That’s always been my problem. It isn’t too hard to get your troops outside the capitol, bit you have to make sure you’ve brought enough to get the job done. If you only contest the territory the defender can reinforce during the battle and you can’t. So if you don’t take the capitol quickly you’re screwed. Sounds like an entertaining game.
You can only move land units out of a contested territory into a territory which at the beginning of your turn was either under your control or contained units belonging to you. Since Ukraine meets neither of those conditions for Germany, Germany may not move land units there from contested Poland. However, since Moscow is not contested, Germany may move land units into Ukraine from there.
Since you used the optional Russian Revolution rules, did youuse the rules from the game, or the new revisions from Krieg?
Thanks, looks like you had a great game!
Kim
Thanks, Kim. I used the Russian Revolution rules from Krieg, which is great because that is how I was planning on playing anyway. Make no mistake, RR is a GREAT thing for the Central Powers. (Frankly, I think I even prefer it over capturing Moscow in retrospect.)
Haven’t ordered mine yet. I would suggest the infantry size discrepancy is either an optical illusion or perhaps a subtle attempt by Avalon to aid player’s abiity to distinguish oposing forces on a crowded board.