Global 1940 arathorn vs narses


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Manchuria
                4 infantry moved from Novgorod to Karelia
                4 artilleries moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Karelia
                2 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Western Ukraine to Bessarabia
                4 artilleries moved from Ukraine to Bessarabia
                2 infantry moved from Rostov to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                3 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 infantry moved from Belarus to Baltic States
                8 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 17 infantry
                    Japanese defend with 4 infantry
                        Russians roll dice for 17 infantry in Manchuria, round 1 :  5/17 hits
                        Japanese roll dice for 4 infantry in Manchuria, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                2 aaGuns moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                3 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 2 aaGuns and 14 infantry
        Karelia : 4 artilleries and 6 infantry
        Baltic States : 9 infantry
        Bryansk : 2 aaGuns, 1 artillery and 3 infantry
        Bessarabia : 4 artilleries and 8 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 1 infantry
        Ukraine : 3 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Caucasus : 2 armour and 2 mech_infantrys
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 40 / 40
        Japanese : 23 / 45
        Americans : 52 / 53
        Chinese : 12 / 15
        British : 28 / 34
        UK_Pacific : 21 / 21
        Italians : 13 / 18
        ANZAC : 16 / 16
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,762
            Median : 3,000
            Variance : 1,350
            Standard Deviation : 1,162
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,941
            Median : 3,000
            Variance : 1,688
            Standard Deviation : 1,299
            Total rolls : 17

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Chahar to Jehol
                5 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour, 1 artillery and 4 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Chahar to Jehol
                5 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour, 1 artillery and 4 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsi to Yunnan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Korea, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 1 :  8/16 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Yunnan to Jehol
                1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 harbour placed in Kwangsi
                2 artilleries and 1 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 3 artilleries, 2 bombers, 1 harbour and 6 infantry
        Korea : 2 infantry
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 aaGun, 2 artilleries, 4 fighters, 10 infantry and 4 tactical_bombers
        Yunnan : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 4 fighters and 1 tactical_bomber
        36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
        6 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 30 / 40
        Americans : 52 / 53
        Chinese : 8 / 15
        British : 28 / 34
        UK_Pacific : 21 / 21
        Italians : 13 / 18
        ANZAC : 16 / 16
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 21

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 bombers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery moved from Central United States to Western United States
                1 fighter moved from Guam to Wake Island
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 31 Sea Zone
                1 artillery moved from 31 Sea Zone to Wake Island
                3 infantry moved from 31 Sea Zone to Wake Island
                1 destroyer and 1 submarine moved from 54 Sea Zone to 48 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 31 Sea Zone

    Place Units - Americans
                2 bombers and 1 infantry placed in Eastern United States
                2 infantry placed in Central United States
                Americans undo move 2.
                1 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 artillery, 1 bomber, 3 fighters and 3 infantry
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        48 Sea Zone : 1 destroyer and 1 submarine
        31 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 submarine
        Central United States : 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
        101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 15
        British : 28 / 34
        UK_Pacific : 21 / 21
        Italians : 13 / 18
        ANZAC : 16 / 16
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 9 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 1 :  2/10 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 1 :  3/6 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  3/7 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Chinese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  0/6 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 :  1/6 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Manchuria : 1 flag
        Yunnan : 5 infantry
        Kansu : 1 infantry
        Szechwan : 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 21 / 21
        Italians : 13 / 18
        ANZAC : 16 / 16
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3,122
            Median : 3,000
            Variance : 1,375
            Standard Deviation : 1,173
            Total rolls : 41

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,091
            Standard Deviation : 1,044
            Total rolls : 12

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3,172
            Median : 3,000
            Variance : 0,893
            Standard Deviation : 0,945
            Total rolls : 29


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Burma to India
                2 fighters moved from Burma to India

