Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from Western Germany to Scotland
2 bombers moved from Holland Belgium to Scotland
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
5 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
1 infantry moved from Norway to Finland
Combat - Germans
Battle in Scotland
Germans attack with 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
French defend with 1 infantry; British defend with 4 aaGuns, 1 airfield, 1 fighter, 4 infantry and 1 mech_infantry
AA guns fire in Scotland : 1/6 hits
1 tactical_bomber owned by the Germans lost in Scotland
Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Scotland, round 1 : 4/13 hits
British roll dice for 4 aaGuns, 1 fighter, 5 infantry and 1 mech_infantry in Scotland, round 1 : 3/7 hits
3 infantry owned by the Germans and 4 aaGuns owned by the British lost in Scotland
Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 7/10 hits
British roll dice for 1 fighter, 5 infantry and 1 mech_infantry in Scotland, round 2 : 3/7 hits
4 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 fighter owned by the British and 1 artillery owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery, 5 infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for British: 4 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry
Battle in Finland
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Finland, round 1 : 2/8 hits
Russians roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Scotland to 110 Sea Zone
1 tactical_bomber moved from Scotland to 110 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Bulgaria to Romania
2 bombers moved from Scotland to Western Germany
2 armour moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Romania
Place Units - Germans
1 carrier and 2 destroyers placed in 110 Sea Zone
1 airfield placed in Holland Belgium
1 artillery and 3 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Production/PUs Summary :
Germans : 49 / 54
Russians : 32 / 46
Japanese : 58 / 65
Americans : 52 / 72
Chinese : 9 / 17
British : 29 / 0
UK_Pacific : 7 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
got to ponder this for a little bit……
@JWW:
got to ponder this for a little bit……
whatcha ponderin JWW
well I just spent…how many minutes since my last post (?) trying to figure how I can put such pressure on G, from all sides, that G would need to make some hard “40% to win” battles all around.
And my BIG idea, won’t work…had hoped the usa sub, placed in 112, would block G’s ability to move, load, leave and then attack the uk mainland…no go. The trn’s simply pass right through.
I am sure you knew that, didn’t you… 8-)
damn….40 minutes, of my life gone, for that… :cry:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 4 infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Belarus to Finland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 4 infantry moved from Vyborg to Finland
2 fighters and 1 tactical_bomber moved from Belarus to Finland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
Combat - Russians
Battle in Finland
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 6 infantry
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 1 : 3/8 hits
Germans roll dice for 1 artillery and 6 infantry in Finland, round 1 : 0/7 hits
3 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 3/8 hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 3 : 4/7 hits
Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Finland to Vyborg
1 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
2 infantry moved from Timguska to Kansu
1 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 14 infantry moved from Yenisey to Timguska
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Territory Summary for Russians :
Kansu : 2 infantry
Yakut S.S.R. : 1 infantry
Timguska : 2 aaGuns and 14 infantry
Belarus : 1 aaGun, 1 armour, 1 artillery, 16 infantry and 1 mech_infantry
Baltic States : 1 infantry
Vyborg : 1 aaGun, 2 fighters and 1 tactical_bomber
Eastern Poland : 1 artillery and 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 3 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 5 armour, 6 artilleries, 17 infantry and 4 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
114 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
Finland : 1 flag, 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 46 / 54
Russians : 35 / 38
Japanese : 58 / 65
Americans : 52 / 72
Chinese : 9 / 17
British : 29 / 0
UK_Pacific : 7 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 7 infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
2 fighters moved from 41 Sea Zone to Shan State
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
2 fighters moved from 44 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Burma
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win, taking Burma from UK_Pacific with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in Yunnan, round 1 : 1/17 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/17 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Sakha to Buryatia
2 fighters moved from Shan State to 38 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Jehol to Anhwe
1 fighter moved from Hunan to Manchuria
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Malaya to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
2 bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to Philippines
2 tactical_bombers moved from 35 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
Japanese undo move 2.
2 mech_infantrys placed in French Indo China
Japanese undo move 2.
