Mryogen (Axis) vs Entek (Allies +12)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                4 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 1 :  1/5 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Ukraine, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Volgograd to Rostov
                3 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Vologda to Russia
                6 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 9 infantry
        Timguska : 3 infantry
        Bryansk : 1 aaGun, 1 artillery and 3 infantry
        Rostov : 1 armour and 2 mech_infantrys
        Russia : 1 airfield, 1 artillery, 1 factory_major, 7 infantry and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Smolensk : 1 artillery and 4 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 35
        Japanese : 33 / 46
        Americans : 52 / 79
        Chinese : 4 / 3
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 18 / 20
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.444
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1.750
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '20 '19 '18 '17 '16

    Very interesting game!

    I’m off for the evening, see you back here in the morning


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 bombers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 infantry moved from Shensi to Sikang
                1 armour, 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 78 Sea Zone to 80 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 5 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 41 Sea Zone to 78 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 infantry in Sikang, round 1 :  1/3 hits
                        Chinese roll dice for 2 infantry in Sikang, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 3 infantry in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 4 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 5 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 6 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 6 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 7 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 7 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 8 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 8 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 9 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 9 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 10 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 10 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 11 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 11 :  0/1 hits
                        Japanese roll dice for 3 infantry in Sikang, round 12 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 12 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 1 :  3/5 hits
                        French roll dice for 1 destroyer in 80 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
                      Japanese take Iraq from Neutral_Axis
                1 artillery moved from Szechwan to Shensi
                5 bombers, 4 fighters and 5 tactical_bombers moved from Kweichow to Shensi
                3 bombers moved from Japan to Shensi

    Place Units - Japanese
                3 bombers and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 aaGun and 4 infantry
        Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
        Manchuria : 1 aaGun, 1 artillery and 6 infantry
        Shensi : 1 flag, 1 artillery, 8 bombers, 4 fighters and 5 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 3 infantry
        Anhwe : 1 flag
        80 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Iraq : 1 flag, 1 armour, 1 artillery and 5 infantry
        78 Sea Zone : 3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 2 submarines, 2 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 35
        Japanese : 37 / 38
        Americans : 52 / 79
        Chinese : 2 / 3
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 18 / 20
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 15 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.982
            Median : 4.000
            Variance : 1.796
            Standard Deviation : 1.340
            Total rolls : 55

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.854
            Median : 3.000
            Variance : 1.775
            Standard Deviation : 1.332
            Total rolls : 41

    French Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.462
            Median : 4.000
            Variance : 2.083
            Standard Deviation : 1.443
            Total rolls : 13

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
                2 bombers moved from Midway to Japan
                2 artilleries, 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from Guam to 6 Sea Zone
                1 destroyer and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 infantry moved from 6 Sea Zone to Japan
                2 artilleries moved from 6 Sea Zone to Japan
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 cruisers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

  • '20 '19 '18 '17 '16

    I need to know if you plan to use the Kamakazes and if so which ships you use them on in Sz 6


  • Sure, i’ll use 2 on each of the 3 cruisers.

  • '20 '19 '18 '17 '16

    Any scramble?


  • Nope

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
                2 bombers moved from Midway to Japan
                2 artilleries, 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from Guam to 6 Sea Zone
                1 destroyer and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 infantry moved from 6 Sea Zone to Japan
                2 artilleries moved from 6 Sea Zone to Japan
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 cruisers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,5
                Battle in Japan
                    Americans attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
                    Japanese defend with 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
                        AA guns fire in Japan :  0/4 hits
                        Americans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Japan, round 1 :  5/8 hits
                        Japanese roll dice for 2 aaGuns, 3 bombers, 4 fighters and 8 infantry in Japan, round 1 :  7/15 hits
                        2 fighters owned by the Americans , 2 artilleries owned by the Americans , 3 bombers owned by the Japanese , 2 aaGuns owned by the Japanese , 1 bomber owned by the Americans and 2 infantry owned by the Americans lost in Japan
                    Japanese win with 4 fighters and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 aaGuns and 3 bombers
                    Casualties for Americans: 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    1 bomber owned by the Americans retreated
                Battle in Morocco

