@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Tambov to Bryansk
2 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Tambov to Bryansk
2 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
2 mech_infantrys moved from Caucasus to Bryansk
1 infantry moved from Caucasus to Volgograd
7 artilleries and 2 infantry moved from Rostov to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers and 1 fighter moved from Western Germany to Bryansk
1 aaGun moved from Northern Italy to Western Germany
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Bryansk to Volgograd
Place Units - Germans
4 bombers and 2 infantry placed in Western Germany
3 armour placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4,3,1,4,4,3,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Germans :
Southern France : 1 artillery and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 18 armour, 14 artilleries, 8 bombers, 5 fighters, 21 infantry, 35 mech_infantrys and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 2 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 3 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag, 2 infantry
Samara : 1 flag, 2 mech_infantrys
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 71
Russians : 8 / 33
Japanese : 61 / 70
Americans : 50 / 70
Chinese : 1 / 3
British : 40 / 48
UK_Pacific : 6 / 8
Italians : 28 / 17
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
Null / Other
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 harbour and 9 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Buryatia to Amur
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Kansu
1 bomber moved from Yunnan to Kansu
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to Kansu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 harbour and 9 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Buryatia to Amur
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Kansu
1 bomber moved from Yunnan to Kansu
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to Kansu
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 34 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kansu
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kansu to Anhwe
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 submarines and 3 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to 19 Sea Zone
2 bombers moved from Yunnan to Anhwe
1 bomber moved from 42 Sea Zone to Kwangsi
3 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from Yunnan to Sikang
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Volgograd
1 mech_infantry moved from Tsinghai to Volgograd
1 armour moved from Hunan to Szechwan
Place Units - Japanese
1 armour and 9 infantry placed in Japan
2 fighters placed in 19 Sea Zone
1 harbour placed in Kiangsu
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 8 submarines, 2 tactical_bombers and 3 transports
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 8 submarines, 2 tactical_bombers and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 8 submarines
EDIT: Adding units owned by Japanese to 19 Sea Zone: 8 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs total
Territory Summary for Japanese :
Kwangsi : 1 bomber
Kiangsu : 1 factory_minor and 1 harbour
Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 4 tactical_bombers
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Sikang : 1 flag, 3 mech_infantrys
Anhwe : 1 flag, 4 bombers
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 mech_infantry
Kazakhstan : 1 artillery and 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
20 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 tactical_bombers and 3 transports
22 Sea Zone : 1 destroyer
19 Sea Zone : 8 submarines
6 Sea Zone : 1 destroyer and 1 submarine
Buyant-Uhaa : 1 flag
Volgograd : 2 mech_infantrys
Turkmenistan : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 53 / 71
Russians : 7 / 8
Japanese : 64 / 66
Americans : 50 / 70
Chinese : 0 / 3
British : 40 / 48
UK_Pacific : 5 / 8
Italians : 28 / 17
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 4 times
Average roll : 2.500
Median : 2.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10
Japanese Combat
2 was rolled 3 times
4 was rolled 4 times
Average roll : 3.143
Median : 4.000
Variance : 2.833
Standard Deviation : 1.683
Total rolls : 7
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 23 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 bombers moved from Midway to 22 Sea Zone
3 bombers moved from Midway to 34 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 22 Sea Zone
Americans attack with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese, taking 22 Sea Zone from Japanese with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
5 bombers moved from Midway to Caroline Islands
3 bombers moved from 34 Sea Zone to Caroline Islands
3 bombers moved from 22 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Central United States to Quebec
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Eastern United States
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 armour, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 19 infantry moved from India to Burma
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Battle in Burma
British attack with 2 artilleries and 19 infantry
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
2 fighters moved from Persia to India
1 tactical_bomber moved from Persia to India
1 armour and 1 mech_infantry moved from Iraq to Persia
3 armour moved from Northwest Persia to Persia
7 mech_infantrys moved from Northwest Persia to Persia
3 fighters moved from Persia to Northwest Persia
2 fighters moved from Russia to Northwest Persia
1 bomber moved from Russia to Persia
1 fighter moved from Persia to India
1 armour and 2 mech_infantrys moved from Egypt to Iraq
4 armour, 1 bomber, 2 fighters and 8 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Gibraltar
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to Egypt
2 infantry moved from Algeria to Tunisia
Place Units - British
5 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
RIP Moscow :-P
UK pulling in 50 will help salve the wounds when Moscow falls. Will be interesting to see what happens next though.
@seththenewb:
RIP Moscow :-P
Hehe… We’ll see what happens.
How long did you know that Moscow would fall hard?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Holland Belgium
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Holland Belgium
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 2/2 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 artilleries and 6 infantry moved from Northern Italy to France
3 armour and 2 mech_infantrys moved from Ukraine to Rostov
2 aaGuns moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Ukraine to Rostov
Place Units - Italians
3 mech_infantrys placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6,5,5,1,2,6,6
Italians collect 20 PUs (8 lost to blockades); end with 22 PUs total
Territory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Timguska : 1 flag
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns, 2 artilleries and 6 infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Bryansk : 1 flag
Rostov : 1 flag, 3 armour, 1 fighter and 6 mech_infantrys
Urals : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 airfield
Novosibirsk : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 53 / 71
Russians : 5 / 8
Japanese : 61 / 66
Americans : 52 / 78
Chinese : 0 / 3
British : 42 / 50
UK_Pacific : 6 / 8
Italians : 28 / 22
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.393
Median : 3.000
Variance : 2.296
Standard Deviation : 1.515
Total rolls : 28
Null / Other
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.538
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
British Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.538
Median : 4.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
@seththenewb:
RIP Moscow :-P
Hehe… We’ll see what happens.
