukraine to Caucasus

    Place Units - Italians
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,6,5,2,5,3,5,3
                Italians collect 18 PUs (10 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Albania : 3 aaGuns, 2 artilleries and 5 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag
        Urals : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 airfield
        Novosibirsk : 1 flag
        Caucasus : 1 bomber and 3 mech_infantrys
        95 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        Greece : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 2 mech_infantrys
        Spain : 1 flag, 1 aaGun, 3 artilleries and 10 infantry

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 0 / 0
        Japanese : 18 / 28
        Americans : 67 / 98
        Chinese : 18 / 17
        British : 44 / 45
        UK_Pacific : 18 / 20
        Italians : 28 / 30
        ANZAC : 16 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 5 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.529
            Median : 3.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 34

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.786
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery, 6 infantry and 1 mech_infantry moved from Saudi Arabia to Iraq
                3 transports moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from Shan State to India
                1 fighter moved from Queensland to Philippines

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer, 2 fighters and 7 submarines moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Caroline Islands to Korea
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 factory_minor placed in Saudi Arabia

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 12

    @arathorn:

    @Boldfresh:

    Who is winning?

    I guess both have a good feeling about it.

    It’s going to come down to what happens in the Middle East.

    that’s the sign of a good game.


  • @Boldfresh:

    @arathorn:

    @Boldfresh:

    Who is winning?

    I guess both have a good feeling about it.

    It’s going to come down to what happens in the Middle East.

    that’s the sign of a good game.

    Or that one of us is delusional.  :-P

  • 12

    @seththenewb:

    @Boldfresh:

    @arathorn:

    @Boldfresh:

    Who is winning?

    I guess both have a good feeling about it.

    It’s going to come down to what happens in the Middle East.

    that’s the sign of a good game.

    Or that one of us is delusional.  :-P

    delusional players always make for a good game.  that’s why i like playing cow so much.

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 2 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Tsinghai to Shensi
                1 mech_infantry moved from Tsinghai to Kansu
                1 mech_infantry moved from Tsinghai to Turkmenistan
                2 bombers moved from Caucasus to Turkmenistan
                2 bombers moved from Caucasus to Szechwan
                2 bombers moved from Caucasus to Shensi
                2 bombers moved from Caucasus to Kansu
                1 mech_infantry moved from Novosibirsk to Yenisey

    Combat - Germans
                Battle in Shensi
                    Germans attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Germans win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Turkmenistan
                    Germans attack with 2 bombers and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Turkmenistan, round 1 :  1/3 hits
                        British roll dice for 1 mech_infantry in Turkmenistan, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Turkmenistan
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kansu
                    Germans attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Kansu, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Germans win, taking Kansu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Germans attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Szechwan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Germans win, taking Szechwan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Turkmenistan to Caucasus
                2 bombers moved from Szechwan to Caucasus
                2 bombers moved from Shensi to Caucasus
                2 bombers moved from Kansu to Caucasus
                15 armour and 4 mech_infantrys moved from Sikang to Caucasus
                6 armour and 8 mech_infantrys moved from Tsinghai to Caucasus
                2 mech_infantrys moved from Novosibirsk to Caucasus
                3 mech_infantrys moved from Volgograd to Caucasus
                3 mech_infantrys moved from Rostov to Caucasus
                10 mech_infantrys moved from Greece to Albania
                5 artilleries, 1 infantry and 12 mech_infantrys moved from Yugoslavia to Albania
                10 mech_infantrys moved from Western Germany to Yugoslavia
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 6 transports moved from 112 Sea Zone to 113 Sea Zone
                3 mech_infantrys moved from Russia to Rostov
                1 mech_infantry moved from Gibraltar to Spain
                3 fighters moved from Western Germany to Southern Italy
                2 fighters moved from 113 Sea Zone to Southern Italy
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 submarines and 6 transports moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Caucasus
                3 mech_infantrys placed in Rostov
                3 mech_infantrys placed in Volgograd
                1 bomber placed in Western Germany
                9 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,1,1,5,2,3,5,2
                Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Territory Summary for Germans :

    Shensi : 1 flag, 1 mech_infantry
        Kansu : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 mech_infantry
        Sikang : 1 flag
        Yenisey : 1 mech_infantry
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 9 mech_infantrys
        Germany : 1 factory_major and 2 mech_infantrys
        Albania : 5 artilleries, 1 infantry and 22 mech_infantrys
        Southern Italy : 5 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 factory_minor and 6 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 5 aaGuns, 21 armour, 15 artilleries, 8 bombers, 1 factory_minor, 3 fighters, 8 infantry, 20 mech_infantrys and 2 tactical_bombers
        Smolensk : 1 flag
        Samara : 1 flag
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        114 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 submarines and 6 transports
        Sweden : 1 flag
        Yugoslavia : 1 flag, 10 mech_infantrys
        Spain : 2 aaGuns, 5 infantry and 1 mech_infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 68 / 91
        Russians : 0 / 0
        Japanese : 18 / 28
        Americans : 67 / 98
        Chinese : 15 / 17
        British : 44 / 45
        UK_Pacific : 18 / 20
        Italians : 28 / 30
        ANZAC : 16 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 5 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 10 times
                6 was rolled 4 times
            Average roll : 3.189
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 37

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.636
            Median : 2.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.636
            Median : 2.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Chinese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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