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to Amur
                1 fighter moved from Hawaiian Islands to 6 Sea Zone

    Place Units - Americans
                1 battleship, 1 cruiser, 2 destroyers and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        Amur : 1 bomber
        25 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        10 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 artilleries, 1 fighter and 2 infantry
        Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
        91 Sea Zone : 2 cruisers, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 35
        Japanese : 37 / 38
        Americans : 53 / 81
        Chinese : 2 / 3
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 17 / 20
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.394
            Median : 3.000
            Variance : 0.469
            Standard Deviation : 0.685
            Total rolls : 33

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.440
            Median : 4.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag
        Yunnan : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 35
        Japanese : 37 / 38
        Americans : 53 / 81
        Chinese : 2 / 2
        British : 33 / 39
        UK_Pacific : 18 / 27
        Italians : 17 / 20
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.394
            Median : 3.000
            Variance : 0.469
            Standard Deviation : 0.685
            Total rolls : 33

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.440
            Median : 4.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '20 '19 '18 '17 '16

    Need OOL for Sz 78


  • 1 on battleship, subs, then 1 T. bomber, 1 fighter, 2 on carrier then whatever the computer picks.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 cruiser, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 bomber moved from Egypt to 78 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 78 Sea Zone
                1 destroyer moved from 76 Sea Zone to 78 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 78 Sea Zone
                1 destroyer moved from 71 Sea Zone to 78 Sea Zone

    Combat - British
                Battle in 78 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
                    Japanese defend with 3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 2 submarines, 2 tactical_bombers and 4 transports
                        Japanese roll dice for 2 submarines in 78 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 1 :  3/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 4 transports in 78 Sea Zone, round 1 :  4/11 hits
                    Units damaged: 1 battleship owned by the British
                        2 submarines owned by the Japanese and 3 destroyers owned by the British lost in 78 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 78 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 4 transports in 78 Sea Zone, round 2 :  7/11 hits
                        1 bomber owned by the British , 1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Japanese lost in 78 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -40
                    Casualties for Japanese: 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber

    Non Combat Move - British
                1 aaGun moved from Yunnan to Szechwan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 aaGun moved from Burma to Yunnan
                1 fighter moved from Burma to India
                1 mech_infantry moved from Eastern Persia to Persia
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Ethiopia to Egypt

    Place Units - British
                2 destroyers and 1 transport placed in 109 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                2 infantry placed in United Kingdom
                British undo move 3.
                2 infantry placed in Union of South Africa
                British undo move 1.
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,2,1,2,2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,6,3,1,5
                British collect 29 PUs (4 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 cruiser placed in 39 Sea Zone
                1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 cruiser

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 aaGun, 1 infantry and 1 mech_infantry
        Szechwan : 1 aaGun and 2 infantry
        Shan State : 1 infantry
        Burma : 2 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 4 mech_infantrys
        Malaya : 1 harbour and 2 infantry
        Kwangtung : 1 harbour
        39 Sea Zone : 1 cruiser
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 mech_infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Kenya : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Tanganyika Territory : 1 armour
        Ethiopia : 1 flag, 1 armour
        109 Sea Zone : 1 destroyer and 1 transport
        Greece : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        71 Sea Zone : 1 destroyer
        81 Sea Zone : 1 transport
        Persia : 1 flag, 1 mech_infantry
        98 Sea Zone : 1 carrier, 1 cruiser and 1 fighter

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 35
        Japanese : 35 / 38
        Americans : 53 / 81
        Chinese : 4 / 2
        British : 33 / 34
        UK_Pacific : 18 / 23
        Italians : 17 / 20
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 22 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 15 times
                6 was rolled 15 times
            Average roll : 3.341
            Median : 3.000
            Variance : 1.560
            Standard Deviation : 1.249
            Total rolls : 85

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 16 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.339
            Median : 3.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 56

