so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
I decided to not scramble your 1 ftr against 3 bombers - feel free to reroll if you want to lose your ftr.
At the airport, about to board, and my mac is about to run out of battery. Will post NCM tonight.
np
Everything that could go wrong went wrong today flying home.
Will post tomorrow - just got home.
Everything that could go wrong went wrong today flying home.
Will post tomorrow - just got home.
Well, unless there’s a new crash that I haven’t heard about, you at least have a leg up on the passengers from the Asiana flight. So there’s that right? And just think, in a couple more months you’ll be married to a beautiful woman. So head up General, your men need you! :wink:
The file I saved after G combat dice disappeared - so I’ll roll through again and edit back to the dice from yesterday if they are different.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
4 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 bombers moved from Southern Italy to 91 Sea Zone
3 bombers moved from Southern Italy to Volgograd
1 artillery moved from Novgorod to Archangel
1 artillery moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 2/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 bombers and 5 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 bombers and 5 mech_infantrys in Volgograd, round 1 : 3/8 hits
Russians roll dice for 3 infantry in Volgograd, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Germans
EDIT: Adding units owned by Germans to Smolensk: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
3 bombers moved from Volgograd to Ukraine
3 bombers moved from 91 Sea Zone to Southern France
1 aaGun moved from France to Southern France
2 aaGuns moved from Western Germany to France
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 114 Sea Zone to 113 Sea Zone
2 artilleries moved from Poland to Eastern Poland
16 armour moved from Ukraine to Rostov
10 artilleries and 10 infantry moved from Ukraine to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
1 artillery and 11 infantry moved from Novgorod to Belarus
5 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Western Ukraine to Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 4 infantry moved from Western Germany to France
2 infantry moved from 113 Sea Zone to Western Germany
4 mech_infantrys moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Syria to Southern France
1 tactical_bomber moved from Syria to Southern France
Place Units - Germans
1 artillery placed in France
2 infantry placed in France
2 fighters and 1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Territory Summary for Germans :
Southern France : 1 aaGun, 3 bombers and 2 tactical_bombers
France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 7 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 1 infantry
Belarus : 1 flag, 2 artilleries, 11 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 16 armour, 10 artilleries and 10 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery
Eastern Poland : 2 artilleries and 6 mech_infantrys
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 aaGun, 1 armour, 3 artilleries, 3 bombers and 7 infantry
Western Ukraine : 2 aaGuns and 6 infantry
Volgograd : 1 flag, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 1 artillery and 1 infantry
119 Sea Zone : 1 flag
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 69
Russians : 17 / 35
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 5 / 6
British : 38 / 46
UK_Pacific : 6 / 7
Italians : 25 / 26
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 5 times
6 was rolled 9 times
Average roll : 3.314
Median : 3.000
Variance : 1.559
Standard Deviation : 1.249
Total rolls : 35
Null / Other
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.067
Median : 3.000
Variance : 2.357
Standard Deviation : 1.535
Total rolls : 15
Russians Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
@seththenewb:
Everything that could go wrong went wrong today flying home.
Will post tomorrow - just got home.Well, unless there’s a new crash that I haven’t heard about, you at least have a leg up on the passengers from the Asiana flight. So there’s that right? And just think, in a couple more months you’ll be married to a beautiful woman. So head up General, your men need you! :wink:
Absolutely - we were in no danger, only a genuine hassle :)
You’re right - in just a few months that wonderful lady will be mine :) Happy life!
