7 total hits, OOL?
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13L G40 wheatbeer (Axis) vs JWW (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
2 battleships, 3 carriers and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 bombers moved from Philippines to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Northern Territory
1 artillery moved from Western Australia to Northern Territory
1 infantry moved from Western Australia to South Australia
5 tactical_bombers moved from Western Australia to South Australia
6 fighters moved from 62 Sea Zone to South Australia
3 fighters and 3 tactical_bombers moved from Shan State to 42 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 44 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Northern Territory
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Northern Territory, round 1 : 2/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Northern Territory, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Northern Territory
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in South Australia
Japanese attack with 6 fighters, 1 infantry and 5 tactical_bombers
ANZAC defend with 1 aaGun and 2 infantry; Americans defend with 1 artillery
AA guns fire in South Australia : 0/3 hits
Japanese roll dice for 6 fighters, 1 infantry and 5 tactical_bombers in South Australia, round 1 : 8/12 hits
ANZAC roll dice for 1 aaGun, 1 artillery and 2 infantry in South Australia, round 1 : 0/3 hits
1 artillery owned by the Americans , 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 aaGun and 2 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
6 fighters moved from South Australia to 54 Sea Zone
2 destroyers moved from 37 Sea Zone to 54 Sea Zone
2 bombers moved from 44 Sea Zone to Western Australia
4 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
3 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Shan State to 37 Sea Zone
1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 37 Sea Zone to 56 Sea Zone
2 artilleries, 7 infantry and 4 mech_infantrys moved from 56 Sea Zone to Western Australia
1 armour moved from 56 Sea Zone to Western Australia
2 destroyers moved from 36 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from Yunnan to 56 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Northern Territory to Western Australia
3 tactical_bombers moved from 42 Sea Zone to Western Australia
5 tactical_bombers moved from South Australia to Western Australia
4 mech_infantrys moved from Yunnan to India
2 artilleries and 1 infantry moved from Jehol to Anhwe
1 artillery and 3 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Amur to Jehol
5 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Anhwe to IndiaPlace Units - Japanese
1 carrier and 2 transports placed in 19 Sea Zone
Japanese undo move 1.
1 carrier and 1 transport placed in 19 Sea Zone
1 fighter placed in 19 Sea Zone
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 52 / 60
Russians : 33 / 36
Japanese : 66 / 76
Americans : 52 / 72
Chinese : 9 / 11
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 10 / 12
ANZAC : 8 / 6
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am in a bad spot here….can’t see a way out…aussie is lost.
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I don’t see germany & italy getting the VC’s needed…can the americans hold HAW???
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I don’t need Hawaii to win.
I believe I can hold Tokyo, Shanghai, Hong Kong, Calcutta, Manila, and New South Wales for a full turn.
I didn’t run the math on Calcutta though.
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I don’t need Hawaii to win.
I believe I can hold Tokyo, Shanghai, Hong Kong, Calcutta, Manila, and New South Wales for a full turn.
I didn’t run the math on Calcutta though.
G Damn your right….
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Not sure why I didn’t catch that. I should have parked the usa fleet in the Carolinas then….
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It wouldn’t save NSW … but it would probably have made it more expensive to hold PHI against a US9 attack. Japan might have had to just defend it with planes rather than ferrying men over.
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If you want to play out that scenario to see what would happen in a non-league alternate universe match, I’m definitely game.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Shensi to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Shensi to IndiaCombat - Americans
Americans creates battle in territory 125 Sea Zone
Americans creates battle in territory 110 Sea Zone
Air Battle in India
Americans attacks with 1 units heading to India
Japanese launches 1 interceptors out of India
Defenders Fire, : 0/1 hits
Attackers Fire, : 0/1 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Persia
1 bomber moved from India to West India
1 bomber moved from West India to Eastern Persia
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Hawaiian Islands to New Zealand
2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from New South Wales to New Zealand
1 fighter moved from New South Wales to New Zealand
1 fighter moved from New Guinea to New South WalesPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
New Zealand : 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
New South Wales : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 submarines
63 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 4 fighters, 6 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 3 fighters and 1 infantry
Morocco : 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Algeria : 3 infantry
125 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
Eastern Persia : 1 bomber
Brazil : 1 flag
Persia : 1 bomber
91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 52 / 60
Russians : 33 / 36
Japanese : 66 / 76
Americans : 52 / 72
Chinese : 9 / 11
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 10 / 12
ANZAC : 8 / 6
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Shensi to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Yunnan : 3 infantry
Kweichow : 1 fighter and 10 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 52 / 60
Russians : 33 / 36
Japanese : 64 / 76
Americans : 52 / 72
Chinese : 11 / 13
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 10 / 12
ANZAC : 8 / 6
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - British
1 bomber moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Eastern Persia to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - British
1 bomber moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Eastern Persia to IndiaCombat - British
Air Battle in India
British attacks with 4 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 4,5 and causes: 6 damage to unit: airfield
Bombing raid in India causes 6 damage total.
Cleaning up after air battlesNon Combat Move - British
2 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Persia to West India
1 artillery moved from Iraq to Persia
1 battleship and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 aaGun moved from Egypt to 81 Sea Zone
1 artillery and 9 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from India to West India
1 bomber moved from India to West India
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 2 aaGuns, 1 armour, 2 artilleries, 1 bomber, 2 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Morocco : 1 artillery and 1 infantry
Algeria : 1 armour and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag, 1 aaGun and 1 infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 9 infantry
Eastern Persia : 1 flag, 1 aaGun
81 Sea Zone : 1 aaGun, 1 artillery, 1 battleship, 2 infantry and 2 transports
Persia : 1 flag, 1 artillery
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 52 / 60
Russians : 33 / 36
Japanese : 64 / 76
Americans : 52 / 72
Chinese : 11 / 13
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 10 / 12
ANZAC : 8 / 6
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I didn’t mean to attack, and thus sink your G dd so I put it back….
also I scrambled your J fgt vs the USA bmb in india but didn’t against the uk as I brought so much air…
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No problem about either.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 1 infantry in Baltic States, round 1 : 3/4 hits
Russians roll dice for 2 infantry in Baltic States, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Germany
1 fighter moved from Northern Italy to Southern Italy
1 artillery moved from Romania to Eastern PolandPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 52 / 60
Russians : 32 / 36
Japanese : 64 / 76
Americans : 52 / 72
Chinese : 11 / 13
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 8 / 6
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I will get to this today.
Already planning how I am going to win our next (i hope) game….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to South Australia
1 fighter moved from New South Wales to South Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to South Australia
1 fighter moved from New South Wales to South AustraliaCombat - ANZAC
Battle in South Australia
ANZAC attack with 4 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters in South Australia, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in South Australia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
4 fighters moved from South Australia to New South Wales
1 aaGun, 2 artilleries and 4 infantry moved from Queensland to New South Wales
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2,6,5,2,5,6,3,1,6,5,4,3,1,4,4,1,2,3,4,3,1,3,3,4,4,5,3,5,2,1
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 3 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Egypt : 2 infantryProduction/PUs Summary :
Germans : 52 / 60
Russians : 32 / 36
Japanese : 64 / 76
Americans : 52 / 72
Chinese : 11 / 13
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 8 / 6
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 infantry
Tunisia : 2 infantry
Tobruk : 1 flagProduction/PUs Summary :
Germans : 52 / 60
Russians : 32 / 36
Japanese : 64 / 76
Americans : 52 / 72
Chinese : 11 / 13
British : 25 / 0
UK_Pacific : 2 / 0
Italians : 11 / 11
ANZAC : 8 / 6
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0