j_stroyer v mike GERMANY 1.tsvg scramble 110 ?
Global 1940 arathorn vs narses
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 armour moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber and 2 fighters moved from Southern Italy to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 armour moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber and 2 fighters moved from Southern Italy to EgyptAirborne Attack Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Turning off Edit ModeCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 4 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Egypt, round 1 : 1/1 hits
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 1 : 5/11 hits
British roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 1 : 3/10 hits
2 infantry owned by the British , 2 infantry owned by the ANZAC , 1 artillery owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 2 : 5/8 hits
British roll dice for 1 armour and 3 artilleries in Egypt, round 2 : 2/4 hits
1 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 3 artilleries owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 21
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
3 infantry moved from Northern Italy to Southern France
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to GreecePlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 fighters
Egypt : 1 flag, 3 armour and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 3 infantry
Tunisia : 1 flag, 1 artillery
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery, 1 bomber and 3 infantry
98 Sea Zone : 1 cruiser, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 40
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 27 / 28
UK_Pacific : 24 / 24
Italians : 16 / 26
ANZAC : 16 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.412
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 34British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Italians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 66 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 tactical_bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 destroyer
45 Sea Zone : 1 transport
35 Sea Zone : 1 cruiser
62 Sea Zone : 1 carrier
66 Sea Zone : 2 infantry and 1 transport
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 40
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 27 / 28
UK_Pacific : 24 / 24
Italians : 16 / 26
ANZAC : 16 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 109 Sea ZoneCombat - French
Battle in 109 Sea Zone
French attack with 1 fighter; British loiter and taunt with
Germans defend with 1 submarine
1 submarine owned by the Germans SubmergedNon Combat Move - French
1 fighter moved from 109 Sea Zone to AlgeriaTurn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Scotland : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 40
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 27 / 28
UK_Pacific : 24 / 24
Italians : 16 / 26
ANZAC : 16 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Germans
Germans buy 1 artillery, 9 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Norway to Sweden
5 infantry moved from Finland to Sweden
2 bombers moved from Western Germany to Sweden
2 infantry moved from Gibraltar to Spain
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 armour moved from Holland Belgium to Spain
1 armour moved from Normandy Bordeaux to Spain
4 armour moved from Southern France to Spain
1 artillery moved from Southern France to Spain
3 armour moved from Greece to Turkey
6 infantry moved from Greece to Turkey
2 fighters and 2 tactical_bombers moved from Southern Italy to Turkey
1 bomber moved from Southern Italy to Turkey
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from France to Northern Italy
1 infantry moved from France to Southern France
1 artillery moved from Holland Belgium to Western Germany
2 artilleries and 13 infantry moved from Slovakia Hungary to Romania
6 infantry moved from Bulgaria to Greece
2 artilleries moved from Bulgaria to Greece
5 artilleries and 3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Germans
Germans buy 3 artilleries, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Norway to Sweden
5 infantry moved from Finland to Sweden
2 bombers moved from Western Germany to Sweden
2 infantry moved from France to Northern Italy
2 infantry moved from Gibraltar to Spain
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
4 armour and 1 artillery moved from Southern France to Spain
1 armour moved from Normandy Bordeaux to Spain
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 armour moved from Holland Belgium to Spain
1 infantry moved from France to Southern France
1 artillery moved from Holland Belgium to Western Germany
2 artilleries and 13 infantry moved from Slovakia Hungary to Romania
2 artilleries and 6 infantry moved from Bulgaria to Greece
2 fighters and 2 tactical_bombers moved from Southern Italy to Turkey
1 bomber moved from Southern Italy to 81 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 95 Sea Zone
5 artilleries and 3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Germany
6 infantry moved from Greece to Turkey
2 armour moved from Greece to TurkeyCombat - Germans
Battle in Spain
Germans attack with 6 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Germans roll dice for 6 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 1 : 4/11 hits
