@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Shrimp +6 Axis v DaddyK Allies
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :2 Purchase Units - Russians 
 Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians 
 6 infantry moved from Yakut S.S.R. to Yenisey
 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
 1 artillery and 2 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Bryansk to Western Ukraine
 1 artillery moved from Bryansk to Western Ukraine
 5 infantry moved from Russia to Bryansk
 3 artilleries moved from Novgorod to Belarus
 4 infantry moved from Novgorod to BelarusPlace Units - Russians 
 3 artilleries placed in Novgorod
 1 artillery and 2 infantry placed in Ukraine
 5 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUs total
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
 EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :2 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Russians
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Japanese 
 Japanese buy 3 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 armour moved from Korea to Siberia
 Japanese take Amur from Russians
 Japanese take Siberia from Russians
 4 infantry moved from Manchuria to Amur
 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 infantry moved from Chahar to Hopei
 Japanese take Hopei from Chinese
 1 infantry moved from Anhwe to Hopei
 1 artillery and 1 infantry moved from Anhwe to Kweichow
 Japanese take Kweichow from Chinese
 1 artillery and 2 infantry moved from Hunan to Yunnan
 1 infantry moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
 1 infantry moved from Kwangsi to Yunnan
 1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
 2 bombers and 2 fighters moved from Kwangsi to YunnanCombat - Japanese 
 Battle in Yunnan
 Japanese attack with 1 artillery, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers
 Chinese defend with 5 infantry
 Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 1 : 6/16 hits
 Chinese roll dice for 5 infantry in Yunnan, round 1 : 1/5 hits
 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 5 infantry
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 3 tactical_bombers moved from Yunnan to Kwangsi
 3 fighters moved from Yunnan to Kwangsi
 2 bombers moved from Yunnan to Kwangsi
 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
 1 artillery moved from Anhwe to Jehol
 2 infantry moved from Manchuria to Jehol
 1 infantry moved from Korea to Manchuria
 1 fighter moved from Korea to 6 Sea Zone
 1 armour and 1 artillery moved from Japan to 6 Sea Zone
 1 aaGun moved from Japan to 6 Sea Zone
 3 infantry moved from Japan to 6 Sea Zone
 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
 2 transports moved from 36 Sea Zone to 20 Sea Zone
 1 artillery and 3 infantry moved from Kiangsi to Kwangsi
 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
 1 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
 1 fighter moved from Yunnan to Kwangsi
 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
 2 transports moved from 20 Sea Zone to 19 Sea ZonePlace Units - Japanese 
 3 armour placed in Kiangsu
 1 factory_minor placed in Manchuria
 1 fighter placed in JapanTurn Complete - Japanese 
 Japanese collect 35 PUs; end with 35 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :2 Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 bomber moved from Western United States to 26 Sea Zone
 1 bomber moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans 
 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
 1 fighter and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 6 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 6 infantry
 Japanese defend with 1 artillery and 3 infantry
 Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
 Casualties for Japanese: 1 artillery and 3 infantry
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Szechwan
 2 infantry moved from Shensi to SzechwanPlace Units - Chinese 
 5 infantry placed in SzechwanTurn Complete - Chinese 
 Chinese collect 6 PUs; end with 6 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :2 Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British 
 British buy 1 factory_minor and 2 fighters; Remaining resources: 3 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 infantry moved from Egypt to Anglo Egyptian Sudan
 1 artillery moved from Egypt to Anglo Egyptian Sudan
 1 armour moved from Egypt to Anglo Egyptian Sudan
 1 bomber moved from Malta to Anglo Egyptian Sudan
 1 artillery moved from Persia to 80 Sea Zone
 1 infantry moved from Persia to 80 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
 1 battleship moved from 39 Sea Zone to 72 Sea Zone
 1 infantry moved from 72 Sea Zone to Kenya
 1 artillery moved from 72 Sea Zone to KenyaCombat - British 
 Battle in Anglo Egyptian Sudan
 British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
 Italians defend with 1 infantry
 British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in Kenya
 British attack with 1 artillery and 1 infantry
 Italians defend with 1 infantry
 British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantryNon Combat Move - British 
 1 bomber moved from Anglo Egyptian Sudan to Egypt
 1 tactical_bomber moved from Malta to Egypt
 2 fighters moved from Malta to Egypt
 2 infantry moved from Rhodesia to Tanganyika Territory
 1 infantry moved from Sumatra to 41 Sea Zone
