@cds most guys try to get them into the med to link up with Italy. Typically, the German dd and two tts would move to sz 41 R2 and provide some cover for them.
Once they have linked up with the subs the tts and dd move to 43 and Italy can load units on them R3. Surviving subs would make a break for the main Italian fleet R3.
Shrimp +6 Axis v DaddyK Allies
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crap, hit done rather than save. IN air raid - you missed twice, I did a lot of damage. Post move, I edited board, as I forgot to move 2 inf from Kiangsu south, so I did that. Very sorry for not correctly sending file to you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 artillery moved from 89 Sea Zone to West Indies
1 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 fighter, 1 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Central United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Eastern United States to 106 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 11 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 13 PUs;Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from 80 Sea Zone to 41 Sea ZoneCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
2 artilleries moved from India to Burma
2 mech_infantrys moved from India to Burma
1 armour moved from India to Burma
2 infantry moved from West India to India
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Egypt to India
1 fighter moved from 96 Sea Zone to Egypt
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from British Somaliland to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 79 Sea ZonePlace Units - British
1 armour and 1 mech_infantry placed in Persia
1 transport placed in 80 Sea Zone
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 28 PUs (3 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Non Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 fighter moved from Libya to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
1 battleship, 1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 artilleries moved from Baltic States to Novgorod
2 tactical_bombers moved from Eastern Poland to Belarus
3 armour moved from Baltic States to Novgorod
2 bombers moved from Romania to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Belarus, round 1 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 3 artilleries and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour, 3 artilleries and 4 infantry in Novgorod, round 1 : 2/10 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
1 aaGun and 3 infantry moved from Romania to Bessarabia
1 armour and 1 artillery moved from Eastern Poland to Bessarabia
1 artillery and 3 infantry moved from Baltic States to Novgorod
3 infantry moved from Karelia to Finland
1 mech_infantry moved from Baltic States to Karelia
3 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Novgorod
1 armour moved from Germany to Baltic States
2 infantry moved from Poland to Baltic States
1 infantry moved from Germany to Poland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Germany to Poland
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
2 armour, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 armour moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 carrier and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 armour moved from Western Germany to Southern France
1 infantry moved from Western Germany to Germany
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
1 bomber placed in Western Germany
1 artillery and 1 infantry placed in Southern France
3 armour and 3 mech_infantrys placed in Germany
Germans undo move 3.
2 mech_infantrys placed in Western Germany
3 armour and 1 mech_infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 1.
3 armour, 1 bomber and 3 mech_infantrys placed in Germany
Germans undo move 1.
1 infantry placed in Southern France
1 artillery placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
I could not get the turn to post, so I sent it to you via email.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 mech_infantry moved from Hopei to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Yunnan
2 bombers moved from Kwangsi to India
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Japan to 16 Sea Zone -
scramble @ India?
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no intercept
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I will be out of pocket Friday and Saturday attending an out of town funeral. Will look forward to your move when I get back on Sunday. Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 mech_infantry moved from Hopei to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Yunnan
2 bombers moved from Kwangsi to India
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 3/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 3/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 1/5 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 3 and causes: 2 damage to unit: factory_major
Bombing raid in India rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in India causes 8 damage total. Damaged units is as follows: factory_major = 2, harbour = 6
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from India to Kwangsi
1 artillery and 4 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Yakut S.S.R. to Dzavhan
2 infantry moved from Central Mongolia to Dzavhan
2 armour moved from Buryatia to Dzavhan
1 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Manchuria to Buyant-Uhaa
1 aaGun and 4 infantry moved from Jehol to AnhwePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 armour placed in Kiangsu
3 infantry placed in Manchuria
1 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 fighter moved from 89 Sea Zone to 109 Sea Zone
1 artillery moved from West Indies to 89 Sea Zone
1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 20 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in Yunnan
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
1 bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 armour moved from Persia to Iraq
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Persia to IraqPlace Units - British
1 destroyer placed in 109 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 28 PUs (3 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 1 : 0/3 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 0/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 : 2/3 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
1 artillery moved from Libya to Tobruk
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Eastern Poland to Slovakia HungaryPlace Units - Italians
1 transport placed in 95 Sea Zone
3 infantry placed in Southern Italy
2 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to Nenetsia
2 infantry moved from Scotland to United KingdomTurn Complete - French