My men have received their orders - they’re awaiting the Russian advance.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Samara to Tambov
1 artillery and 3 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Italians defend with 2 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 mech_infantrys
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
4 armour moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 aaGun and 2 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
2 infantry moved from Tsagaan Olom to Suiyuyan
2 aaGuns, 1 artillery and 3 infantry moved from Amur to Buryatia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
I will post today, but it will be a little later today. I have almost finished my thoughts on what I will do, but I have to meditate a little bit on a couple of things. Just letting you know that I have not forgotten you.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 mech_infantrys and 3 submarines; Remaining resources: 2 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
1 bomber moved from Shantung to Suiyuyan
1 bomber moved from Japan to Shensi
2 bombers moved from French Indo China to Suiyuyan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Shensi
2 bombers moved from Philippines to Shensi
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 mech_infantrys and 3 submarines; Remaining resources: 2 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
1 bomber moved from Shantung to Suiyuyan
1 bomber moved from Japan to Shensi
2 bombers moved from French Indo China to Suiyuyan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Shensi
2 bombers moved from Philippines to Shensi
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 3 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Shensi, round 1 : 4/7 hits
Chinese roll dice for 4 infantry in Shensi, round 1 : 2/4 hits
4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Shensi
Japanese win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for Chinese: 4 infantry
Battle in Suiyuyan
Japanese attack with 3 bombers
Russians defend with 2 infantry
Japanese roll dice for 3 bombers in Suiyuyan, round 1 : 2/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 bombers and 1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
2 bombers moved from Suiyuyan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 destroyers placed in 19 Sea Zone
3 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship, 1 carrier and 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship, 1 carrier and 2 submarines
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Kiangsu : 1 factory_minor
Kiangsi : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 5 bombers, 1 mech_infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
19 Sea Zone : 3 destroyers
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 3 submarines
Buyant-Uhaa : 1 flag, 1 mech_infantry
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 69
Russians : 19 / 30
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 4 / 6
British : 38 / 46
UK_Pacific : 6 / 7
Italians : 24 / 26
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.520
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.412
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
I made an illegal edit. I will change it and upload new file. I thought I could move the sub one more than it could - so I will edit it back.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 mech_infantrys and 3 submarines; Remaining resources: 2 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
1 bomber moved from Shantung to Suiyuyan
1 bomber moved from Japan to Shensi
2 bombers moved from French Indo China to Suiyuyan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Shensi
2 bombers moved from Philippines to Shensi
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 3 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Shensi, round 1 : 4/7 hits
Chinese roll dice for 4 infantry in Shensi, round 1 : 2/4 hits
4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Shensi
Japanese win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for Chinese: 4 infantry
Battle in Suiyuyan
Japanese attack with 3 bombers
Russians defend with 2 infantry
Japanese roll dice for 3 bombers in Suiyuyan, round 1 : 2/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 bombers and 1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
2 bombers moved from Suiyuyan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 destroyers placed in 19 Sea Zone
3 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship, 1 carrier and 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship, 1 carrier and 2 submarines
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Kiangsu : 1 factory_minor
Kiangsi : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 5 bombers, 1 mech_infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
19 Sea Zone : 3 destroyers
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 3 submarines
Buyant-Uhaa : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 49 / 69
Russians : 19 / 30
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 4 / 6
British : 38 / 46
UK_Pacific : 6 / 7
Italians : 24 / 26
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
7 bombers moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 7 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 7 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
7 bombers moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
3 carriers, 4 destroyers and 9 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Americans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 11 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Egypt to Syria
1 armour and 2 mech_infantrys moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Syria
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Syria
1 mech_infantry moved from Morocco to Algeria
British take Algeria from Italians
1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in Iraq
British attack with 2 armour, 1 fighter and 4 mech_infantrys
Italians defend with 1 infantry
British win, taking Iraq from Italians with 2 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Holland Belgium
British attack with 1 armour, 3 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from Tunisia to Libya
1 aaGun, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Syria to Persia
1 fighter moved from Iraq to Persia
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - British
3 infantry placed in Persia
1 mech_infantry placed in Egypt
2 submarines placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 45 PUs; end with 56 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Tambov
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Tambov
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 infantry moved from Rostov to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Tambov
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Tambov
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 infantry moved from Rostov to Bryansk
Combat - Italians
Battle in Tambov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Tambov, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 fighter in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Tambov
Russians win with no units remaining. Battle score for attacker is -10
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter and 1 infantry
Battle in Bryansk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bryansk to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
3 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
7 infantry moved from Southern France to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Ukraine
3 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,4,4,6
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
Territory Summary for Italians :
Kazakhstan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 factory_major and 10 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 1 airfield
Caucasus : 1 fighter and 5 mech_infantrys
Greece : 1 flag
Production/PUs Summary :
Germans : 46 / 69
Russians : 18 / 30
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 43 / 61
UK_Pacific : 6 / 7
Italians : 23 / 17
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.312
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16
Null / Other
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
2 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
3 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 armour and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total