Neutral_True roll dice for 6 infantry in Spain, round 1 : 6/6 hits
2 infantry owned by the Germans , 3 armour owned by the Germans , 1 artillery owned by the Germans and 4 infantry owned by the Neutral_True lost in Spain
Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Spain, round 2 : 1/5 hits
Neutral_True roll dice for 2 infantry in Spain, round 2 : 1/2 hits
1 armour owned by the Germans and 1 infantry owned by the Neutral_True lost in Spain
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Spain, round 3 : 2/4 hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Germans: 4 armour, 1 artillery and 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Turkey
Germans attack with 2 armour, 2 fighters, 6 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
Germans roll dice for 2 armour, 2 fighters, 6 infantry and 2 tactical_bombers in Turkey, round 1 : 7/12 hits
Neutral_True roll dice for 8 infantry in Turkey, round 1 : 0/8 hits
7 infantry owned by the Neutral_True lost in Turkey
Germans roll dice for 2 armour, 2 fighters, 6 infantry and 2 tactical_bombers in Turkey, round 2 : 1/12 hits
Neutral_True roll dice for 1 infantry in Turkey, round 2 : 0/1 hits
1 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 2 armour, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Neutral_True: 8 infantry
Battle in Sweden
Germans attack with 1 artillery, 2 bombers and 8 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 1 artillery, 2 bombers and 8 infantry in Sweden, round 1 : 3/11 hits
Neutral_True roll dice for 6 infantry in Sweden, round 1 : 1/6 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 1 artillery, 2 bombers and 7 infantry in Sweden, round 2 : 2/10 hits
Neutral_True roll dice for 3 infantry in Sweden, round 2 : 0/3 hits
2 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 1 artillery, 2 bombers and 7 infantry in Sweden, round 3 : 1/10 hits
Neutral_True roll dice for 1 infantry in Sweden, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 1 artillery, 2 bombers and 6 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in 119 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 1/1 hits
Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Germans
1 bomber moved from 81 Sea Zone to Greece
2 fighters and 2 tactical_bombers moved from Turkey to Greece
1 armour moved from Greece to Iraq
Germans take Iraq from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Spain to 95 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Sweden to Western GermanyPlace Units - Germans
1 transport placed in 114 Sea Zone
3 artilleries and 6 infantry placed in Germany
3 infantry placed in Southern France
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 5 artilleries and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Romania : 2 artilleries and 13 infantry
Germany : 3 artilleries, 1 factory_major and 8 infantry
Northern Italy : 2 infantry
119 Sea Zone : 1 flag, 1 submarine
Turkey : 1 flag, 2 armour and 6 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers
Iraq : 1 flag, 1 armour and 3 infantry
114 Sea Zone : 1 transport
Sweden : 1 flag, 1 artillery and 6 infantry
Yugoslavia : 1 flag
Spain : 1 flag, 2 armour
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 70
Russians : 37 / 40
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 27 / 28
UK_Pacific : 24 / 24
Italians : 16 / 26
ANZAC : 16 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 15 times
4 was rolled 20 times
5 was rolled 19 times
6 was rolled 17 times
Average roll : 3.596
Median : 4.000
Variance : 0.291
Standard Deviation : 0.540
Total rolls : 104Germans Combat
1 was rolled 9 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3.697
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 76Neutral_True Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.321
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarPurchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
12 infantry moved from Manchuria to KoreaCombat - Russians
Battle in Korea
Russians attack with 12 infantry
Japanese defend with 2 infantry
Russians roll dice for 12 infantry in Korea, round 1 : 2/12 hits
Japanese roll dice for 2 infantry in Korea, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
2 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
3 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
3 artilleries moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 aaGuns moved from Bryansk to Ukraine
8 infantry moved from Bessarabia to Ukraine
4 artilleries moved from Bessarabia to Western Ukraine
3 artilleries and 1 infantry moved from Russia to Bryansk
1 artillery moved from Novgorod to Baltic StatesPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,2,1
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 11 infantry
Tsinghai : 2 armour and 2 mech_infantrys
Amur : 2 infantry
Karelia : 4 artilleries and 6 infantry
Baltic States : 1 artillery and 9 infantry
Bryansk : 3 artilleries and 1 infantry
Rostov : 4 artilleries and 5 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 9 infantry
Western Ukraine : 5 artilleries and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 53 / 70
Russians : 40 / 37
Japanese : 26 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 27 / 28
UK_Pacific : 24 / 24
Italians : 16 / 26
ANZAC : 16 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2,462