    Non Combat Move - British
                3 infantry moved from Shan State to Burma
                3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 armour moved from Ethiopia to Egypt
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 artillery moved from 119 Sea Zone to Scotland
                1 infantry moved from 119 Sea Zone to Scotland

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 bomber placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 4 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield, 1 artillery and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 transport
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 2 transports
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 28
        UK_Pacific : 24 / 24
        Italians : 13 / 18
        ANZAC : 16 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3,140
            Median : 3,000
            Variance : 1,119
            Standard Deviation : 1,058
            Total rolls : 43

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,091
            Standard Deviation : 1,044
            Total rolls : 12

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3,172
            Median : 3,000
            Variance : 0,893
            Standard Deviation : 0,945
            Total rolls : 29

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt

    Airborne Attack Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Kenya: 1 infantry
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Turning off Edit Mode

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 4 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  1/1 hits
                        Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 1 :  5/11 hits
                        British roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 1 :  3/10 hits
                        2 infantry owned by the British , 2 infantry owned by the ANZAC , 1 artillery owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 2 :  5/8 hits
                        British roll dice for 1 armour and 3 artilleries in Egypt, round 2 :  2/4 hits
                        1 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 3 artilleries owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                3 infantry moved from Northern Italy to Southern France
                2 fighters moved from Egypt to Alexandria
                1 bomber moved from Egypt to Greece

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 fighters
        Egypt : 1 flag, 3 armour and 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 3 infantry
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 artillery, 1 bomber and 3 infantry
        98 Sea Zone : 1 cruiser, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 28
        UK_Pacific : 24 / 24
        Italians : 16 / 26
        ANZAC : 16 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.412
            Median : 3.500
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 34

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.714
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Italians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 66 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 tactical_bomber moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 destroyer
        45 Sea Zone : 1 transport
        35 Sea Zone : 1 cruiser
        62 Sea Zone : 1 carrier
        66 Sea Zone : 2 infantry and 1 transport
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 28
        UK_Pacific : 24 / 24
        Italians : 16 / 26
        ANZAC : 16 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 42 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to 109 Sea Zone

    Combat - French
                Battle in 109 Sea Zone
                    French attack with 1 fighter; British loiter and taunt with
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged

    Non Combat Move - French
                1 fighter moved from 109 Sea Zone to Algeria

    Turn Complete - French

    Territory Summary for French :

    42 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        Scotland : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 40
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 28
        UK_Pacific : 24 / 24
        Italians : 16 / 26
        ANZAC : 16 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 1 artillery, 9 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Norway to Sweden
                5 infantry moved from Finland to Sweden
                2 bombers moved from Western Germany to Sweden
                2 infantry moved from Gibraltar to Spain
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 armour moved from Holland Belgium to Spain
                1 armour moved from Normandy Bordeaux to Spain
                4 armour moved from Southern France to Spain
                1 artillery moved from Southern France to Spain
                3 armour moved from Greece to Turkey
                6 infantry moved from Greece to Turkey
                2 fighters and 2 tactical_bombers moved from Southern Italy to Turkey
                1 bomber moved from Southern Italy to Turkey
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from France to Northern Italy
                1 infantry moved from France to Southern France
                1 artillery moved from Holland Belgium to Western Germany
                2 artilleries and 13 infantry moved from Slovakia Hungary to Romania
                6 infantry moved from Bulgaria to Greece
                2 artilleries moved from Bulgaria to Greece
                5 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Western Germany to Germany

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 3 artilleries, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Norway to Sweden
                5 infantry moved from Finland to Sweden
                2 bombers moved from Western Germany to Sweden
                2 infantry moved from France to Northern Italy
                2 infantry moved from Gibraltar to Spain
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
                4 armour and 1 artillery moved from Southern France to Spain
                1 armour moved from Normandy Bordeaux to Spain
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 armour moved from Holland Belgium to Spain
                1 infantry moved from France to Southern France
                1 artillery moved from Holland Belgium to Western Germany
                2 artilleries and 13 infantry moved from Slovakia Hungary to Romania
                2 artilleries and 6 infantry moved from Bulgaria to Greece
                2 fighters and 2 tactical_bombers moved from Southern Italy to Turkey
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                5 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Western Germany to Germany
                6 infantry moved from Greece to Turkey
                2 armour moved from Greece to Turkey