 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 UK_Pacific take Celebes from Dutch
 3 infantry moved from Shan State to Burma
 4 infantry moved from India to Burma
 2 mech_infantrys moved from India to Burma
 2 fighters moved from India to Burma
 1 tactical_bomber moved from India to Burma
 1 infantry moved from Quebec to 106 Sea Zone
 1 artillery moved from Quebec to 106 Sea Zone
 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
 1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
 2 infantry moved from 123 Sea Zone to Iceland
 1 armour moved from 123 Sea Zone to Iceland
 1 artillery moved from 123 Sea Zone to Iceland
 1 fighter moved from United Kingdom to Iceland
 1 mech_infantry moved from Eire to United Kingdom
 2 infantry moved from Persia to Eastern Persia
 British take Eastern Persia from Neutral_AlliesPlace Units - British 
 2 fighters placed in United Kingdom
 1 factory_minor placed in PersiaTurn Complete - British 
 British collect 30 PUs; end with 33 PUs totalPlace Units - UK_Pacific 
 1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 24 PUs; end with 24 PUs total
 Some Units in India change ownership: 1 armour and 5 infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :2 Politics - Italians 
 Italians takes Political Action: Political Action Axis To War With Russians
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians 
 Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
 1 armour moved from Slovakia Hungary to Eastern Poland
 Italians take Eastern Poland from Russians
 1 transport moved from 92 Sea Zone to 93 Sea Zone
 1 armour and 1 infantry moved from Southern France to 93 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
 1 armour and 1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians 
 Battle in Morocco
 Italians attack with 1 armour and 1 infantry
 French defend with 1 infantry
 Italians roll dice for 1 armour and 1 infantry in Morocco, round 1 : 0/2 hits
 French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
 Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits
 French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
 1 infantry owned by the French lost in Morocco
 Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Battle in Algeria
 Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
 French defend with 1 infantry
 Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 1 : 2/4 hits
 French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
 1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
 Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for French: 1 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians 
 2 infantry moved from Albania to Yugoslavia
 1 infantry moved from Northern Italy to Southern France
 1 artillery moved from Ethiopia to British SomalilandPlace Units - Italians 
 1 destroyer placed in 95 Sea Zone
 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 14 PUs; end with 14 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :2 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 1 transport moved from 42 Sea Zone to 61 Sea Zone
 1 infantry moved from Queensland to South Australia
 1 artillery moved from Queensland to South AustraliaPlace Units - ANZAC 
 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :2 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French Non Combat Move - French 
 1 cruiser moved from 96 Sea Zone to 81 Sea Zone
 1 infantry moved from Trans-Jordan to Egypt
 1 infantry moved from French Central Africa to French Equatorial Africa
 1 destroyer moved from 58 Sea Zone to 37 Sea ZoneTurn Complete - French 
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 EDIT…Am going to edit German fleet to be covering the Italian Transport. Re-thought move as I placing reinforcements. Double checking ahead of time. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :3 Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans 
 Germans buy 3 armour, 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 bomber moved from Western Germany to Ukraine
 1 infantry moved from Poland to Baltic States
 Germans take Baltic States from Russians
 1 infantry moved from Romania to Bessarabia
 Germans take Bessarabia from Russians
 1 infantry moved from Finland to Karelia
 Germans take Karelia from RussiansCombat - Germans 
 Strategic bombing raid in Ukraine
 AA guns fire in Ukraine : 0/1 hits
 Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
 Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Germans 
 1 bomber moved from Ukraine to Bulgaria
 3 artilleries and 7 infantry moved from Romania to Eastern Poland
 1 aaGun, 1 artillery, 5 infantry and 2 tactical_bombers moved from Slovakia Hungary to Eastern Poland
 1 aaGun, 3 artilleries and 9 infantry moved from Poland to Eastern Poland
 4 artilleries and 6 infantry moved from Germany to Poland
 3 armour moved from Greece to Romania
 3 infantry moved from Greece to Bulgaria
 4 armour moved from Greater Southern Germany to Eastern Poland
 3 armour and 3 mech_infantrys moved from Western Germany to Poland
 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
 1 armour moved from Holland Belgium to Germany
 1 armour moved from Normandy Bordeaux to Western Germany
 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 91 Sea Zone to 93 Sea Zone
 1 submarine moved from 93 Sea Zone to 98 Sea Zone
 1 bomber moved from Southern Italy to Poland
 2 infantry moved from Norway to Finland
 1 fighter moved from Southern Italy to Western Germany