Median : 2,000
Variance : 2,400
Standard Deviation : 1,549
Total rolls : 26Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,143
Median : 2,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,143
Median : 2,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
5 was rolled 2 times
Average roll : 2,833
Median : 3,000
Variance : 2,182
Standard Deviation : 1,477
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Jehol to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries and 5 infantry moved from 6 Sea Zone to Korea
2 battleships moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Hunan
4 fighters and 4 tactical_bombers moved from Jehol to Korea
2 fighters moved from Anhwe to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Jehol to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries and 5 infantry moved from 6 Sea Zone to Korea
2 battleships moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Hunan
4 fighters and 4 tactical_bombers moved from Jehol to Korea
2 fighters moved from Anhwe to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Korea
Japanese attack with 3 artilleries, 7 fighters, 5 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry
AA guns fire in Korea : 2/6 hits
2 fighters owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 1 : 3/3 hits
Japanese roll dice for 3 artilleries, 5 fighters, 5 infantry and 5 tactical_bombers in Korea, round 1 : 10/18 hits
Russians roll dice for 2 aaGuns and 11 infantry in Korea, round 1 : 3/11 hits
11 infantry owned by the Russians , 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 fighters and 3 infantry
Casualties for Russians: 2 aaGuns and 11 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Manchuria from Chinese to Japanese
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Removing units owned by Japanese from Jehol: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Jehol to Anhwe
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter moved from Korea to Japan
1 fighter and 2 tactical_bombers moved from Korea to JeholPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 armour placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery, 2 bombers, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Korea : 3 artilleries and 2 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 aaGun, 1 fighter, 3 infantry and 2 tactical_bombers
Manchuria : 1 infantry
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour and 1 infantry
Kwangtung : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 1 infantry
37 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 destroyer, 1 submarine and 1 transport
6 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 53 / 70
Russians : 37 / 37
Japanese : 43 / 43
Americans : 50 / 52
Chinese : 5 / 15
British : 27 / 28
UK_Pacific : 18 / 24
Italians : 16 / 26
ANZAC : 16 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 19 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.658
Median : 4.000
Variance : 0.747
Standard Deviation : 0.864
Total rolls : 76Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.796
Median : 4.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 49ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.529
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 armour, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery moved from Wake Island to 31 Sea Zone
3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 48 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to 35 Sea Zone
4 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Spain
2 infantry moved from 91 Sea Zone to Spain
2 bombers moved from Eastern United States to United Kingdom
3 fighters moved from Wake Island to QueenslandCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in Spain
Americans attack with 2 infantry and 2 mech_infantrys
Germans defend with 2 armour
Americans roll dice for 1 battleship and 1 cruiser in Spain, round 1 : 2/2 hits
Germans roll dice for 2 armour in Spain, round 1 : 1/2 hits
2 armour owned by the Germans and 1 infantry owned by the Americans lost in Spain
Americans win, taking Spain from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Americans: 1 infantry
Battle in GibraltarNon Combat Move - Americans
1 mech_infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from 35 Sea Zone to Dutch New GuineaPlace Units - Americans
1 submarine and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 bomber
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 infantry and 1 mech_infantry
United Kingdom : 2 bombers
Portugal : 1 flag, 3 infantry and 1 mech_infantry
101 Sea Zone : 2 transports
Spain : 1 flag, 1 infantry and 2 mech_infantrys
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 51 / 70
Russians : 37 / 37
Japanese : 43 / 43
Americans : 53 / 73
Chinese : 5 / 15
British : 27 / 28
UK_Pacific : 18 / 24
Italians : 16 / 26
ANZAC : 16 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3,640
Median : 4,000
Variance : 1,625
Standard Deviation : 1,275
Total rolls : 25Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3,333
Median : 4,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3,765
Median : 3,000
Variance : 2,312
Standard Deviation : 1,521
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SikangPlace Units - Chinese
3 artilleries and 1 infantry placed in Sikang
Chinese undo move 1.
