@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Mryogen (Axis) vs Entek (Allies +12)
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Scramble for Sz 6
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from Guam to Japan
2 bombers moved from Western United States to 6 Sea Zone
2 artilleries and 2 infantry moved from Denmark to 112 Sea Zone
2 artilleries, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to TunisiaCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry; Italians defend with 4 aaGuns and 1 artillery
Americans roll dice for 2 cruisers in Normandy Bordeaux, round 1 : 2/2 hits
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 0/4 hits
Germans roll dice for 6 aaGuns, 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 : 1/6 hits
2 aaGuns owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Germans roll dice for 4 aaGuns, 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits
1 aaGun owned by the Italians , 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 3 aaGuns, 2 artilleries and 4 infantry in Normandy Bordeaux, round 3 : 1/6 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 3 aaGuns, 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 3 aaGuns
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Tunisia, round 1 : 0/5 hits
Italians roll dice for 1 artillery in Tunisia, round 1 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Tunisia, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Japan
Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 17 infantry
Americans roll dice for 2 battleships and 1 cruiser in Japan, round 1 : 3/3 hits
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Japan, round 1 : 2/9 hits
Japanese roll dice for 3 bombers, 4 fighters and 17 infantry in Japan, round 1 : 8/24 hits
3 fighters owned by the Americans , 2 artilleries owned by the Americans , 2 infantry owned by the Japanese , 3 bombers owned by the Japanese , 1 tactical_bomber owned by the Americans and 2 infantry owned by the Americans lost in Japan
Japanese win with 4 fighters and 15 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 3 bombers and 2 infantry
Casualties for Americans: 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
1 bomber owned by the Americans retreatedNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Shantung
1 bomber moved from Japan to Shantung
1 battleship, 1 cruiser and 2 destroyers moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Tunisia to Algeria
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 cruiser, 1 destroyer and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Shantung : 3 bombers
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
25 Sea Zone : 2 artilleries, 1 destroyer, 2 infantry and 4 transports
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 battleships, 2 carriers, 2 cruisers, 6 destroyers, 4 submarines and 2 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 2 artilleries and 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 fighter
Tunisia : 1 flag, 1 armour, 1 artillery and 2 infantry
Denmark : 1 flag
101 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
91 Sea Zone : 2 transports
110 Sea Zone : 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 48 / 54
Russians : 24 / 29
Japanese : 29 / 17
Americans : 57 / 87
Chinese : 12 / 13
British : 30 / 95
UK_Pacific : 18 / 23
Italians : 16 / 22
ANZAC : 18 / 28
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 20 times
5 was rolled 7 times
6 was rolled 17 times
Average roll : 3.684
Median : 4.000
Variance : 1.867
Standard Deviation : 1.366
Total rolls : 76Japanese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 9 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 2.824
Standard Deviation : 1.680
Total rolls : 18Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.844
Median : 4.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shantung
1 infantry placed in Kweichow
1 artillery placed in SikangTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 2 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Shensi : 1 infantry
Kweichow : 1 infantry
Sikang : 1 artilleryProduction/PUs Summary :
Germans : 48 / 54
Russians : 24 / 29
Japanese : 28 / 17
Americans : 57 / 87
Chinese : 13 / 19
British : 30 / 95
UK_Pacific : 18 / 23
Italians : 16 / 22
ANZAC : 18 / 28
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 20 times
5 was rolled 7 times
6 was rolled 17 times
Average roll : 3.684
Median : 4.000
Variance : 1.867
Standard Deviation : 1.366
Total rolls : 76Japanese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.167
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 9 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 2.824
Standard Deviation : 1.680
Total rolls : 18Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.844
Median : 4.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 artilleries, 1 battleship, 2 bombers, 2 infantry and 4 transports; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 77 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Battle in Ethiopia
Battle in 81 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 6 transports
British roll dice for 1 cruiser and 1 destroyer in 81 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 6 transports in 81 Sea Zone, round 1 : 5/8 hits
1 cruiser owned by the British and 1 destroyer owned by the British lost in 81 Sea Zone
Japanese win, taking Ethiopia from Italians with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 6 transports remaining. Battle score for attacker is -20
Casualties for British: 1 cruiser and 1 destroyerNon Combat Move - British
2 destroyers moved from 39 Sea Zone to 76 Sea Zone
1 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
2 infantry moved from Eastern Persia to Persia
2 infantry moved from West India to Eastern Persia
2 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from Siam to Shan State
2 infantry moved from Union of South Africa to Rhodesia
1 aaGun moved from Sikang to Kazakhstan
1 aaGun moved from Szechwan to Sikang
1 destroyer and 1 transport moved from 113 Sea Zone to 110 Sea ZonePlace Units - British
1 battleship and 2 transports placed in 110 Sea Zone
1 artillery and 2 bombers placed in United Kingdom
2 transports placed in 106 Sea Zone
British undo move 3.
