13L G40 Karl7 (allies +8) vs Last Jack (axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French


  • I got 11 hits in Normandy. Any special OOL?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no, just up combat value.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                      Germans take Holland Belgium from British
                1 armour moved from Holland Belgium to Normandy Bordeaux
                3 armour, 2 artilleries, 3 infantry and 5 mech_infantrys moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 4 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 5 mech_infantrys and 4 tactical_bombers
                    British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                        AA guns fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 5 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 1 :  11/23 hits
                        Americans roll dice for 1 aaGun, 4 armour, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  7/20 hits
                        1 bomber owned by the British , 5 infantry owned by the British , 1 mech_infantry owned by the Americans , 3 infantry owned by the Germans , 3 infantry owned by the Americans , 4 mech_infantrys owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 :  7/16 hits
                        Americans roll dice for 4 armour, 2 artilleries, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 :  5/10 hits
                        1 armour owned by the British , 1 artillery owned by the Americans , 1 mech_infantry owned by the Americans , 2 armour owned by the Germans , 1 artillery owned by the British , 3 armour owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 armour, 1 bomber, 4 fighters and 4 tactical_bombers in Normandy Bordeaux, round 3 :  8/11 hits
                        Americans roll dice for 3 fighters in Normandy Bordeaux, round 3 :  2/3 hits
                        2 armour owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux
                    Germans win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Germans: 4 armour, 2 artilleries, 3 infantry and 5 mech_infantrys
                    Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry
                    Casualties for Americans: 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                10 infantry moved from Western Germany to France
                6 infantry moved from Germany to Slovakia Hungary
                3 aaGuns, 1 armour, 1 artillery and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                1 bomber, 4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to France
                2 fighters and 2 tactical_bombers moved from France to Western Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Normandy Bordeaux from Americans to Germans
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 armour
                EDIT: Removing units owned by Germans from France: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 artilleries placed in France
                3 infantry placed in Novgorod
                10 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,1
                Germans collect 42 PUs (5 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 10 infantry and 2 tactical_bombers
        Slovakia Hungary : 3 aaGuns, 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Germany : 1 factory_major and 2 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 16 infantry
        113 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 31 / 39
        Japanese : 33 / 34
        Americans : 57 / 85
        Chinese : 7 / 14
        British : 37 / 45
        UK_Pacific : 21 / 20
        Italians : 13 / 8
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Had to edit. I clicked my casualty choice too fast and forgot to land 2 planes on my carrier.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 12 infantry moved from Smolensk to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 armour, 2 fighters, 6 infantry and 1 tactical_bomber moved from Bryansk to Belarus
                3 infantry moved from Archangel to Belarus
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 12 infantry moved from Smolensk to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 armour, 2 fighters, 6 infantry and 1 tactical_bomber moved from Bryansk to Belarus
                3 infantry moved from Archangel to Belarus
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 2 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                1 artillery and 9 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                2 armour placed in Russia
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 6 fighters, 5 infantry and 6 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangtung to Yunnan
                2 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 artillery, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 6 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber; Chinese defend with 3 artilleries, 1 fighter and 4 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 6 fighters, 5 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 1 :  13/23 hits
                        Chinese roll dice for 1 armour, 5 artilleries, 5 fighters, 9 infantry and 1 tactical_bomber in Yunnan, round 1 :  9/21 hits
                        5 infantry owned by the British , 3 artilleries owned by the Chinese , 2 armour owned by the Japanese , 5 infantry owned by the Japanese , 1 artillery owned by the British , 4 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in Yunnan, round 2 :  11/14 hits
                        Chinese roll dice for 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber in Yunnan, round 2 :  4/8 hits
                        1 tactical_bomber owned by the British , 1 fighter owned by the Chinese , 1 armour owned by the British , 2 tactical_bombers owned by the Japanese , 1 artillery owned by the British , 3 fighters owned by the British , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in Yunnan
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 2 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
                    Casualties for Chinese: 3 artilleries, 1 fighter and 4 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Manchuria to 19 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
                Japanese collect 36 PUs (1 lost to blockades); end with 36 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 3 aaGuns, 1 artillery, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 aaGun, 1 artillery and 7 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        44 Sea Zone : 1 flag
        36 Sea Zone : 2 transports
        21 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 12 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 33 / 41
        Japanese : 37 / 36
        Americans : 57 / 85
        Chinese : 3 / 14
        British : 37 / 45
        UK_Pacific : 21 / 20
        Italians : 13 / 8
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 infantry, 1 mech_infantry and 3 transports moved from 103 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 infantry, 1 mech_infantry and 3 transports moved from 103 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                    Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Normandy Bordeaux
                    Americans attack with 2 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Germans with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 21 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Eastern United States
                2 destroyers and 3 submarines placed in 10 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Tunisia to 94 Sea Zone
                1 carrier moved from 94 Sea Zone to 91 Sea Zone
                2 fighters moved from 94 Sea Zone to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 99 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 armour moved from Libya to Alexandria

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Tunisia to 94 Sea Zone
                1 carrier moved from 94 Sea Zone to 91 Sea Zone
                2 fighters moved from 94 Sea Zone to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 99 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 armour moved from Libya to Alexandria

    Combat - British
                Battle in Holland Belgium
                Battle in Greece

    Non Combat Move - British
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 armour moved from Trans-Jordan to Persia
                2 infantry moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 destroyer moved from 103 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 4 infantry moved from India to Burma

    Place Units - British
                1 submarine and 1 transport placed in 81 Sea Zone
                2 destroyers placed in 110 Sea Zone
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                5 fighters moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 5 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  6/7 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                5 fighters moved from Normandy Bordeaux to Southern Italy
                4 infantry moved from Northern Italy to Yugoslavia
                2 armour and 1 mech_infantry moved from Southern France to Yugoslavia

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,5,6,5
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 8 infantry and 4 mech_infantrys
        Yugoslavia : 2 armour, 4 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 33 / 41
        Japanese : 37 / 36
        Americans : 57 / 84
        Chinese : 3 / 5
        British : 42 / 47
        UK_Pacific : 21 / 21
        Italians : 13 / 13
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                1 transport moved from 55 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 2 tactical_bombers moved from France to Holland Belgium
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from France to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 1 :  3/9 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
                2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
                6 infantry moved from Western Germany to 113 Sea Zone
                6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                3 aaGuns, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Poland
                1 bomber moved from Eastern Poland to Western Germany

    Place Units - Germans
                3 artilleries, 1 fighter and 6 infantry placed in Western Germany
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,5,3,1
                Germans collect 39 PUs (5 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 10 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
        Romania : 3 aaGuns, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
        Poland : 2 infantry
        Germany : 1 factory_major
        Holland Belgium : 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 22 infantry
        113 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        Bulgaria : 1 flag
        115 Sea Zone : 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 32 / 41
        Japanese : 37 / 36
        Americans : 57 / 84
        Chinese : 3 / 5
        British : 39 / 47
        UK_Pacific : 21 / 21
        Italians : 13 / 13
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Belarus
                2 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                18 infantry moved from Buryatia to Amur

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Belarus
                2 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                18 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 artillery and 11 infantry moved from Bryansk to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Bryansk
                2 armour and 6 infantry moved from Russia to Bryansk
                2 armour moved from Bryansk to Belarus
                2 aaGuns moved from Buryatia to Amur

    Place Units - Russians
                2 armour and 2 artilleries placed in Russia
                3 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • I surrender Karl. Good Game. Well Played.

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