Arathorn (Axis) vs Karl7 (Allies +9)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Egypt to Trans-Jordan
                1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Egypt to Trans-Jordan
                1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    British win, taking Trans-Jordan from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber could not land in Yunnan and were removed
                1 bomber, 4 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 3 infantry moved from Iraq to Persia
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from India to West India
                1 aaGun moved from Burma to Yunnan
                2 fighters moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                13 infantry moved from Burma to Yunnan
                3 artilleries moved from Burma to Yunnan
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 aaGun moved from Burma to Yunnan

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Burma: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                3 infantry placed in Egypt
                1 fighter placed in Quebec
                Turning on Edit Mode
                EDIT: Removing units owned by British from Brazil: 3 infantry and 1 mech_infantry
                EDIT: Adding units owned by British to French Guiana: 3 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                British undo move 4.
                British undo move 3.
                1 fighter and 2 infantry placed in Egypt
                1 infantry placed in Quebec

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Units Change Ownership
                    Some Units in Burma change ownership: 2 fighters and 1 tactical_bomber
                    Some Units in India change ownership: 2 infantry

  • 19 13

    Too eager in landing planes in Yunnan? lol :)

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    yes, I should’ve known better :-P

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to Gibraltar
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Syria to Iraq
                2 fighters moved from Southern Italy to Iraq
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                2 infantry moved from Libya to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Tunisia to Libya
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 artilleries moved from Yugoslavia to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 2 infantry in Iraq, round 1 :  2/4 hits
                        British roll dice for 1 mech_infantry in Iraq, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 armour, 1 artillery and 1 harbour
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 1 :  1/3 hits
                        British roll dice for 1 armour and 1 artillery in Gibraltar, round 1 :  0/2 hits
                        1 artillery owned by the British lost in Gibraltar
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        British roll dice for 1 armour in Gibraltar, round 2 :  0/1 hits
                        1 armour owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                2 fighters moved from Iraq to Syria
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 artilleries and 4 infantry moved from 99 Sea Zone to Syria

    Place Units - Italians
                1 artillery and 2 tactical_bombers placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        Syria : 3 armour, 2 artilleries, 2 fighters and 5 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Libya : 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 tactical_bombers
        Bulgaria : 1 flag
        Greece : 1 flag, 1 airfield and 4 infantry
        99 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
        Iraq : 1 flag, 1 infantry
        92 Sea Zone : 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 53
        Russians : 32 / 37
        Japanese : 61 / 68
        Americans : 54 / 71
        Chinese : 1 / 10
        British : 33 / 40
        UK_Pacific : 7 / 7
        Italians : 23 / 35
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 4.188
            Median : 4.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 21 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to 42 Sea Zone
                3 fighters moved from Burma to Yunnan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 21 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to 42 Sea Zone
                3 fighters moved from Burma to Yunnan

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 fighter moved from 91 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Turn Complete - French

  • 19 13

    For some reason, I forgot to post it, but I remember everything, plus have the casualties from the dice that were rolled, so I’ll just repeat it, and edit to make it like the original move.

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 armour; Remaining resources: 5 PUs;

    Combat Move - Germans
                15 artilleries, 14 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                7 armour moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                9 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Novgorod to Vyborg
                1 mech_infantry moved from Novgorod to Karelia
                4 mech_infantrys moved from Novgorod to Bryansk
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Romania to Greece
                1 infantry moved from Bulgaria to Greece
                1 bomber moved from Western Germany to Vyborg
                1 bomber moved from Holland Belgium to Karelia
                2 artilleries and 1 infantry moved from Holland Belgium to France

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                Battle in Bryansk
                    Germans attack with 11 armour, 15 artilleries, 14 infantry and 15 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 11 armour, 15 artilleries, 14 infantry and 15 mech_infantrys in Bryansk, round 1 :  15/55 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans winGermans win with 1 submarine remaining, taking Bryansk from Russians with 11 armour, 15 artilleries, 13 infantry and 15 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Karelia, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Karelia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Vyborg, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Vyborg, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia: 1 mech_infantry
                EDIT: Changing ownership of Karelia from Germans to Russians
                EDIT: Adding units owned by Germans to Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Karelia to Novgorod
                1 bomber moved from Vyborg to Novgorod
                2 aaGuns moved from Belarus to Bryansk
                1 aaGun moved from Eastern Poland to Baltic States
                1 aaGun moved from Holland Belgium to France
                2 aaGuns moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                5 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 39 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Syria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Germany : 5 armour and 1 factory_major
        Belarus : 1 flag
        Baltic States : 1 flag, 1 aaGun
        Bryansk : 1 flag, 2 aaGuns, 11 armour, 15 artilleries, 14 infantry and 15 mech_infantrys
        Vyborg : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag, 3 armour and 7 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 2 submarines
        Greece : 1 infantry, 1 mech_infantry and 3 tactical_bombers
        99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 30 / 37
        Japanese : 57 / 68
        Americans : 54 / 71
        Chinese : 1 / 10
        British : 33 / 40
        UK_Pacific : 7 / 7
        Italians : 23 / 35
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 15 times
                3 was rolled 15 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 16 times
            Average roll : 3.568
            Median : 3.000
            Variance : 0.822
            Standard Deviation : 0.907
            Total rolls : 74