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transportTerritory Summary for British, UK_Pacific :
Kiangsu : 1 infantry
Siam : 1 flag
Hopei : 1 mech_infantry
Sikang : 1 aaGun
Anhwe : 1 infantry
Shan State : 1 infantry
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour
Kazakhstan : 1 aaGun and 2 infantry
39 Sea Zone : 1 destroyer and 1 transport
West India : 2 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Ethiopia : 1 flag, 1 artillery and 1 infantry
76 Sea Zone : 2 destroyers and 1 transport
Greece : 1 flag
Iraq : 1 flag, 1 armour and 4 mech_infantrys
Eastern Persia : 1 flag, 2 infantry
71 Sea Zone : 1 transport
Persia : 1 flag, 2 infantry
110 Sea Zone : 1 battleship, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 48 / 54
Russians : 25 / 29
Japanese : 25 / 17
Americans : 57 / 87
Chinese : 15 / 19
British : 31 / 36
UK_Pacific : 18 / 24
Italians : 15 / 22
ANZAC : 18 / 28
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 20 times
5 was rolled 9 times
6 was rolled 18 times
Average roll : 3.593
Median : 4.000
Variance : 1.247
Standard Deviation : 1.117
Total rolls : 86Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.156
Median : 3.000
Variance : 0.774
Standard Deviation : 0.880
Total rolls : 32Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 9 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 2.824
Standard Deviation : 1.680
Total rolls : 18British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.844
Median : 4.000
Variance : 1.419
Standard Deviation : 1.191
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Southern Italy to Egypt
2 battleships, 2 cruisers, 3 destroyers and 2 transports moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 armour, 1 fighter and 1 mech_infantry
Normandy Bordeaux : 1 aaGun, 1 artillery and 2 infantry
Southern France : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
95 Sea Zone : 2 battleships, 2 cruisers, 4 destroyers and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 54
Russians : 25 / 29
Japanese : 25 / 17
Americans : 57 / 87
Chinese : 15 / 19
British : 31 / 36
UK_Pacific : 18 / 24
Italians : 15 / 20
ANZAC : 18 / 28
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 battleship and 1 submarine moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 tactical_bomber placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Western Australia : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship and 1 submarine
41 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
76 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 48 / 54
Russians : 25 / 29
Japanese : 25 / 17
Americans : 57 / 87
Chinese : 15 / 19
British : 31 / 36
UK_Pacific : 18 / 24
Italians : 15 / 20
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Germans
Germans buy 6 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
1 armour and 2 infantry moved from Belarus to Smolensk
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
4 bombers moved from Eastern Poland to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 4 bombers
British defend with 1 aaGun and 2 infantry
AA guns fire in Kazakhstan : 1/3 hits
1 bomber owned by the Germans lost in Kazakhstan
Germans roll dice for 3 bombers in Kazakhstan, round 1 : 2/3 hits
Russians roll dice for 1 aaGun and 2 infantry in Kazakhstan, round 1 : 0/2 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Kazakhstan
Germans roll dice for 3 bombers in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for British: 1 aaGun and 2 infantryNon Combat Move - Germans
3 bombers moved from Kazakhstan to Kansu
2 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
6 infantry moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,1,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Kansu : 3 bombers
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 15 infantry
Germany : 1 factory_minor
Norway : 5 infantry
Denmark : 3 aaGuns and 4 infantry
Holland Belgium : 1 aaGun and 7 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 5 armour, 2 fighters, 6 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag
Urals : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 2 armour and 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 77
Russians : 15 / 29
Japanese : 25 / 17
Americans : 55 / 87
Chinese : 15 / 19
British : 31 / 36
UK_Pacific : 18 / 24
Italians : 15 / 20
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 2 times
Average roll : 3.739
Median : 4.000
Variance : 1.773
Standard Deviation : 1.331
Total rolls : 23Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
Average roll : 3.714
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Germans Combat
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
Average roll : 3.714
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Volgograd
Russians take Tambov from Germans
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
Russians take Vologda from GermansCombat - Russians
Battle in Volgograd
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 1 : 1/2 hits
Germans roll dice for 1 armour in Volgograd, round 1 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 9 infantry
Russia : 1 aaGun, 1 airfield, 6 artilleries, 1 factory_major, 20 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 armour and 1 factory_minor
125 Sea Zone : 2 submarines
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 19 / 19
Japanese : 25 / 17
Americans : 55 / 87
Chinese : 15 / 19
British : 31 / 36
UK_Pacific : 18 / 24
Italians : 15 / 20
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 6 transports moved from 81 Sea Zone to 76 Sea Zone
6 bombers, 4 fighters and 5 tactical_bombers moved from Bryansk to RussiaCombat - Japanese
Battle in 76 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 6 transports
ANZAC defend with 1 cruiser; British defend with 2 destroyers and 1 transport
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 6 transports in 76 Sea Zone, round 1 : 4/6 hits
British roll dice for 1 cruiser, 2 destroyers and 1 transport in 76 Sea Zone, round 1 : 2/3 hits
1 transport owned by the British , 1 cruiser owned by the ANZAC , 1 carrier owned by the Japanese and 2 destroyers owned by the British lost in 76 Sea Zone
Japanese win with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 6 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 cruiser
Casualties for British: 2 destroyers and 1 transport
Battle in Russia
Japanese attack with 6 bombers, 4 fighters and 5 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 6 artilleries, 1 factory_major, 20 infantry and 1 tactical_bomber
AA guns fire in Russia : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Russia
Japanese roll dice for 6 bombers, 4 fighters and 4 tactical_bombers in Russia, round 1 : 11/14 hits
Russians roll dice for 1 aaGun, 6 artilleries, 20 infantry and 1 tactical_bomber in Russia, round 1 : 12/27 hits
10 infantry owned by the Russians , 4 bombers owned by the Japanese , 4 tactical_bombers owned by the Japanese , 4 fighters owned by the Japanese and 1 aaGun owned by the Russians lost in Russia
Japanese roll dice for 2 bombers in Russia, round 2 : 1/2 hits
Russians roll dice for 6 artilleries, 10 infantry and 1 tactical_bomber in Russia, round 2 : 8/17 hits
1 infantry owned by the Russians and 2 bombers owned by the Japanese lost in Russia
Russians win with 6 artilleries, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is -129
Casualties for Japanese: 6 bombers, 4 fighters and 5 tactical_bombers
Casualties for Russians: 1 aaGun and 11 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Rostov
2 infantry moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from British Somaliland to 76 Sea ZonePlace Units - Japanese
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4,3,6,3,5,5,6,6,4,2,6,3,4,5,6,5,4
Japanese collect 14 PUs (11 lost to blockades); end with 16 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 aaGun and 4 infantry
Japan : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 20 infantry
Manchuria : 1 aaGun, 1 artillery and 6 infantry
Suiyuyan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 flag
Rostov : 2 fighters and 2 tactical_bombers
80 Sea Zone : 1 flag
76 Sea Zone : 1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 6 transportsProduction/PUs Summary :
Germans : 56 / 77
Russians : 19 / 19
Japanese : 25 / 16
Americans : 55 / 87
Chinese : 15 / 19
British : 31 / 36
UK_Pacific : 18 / 24
Italians : 15 / 20
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 22 times
3 was rolled 20 times
4 was rolled 16 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.286
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 91Null / Other
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.474
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22Russians Combat
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 2.894
Median : 3.000
Variance : 1.891
Standard Deviation : 1.375
Total rolls : 47British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
2 transports moved from 25 Sea Zone to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
3 bombers moved from Shantung to Korea
1 armour, 1 artillery and 2 infantry moved from Tunisia to Libya
Americans take Libya from Italians -
Scramble for Sz 6?
-
Nope.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
2 transports moved from 25 Sea Zone to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
3 bombers moved from Shantung to Korea
1 armour, 1 artillery and 2 infantry moved from Tunisia to Libya
Americans take Libya from ItaliansCombat - Americans
Battle in Korea
Americans attack with 2 artilleries, 3 bombers and 2 infantry
Japanese defend with 1 aaGun and 4 infantry
AA guns fire in Korea : 1/3 hits
1 bomber owned by the Americans lost in Korea
Americans roll dice for 3 battleships and 1 cruiser in Korea, round 1 : 4/4 hits
Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Korea, round 1 : 4/6 hits
Japanese roll dice for 1 aaGun and 4 infantry in Korea, round 1 : 2/4 hits
4 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries and 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Americans: 1 bomber and 2 infantryNon Combat Move - Americans
2 bombers moved from Korea to Shantung
2 cruisers, 1 destroyer and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Gibraltar
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
4 artilleries, 1 bomber and 4 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Shantung : 2 bombers
Korea : 1 flag, 2 artilleries
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
25 Sea Zone : 2 transports
10 Sea Zone : 4 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 battleships, 2 carriers, 2 cruisers, 7 destroyers, 4 submarines and 2 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 artilleries, 1 fighter and 2 infantry
Morocco : 1 flag, 4 artilleries and 4 infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 armour, 1 artillery and 2 infantry
92 Sea Zone : 2 cruisers, 1 destroyer and 2 transports
101 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
91 Sea Zone : 1 cruiser, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 56 / 77
Russians : 19 / 19
Japanese : 22 / 16
Americans : 59 / 87
Chinese : 15 / 19
British : 31 / 36
UK_Pacific : 18 / 24
Italians : 14 / 20
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to ShensiCombat - Chinese
Non Combat Move - Chinese
3 bombers could not land in Kansu and were removedPlace Units - Chinese
1 artillery and 5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUsTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag, 1 artillery and 7 infantry
Shensi : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 artilleryProduction/PUs Summary :
Germans : 56 / 77
Russians : 19 / 19
Japanese : 19 / 16
Americans : 59 / 87
Chinese : 18 / 24
British : 31 / 36
UK_Pacific : 18 / 24
Italians : 14 / 20
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries moved from United Kingdom to 110 Sea Zone
2 bombers moved from United Kingdom to Normandy Bordeaux
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from JapaneseCombat - British
Battle in Caucasus
British attack with 1 armour and 4 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 armour and 4 mech_infantrys in Caucasus, round 1 : 1/5 hits
Germans roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Normandy Bordeaux
British attack with 4 artilleries, 2 bombers and 4 infantry
Germans defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry; Italians defend with 1 aaGun, 1 artillery and 2 infantry
AA guns fire in Normandy Bordeaux : 1/2 hits
1 bomber owned by the British lost in Normandy Bordeaux
British roll dice for 1 battleship in Normandy Bordeaux, round 1 : 1/1 hits
British roll dice for 4 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 1 : 3/9 hits
Germans roll dice for 3 aaGuns, 2 artilleries and 6 infantry in Normandy Bordeaux, round 1 : 2/8 hits
2 infantry owned by the British , 1 aaGun owned by the Italians , 1 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Normandy Bordeaux
British roll dice for 4 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 4/7 hits
Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 0/7 hits
3 infantry owned by the Germans and 1 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 4 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 2/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
2 infantry owned by the British , 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 4 artilleries and 1 bomber in Normandy Bordeaux, round 4 : 2/5 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 artilleries and 1 bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 aaGuns, 1 artillery and 4 infantry
Casualties for British: 1 bomber and 4 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Kenya to Ethiopia
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from Persia to Iraq
2 infantry moved from Eastern Persia to Persia
2 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 aaGun moved from Sikang to KazakhstanPlace Units - British
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in United Kingdom
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 carrier and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transportTerritory Summary for British, UK_Pacific :
Kiangsu : 1 infantry
Siam : 1 flag
Suiyuyan : 1 mech_infantry
Chahar : 1 infantry
Shan State : 1 infantry
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour
Kazakhstan : 1 aaGun
39 Sea Zone : 1 carrier and 1 transport
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
British Somaliland : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
Tanganyika Territory : 2 infantry
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor and 1 harbour
Ethiopia : 1 flag, 1 artillery and 1 infantry
Caucasus : 1 armour and 4 mech_infantrys
80 Sea Zone : 1 transport
Greece : 1 flag
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag, 2 infantry
72 Sea Zone : 1 destroyer
71 Sea Zone : 1 transport
Persia : 1 flag, 1 artillery and 3 infantry
110 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 52 / 77
Russians : 21 / 19
Japanese : 16 / 16
Americans : 59 / 87
Chinese : 20 / 24
British : 34 / 34
UK_Pacific : 18 / 24
Italians : 14 / 20
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber and 2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 bombers, 1 fighter and 2 infantry
British defend with 4 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 2/5 hits
British roll dice for 4 artilleries in Normandy Bordeaux, round 1 : 3/4 hits
1 fighter owned by the Italians , 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 bombers in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians roll dice for 2 bombers in Normandy Bordeaux, round 3 : 0/2 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 bomber owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber in Normandy Bordeaux, round 4 : 1/1 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians win with 1 bomber remaining. Battle score for attacker is -12
