Arathorn (Axis) vs SethTheNewb (Allies +10)


  • Nope, you got it . . . no scramble.  :-P


  • Just thought I’d share this with you as I did not realize that there was an order for which battles are rolled first. It didn’t really matter much here, but it could be important at another time. Gamerman’s been training me . . . as you can see he pointed it out to me on J1 and I was still doing it wrong several rounds later.

    @Gamerman01:

    Often it doesn’t really matter, but you need to know that the rules dictate that the player rolls dice for battles within a certain prescribed framework

    1. Rocket attacks and SBR battles
    2. Amphibious assaults (with requisite naval battle occurring right before each assault)
    3. All other battles

    So for this J1, you should have rolled them in this order:

    1. Z35
    2. Phillipines
      Then, any order you please

    Many players (myself included) are not aware of this rule until someone points it out (Fucioneta pointed it out to me, much to my surprise).
    If one player follows the rule and the other doesn’t, it is potentially an unfair advantage to the player who doesn’t follow the rule.

    Now you know, and you can spread the news to your opponents in the future

    Just a friendly FYI


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 carrier, 2 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 7 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                1 bomber moved from Gibraltar to Morocco
                1 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Morocco
                    British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 mech_infantry
                    British win, taking Normandy Bordeaux from Germans, taking Morocco from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Italians defend with 1 destroyer
                    British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 2 transports
                    British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - British
                1 infantry moved from Northwest Persia to Persia
                1 bomber moved from Morocco to Egypt
                1 fighter moved from 92 Sea Zone to Egypt
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 92 Sea Zone to Egypt
                1 fighter moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Morocco to 110 Sea Zone
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 mech_infantry placed in Egypt
                2 submarines placed in 98 Sea Zone
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry


  • Just as a friendly fyi, but there was a friendly fyi that you may have missed on the last page.  :-D

  • 19 13

    @seththenewb:

    Just as a friendly fyi, but there was a friendly fyi that you may have missed on the last page.  :-D

    Haha, yes I saw that.
    I actually tried to do it in that order but got Korea/Manchuria confused for a second.

    Post will come later - flying tonight :)

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                2 infantry moved from Ukraine to Bryansk
                3 infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Western Ukraine to Rostov
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Rostov

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                2 infantry moved from Ukraine to Bryansk
                3 infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Western Ukraine to Rostov
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Rostov

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 fighter and 3 infantry in Rostov, round 1 :  0/5 hits
                        Russians roll dice for 2 infantry in Rostov, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 armour, 1 fighter and 2 infantry in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 1 armour, 1 fighter and 2 infantry in Rostov, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                5 infantry moved from Northern Italy to Southern France
                3 artilleries and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,5
                Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
        Syria : 1 flag, 2 infantry
        Western Germany : 2 aaGuns
        Northern Italy : 1 aaGun, 3 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 armour and 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 5 mech_infantrys
        Western Ukraine : 1 flag, 1 airfield and 2 fighters
        Greece : 1 flag
        Iraq : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 24 / 35
        Japanese : 59 / 67
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 37 / 46
        UK_Pacific : 6 / 7
        Italians : 26 / 26
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.846
            Median : 4.000
            Variance : 0.960
            Standard Deviation : 0.980
            Total rolls : 26

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.125
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

  • 19 13

    I intended to move an aagun to Southern France - use this edit if you don’t mind.

    Italy.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Southern France: 1 aaGun
                EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode
                ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                    ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                2 fighters and 1 mech_infantry moved from New South Wales to Queensland
                1 submarine moved from 42 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Airborne Attack Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Egypt: 2 infantry
                EDIT: Adding units owned by French to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - French

    Turn Complete - French

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                4 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 bombers moved from Southern Italy to 91 Sea Zone
                3 bombers moved from Southern Italy to Volgograd
                1 artillery moved from Novgorod to Archangel
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Archangel

  • 19 13

    I decided to not scramble your 1 ftr against 3 bombers - feel free to reroll if you want to lose your ftr.

  • 19 13

    At the airport, about to board, and my mac is about to run out of battery. Will post NCM tonight.


  • np

  • 19 13

    Everything that could go wrong went wrong today flying home.
    Will post tomorrow - just got home.


  • @arathorn:

    Everything that could go wrong went wrong today flying home.
    Will post tomorrow - just got home.

    Well, unless there’s a new crash that I haven’t heard about, you at least have a leg up on the passengers from the Asiana flight. So there’s that right? And just think, in a couple more months you’ll be married to a beautiful woman. So head up General, your men need you! :wink:

  • 19 13

    The file I saved after G combat dice disappeared - so I’ll roll through again and edit back to the dice from yesterday if they are different.

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                4 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 bombers moved from Southern Italy to 91 Sea Zone
                3 bombers moved from Southern Italy to Volgograd
                1 artillery moved from Novgorod to Archangel
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Smolensk, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 3 bombers and 5 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 3 bombers and 5 mech_infantrys in Volgograd, round 1 :  3/8 hits
                        Russians roll dice for 3 infantry in Volgograd, round 1 :  0/3 hits
                        3 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Smolensk from Russians to Germans
                EDIT: Adding units owned by Germans to Smolensk: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 bombers moved from Volgograd to Ukraine
                3 bombers moved from 91 Sea Zone to Southern France
                1 aaGun moved from France to Southern France
                2 aaGuns moved from Western Germany to France
                2 infantry moved from Poland to 114 Sea Zone
                2 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 114 Sea Zone to 113 Sea Zone
                2 artilleries moved from Poland to Eastern Poland
                16 armour moved from Ukraine to Rostov
                10 artilleries and 10 infantry moved from Ukraine to Rostov
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Novgorod to Belarus
                1 artillery and 11 infantry moved from Novgorod to Belarus
                5 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                3 artilleries moved from Western Ukraine to Ukraine
                1 aaGun moved from Ukraine to Western Ukraine
                1 infantry moved from Western Germany to Holland Belgium
                2 artilleries and 4 infantry moved from Western Germany to France
                2 infantry moved from 113 Sea Zone to Western Germany
                4 mech_infantrys moved from Germany to Western Germany
                6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from 113 Sea Zone to Western Germany
                1 tactical_bomber moved from Syria to Southern France
                1 tactical_bomber moved from Syria to Southern France

    Place Units - Germans
                1 artillery placed in France
                2 infantry placed in France
                2 fighters and 1 infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Germans :

    Southern France : 1 aaGun, 3 bombers and 2 tactical_bombers
        France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 7 mech_infantrys
        Germany : 1 factory_major
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 2 artilleries, 11 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 16 armour, 10 artilleries and 10 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 2 artilleries and 6 mech_infantrys
        Tambov : 1 flag, 1 mech_infantry
        Ukraine : 1 aaGun, 1 armour, 3 artilleries, 3 bombers and 7 infantry
        Western Ukraine : 2 aaGuns and 6 infantry
        Volgograd : 1 flag, 1 factory_minor and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag, 1 artillery and 1 infantry
        119 Sea Zone : 1 flag
        113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 17 / 35
        Japanese : 59 / 67
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 38 / 46
        UK_Pacific : 6 / 7
        Italians : 25 / 26
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.314
            Median : 3.000
            Variance : 1.559
            Standard Deviation : 1.249
            Total rolls : 35

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.067
            Median : 3.000
            Variance : 2.357
            Standard Deviation : 1.535
            Total rolls : 15

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

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