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 13 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3.484
            Median : 3.000
            Variance : 0.525
            Standard Deviation : 0.724
            Total rolls : 62

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Vologda to Novosibirsk
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Russia to Kazakhstan
                1 tactical_bomber moved from Russia to Novosibirsk

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 artillery moved from Vologda to Novosibirsk
                1 infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Russia to Kazakhstan
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 artillery moved from Vologda to Novosibirsk
                1 infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Russia to Kazakhstan
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    retreated to Kazakhstan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                1 fighter moved from Kazakhstan to Russia
                1 aaGun moved from Vologda to Russia
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Rostov to Tambov
                5 infantry moved from Rostov to Volgograd
                2 aaGuns and 18 infantry moved from Korea to Amur

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 artilleries, 1 destroyer, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Americans
                5 infantry moved from Manchuria to Jehol
                2 mech_infantrys moved from Manchuria to Anhwe
                3 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from French Indo China to Shan State
                1 bomber moved from Japan to Shan State
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Shan State
                2 infantry moved from Manchuria to Jehol
                1 destroyer moved from 18 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 6 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 artillery moved from Manchuria to 19 Sea Zone
                1 armour, 3 artilleries, 6 infantry and 5 transports moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
                1 mech_infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 armour moved from Sikang to Novosibirsk
                1 bomber moved from Japan to Shan State
                2 carriers moved from 43 Sea Zone to 36 Sea Zone
                1 cruiser moved from 43 Sea Zone to 36 Sea Zone
                1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                1 fighter and 2 tactical_bombers moved from Manchuria to French Indo China

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 1 armour
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 armour in Novosibirsk, round 1 :  1/1 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 1 :  4/7 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 1 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 armour, 3 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shan State to 36 Sea Zone
                2 bombers moved from Shan State to French Indo China

    Place Units - Japanese
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                2 armour and 1 artillery placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                Japanese undo move 3.
                3 artilleries placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Korea : 1 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Kiangsi : 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
        Jehol : 7 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag, 2 mech_infantrys
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 aaGun, 3 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
        Celebes : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 5 transports
        21 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
        Novosibirsk : 1 flag, 1 armour
        Caucasus : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 32 / 41
        Japanese : 63 / 63
        Americans : 51 / 71
        Chinese : 1 / 10
        British : 33 / 40
        UK_Pacific : 6 / 7
        Italians : 23 / 35
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 14

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 6 fighters moved from 26 Sea Zone to 46 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 6 fighters moved from 26 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in New Guinea
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win, taking New Guinea from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Italians, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 carrier moved from 54 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                6 infantry placed in Eastern United States
                3 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                1 infantry moved from Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                5 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                1 infantry moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British repair 8 damage on 8 factory_majors; Remaining resources: 32 PUs;
                British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                5 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                1 infantry moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - British
                Battle in Sumatra
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Sumatra from Japanese, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Iraq from Italians with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 bomber moved from Iraq to India
                2 fighters moved from Iraq to Persia
                1 fighter moved from Iraq to Persia
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 77 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 carrier, 1 fighter and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 aaGun and 12 infantry moved from Burma to India
                2 aaGuns, 3 artilleries and 10 infantry moved from Yunnan to Burma
                3 fighters moved from Persia to Eastern Persia

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
                EDIT: Removing units owned by French from 91 Sea Zone: 1 fighter
                EDIT: Adding units owned by French to Normandy Bordeaux: 1 fighter
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • 19 13

    I’m not sure I like the edit you made. You would have had to keep an extra carrier in 91 to keep two American and a French fighter there. What you did was an impossible move. I am fine with people editing things that would have worked on board, but your edit is an illegal move, since one fighter would have drowned without a place to land had you kept your ships in that position.

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