    Combat - Germans
                Battle in Spain
                    Germans attack with 6 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 6 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 1 :  4/11 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 1 :  6/6 hits
                        2 infantry owned by the Germans , 3 armour owned by the Germans , 1 artillery owned by the Germans and 4 infantry owned by the Neutral_True lost in Spain
                        Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Spain, round 2 :  1/5 hits
                        Neutral_True roll dice for 2 infantry in Spain, round 2 :  1/2 hits
                        1 armour owned by the Germans and 1 infantry owned by the Neutral_True lost in Spain
                        Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Spain, round 3 :  2/4 hits
                        Neutral_True roll dice for 1 infantry in Spain, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Spain
                    Germans win, taking Spain from Neutral_True with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
                    Casualties for Germans: 4 armour, 1 artillery and 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Turkey
                    Germans attack with 2 armour, 2 fighters, 6 infantry and 2 tactical_bombers
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 2 armour, 2 fighters, 6 infantry and 2 tactical_bombers in Turkey, round 1 :  7/12 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 1 :  0/8 hits
                        7 infantry owned by the Neutral_True lost in Turkey
                        Germans roll dice for 2 armour, 2 fighters, 6 infantry and 2 tactical_bombers in Turkey, round 2 :  1/12 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 2 armour, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Neutral_True: 8 infantry
                Battle in Sweden
                    Germans attack with 1 artillery, 2 bombers and 8 infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 8 infantry in Sweden, round 1 :  3/11 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 1 :  1/6 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 1 artillery, 2 bombers and 7 infantry in Sweden, round 2 :  2/10 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 1 artillery, 2 bombers and 7 infantry in Sweden, round 3 :  1/10 hits
                        Neutral_True roll dice for 1 infantry in Sweden, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in 119 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 119 Sea Zone
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  1/1 hits
                    Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 81 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports

    Non Combat Move - Germans
                1 bomber moved from 81 Sea Zone to Greece
                2 fighters and 2 tactical_bombers moved from Turkey to Greece
                1 armour moved from Greece to Iraq
                      Germans take Iraq from Neutral_Axis
                1 fighter and 1 tactical_bomber moved from Spain to 95 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                2 bombers moved from Sweden to Western Germany

    Place Units - Germans
                1 transport placed in 114 Sea Zone
                3 artilleries and 6 infantry placed in Germany
                3 infantry placed in Southern France
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 5 artilleries and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Romania : 2 artilleries and 13 infantry
        Germany : 3 artilleries, 1 factory_major and 8 infantry
        Northern Italy : 2 infantry
        119 Sea Zone : 1 flag, 1 submarine
        Turkey : 1 flag, 2 armour and 6 infantry
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers
        Iraq : 1 flag, 1 armour and 3 infantry
        114 Sea Zone : 1 transport
        Sweden : 1 flag, 1 artillery and 6 infantry
        Yugoslavia : 1 flag
        Spain : 1 flag, 2 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 37 / 40
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 28
        UK_Pacific : 24 / 24
        Italians : 16 / 26
        ANZAC : 16 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 19 times
                3 was rolled 15 times
                4 was rolled 20 times
                5 was rolled 19 times
                6 was rolled 17 times
            Average roll : 3.596
            Median : 4.000
            Variance : 0.291
            Standard Deviation : 0.540
            Total rolls : 104

    Germans Combat
                1 was rolled 9 times
                2 was rolled 15 times
                3 was rolled 8 times
                4 was rolled 15 times
                5 was rolled 16 times
                6 was rolled 13 times
            Average roll : 3.697
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 76