 1 artillery moved from Normandy Bordeaux to Southern FrancePlace Units - Germans 
 1 armour and 1 bomber placed in Western Germany
 1 infantry placed in Southern France
 2 armour, 2 artilleries and 3 infantry placed in Germany
 2 infantry placed in FranceTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
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 NM; not editing anything. will leave board as it is. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :3 Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians 
 Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Novgorod to Baltic States
 1 infantry moved from Novgorod to Baltic States
 2 fighters moved from Novgorod to Baltic StatesCombat - Russians 
 Battle in Baltic States
 Russians attack with 2 fighters and 2 infantry
 Germans defend with 1 infantry
 Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - Russians 
 2 fighters moved from Baltic States to Bryansk
 4 artilleries and 10 infantry moved from Belarus to Bryansk
 2 aaGuns, 3 artilleries and 3 infantry moved from Novgorod to Archangel
 3 artilleries and 11 infantry moved from Western Ukraine to Bryansk
 5 infantry moved from Russia to Bryansk
 1 artillery and 2 infantry moved from Ukraine to Bryansk
 2 infantry moved from Caucasus to Northwest Persia
 Russians take Northwest Persia from Neutral_Allies
 1 armour moved from Rostov to Northwest Persia
 1 mech_infantry moved from Rostov to Northwest Persia
 1 tactical_bomber moved from Bryansk to Northwest Persia
 6 infantry moved from Yenisey to Timguska
 2 infantry moved from Olgiy to Timguska
 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
 1 infantry moved from Dzavhan to Yenisey
 1 infantry moved from Ulaanbaatar to Dzavhan
 2 infantry moved from Buyant-Uhaa to UlaanbaatarPlace Units - Russians 
 2 infantry placed in Novgorod
 1 artillery and 9 infantry placed in Russia
 Turning on Edit Mode
 EDIT: Adding units owned by Russians to Ukraine: 1 infantry
 EDIT: Removing units owned by Russians from Bryansk: 1 infantry
 EDIT: Turning off Edit ModeTurn Complete - Russians 
 Russians collect 33 PUs; end with 33 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
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 ….EDIT… removed a transport carrying an AA gun. Added transport back, placed AA gun on land where it was supposed to be from last turn. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :3 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese 
 Japanese buy 2 armour, 1 artillery, 1 battleship and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese 
 1 armour moved from Siberia to Soviet Far East
 Japanese take Soviet Far East from Russians
 1 armour moved from Soviet Far East to Siberia
 1 infantry moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 artillery moved from Jehol to 19 Sea Zone
 1 armour moved from Kiangsu to 19 Sea Zone
 1 infantry moved from Okinawa to 19 Sea Zone
 1 infantry moved from Manchuria to 19 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
 1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
 1 infantry moved from Siam to Shan State
 Japanese take Shan State from UK_Pacific
 2 armour moved from Kiangsu to Kwangtung
 2 infantry moved from Kwangsi to Kwangtung
 1 infantry moved from Suiyuyan to Shensi
 Japanese take Shensi from Chinese
 1 artillery and 1 infantry moved from Kweichow to Yunnan
 2 infantry moved from Kwangsi to Yunnan
 1 bomber moved from Kwangsi to India
 1 bomber moved from Kwangsi to India
 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
 1 artillery and 1 infantry moved from 42 Sea Zone to Java
 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
 1 fighter and 1 tactical_bomber moved from Jehol to Ulaanbaatar
 1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
 2 infantry moved from Amur to Ulaanbaatar
 1 infantry moved from Amur to Buryatia
 Japanese take Buryatia from Russians
 1 mech_infantry moved from Suiyuyan to Buyant-Uhaa
 Japanese take Buyant-Uhaa from Russians
 1 tactical_bomber moved from Kwangsi to Kwangtung
 1 fighter moved from Kwangsi to Kwangtung
 1 fighter moved from Kwangsi to Yunnan
 1 fighter moved from 36 Sea Zone to 45 Sea Zone
 1 fighter moved from 36 Sea Zone to 44 Sea Zone
 2 submarines moved from 36 Sea Zone to 37 Sea Zone
 1 artillery moved from Kwangsi to 36 Sea Zone
 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
 1 infantry moved from Siam to 37 Sea Zone
 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
 1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese 
 Battle in Ulaanbaatar
 Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
 Russians defend with 2 infantry
 Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ulaanbaatar, round 1 : 4/6 hits
 Russians roll dice for 2 infantry in Ulaanbaatar, round 1 : 0/2 hits
 2 infantry owned by the Russians lost in Ulaanbaatar
 Japanese win, taking Ulaanbaatar from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantry
 Battle in 45 Sea Zone
 Japanese attack with 1 fighter
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 45 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 44 Sea Zone
 Japanese attack with 1 fighter
 British defend with 1 transport
 1 transport owned by the British lost in 44 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 37 Sea Zone
 Japanese attack with 1 battleship, 1 destroyer, 2 submarines and 1 transport
 French defend with 1 destroyer
 Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 : 1/2 hits
 French roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the French lost in 37 Sea Zone
 Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
 Casualties for French: 1 destroyer
 Battle in Malaya
 Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 ANZAC defend with 1 infantry; British defend with 1 harbour
 Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 : 1/4 hits
 UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
 1 infantry owned by the ANZAC lost in Malaya
 Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantry
 Battle in Borneo
 Battle in Kwangtung
 Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
 British defend with 1 harbour and 2 infantry
 Japanese roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 : 2/6 hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
 2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
 Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for British: 2 infantry
 Battle in Yunnan
 Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
 Chinese defend with 5 infantry
 Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 1 : 4/9 hits
 Chinese roll dice for 5 infantry in Yunnan, round 1 : 0/5 hits
 4 infantry owned by the Chinese lost in Yunnan
 Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits
 Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
 1 infantry owned by the Chinese lost in Yunnan
 Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
 Casualties for Chinese: 5 infantry
 Battle in Java
 Japanese attack with 1 artillery and 1 infantry
 ANZAC defend with 1 infantry
 Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
 ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
 Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
 ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
 Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 1 infantry
 Battle in French Indo China
 Strategic bombing raid in India
 AA guns fire in India : 0/2 hits
 Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
 Bombing raid in India rolls: 8 and causes: 6 damage to unit: airfield
 Bombing raid in India causes 14 damage total. Damaged units is as follows: factory_major = 8, airfield = 6Non Combat Move - Japanese 
 1 aaGun, 1 armour and 1 artillery moved from Kwangsi to Hunan
 2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
 2 bombers moved from India to Hunan
 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
 1 carrier moved from 36 Sea Zone to 37 Sea Zone
 1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
 1 fighter moved from 45 Sea Zone to 37 Sea Zone
 1 fighter moved from 44 Sea Zone to 37 Sea Zone
 1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
 2 infantry moved from Manchuria to Buyant-Uhaa
 1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Chahar
 1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Jehol
 2 infantry moved from Jehol to Shantung
 2 infantry moved from Hopei to Kweichow
 1 fighter moved from Yunnan to Hunan
 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
 1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese 
 1 battleship placed in 6 Sea Zone
 1 armour and 2 infantry placed in Manchuria
 1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese 
 Japanese collect 56 PUs; end with 56 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :3 Politics - Americans 
 Americans takes Political Action: Political Action Americans To War With Germans
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Americans takes Political Action: Political Action Americans To War With Japanese
 Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
 Americans takes Political Action: Political Action Americans To War With Italians
 Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 1 submarine moved from 26 Sea Zone to 16 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
 1 fighter moved from 26 Sea Zone to 16 Sea Zone
 1 bomber moved from Hawaiian Islands to 16 Sea Zone
 1 submarine moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans 
 Battle in 16 Sea Zone
 Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Japanese: 1 destroyer
 Casualties for Americans: 1 submarine
 Battle in 43 Sea Zone
 Americans attack with 1 submarine
 Japanese defend with 1 transport
 Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - Americans 
 1 bomber moved from Hawaiian Islands to Queensland
 1 bomber moved from 16 Sea Zone to Hawaiian Islands
 1 fighter moved from 16 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 fighter moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 artillery moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_AlliesPlace Units - Americans 
 1 carrier and 2 transports placed in 101 Sea Zone
 2 artilleries placed in Eastern United States
 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 54 PUs; end with 54 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :3 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 6 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 6 infantry
 Japanese defend with 1 artillery and 3 infantry
 Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 13
 Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to Burma
 2 infantry moved from Szechwan to SikangPlace Units - Chinese 
 4 infantry placed in SikangTurn Complete - Chinese 
 Chinese collect 5 PUs; end with 5 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :3 Purchase Units - British 
