cool, thx for letting me know!
and considering in-game: I am both excited and doubting, too, how this different round 1 will play out
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Caucasus to Novosibirsk
5 mech_infantrys moved from Caucasus to Novosibirsk
3 armour moved from Caucasus to Volgograd
4 mech_infantrys moved from Caucasus to Volgograd
6 armour and 6 mech_infantrys moved from Caucasus to Persia
Germans take Northwest Persia from Russians
Germans take Persia from British
2 bombers and 1 tactical_bomber moved from France to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Rostov
1 infantry moved from Belarus to Archangel
Combat - Germans
Battle in Rostov
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour and 4 mech_infantrys in Volgograd, round 1 : 4/7 hits
Russians roll dice for 3 infantry in Volgograd, round 1 : 2/3 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Novosibirsk
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 2 armour
Germans roll dice for 2 armour and 5 mech_infantrys in Novosibirsk, round 1 : 3/7 hits
Russians roll dice for 2 armour in Novosibirsk, round 1 : 1/2 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
French defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/6 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/4 hits
2 infantry owned by the French and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Non Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
4 infantry moved from Western Germany to France
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 armour moved from Finland to Novgorod
1 armour moved from Belarus to Baltic States
2 aaGuns moved from Belarus to Baltic States
3 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
3 armour and 5 mech_infantrys moved from Ukraine to Volgograd
3 fighters and 1 tactical_bomber moved from Rostov to 99 Sea Zone
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Persia
2 infantry moved from Belarus to Baltic States
3 artilleries moved from Belarus to Eastern Poland
10 artilleries moved from Belarus to Baltic States
Place Units - Germans
3 armour placed in Novgorod
2 artilleries and 1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 artillery and 6 infantry
EDIT: Adding units owned by Germans to Poland: 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
Germans undo move 1.
3 armour and 4 artilleries placed in Germany
7 infantry placed in Western Germany
1 artillery placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
Poland : 1 artillery and 6 infantry
Germany : 3 armour, 4 artilleries, 1 factory_major and 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 3 aaGuns, 1 armour, 10 artilleries and 2 infantry
Rostov : 1 flag, 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 armour, 3 artilleries and 3 infantry
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 2 armour and 4 mech_infantrys
Volgograd : 1 flag, 6 armour, 1 factory_minor and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
Iraq : 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 6 armour and 7 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 71
Russians : 21 / 29
Japanese : 57 / 62
Americans : 56 / 78
Chinese : 3 / 3
British : 30 / 37
UK_Pacific : 6 / 8
Italians : 20 / 25
ANZAC : 14 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.135
Median : 3.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 52
Null / Other
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.229
Median : 3.000
Variance : 0.735
Standard Deviation : 0.857
Total rolls : 35
British Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Norway to Finland
Russians take Finland from Germans
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Norway to Finland
Russians take Finland from Germans
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Samara
1 fighter moved from Archangel to Russia
1 armour moved from Russia to Samara
4 armour moved from Smolensk to Samara
1 aaGun moved from Tambov to Samara
3 artilleries and 5 infantry moved from Tambov to Samara
1 infantry moved from Russia to Tambov
1 aaGun, 2 artilleries and 15 infantry moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Vologda
4 infantry moved from Smolensk to Bryansk
12 infantry moved from Russia to Samara
4 infantry moved from Russia to Samara
10 infantry moved from Smolensk to Russia
2 artilleries moved from Russia to Samara
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Kwangsi to Yunnan
5 bombers moved from French Indo China to West India
3 mech_infantrys moved from Kweichow to Shensi
1 tactical_bomber moved from French Indo China to Shensi
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Kazakhstan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 3 infantry moved from 44 Sea Zone to Celebes
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Kwangsi to Yunnan
5 bombers moved from French Indo China to West India
3 mech_infantrys moved from Kweichow to Shensi
1 tactical_bomber moved from French Indo China to Shensi
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Kazakhstan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 3 infantry moved from 44 Sea Zone to Celebes
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
Combat - Japanese
Battle in West India
Japanese attack with 5 bombers
British defend with 1 artillery and 2 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 2 bombers
Casualties for British: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 3 artilleries and 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for British: 3 artilleries and 3 infantry
Battle in Shensi
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 4 tactical_bombers and 4 transports
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 1 armour, 1 artillery and 6 infantry
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
3 bombers moved from West India to Persia
3 armour moved from Kiangsu to Kwangsi
2 artilleries moved from Kwangsi to French Indo China