How long did you know that Moscow would fall hard?
When you started to go heavy into bombers and leveled my factory. I was going to send UK fighters up there . . . but 6 bombers in the past 2 turns plus the other stuff you moved back from your southern front plus the 20 damage pretty much meant the Russians would fall.
Up to then I thought I might be able to keep Moscow afloat with UK fighter reinforcements. Or at the least make you pay very heavily for Moscow. Now, well I thought keeping those fighters for later would be better . . . we’ll see if that was the right call.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
@seththenewb:
@seththenewb:
RIP Moscow� :-P
Hehe… We’ll see what happens.
How long did you know that Moscow would fall hard?When you started to go heavy into bombers and leveled my factory. I was going to send UK fighters up there . . . but 6 bombers in the past 2 turns plus the other stuff you moved back from your southern front plus the 20 damage pretty much meant the Russians would fall.
Up to then I thought I might be able to keep Moscow afloat with UK fighter reinforcements. Or at the least make you pay very heavily for Moscow. Now, well I thought keeping those fighters for later would be better� . . . we’ll see if that was the right call.
I was very disappointed when you moved the fighters out - I wanted to kill them all. ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
2 mech_infantrys moved from Samara to Russia
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
18 armour, 14 artilleries, 21 infantry and 35 mech_infantrys moved from Bryansk to Russia
7 bombers, 5 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 bomber moved from Bryansk to Caucasus
2 infantry moved from Tambov to Russia
3 armour and 2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
3 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to France
1 bomber moved from France to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
2 mech_infantrys moved from Samara to Russia
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
18 armour, 14 artilleries, 21 infantry and 35 mech_infantrys moved from Bryansk to Russia
7 bombers, 5 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 bomber moved from Bryansk to Caucasus
2 infantry moved from Tambov to Russia
3 armour and 2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
3 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to France
1 bomber moved from France to Normandy Bordeaux
Combat - Germans
Battle in Russia
Germans attack with 21 armour, 14 artilleries, 10 bombers, 5 fighters, 26 infantry, 39 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 9 armour, 13 artilleries, 1 factory_major, 5 fighters, 50 infantry, 4 mech_infantrys and 1 tactical_bomber
AA guns fire in Russia : 2/12 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 21 armour, 14 artilleries, 10 bombers, 3 fighters, 26 infantry, 39 mech_infantrys and 2 tactical_bombers in Russia, round 1 : 36/115 hits
Russians roll dice for 4 aaGuns, 9 armour, 13 artilleries, 5 fighters, 50 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 33/82 hits
32 infantry owned by the Russians , 26 infantry owned by the Germans , 7 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 21 armour, 14 artilleries, 10 bombers, 3 fighters, 32 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 32/82 hits
Russians roll dice for 9 armour, 13 artilleries, 5 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 26/50 hits
18 infantry owned by the Russians , 10 artilleries owned by the Russians , 4 mech_infantrys owned by the Russians and 26 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 14 artilleries, 10 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 26/56 hits
Russians roll dice for 9 armour, 3 artilleries, 5 fighters and 1 tactical_bomber in Russia, round 3 : 10/18 hits
1 tactical_bomber owned by the Russians , 9 armour owned by the Russians , 3 artilleries owned by the Russians , 5 fighters owned by the Russians , 4 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans captures 8PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 21 armour, 10 artilleries, 10 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Germans: 4 artilleries, 2 fighters, 26 infantry and 39 mech_infantrys
Casualties for Russians: 4 aaGuns, 9 armour, 13 artilleries, 5 fighters, 50 infantry, 4 mech_infantrys and 1 tactical_bomber
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 3/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Germany
7 bombers moved from Russia to Germany
3 bombers moved from Russia to Bryansk
3 aaGuns moved from Bryansk to Rostov
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
3 fighters and 2 tactical_bombers moved from Russia to Bryansk
1 bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
2 fighters placed in Western Germany
3 artilleries placed in Volgograd
Germans undo move 3.
1 artillery placed in Western Germany
2 artilleries placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3,3,5,4,1,2,4
Germans collect 56 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Germany : 8 bombers, 1 factory_major and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 bombers, 3 fighters and 2 tactical_bombers
Rostov : 3 aaGuns
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 21 armour, 10 artilleries and 1 factory_minor
Tambov : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 artilleries and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 90
Russians : 2 / 0
Japanese : 61 / 66
Americans : 52 / 78
Chinese : 0 / 3
British : 40 / 50
UK_Pacific : 6 / 8
Italians : 28 / 22
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 76 times
2 was rolled 82 times
3 was rolled 67 times
4 was rolled 89 times
5 was rolled 63 times
6 was rolled 73 times
Average roll : 3.444
Median : 3.500
Variance : 1.020
Standard Deviation : 1.010
Total rolls : 450
Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Germans Combat
1 was rolled 47 times
2 was rolled 40 times
3 was rolled 38 times
4 was rolled 53 times
5 was rolled 43 times
6 was rolled 41 times
Average roll : 3.489
Median : 4.000
Variance : 0.590
Standard Deviation : 0.768
Total rolls : 262
British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Russians Combat
1 was rolled 27 times
2 was rolled 36 times
3 was rolled 23 times
4 was rolled 30 times
5 was rolled 18 times
6 was rolled 30 times
Average roll : 3.402
Median : 3.000
Variance : 1.202
Standard Deviation : 1.097
Total rolls : 164