3 artilleries placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 3 infantry
Yunnan : 2 infantry
Kweichow : 1 infantry
Hunan : 3 infantry
Kansu : 1 infantry
Szechwan : 2 infantry
Sikang : 3 artilleries and 1 fighterProduction/PUs Summary :
Germans : 51 / 70
Russians : 37 / 37
Japanese : 40 / 43
Americans : 53 / 73
Chinese : 8 / 14
British : 27 / 28
UK_Pacific : 18 / 24
Italians : 16 / 26
ANZAC : 16 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3,333
Median : 3,000
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 36Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3,333
Median : 4,000
Variance : 1,625
Standard Deviation : 1,275
Total rolls : 9Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,375
Median : 2,000
Variance : 1,429
Standard Deviation : 1,195
Total rolls : 8Americans Combat
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3,765
Median : 3,000
Variance : 2,312
Standard Deviation : 1,521
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
British take 109 Sea Zone from Germans
2 fighters moved from United Kingdom to 119 Sea Zone
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from India to Iraq
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 cruiser moved from 39 Sea Zone to 44 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to Iraq
1 fighter moved from India to Malaya
1 artillery moved from Scotland to United Kingdom
1 infantry moved from Scotland to United KingdomCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
British attack with 1 battleship and 1 transport
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Malaya
British attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Malaya, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 1 : 3/5 hits
Germans roll dice for 1 armour and 3 infantry in Iraq, round 1 : 2/4 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Iraq
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/3 hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 infantry and 1 tactical_bomberNon Combat Move - British
1 infantry moved from 80 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 fighter moved from Iraq to Persia
1 artillery moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 fighter moved from Malaya to Burma
3 infantry moved from Burma to Yunnan
3 aaGuns, 3 artilleries and 16 infantry moved from India to Burma
2 fighters moved from 119 Sea Zone to Scotland
1 bomber moved from Southern France to United KingdomPlace Units - British
2 transports placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3
British collect 31 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery and 2 fightersTerritory Summary for British, UK_Pacific :
Yunnan : 3 infantry
Burma : 3 aaGuns, 3 artilleries, 1 fighter and 16 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
Malaya : 1 harbour and 2 infantry
Celebes : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 cruiser
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 fighters
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Ethiopia : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
80 Sea Zone : 1 transport
Mozambique : 1 flag, 1 artillery and 2 infantry
Saudi Arabia : 1 flag, 3 infantry
109 Sea Zone : 1 flag, 2 transports
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 49 / 70
Russians : 37 / 37
Japanese : 37 / 43
Americans : 53 / 73
Chinese : 8 / 14
British : 32 / 31
UK_Pacific : 21 / 21
Italians : 16 / 26
ANZAC : 16 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 7 times
Average roll : 3,312
Median : 3,000
Variance : 1,302
Standard Deviation : 1,141
Total rolls : 64Null / Other
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2,667
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,636
Median : 4,000
Variance : 1,900
Standard Deviation : 1,378
Total rolls : 11Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,111
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9British Combat
1 was rolled 3 times
2 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,312
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 16Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,375
Median : 2,000
Variance : 1,429
Standard Deviation : 1,195
Total rolls : 8Americans Combat
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3,765
Median : 3,000
Variance : 2,312
Standard Deviation : 1,521
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
1 fighter moved from Alexandria to French Equatorial Africa
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from Tunisia to Algeria
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
1 fighter moved from Alexandria to French Equatorial Africa
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from Tunisia to Algeria
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-JordanCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Equatorial Africa
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in French Equatorial Africa, round 1 : 2/3 hits
French roll dice for 1 infantry in French Equatorial Africa, round 1 : 0/1 hits
1 infantry owned by the French lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Morocco
Battle in Algeria
Italians attack with 3 artilleries and 2 infantry
French defend with 1 fighter and 2 infantry
Italians roll dice for 1 cruiser in Algeria, round 1 : 1/1 hits
Italians roll dice for 3 artilleries and 2 infantry in Algeria, round 1 : 2/5 hits
French roll dice for 1 fighter and 2 infantry in Algeria, round 1 : 3/3 hits
2 infantry owned by the French , 2 artilleries owned by the Italians , 1 fighter owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Morocco from French, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for French: 1 fighter and 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Greece to Turkey
1 bomber moved from 80 Sea Zone to GreecePlace Units - Italians
1 factory_minor placed in Egypt
1 armour placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 fighter
Morocco : 1 flag, 1 armour
French Equatorial Africa : 1 flag, 1 armour and 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 3 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 armour and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 armour
Turkey : 2 infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag, 1 bomber
92 Sea Zone : 1 cruiser, 1 submarine and 3 transports
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 70
Russians : 37 / 37
Japanese : 37 / 43
Americans : 53 / 73
Chinese : 8 / 14
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 16 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0Dice Statistics:
Total
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 3.000
Variance : 2.938
Standard Deviation : 1.714
Total rolls : 17French Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 66 Sea Zone to Chile
ANZAC take Chile from Neutral_True
1 infantry moved from Brazil to Argentina
ANZAC take Argentina from Neutral_True
1 infantry moved from Brazil to Venezuela
ANZAC take Venezuela from Neutral_TruePlace Units - ANZAC
1 factory_minor placed in BrazilTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Siam : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 carrier
Chile : 1 flag, 4 infantry
66 Sea Zone : 1 transport
Argentina : 1 flag, 5 infantry
Brazil : 1 flag, 1 factory_minor
Venezuela : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 49 / 70
Russians : 37 / 37
Japanese : 36 / 43
Americans : 53 / 73
Chinese : 8 / 14
British : 30 / 31
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 23 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
Hi Arathorn,
before I can make my french move, I’ve to ask you, if you want to use Kamikaze against the french destroyer, attacking your Sub at sz 35 (Philippines).