    Neutral_True Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.321
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                12 infantry moved from Manchuria to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 12 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 12 infantry in Korea, round 1 :  2/12 hits
                        Japanese roll dice for 2 infantry in Korea, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Korea
                2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
                3 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                3 artilleries moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                2 aaGuns moved from Bryansk to Ukraine
                8 infantry moved from Bessarabia to Ukraine
                4 artilleries moved from Bessarabia to Western Ukraine
                3 artilleries and 1 infantry moved from Russia to Bryansk
                1 artillery moved from Novgorod to Baltic States

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,2,1
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 11 infantry
        Tsinghai : 2 armour and 2 mech_infantrys
        Amur : 2 infantry
        Karelia : 4 artilleries and 6 infantry
        Baltic States : 1 artillery and 9 infantry
        Bryansk : 3 artilleries and 1 infantry
        Rostov : 4 artilleries and 5 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major and 2 mech_infantrys
        Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 9 infantry
        Western Ukraine : 5 artilleries and 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 40 / 37
        Japanese : 26 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 28
        UK_Pacific : 24 / 24
        Italians : 16 / 26
        ANZAC : 16 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2,462
            Median : 2,000
            Variance : 2,400
            Standard Deviation : 1,549
            Total rolls : 26

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,143
            Median : 2,000
            Variance : 1,167
            Standard Deviation : 1,080
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,143
            Median : 2,000
            Variance : 1,167
            Standard Deviation : 1,080
            Total rolls : 7

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                5 was rolled 2 times
            Average roll : 2,833
            Median : 3,000
            Variance : 2,182
            Standard Deviation : 1,477
            Total rolls : 12

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries and 5 infantry moved from 6 Sea Zone to Korea
                2 battleships moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from Kwangsi to 43 Sea Zone
                2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Hunan
                4 fighters and 4 tactical_bombers moved from Jehol to Korea
                2 fighters moved from Anhwe to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries and 5 infantry moved from 6 Sea Zone to Korea
                2 battleships moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from Kwangsi to 43 Sea Zone
                2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Hunan
                4 fighters and 4 tactical_bombers moved from Jehol to Korea
                2 fighters moved from Anhwe to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 2 submarines and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                        Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 43 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 :  1/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Korea
                    Japanese attack with 3 artilleries, 7 fighters, 5 infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 11 infantry
                        AA guns fire in Korea :  2/6 hits
                        2 fighters owned by the Japanese lost in Korea
                        Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 1 :  3/3 hits
                        Japanese roll dice for 3 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers in Korea, round 1 :  10/18 hits
                        Russians roll dice for 2 aaGuns and 11 infantry in Korea, round 1 :  3/11 hits
                        11 infantry owned by the Russians , 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 3 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 fighters and 3 infantry
                    Casualties for Russians: 2 aaGuns and 11 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
                EDIT: Removing units owned by Japanese from Jehol: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry moved from Jehol to Anhwe
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from 43 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 bomber moved from 45 Sea Zone to Kwangsi
                1 fighter moved from Kwangtung to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to Anhwe
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to Japan
                1 fighter moved from Korea to Japan
                1 fighter and 2 tactical_bombers moved from Korea to Jehol

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 armour placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery, 2 bombers, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        Korea : 3 artilleries and 2 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Jehol : 1 aaGun, 1 fighter, 3 infantry and 2 tactical_bombers
        Manchuria : 1 infantry
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        French Indo China : 1 flag, 1 infantry
        37 Sea Zone : 1 destroyer and 1 transport
        36 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        6 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 37 / 37
        Japanese : 43 / 43
        Americans : 50 / 52
        Chinese : 5 / 15
        British : 27 / 28
        UK_Pacific : 18 / 24
        Italians : 16 / 26
        ANZAC : 16 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 19 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.658
            Median : 4.000
            Variance : 0.747
            Standard Deviation : 0.864
            Total rolls : 76