1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Production/PUs Summary :
Germans : 46 / 54
Russians : 34 / 38
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 6 / 17
British : 29 / 0
UK_Pacific : 5 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Battle in 111 Sea Zone
Americans attack with 1 submarine
Germans defend with 4 transports
4 transports owned by the Germans lost in 111 Sea Zone
Americans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Americans win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 6 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 104 Sea Zone, round 1 : 6/8 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to Gibraltar
4 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 transport moved from 91 Sea Zone to 86 Sea Zone
Place Units - Americans
1 carrier and 3 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 artillery and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 carrier and 2 fighters
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Gibraltar : 1 aaGun, 1 bomber, 3 fighters and 1 infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer and 1 submarine
86 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 transports
111 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 54
Russians : 34 / 38
Japanese : 60 / 69
Americans : 56 / 76
Chinese : 6 / 17
British : 29 / 0
UK_Pacific : 5 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 15 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 46 / 54
Russians : 34 / 38
Japanese : 59 / 69
Americans : 56 / 76
Chinese : 7 / 9
British : 29 / 0
UK_Pacific : 5 / 7
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 bomber moved from Eire to Scotland
1 infantry moved from Eire to Scotland
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Eire to Scotland
1 infantry moved from Eire to Scotland
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 1 bomber and 1 infantry
Germans defend with 1 airfield and 2 artilleries
British roll dice for 1 bomber and 1 infantry in Scotland, round 1 : 1/2 hits
Germans roll dice for 2 artilleries in Scotland, round 1 : 0/2 hits
1 artillery owned by the Germans lost in Scotland
British roll dice for 1 bomber and 1 infantry in Scotland, round 2 : 2/2 hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - British
1 bomber moved from Scotland to Gibraltar
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Algeria to Tunisia
1 aaGun, 1 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Egypt to Alexandria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 aaGun moved from Eire to Scotland
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 aaGun, 1 armour, 4 artilleries, 11 infantry and 1 mech_infantry
Gibraltar : 1 airfield, 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 1 infantry
United Kingdom : 1 airfield, 1 factory_minor and 1 harbour
Tunisia : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
104 Sea Zone : 1 cruiser
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship and 2 transports
Persia : 1 flag
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 54
Russians : 34 / 38
Japanese : 58 / 69
Americans : 56 / 76
Chinese : 7 / 9
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 8 / 13
ANZAC : 10 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 1 : 3/8 hits
French roll dice for 1 infantry in Libya, round 1 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
3 fighters moved from Tobruk to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Production/PUs Summary :
Germans : 44 / 54
Russians : 34 / 38
Japanese : 58 / 69
Americans : 56 / 76
Chinese : 7 / 9
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 9 / 15
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Test summary from TripleA, engine version: 1.6.1.4, time: 17:10:42
Whoops, sorry for the test post … forgot to paste in a new id for a fresh game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 7 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 submarine
62 Sea Zone : 1 transport
Alexandria : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 34 / 38
Japanese : 58 / 69
Americans : 56 / 76
Chinese : 7 / 9
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 9 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 infantry
United Kingdom : 1 infantry
Morocco : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 34 / 38
Japanese : 58 / 69
Americans : 56 / 76
Chinese : 7 / 9
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 9 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 2 artilleries and 8 infantry moved from Poland to Baltic States
3 armour and 5 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Romania to Eastern Poland
1 destroyer and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 bombers moved from Western Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 cruiser; Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 1 : 5/7 hits
Americans roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans , 1 cruiser owned by the British , 1 destroyer owned by the Americans , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 cruiser
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 111 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Eastern Poland
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Eastern Poland, round 1 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 bombers and 3 infantry in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 6 armour, 2 artilleries, 8 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 8 infantry and 5 mech_infantrys in Baltic States, round 1 : 7/21 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 2 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 2 fighters and 2 infantry
French defend with 1 infantry; British defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 2 infantry in United Kingdom, round 1 : 2/4 hits
British roll dice for 1 infantry in United Kingdom, round 1 : 0/1 hits
1 infantry owned by the French lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans win, taking United Kingdom from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Poland to Baltic States
6 armour and 1 mech_infantry moved from Romania to Baltic States
1 aaGun moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Slovakia Hungary to Romania
2 bombers moved from Eastern Poland to Western Germany
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
2 aaGuns moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Holland Belgium to Germany
1 fighter moved from United Kingdom to Norway
1 tactical_bomber moved from 104 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries and 4 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
1 artillery and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Germans collect 49 PUs (3 lost to blockades); end with 85 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Production/PUs Summary :
Germans : 52 / 90
Russians : 32 / 38
Japanese : 58 / 69
Americans : 56 / 76
Chinese : 7 / 9
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 9 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0