Narses
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Turkey to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Turkey to Syria
Germans take Syria from French
2 armour moved from Turkey to Persia
Germans take Northwest Persia from Neutral_Allies
1 bomber moved from Greece to Persia
1 tactical_bomber moved from Greece to Iraq
4 infantry moved from Turkey to Iraq
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to France
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 7 infantry moved from Germany to Poland
5 artilleries and 2 infantry moved from Slovakia Hungary to Poland
2 artilleries and 6 infantry moved from Greece to Turkey
2 mech_infantrys moved from Western Germany to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Turkey to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Turkey to Syria
Germans take Syria from French
2 armour moved from Turkey to Persia
Germans take Northwest Persia from Neutral_Allies
1 bomber moved from Greece to Persia
1 tactical_bomber moved from Greece to Iraq
4 infantry moved from Turkey to Iraq
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from Southern France to Spain
2 bombers moved from Western Germany to Spain
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to France
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 7 infantry moved from Germany to Poland
5 artilleries and 2 infantry moved from Slovakia Hungary to Poland
2 artilleries and 6 infantry moved from Greece to Turkey
2 mech_infantrys moved from Western Germany to Southern FranceCombat - Germans
Battle in Iraq
Germans attack with 4 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Iraq, round 1 : 0/5 hits
British roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
Germans roll dice for 4 infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 2 armour and 1 bomber
British defend with 1 fighter
Germans roll dice for 2 armour and 1 bomber in Persia, round 1 : 1/3 hits
British roll dice for 1 fighter in Persia, round 1 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Battle in Spain
Germans attack with 2 bombers and 4 infantry
Americans defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 2 bombers and 4 infantry in Spain, round 1 : 3/6 hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Spain, round 1 : 1/3 hits
2 mech_infantrys owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrys
Battle in Gibraltar
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 1 : 1/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
2 bombers moved from Spain to France
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 aaGun moved from Slovakia Hungary to Poland
2 aaGuns moved from Slovakia Hungary to Romania
1 aaGun moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Greece to Western Germany
1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Persia to EgyptPlace Units - Germans
1 factory_minor placed in Turkey
1 destroyer placed in 113 Sea Zone
3 infantry placed in France
3 mech_infantrys placed in Western Germany
2 artilleries placed in Germany
Germans undo move 5.
Germans undo move 3.
1 artillery and 2 infantry placed in France
1 artillery placed in Germany
4 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 bomber, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Syria : 1 flag, 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Romania : 2 aaGuns, 2 artilleries and 12 infantry
Poland : 1 aaGun, 7 artilleries and 9 infantry
Germany : 1 artillery, 1 factory_major and 4 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Caucasus : 1 flag, 1 infantry
113 Sea Zone : 1 destroyer and 1 transport
Turkey : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
Bulgaria : 1 flag
Iraq : 1 flag, 3 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Sweden : 1 flag, 2 artilleries and 7 infantry
Yugoslavia : 1 flag
Spain : 1 flag, 3 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 77
Russians : 34 / 37
Japanese : 36 / 43
Americans : 51 / 73
Chinese : 8 / 14
British : 26 / 31
UK_Pacific : 21 / 21
Italians : 21 / 36
ANZAC : 23 / 37
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 13 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 1.447
Standard Deviation : 1.203
Total rolls : 39Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.464
Median : 3.000
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28British Combat
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
Hey! You did not let me make my french move. I asked you for scrambling, my Destroyer wanted to attack Philippine sz! If you want, we can edit it with taking away the jap sub and adding the french Destroyer there. Or we have to repeat.
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sry, Kamikaze, not scrambling!