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.796
            Median : 4.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 49

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 armour, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery moved from Wake Island to 31 Sea Zone
                3 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 48 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
                1 bomber moved from Wake Island to 35 Sea Zone
                4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from 91 Sea Zone to Spain
                2 infantry moved from 91 Sea Zone to Spain
                2 bombers moved from Eastern United States to United Kingdom
                3 fighters moved from Wake Island to Queensland

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 35 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  2/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Spain
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Germans defend with 2 armour
                        Americans roll dice for 1 battleship and 1 cruiser in Spain, round 1 :  2/2 hits
                        Germans roll dice for 2 armour in Spain, round 1 :  1/2 hits
                        2 armour owned by the Germans and 1 infantry owned by the Americans lost in Spain
                    Americans win, taking Spain from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Americans
                1 mech_infantry moved from 91 Sea Zone to Portugal
                      Americans take Portugal from Neutral_True
                1 infantry moved from 91 Sea Zone to Portugal
                1 bomber moved from 35 Sea Zone to Dutch New Guinea

    Place Units - Americans
                1 submarine and 2 transports placed in 10 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 3 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 bomber
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 submarine and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 infantry and 1 mech_infantry
        United Kingdom : 2 bombers
        Portugal : 1 flag, 3 infantry and 1 mech_infantry
        101 Sea Zone : 2 transports
        Spain : 1 flag, 1 infantry and 2 mech_infantrys
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 37 / 37
        Japanese : 43 / 43
        Americans : 53 / 73
        Chinese : 5 / 15
        British : 27 / 28
        UK_Pacific : 18 / 24
        Italians : 16 / 26
        ANZAC : 16 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3,640
            Median : 4,000
            Variance : 1,625
            Standard Deviation : 1,275
            Total rolls : 25

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 4,000
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                2 was rolled 5 times
                3 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3,765
            Median : 3,000
            Variance : 2,312
            Standard Deviation : 1,521
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Szechwan to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hunan, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Sikang

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Sikang
                Chinese undo move 1.
                3 artilleries placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Yunnan : 2 infantry
        Kweichow : 1 infantry
        Hunan : 3 infantry
        Kansu : 1 infantry
        Szechwan : 2 infantry
        Sikang : 3 artilleries and 1 fighter

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 37 / 37
        Japanese : 40 / 43
        Americans : 53 / 73
        Chinese : 8 / 14
        British : 27 / 28
        UK_Pacific : 18 / 24
        Italians : 16 / 26
        ANZAC : 16 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,143
            Standard Deviation : 1,069
            Total rolls : 36

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3,333
            Median : 4,000
            Variance : 1,625
            Standard Deviation : 1,275
            Total rolls : 9

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,375
            Median : 2,000
            Variance : 1,429
            Standard Deviation : 1,195
            Total rolls : 8

    Americans Combat
                2 was rolled 5 times
                3 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3,765
            Median : 3,000
            Variance : 2,312
            Standard Deviation : 1,521
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                      British take 109 Sea Zone from Germans
                2 fighters moved from United Kingdom to 119 Sea Zone
                1 bomber moved from United Kingdom to Southern France
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Tanganyika Territory to Rhodesia
                1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 cruiser moved from 39 Sea Zone to 44 Sea Zone
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from India to Iraq
                1 fighter moved from India to Malaya
                1 artillery moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom

    Combat - British
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 37 Sea Zone
                    British attack with 1 battleship and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Malaya
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Malaya, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Southern France
                        AA guns fire in Southern France :  0/1 hits
                    Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 3 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 1 :  3/5 hits
                        Germans roll dice for 1 armour and 3 infantry in Iraq, round 1 :  2/4 hits
                        2 infantry owned by the British and 3 infantry owned by the Germans lost in Iraq
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for British: 2 infantry and 1 tactical_bomber

    Non Combat Move - British
                1 infantry moved from 80 Sea Zone to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                1 fighter moved from Iraq to Persia
                1 artillery moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True
                1 fighter moved from Malaya to Burma
                3 infantry moved from Burma to Yunnan
                3 aaGuns, 3 artilleries and 16 infantry moved from India to Burma
                2 fighters moved from 119 Sea Zone to Scotland
                1 bomber moved from Southern France to United Kingdom

    Place Units - British
                2 transports placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 artillery and 2 fighters

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 infantry
        Burma : 3 aaGuns, 3 artilleries, 1 fighter and 16 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
        Malaya : 1 harbour and 2 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 cruiser
        43 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 2 fighters
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag, 1 destroyer
        80 Sea Zone : 1 transport
        Mozambique : 1 flag, 1 artillery and 2 infantry
        Saudi Arabia : 1 flag, 3 infantry
        109 Sea Zone : 1 flag, 2 transports
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 49 / 70
        Russians : 37 / 37
        Japanese : 37 / 43
        Americans : 53 / 73
        Chinese : 8 / 14
        British : 32 / 31
        UK_Pacific : 21 / 21
        Italians : 16 / 26
        ANZAC : 16 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 17 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3,312
            Median : 3,000
            Variance : 1,302
            Standard Deviation : 1,141
            Total rolls : 64

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2,667
            Median : 3,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,636
            Median : 4,000
            Variance : 1,900
            Standard Deviation : 1,378
            Total rolls : 11

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,111
            Median : 3,000
            Variance : 0,625
            Standard Deviation : 0,791
            Total rolls : 9

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,312
            Median : 3,000
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 16

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,375
            Median : 2,000
            Variance : 1,429
            Standard Deviation : 1,195
            Total rolls : 8

    Americans Combat
                2 was rolled 5 times
                3 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3,765
            Median : 3,000
            Variance : 2,312
            Standard Deviation : 1,521
            Total rolls : 17

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to 80 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Egypt to French Equatorial Africa
                1 fighter moved from Alexandria to French Equatorial Africa
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from Tunisia to Algeria
                1 armour moved from Egypt to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Morocco
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Alexandria to Trans-Jordan

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to 80 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Egypt to French Equatorial Africa
                1 fighter moved from Alexandria to French Equatorial Africa
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from Tunisia to Algeria
                1 armour moved from Egypt to 98 Sea Zone
                1 armour and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Morocco
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Alexandria to Trans-Jordan

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in French Equatorial Africa
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in French Equatorial Africa, round 1 :  2/3 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 1 :  0/1 hits
                        1 infantry owned by the French lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Morocco
                Battle in Algeria
                    Italians attack with 3 artilleries and 2 infantry
                    French defend with 1 fighter and 2 infantry
                        Italians roll dice for 1 cruiser in Algeria, round 1 :  1/1 hits
                        Italians roll dice for 3 artilleries and 2 infantry in Algeria, round 1 :  2/5 hits
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 1 :  3/3 hits
                        2 infantry owned by the French , 2 artilleries owned by the Italians , 1 fighter owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Morocco from French, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Greece to Turkey
                1 bomber moved from 80 Sea Zone to Greece

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 armour placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 fighter
        Morocco : 1 flag, 1 armour
        French Equatorial Africa : 1 flag, 1 armour and 1 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 3 infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Ethiopia : 1 armour
        Turkey : 2 infantry
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 bomber
        92 Sea Zone : 1 cruiser, 1 submarine and 3 transports
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 70
        Russians : 37 / 37
        Japanese : 37 / 43
        Americans : 53 / 73
        Chinese : 8 / 14
        British : 30 / 31
        UK_Pacific : 21 / 21
        Italians : 21 / 36
        ANZAC : 16 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

    Dice Statistics:

    Total
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.412
            Median : 3.000
            Variance : 2.938
            Standard Deviation : 1.714
            Total rolls : 17

    French Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 12

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