@discalced Use 2nd file. I edited my ncm.
13L G40 tcnance (+15) v Gamerman01
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from Malta to Tobruk
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone -
?? You know that’s a sub and not a destroyer in 109, right? I want to submerge it immediately and not fight
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from Malta to Tobruk
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 bomber, 3 fighters and 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 : 3/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 2/6 hits
2 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 1/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British winBritish win, taking 109 Sea Zone from Germans with 1 bomber, 3 fighters and 1 submarine remaining, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 infantry moved from Malaya to Shan State
1 fighter moved from Tobruk to 96 Sea Zone
1 tactical_bomber moved from Tobruk to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to Eastern Persia
2 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to West India
1 artillery moved from India to West India
1 aaGun moved from India to Burma
1 fighter moved from 109 Sea Zone to Gibraltar
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to QuebecPlace Units - British
2 destroyers and 1 submarine placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 110 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2,1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
British collect 24 PUs (4 lost to blockades); end with 24 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for British :
Shan State : 5 infantry
Burma : 1 aaGun and 1 infantry
India : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 infantry
41 Sea Zone : 1 battleship, 1 cruiser and 1 transport
37 Sea Zone : 1 destroyer
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 2 infantry
Tobruk : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
109 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 1 fighter and 1 infantry
83 Sea Zone : 1 destroyer
110 Sea Zone : 2 battleships, 2 cruisers, 2 destroyers and 1 submarineProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 29
UK_Pacific : 21 / 2
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.833
Median : 4.000
Variance : 0.488
Standard Deviation : 0.698
Total rolls : 42Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.850
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Place Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 29
UK_Pacific : 21 / 23
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.833
Median : 4.000
Variance : 0.488
Standard Deviation : 0.698
Total rolls : 42Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.850
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
Fighter landing in East Persia is illegal - you cannot land on neutrals that you just activated because you didn’t control it at the beginning of your turn.
When you edited your battleship move, you inadvertently placed a repaired battleship. It is still damaged. I will edit the damage.
I need to know where your fighter is landing before I can proceed with Italy, because if you flew it to Africa it could have an effect on my turn.
Thanks
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damn, why did triple a let me land it in persia?
i will move it. -
and yes, i understand about the damaged bb. didnt know how to do it.
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damn, why did triple a let me land it in persia?
i will move it.Lot of rules triple a doesn’t follow correctly
Allows several different things with neutrals that it shouldn’tthanks
In edit mode, there is a button to edit the damage on units (carriers and battleships). Don’t worry about it - I can do it if you don’t
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ok, put the fig in bri somolia
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OK, I1 coming right up
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 artilleries moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to TobrukCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 37
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Italians: 2 fighters and 1 submarine
Battle in Tobruk
Italians attack with 3 artilleries and 3 infantry
British defend with 1 armour, 2 artilleries and 1 mech_infantry
Italians win, taking Tobruk from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 armour, 2 artilleries and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in British Somaliland
Italians attack with 1 artillery and 3 infantry
British defend with 1 fighter
Italians win, taking British Somaliland from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Slovakia Hungary
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Airborne Attack Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Airborne Attack Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to New South Wales
1 fighter moved from Queensland to JavaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Java : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 29
UK_Pacific : 21 / 23
Italians : 10 / 13
ANZAC : 14 / 15
French : 15 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
Southern France : 1 artillery, 1 factory_minor and 1 harbour
Libya : 1 flag, 1 infantry
70 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 39 / 68
Russians : 36 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 29
UK_Pacific : 21 / 23
Italians : 9 / 13
ANZAC : 14 / 15
French : 16 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 8 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 artillery moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Southern France
1 armour moved from Yugoslavia to Southern France
1 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux -
Waiting for scramble decision for Z110 - thanks
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 8 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 artillery moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Southern France
1 armour moved from Yugoslavia to Southern France
1 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy BordeauxCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines and 5 tactical_bombers
French defend with 1 cruiser; British defend with 2 battleships, 2 cruisers, 2 destroyers and 1 submarine
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines and 5 tactical_bombers remaining. Battle score for attacker is 98
Casualties for French: 1 cruiser
Casualties for British: 2 battleships, 2 cruisers, 2 destroyers and 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for French: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 110 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
5 armour moved from France to Germany
1 armour moved from Poland to Germany
1 artillery moved from Norway to Finland
5 infantry moved from Bulgaria to Romania
2 artilleries and 4 infantry moved from Yugoslavia to Romania
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland BelgiumPlace Units - Germans
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 0
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery placed in Germany
1 destroyer placed in 112 Sea Zone
8 transports placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun and 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 aaGun and 1 infantry
EDIT: Removing units owned by Germans from Poland: 7 infantry
EDIT: Adding units owned by Germans to Germany: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 3 aaGuns, 1 artillery and 7 infantry
EDIT: Removing units owned by Germans from Poland: 3 aaGuns, 1 artillery and 7 infantry
EDIT: Turning off Edit Mode
Germans undo move 2.
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
Sorry - a little messier than usual
Wanted to change the casualty choice from carrier damage to submarine after I rolled the 2 French battles. I gained no advantage from knowing the results of the French battles - it was a matter of defending against British air. I hope you’ll allow.Then clicked done with non-com before I was really done…
Moved AA and infantry from Germany to Belgium
Moved 7 infantry from Poland to Germany
Moved 7 infantry, art, 3 AA from Poland to Slovakia