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 2 battleships, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Tobruk to 81 Sea Zone
                1 fighter moved from Tobruk to 98 Sea Zone
                1 fighter moved from Tobruk to 98 Sea Zone
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 armour moved from Algeria to Tunisia
                1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 artillery, 2 battleships, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry and 2 transports
                    British defend with 1 carrier, 1 cruiser and 1 fighter
                        Italians roll dice for 2 battleships, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in 98 Sea Zone, round 1 :  5/9 hits
                        British roll dice for 1 carrier, 1 cruiser and 1 fighter in 98 Sea Zone, round 1 :  0/3 hits
                        1 cruiser owned by the British , 1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 2 battleships, 2 cruisers, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 38
                    Casualties for British: 1 carrier, 1 cruiser and 1 fighter

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from 98 Sea Zone to Tobruk
                1 fighter moved from 98 Sea Zone to Tobruk
                1 bomber moved from 81 Sea Zone to Tobruk
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 artilleries and 6 infantry
        Normandy Bordeaux : 4 aaGuns and 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Tobruk : 1 bomber and 2 fighters
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        95 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 35
        Japanese : 35 / 38
        Americans : 53 / 81
        Chinese : 4 / 2
        British : 33 / 34
        UK_Pacific : 18 / 23
        Italians : 17 / 22
        ANZAC : 13 / 26
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.706
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    British Combat
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.750
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 12 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 20 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 fighter
        India : 2 fighters
        Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Western Australia : 1 infantry
        Celebes : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 cruiser
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 35
        Japanese : 34 / 38
        Americans : 53 / 81
        Chinese : 4 / 2
        British : 33 / 34
        UK_Pacific : 18 / 23
        Italians : 17 / 22
        ANZAC : 14 / 36
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 30 / 35
        Japanese : 34 / 38
        Americans : 53 / 81
        Chinese : 4 / 2
        British : 33 / 34
        UK_Pacific : 18 / 23
        Italians : 17 / 22
        ANZAC : 14 / 36
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Novgorod to Smolensk
                      Germans take Belarus from Russians
                1 artillery moved from Ukraine to Rostov
                1 bomber moved from Norway to Smolensk
                1 fighter moved from Eastern Poland to Rostov
                1 fighter moved from Eastern Poland to Rostov
                1 tactical_bomber moved from Eastern Poland to Rostov
                1 tactical_bomber moved from Eastern Poland to Rostov
                3 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Poland to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 armour, 4 bombers, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 1 armour, 4 bombers, 1 fighter and 2 tactical_bombers in Smolensk, round 1 :  8/8 hits
                        Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 1 :  2/5 hits
                        4 infantry owned by the Russians , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 tactical_bomber
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Western Ukraine
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Western Ukraine, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 armour and 2 mech_infantrys
                        Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 1 :  4/7 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 1 :  1/3 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
                1 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                3 aaGuns and 4 infantry moved from Denmark to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Smolensk to Eastern Poland
                1 bomber moved from Smolensk to Eastern Poland
                1 bomber moved from Smolensk to Eastern Poland
                1 bomber moved from Smolensk to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
        Germany : 1 factory_major
        Norway : 5 infantry
        Holland Belgium : 1 aaGun and 7 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 2 artilleries
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 4 armour, 4 bombers and 4 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 3 fighters and 3 tactical_bombers
        Western Ukraine : 1 flag, 3 armour and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 25 / 35
        Japanese : 34 / 38
        Americans : 53 / 81
        Chinese : 4 / 2
        British : 33 / 34
        UK_Pacific : 18 / 23
        Italians : 17 / 22
        ANZAC : 14 / 36
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.116
            Median : 3.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 43

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.545
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Germans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.950
            Standard Deviation : 1.396
            Total rolls : 21

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.545
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Northwest Persia to Caucasus

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries
                        Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 1 :  3/4 hits
                        Germans roll dice for 2 artilleries in Rostov, round 1 :  0/2 hits
                        2 artilleries owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries

    Non Combat Move - Russians
                1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Russia
                3 infantry moved from Novosibirsk to Kazakhstan
                3 infantry moved from Novosibirsk to Samara
                3 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour, 1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 9 infantry
        Kazakhstan : 3 infantry
        Belarus : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 armour, 2 infantry and 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 12 infantry and 1 tactical_bomber
        Novosibirsk : 3 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Caucasus : 1 infantry
        Smolensk : 1 artillery
        Samara : 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 28 / 29
        Japanese : 34 / 38
        Americans : 53 / 81
        Chinese : 4 / 2
        British : 33 / 34
        UK_Pacific : 18 / 23
        Italians : 17 / 22
        ANZAC : 14 / 36
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 bomber and 8 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from Tsinghai to Kazakhstan
                3 infantry moved from Sikang to Kazakhstan
                1 armour, 1 artillery and 5 infantry moved from Iraq to Trans-Jordan
                1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 4 transports moved from 78 Sea Zone to 76 Sea Zone
                3 artilleries and 5 infantry moved from 76 Sea Zone to Ethiopia
                8 bombers, 4 fighters and 5 tactical_bombers moved from Shensi to Kazakhstan

    Combat - Japanese
                Battle in Ethiopia
                    Japanese attack with 3 artilleries and 5 infantry
                    British defend with 1 armour
                        Japanese roll dice for 1 battleship and 2 cruisers in Ethiopia, round 1 :  3/3 hits
                        British roll dice for 1 armour in Ethiopia, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Japanese lost in Ethiopia
                    Japanese win, taking Ethiopia from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                Battle in Kazakhstan
                    Japanese attack with 1 artillery, 8 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 8 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Kazakhstan, round 1 :  12/23 hits
                        Russians roll dice for 3 infantry in Kazakhstan, round 1 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 artillery, 8 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Trans-Jordan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    French defend with 1 infantry; British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  4/9 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the British lost in Trans-Jordan
                    Japanese win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Trans-Jordan to 81 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                8 bombers moved from Kazakhstan to Eastern Poland
                1 artillery moved from Shensi to Tsinghai
                4 fighters and 5 tactical_bombers moved from Kazakhstan to Tsinghai

    Place Units - Japanese
                1 bomber and 8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,5,4,3,5,4,4,1,6,5,5,3,6,5,2,4
                Japanese collect 25 PUs (11 lost to blockades); end with 27 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 aaGun and 4 infantry
        Japan : 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 16 infantry
        Manchuria : 1 aaGun, 1 artillery and 6 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery, 4 fighters and 5 tactical_bombers
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Kazakhstan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Trans-Jordan : 1 flag, 1 armour, 1 artillery and 5 infantry
        Ethiopia : 3 artilleries and 4 infantry
        Eastern Poland : 8 bombers
        80 Sea Zone : 1 flag
        76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
        Iraq : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 27 / 29
        Japanese : 36 / 27
        Americans : 53 / 81
        Chinese : 4 / 2
        British : 31 / 34
        UK_Pacific : 18 / 23
        Italians : 18 / 22
        ANZAC : 14 / 36
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3.492
            Median : 4.000
            Variance : 0.569
            Standard Deviation : 0.754
            Total rolls : 59

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.222
            Median : 4.500
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.257
            Median : 3.000
            Variance : 0.382
            Standard Deviation : 0.618
            Total rolls : 35

    Russians Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 bombers, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 bomber moved from Amur to Guam

    Combat - Americans
                Battle in Denmark
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 92 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Americans
                2 bombers placed in Western United States
                1 destroyer and 3 transports placed in 10 Sea Zone
                Americans undo move 2.
                Americans undo move 1.
                2 artilleries and 2 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                3 transports placed in 10 Sea Zone
                2 artilleries, 2 bombers and 2 infantry placed in Western United States
                Americans undo move 2.
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        25 Sea Zone : 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports
        10 Sea Zone : 1 destroyer and 3 transports
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 fighter
        Morocco : 1 flag
        Algeria : 1 flag, 1 armour, 1 artillery and 2 infantry
        Denmark : 1 flag, 2 artilleries and 2 infantry
        112 Sea Zone : 2 cruisers, 1 destroyer and 2 transports
        101 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 27 / 29
        Japanese : 36 / 27
        Americans : 56 / 81
        Chinese : 4 / 2
        British : 31 / 34
        UK_Pacific : 18 / 23
        Italians : 17 / 22
        ANZAC : 14 / 36
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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