3 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Japanese collect 59 PUs (8 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Kwangsi : 3 armour and 3 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 8 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Celebes : 1 flag, 1 armour, 1 artillery and 6 infantry
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
44 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 4 tactical_bombers and 4 transports
37 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
Turkmenistan : 1 flag, 1 artillery
Caucasus : 1 flag
Persia : 3 bombers
Your dice…. lol… I still feel the pain
well, at least its only small battles.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 125 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 125 Sea Zone to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 6 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 125 Sea Zone
British loiter and taunt with ; Russians loiter and taunt with ; Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Amur to Manchuria
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 fighter and 4 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,4,5
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 carrier moved from 125 Sea Zone to 110 Sea Zone
2 transports moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
British take Tobruk from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-Jordan
6 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British repair 5 damage on 5 factory_majors; Remaining resources: 32 PUs;
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 carrier moved from 125 Sea Zone to 110 Sea Zone
2 transports moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
British take Tobruk from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-Jordan
6 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from India to Yunnan
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Trans-Jordan to India
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to Burma
3 infantry moved from India to Burma
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - British
3 infantry placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship, 1 cruiser and 2 transports
EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Removing units owned by British from Union of South Africa: 1 armour
EDIT: Adding units owned by British to Belgian Congo: 1 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to France
1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 destroyer, 1 submarine and 3 transports moved from 99 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
3 infantry moved from Syria to Iraq
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
3 armour moved from Syria to Persia
5 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Archangel
1 infantry moved from Belarus to Archangel
2 armour moved from Novgorod to Finland
1 tactical_bomber moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
2 fighters moved from 99 Sea Zone to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Persia to West India
Germans take West India from UK_Pacific
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 bomber moved from Western Germany to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Archangel
1 infantry moved from Belarus to Archangel
2 armour moved from Novgorod to Finland
1 tactical_bomber moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
2 fighters moved from 99 Sea Zone to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Persia to West India
Germans take West India from UK_Pacific
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 bomber moved from Western Germany to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans winGermans win, taking 125 Sea Zone from Americans with 1 submarine remaining, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Germans win, taking Trans-Jordan from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 fighters moved from Trans-Jordan to Iraq
5 armour and 5 mech_infantrys moved from Persia to West India
6 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia
4 mech_infantrys moved from Novosibirsk to Shensi
1 artillery and 3 infantry moved from Western Germany to France
1 artillery and 6 infantry moved from Poland to Eastern Poland
3 armour moved from Germany to France
4 artilleries and 1 infantry moved from Germany to Poland
1 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Western Germany to France
2 fighters moved from Iraq to Persia
Place Units - Germans
1 artillery placed in France
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 armour
EDIT: Adding units owned by Germans to Western Germany: 3 armour
EDIT: Turning off Edit Mode
8 infantry placed in Western Germany
1 infantry placed in France
10 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 5 armour
EDIT: Adding units owned by Germans to Germany: 5 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Japanese
1 armour moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Vologda to Archangel
1 fighter moved from Samara to Archangel
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Samara to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Japanese
1 armour moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Vologda to Archangel
1 fighter moved from Samara to Archangel
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Samara to Western Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
2 aaGuns and 14 infantry moved from Amur to Manchuria
8 infantry moved from Russia to Vologda
10 infantry moved from Samara to Novosibirsk
1 armour moved from Samara to Novosibirsk
1 aaGun, 3 armour, 5 artilleries and 10 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 aaGun, 2 artilleries and 9 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Archangel to Russia
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Russians collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs