13L G40 wheatbeer (Axis) vs JWW (Allies +11)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Slovakia Hungary
                1 tactical_bomber moved from Western Ukraine to Romania
                1 fighter moved from Western Ukraine to Slovakia Hungary
                1 fighter moved from Western Ukraine to Poland
                1 mech_infantry moved from Russia to Belarus
                3 armour moved from Western Ukraine to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Eastern Poland to Romania


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Slovakia Hungary
                1 tactical_bomber moved from Western Ukraine to Romania
                1 fighter moved from Western Ukraine to Slovakia Hungary
                1 fighter moved from Western Ukraine to Poland
                1 mech_infantry moved from Russia to Belarus
                3 armour moved from Western Ukraine to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 1 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 fighter and 1 infantry in Poland, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Poland, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Poland, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Poland, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 4 armour, 2 infantry and 3 mech_infantrys
                    Germans defend with 1 aaGun and 2 infantry
                        Russians roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Belarus, round 1 :  3/9 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Belarus, round 1 :  0/2 hits
                        2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 2 infantry

    Non Combat Move - Russians
                1 artillery moved from Archangel to Novgorod
                2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                6 infantry moved from Novosibirsk to Kansu
                1 aaGun moved from Kansu to Shensi
                8 infantry moved from Novosibirsk to Timguska
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                2 armour moved from Ukraine to Eastern Poland
                1 fighter moved from Poland to Novgorod
                1 fighter moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Romania to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                1 mech_infantry placed in Volgograd
                1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs

    Territory Summary for Russians :

    Shensi : 1 aaGun
        Kansu : 1 aaGun and 6 infantry
        Yenisey : 1 infantry
        Timguska : 8 infantry
        Slovakia Hungary : 1 flag, 2 infantry
        Romania : 1 flag, 2 infantry
        Poland : 1 flag, 1 infantry
        Belarus : 4 armour, 2 infantry and 3 mech_infantrys
        Eastern Poland : 3 aaGuns, 5 armour, 8 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 1 mech_infantry
        Ukraine : 1 factory_minor and 3 infantry
        Novosibirsk : 1 armour and 1 mech_infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 38 / 47
        Japanese : 63 / 70
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 23 / 0
        UK_Pacific : 5 / 5
        Italians : 9 / 14
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    @JWW:

    @Boldfresh:

    @wheatbeer:

    It’s his unofficial standings.

    the “official” yet “unofficial” standings

    we should just start calling them “the standings”. Glad he puts in the time.

    Seriously how can we make him a moderator?  I have aske dave jensen and he seemed to agree but no action taken.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 armour, 5 artilleries, 8 infantry and 4 mech_infantrys moved from Burma to India
                1 mech_infantry moved from Yunnan to India
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
                1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
                2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
                2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 infantry moved from Chahar to Hopei
                1 fighter moved from Chahar to Hopei
                1 tactical_bomber moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                4 fighters moved from 42 Sea Zone to 55 Sea Zone
                2 fighters moved from 37 Sea Zone to 55 Sea Zone
                1 bomber moved from Anhwe to Hopei
                1 bomber moved from Anhwe to Kweichow
                1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to India

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 6 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 6 fighters in 55 Sea Zone, round 1 :  2/6 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 5 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Western Australia
                Battle in India
                    Japanese attack with 2 armour, 5 artilleries, 2 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 2 armour, 5 artilleries, 2 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 1 :  6/23 hits
                        UK_Pacific roll dice for 2 infantry in India, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 fighter owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Western Australia from ANZAC, taking India from UK_Pacific with 2 armour, 5 artilleries, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from 55 Sea Zone to 56 Sea Zone
                1 battleship, 2 carriers and 5 submarines moved from 42 Sea Zone to 56 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 56 Sea Zone
                1 fighter moved from French Indo China to 56 Sea Zone
                1 fighter moved from Yunnan to Philippines
                1 fighter moved from French Indo China to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Philippines
                2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Kweichow to Philippines
                1 bomber moved from Hopei to Philippines
                1 tactical_bomber moved from French Indo China to Philippines
                2 tactical_bombers moved from Yunnan to Philippines
                3 mech_infantrys moved from French Indo China to Shan State
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter and 2 tactical_bombers moved from Szechwan to Shan State
                1 fighter moved from Kweichow to Shan State
                2 mech_infantrys moved from Anhwe to Yunnan
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 artillery moved from Anhwe to Hunan
                1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Siberia to Amur
                1 fighter and 2 tactical_bombers moved from Yunnan to Shan State

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan
                2 artilleries and 1 infantry placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 38 / 47
        Japanese : 70 / 85
        Americans : 52 / 72
        Chinese : 5 / 8
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 14
        ANZAC : 9 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 bomber moved from Eire to 127 Sea Zone
                1 fighter moved from Eire to 108 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 108 Sea Zone
                1 bomber moved from Gibraltar to 108 Sea Zone
                2 fighters moved from Gibraltar to 104 Sea Zone
                3 fighters moved from 91 Sea Zone to 108 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Germans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 fighters and 2 transports
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 6 :  1/1 hits
                        1 transport owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 7 :  1/1 hits
                        1 transport owned by the Germans lost in 110 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Germans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in 104 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Germans defend with 1 carrier
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 5 fighters in 104 Sea Zone, round 1 :  2/5 hits
                        Germans roll dice for 1 carrier in 104 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the Germans lost in 104 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in 108 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Germans defend with 1 carrier
                        Americans roll dice for 1 submarine in 108 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 4 fighters in 108 Sea Zone, round 1 :  2/5 hits
                        Germans roll dice for 1 carrier in 108 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the Germans lost in 108 Sea Zone
                    Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in 127 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Americans
                1 bomber moved from 127 Sea Zone to Novgorod
                1 bomber moved from 108 Sea Zone to Gibraltar
                4 fighters moved from 104 Sea Zone to 91 Sea Zone
                4 fighters moved from 108 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer and 3 submarines moved from 101 Sea Zone to 11 Sea Zone
                1 transport moved from 27 Sea Zone to 10 Sea Zone
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 54 Sea Zone to Hawaiian Islands

    Place Units - Americans
                4 fighters placed in Western United States
                4 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 2 destroyers and 3 submarines
        11 Sea Zone : 1 destroyer and 3 submarines
        10 Sea Zone : 4 destroyers and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 fighters
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 bomber, 3 fighters and 1 infantry
        Morocco : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Algeria : 3 infantry and 1 mech_infantry
        Novgorod : 1 bomber
        108 Sea Zone : 1 submarine
        104 Sea Zone : 1 submarine
        89 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 3 transports
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 38 / 47
        Japanese : 70 / 85
        Americans : 52 / 72
        Chinese : 5 / 8
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 14
        ANZAC : 9 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Shensi to Kweichow
                3 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Shensi to Kweichow
                3 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 8 infantry
        Kweichow : 2 infantry
        Hopei : 1 infantry
        Szechwan : 3 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 38 / 47
        Japanese : 66 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 14
        ANZAC : 9 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 armour
                EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 infantry
                EDIT: Changing ownership of 106 Sea Zone from Germans to British
                EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Gibraltar to Egypt
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 aaGun, 4 artilleries and 13 infantry moved from Alexandria to Egypt
                2 aaGuns, 1 artillery, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
                1 aaGun moved from West India to Eastern Persia
                1 transport moved from 106 Sea Zone to 91 Sea Zone

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 mech_infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 aaGun, 4 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 13 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Morocco : 1 armour and 1 infantry
        Algeria : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 aaGun and 1 infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 3 aaGuns, 1 artillery, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
        81 Sea Zone : 1 battleship and 2 transports
        Persia : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 38 / 47
        Japanese : 66 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 14
        ANZAC : 9 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • well the UK turn is really short now!  :roll:

    used edit to change/make a usa ncm.

    also the game wouldn’t let me ncm my Canada forces so I used edit……I need to stop Japan!

  • '17

    Nobody’s afraid of Italy  :lol:

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
                2 armour moved from Northern Italy to Slovakia Hungary
                1 bomber moved from Southern Italy to Romania

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 2 armour, 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour, 1 artillery and 4 infantry in Slovakia Hungary, round 1 :  2/7 hits
                        Russians roll dice for 2 infantry in Slovakia Hungary, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Romania
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 1 :  3/3 hits
                        Russians roll dice for 2 infantry in Romania, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 11 PUs total

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 32 / 47
        Japanese : 66 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 9 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 aaGun moved from Queensland to New South Wales
                2 infantry moved from Queensland to New South Wales
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 3 armour, 1 factory_minor, 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        55 Sea Zone : 1 destroyer
        61 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 32 / 47
        Japanese : 63 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Tunisia : 2 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 32 / 47
        Japanese : 63 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 1 factory_major and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Germany to Poland
                1 bomber moved from Norway to Poland
                1 bomber moved from Germany to Poland
                1 tactical_bomber moved from Western Germany to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Poland, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Yugoslavia to Romania
                2 bombers moved from Poland to Western Germany
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                2 artilleries and 14 infantry moved from Yugoslavia to Slovakia Hungary
                12 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Norway to United Kingdom
                11 armour moved from Germany to Slovakia Hungary
                1 fighter moved from Norway to United Kingdom
                1 fighter moved from Norway to United Kingdom
                6 mech_infantrys moved from Germany to Slovakia Hungary
                6 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                1 tactical_bomber moved from Poland to Western Germany
                1 infantry moved from Western Germany to Northern Italy
                2 infantry moved from France to Northern Italy
                4 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 factory_major placed in Norway
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in France
                2 artilleries and 2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 55 / 60
        Russians : 30 / 47
        Japanese : 63 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • you are making this very difficult

  • '17

    I was thinking the same thing. Aside from the one I lost to allweneedislove, this has been my hardest Sea Lion game.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                1 armour, 1 infantry and 2 mech_infantrys moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Poland
                1 infantry moved from Bessarabia to Romania
                1 artillery and 1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania


  • you just rolled snake eyes in your D of Romania and I quickly hit retreat, which I do not want to…not sure how to rectify that other than rolling the dice here…

    I had one hit and I took your aa so it is now 2 art VS the ita inf, art…Let me know if there is a way I can change this in triple a versus going this route…

    Two russian artDiceRolls: 2@2; Total Hits: 22@2: (1, 1)v an ita inf & artDiceRolls: 2@2; Total Hits: 02@2: (6, 5)


  • my turn for snake eyes….

    ok going back to triple a. will edit these results into the game file. sorry

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