@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Vold (Axis) vs AK_Grown Alpha +3 no bid
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Kamikaze or Scramble in SZ6?
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no
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 103 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer, 1 submarine and 2 transports
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
Battle in 25 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
2 fighters moved from 25 Sea Zone to Hawaiian Islands
2 carriers moved from 26 Sea Zone to 25 Sea Zone
2 carriers moved from 25 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Kwangtung to India
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 artilleries placed in Central United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
5 infantry moved from Malaya to Shan StateCombat - British
Battle in Egypt
British attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
British win, taking Egypt from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 armour, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 9 infantry
British win, taking Shan State from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 armour, 2 artilleries and 9 infantry
Casualties for British: 5 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
6 infantry moved from India to Burma
3 infantry moved from Persia to Eastern Persia
1 aaGun moved from India to Burma
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 86 Sea Zone to 89 Sea ZonePlace Units - UK_Pacific
7 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,3,3,4,3,3,6,4,2
UK_Pacific collect 21 PUs (4 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 7 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Tunisia to Algeria
1 fighter moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry
French win with 1 infantry remaining. Battle score for attacker is -14
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery, 1 fighter and 1 infantryNon Combat Move - Italians
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Romania to Bessarabia
1 armour and 9 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Malaya to India
2 infantry moved from Malaya to Shan State
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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the force is not with me on this game - not a bit.
Scramble Gib?
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Scramble all 3 -
US casualties before UK on planes
UK casualties before US on fleet -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 submarine moved from 107 Sea Zone to 101 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour moved from 127 Sea Zone to Finland
1 artillery and 1 infantry moved from Belarus to Archangel
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Belarus to Archangel
3 armour, 1 artillery and 11 infantry moved from Belarus to Novgorod
1 infantry moved from Baltic States to NovgorodCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship, 1 carrier and 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 2 bombers, 2 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 96
Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 battleship, 1 carrier and 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer, 1 submarine and 2 transports
Americans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Battle in Novgorod
Germans attack with 3 armour, 1 artillery and 12 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Germans win, taking Finland from Russians, taking Novgorod from Russians with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 6 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in Norway
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Norway from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 aaGun, 1 fighter, 6 infantry and 1 tactical_bomber moved from Poland to Eastern Poland
1 artillery and 9 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 105 Sea Zone
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Belarus to Novgorod
2 armour moved from Yugoslavia to Bessarabia
3 aaGuns moved from Holland Belgium to FrancePlace Units - Germans
1 carrier placed in 105 Sea Zone
3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Southern France
2 armour, 2 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 artilleries and 10 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Vyborg to Archangel
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
10 infantry moved from Amur to Korea
1 mech_infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Belarus
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries and 10 infantry
Germans defend with 4 armour and 2 infantry; Italians defend with 1 armour, 2 artilleries and 2 infantry
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Ukraine
Germans win with 5 armour remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 9 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Korea
Russians attack with 10 infantry
Japanese defend with 1 artillery and 6 infantry
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 3 infantry
Casualties for Russians: 10 infantryNon Combat Move - Russians
1 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Amur
1 infantry moved from Yenisey to Timguska
1 infantry moved from Volgograd to Tambov
2 artilleries moved from Volgograd to Tambov
3 armour and 2 mech_infantrys moved from Smolensk to Ukraine
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
6 artilleries moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total -
Horrible dice…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Shensi to Kansu
2 fighters and 2 tactical_bombers moved from Kwangsi to Kansu
1 artillery moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 tactical_bomber and 6 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to Shan State
2 bombers moved from Hunan to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 2 bombers
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 tactical_bomber and 6 transports
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the ANZAC Submerged
Battle in Kansu
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 fighter and 1 infantry
Japanese winANZAC win with no units remaining with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
ANZAC defend with 2 infantry; British defend with 1 armour
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Kwangsi to Japan
1 fighter moved from Kwangsi to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
2 bombers moved from Sikang to Kwangsi
2 fighters and 2 tactical_bombers moved from Kansu to ShensiPlace Units - Japanese
2 artilleries and 1 infantry placed in Japan
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4
Japanese collect 35 PUs (1 lost to blockades); end with 35 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers
EDIT: Adding units owned by Japanese to Shensi: 2 bombers
EDIT: Turning off Edit Mode -
Scramble Japan?
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no
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 103 Sea Zone to 105 Sea Zone
1 cruiser moved from 25 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Midway to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 3 destroyers
Americans win with 1 bomber, 2 cruisers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 3 destroyers
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 105 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Americans Submerged
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Normandy BordeauxNon Combat Move - Americans
2 artilleries moved from Central United States to Western United States
2 fighters moved from 16 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Wake Island
2 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 16 Sea ZonePlace Units - Americans
2 infantry placed in Western United States
1 infantry and 1 mech_infantry placed in Eastern United States
1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
1 cruiser and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 armour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 armour moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 76 Sea Zone to 79 Sea Zone
6 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
5 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 transport moved from 89 Sea Zone to 106 Sea Zone
3 infantry moved from Eastern Persia to West IndiaPlace Units - UK_Pacific
1 aaGun, 2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
UK_Pacific collect 21 PUs (4 lost to blockades); end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 1 aaGun, 2 armour and 2 mech_infantrys -
I believe your planes should have died on that sub vs carrier battle?