 British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 20 PUs;
 UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British 
 1 armour moved from Anglo Egyptian Sudan to British Somaliland
 British take Ethiopia from Italians
 1 artillery moved from Kenya to 72 Sea Zone
 1 infantry moved from Tanganyika Territory to 72 Sea Zone
 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
 1 infantry moved from 76 Sea Zone to British Somaliland
 1 artillery moved from 76 Sea Zone to British Somaliland
 1 bomber moved from Egypt to British Somaliland
 2 infantry moved from Burma to Shan State
 2 fighters moved from Burma to Shan State
 1 tactical_bomber moved from Burma to Shan StateCombat - British 
 Battle in Shan State
 British attack with 2 fighters, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in British Somaliland
 British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
 Italians defend with 1 artillery and 1 infantry
 British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
 Casualties for British: 1 infantry
 Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British 
 5 infantry moved from India to Burma
 2 mech_infantrys moved from Burma to India
 1 fighter moved from Shan State to India
 1 fighter moved from Shan State to Burma
 1 tactical_bomber moved from Shan State to Burma
 2 infantry moved from Eastern Persia to West India
 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 1 artillery moved from Anglo Egyptian Sudan to Egypt
 1 tactical_bomber moved from Egypt to 80 Sea Zone
 1 bomber moved from British Somaliland to Egypt
 1 infantry moved from Kenya to Anglo Egyptian Sudan
 1 infantry moved from Tanganyika Territory to Kenya
 1 infantry moved from Iceland to 123 Sea Zone
 1 armour moved from Iceland to 123 Sea Zone
 1 infantry moved from Iceland to 123 Sea Zone
 1 artillery moved from Iceland to 123 Sea Zone
 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
 1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
 1 armour moved from 106 Sea Zone to New Brunswick Nova Scotia
 1 fighter moved from Iceland to 101 Sea ZonePlace Units - British 
 1 carrier and 1 submarine placed in 80 Sea Zone
 1 fighter placed in 80 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
 British collect 28 PUs (3 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific 
 2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,2,6,1,1,1,3,5,2,2,1
 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
 Some Units in India change ownership: 2 artilleries and 4 infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :3 Purchase Units - Italians 
 Italians buy 1 transport; Remaining resources: 12 PUs;Combat Move - Italians 
 1 infantry moved from Morocco to 92 Sea Zone
 1 armour moved from Algeria to 92 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
 1 armour and 1 infantry moved from 96 Sea Zone to Malta
 1 fighter moved from Southern Italy to Malta
 1 armour moved from Eastern Poland to BelarusCombat - Italians 
 Battle in Belarus
 Italians attack with 1 armour
 Russians defend with 1 infantry
 Italians roll dice for 1 armour in Belarus, round 1 : 0/1 hits
 Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
 Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
 Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
 1 armour owned by the Italians lost in Belarus
 Russians win with 1 infantry remaining. Battle score for attacker is -6
 Casualties for Italians: 1 armour
 Battle in Malta
 Italians attack with 1 armour, 1 fighter and 1 infantry
 British defend with 1 aaGun and 1 infantry
 AA guns fire in Malta : 0/1 hits
 Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 1 : 0/3 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
 Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits
 British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
 1 aaGun owned by the British lost in Malta
 Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 3 : 0/3 hits
 British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
 Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 4 : 1/3 hits
 British roll dice for 1 infantry in Malta, round 4 : 0/1 hits
 1 infantry owned by the British lost in Malta
 Italians win, taking Malta from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
 Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians 
 1 fighter moved from Malta to Libya
 1 mech_infantry moved from Algeria to Libya
 1 infantry moved from Tobruk to Libya
 1 artillery moved from Algeria to Tunisia
 1 armour moved from Morocco to Tunisia
 2 infantry moved from Yugoslavia to Slovakia Hungary
 1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians 
 1 transport placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 13 PUs; end with 25 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :3 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC 
 Battle in 42 Sea Zone
 ANZAC attack with 1 submarine
 Japanese defend with 1 transport
 ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 artillery moved from South Australia to Queensland
 1 transport moved from 61 Sea Zone to 62 Sea Zone
 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC 
 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6 Game History Round :3 Combat Move - French Non Combat Move - French 
 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
 1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French 


 
		 
		