Casualties for British: 4 artilleries
Casualties for Italians: 1 bomber, 1 fighter and 2 infantry
Battle in 92 Sea Zone
Italians attack with 2 battleships, 2 cruisers and 4 destroyers
Americans defend with 2 cruisers, 1 destroyer and 2 transports
Italians roll dice for 2 battleships, 2 cruisers and 4 destroyers in 92 Sea Zone, round 1 : 1/8 hits
Americans roll dice for 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians roll dice for 2 battleships, 2 cruisers and 4 destroyers in 92 Sea Zone, round 2 : 5/8 hits
Americans roll dice for 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
2 cruisers owned by the Americans and 2 transports owned by the Americans lost in 92 Sea Zone
Italians win with 2 battleships, 2 cruisers and 4 destroyers remaining. Battle score for attacker is 46
Casualties for Americans: 2 cruisers, 1 destroyer and 2 transportsNon Combat Move - Italians
4 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 armour, 1 fighter, 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Bulgaria : 1 flag
92 Sea Zone : 2 battleships, 2 cruisers and 4 destroyers
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 52 / 77
Russians : 21 / 19
Japanese : 16 / 16
Americans : 59 / 87
Chinese : 20 / 24
British : 34 / 34
UK_Pacific : 18 / 24
Italians : 14 / 21
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.718
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 39British Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.962
Median : 4.000
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26Americans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 carrier; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Sumatra to 41 Sea ZoneCombat - ANZAC
Battle in Manchuria
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 artillery and 6 infantry
ANZAC roll dice for 1 cruiser in Manchuria, round 1 : 1/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Manchuria, round 1 : 1/2 hits
Japanese roll dice for 1 aaGun, 1 artillery and 6 infantry in Manchuria, round 1 : 1/7 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
ANZAC roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 5 infantry in Manchuria, round 2 : 2/6 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Manchuria
Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 battleship and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for ANZAC :
Formosa : 1 flag
India : 1 artillery and 1 infantry
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Western Australia : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
35 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 1 submarine and 1 transport
38 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
19 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 52 / 77
Russians : 21 / 19
Japanese : 16 / 16
Americans : 59 / 87
Chinese : 20 / 24
British : 34 / 34
UK_Pacific : 18 / 24
Italians : 14 / 21
ANZAC : 22 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Production/PUs Summary :
Germans : 52 / 77
Russians : 21 / 19
Japanese : 16 / 16
Americans : 59 / 87
Chinese : 20 / 24
British : 34 / 34
UK_Pacific : 18 / 24
Italians : 14 / 21
ANZAC : 22 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 infantry moved from Smolensk to Russia
5 armour, 2 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Volgograd
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
3 armour moved from Novgorod to VologdaCombat - Germans
Battle in Volgograd
Germans attack with 3 armour
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 3 armour in Volgograd, round 1 : 1/3 hits
Russians roll dice for 1 armour in Volgograd, round 1 : 0/1 hits
1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Vologda
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Vologda, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
Germans roll dice for 3 armour in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 7 armour, 2 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 6 artilleries, 1 factory_major, 9 infantry and 1 tactical_bomber
Germans roll dice for 7 armour, 2 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 1 : 7/19 hits
Russians roll dice for 6 artilleries, 9 infantry and 1 tactical_bomber in Russia, round 1 : 5/16 hits
7 infantry owned by the Russians , 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 7 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 8/14 hits
Russians roll dice for 6 artilleries, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/9 hits
2 infantry owned by the Russians , 6 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 7 armour, 2 fighters and 2 tactical_bombers in Russia, round 3 : 8/11 hits
Russians roll dice for 1 tactical_bomber in Russia, round 3 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 armour, 2 infantry and 6 mech_infantrys
Casualties for Russians: 6 artilleries, 9 infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
5 infantry moved from Western Germany to Denmark
5 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
4 artilleries, 1 fighter and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,1,4
Germans collect 59 PUs (1 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Germany : 1 factory_minor
Norway : 5 infantry
Denmark : 3 aaGuns and 9 infantry
Holland Belgium : 1 aaGun and 12 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 6 armour and 1 factory_minor
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 3 armour
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 2 fighters and 2 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 98
Russians : 13 / 0
Japanese : 16 / 16
Americans : 59 / 87
Chinese : 20 / 24
British : 34 / 34
UK_Pacific : 18 / 24
Italians : 14 / 21
ANZAC : 22 / 38
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 19 times
4 was rolled 27 times
5 was rolled 12 times
6 was rolled 29 times
Average roll : 3.739
Median : 4.000
Variance : 2.025
Standard Deviation : 1.423
Total rolls : 119Null / Other
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 10 times
Average roll : 3.879
Median : 4.000
Variance : 1.906
Standard Deviation : 1.381
Total rolls : 33Germans Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.566
Median : 3.000
Variance : 0.365
Standard Deviation : 0.604
Total rolls : 53Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 10 times
Average roll : 3.879
Median : 4.000
Variance : 1.906
Standard Deviation : 1.381
Total rolls : 33





