any scrambles ? (normandy, pac islands)
Hank 13 (axis) vs Snake11eyes (allies +10)
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Hey, sorry again for the delay, I appreciate your understanding.
A couple of things:
1. I didn’t ask for an ool, but based on the UK’s lack of defense I think I made the right call removing aa guns instead of infantry.
2. I can’t post the turn for some reason, so I’ve attached the saved file.
I’m going out of town Friday to Monday and I may or may not have access to a computer. I will try to post before I leave and as soon as I get back.
Thanks again for your understanding!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser, 2 destroyers and 3 submarines moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
2 fighters moved from New South Wales to Western Australia
1 bomber moved from Egypt to PersiaCombat - ANZAC
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.Non Combat Move - ANZAC
1 bomber moved from Persia to Egypt
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to BurmaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from Karelia to NovgorodNon Combat Move - French
Turn Complete - French
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Ya no worries
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 11 damage on 7 factory_majors and 4 factory_minors; Remaining resources: 73 PUs;
Germans buy 1 bomber, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 mech_infantrys moved from Belarus to Novgorod
2 armour and 1 mech_infantry moved from Bryansk to Novgorod
2 fighters moved from Western Germany to Novgorod
2 bombers moved from Northwest Persia to Novgorod
9 armour moved from Persia to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
2 bombers moved from Northwest Persia to 76 Sea ZoneCombat - Germans
Battle in 76 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser
Germans roll dice for 2 bombers in 76 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 cruiser in 76 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 76 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Novgorod
Germans attack with 2 armour, 2 bombers, 2 fighters and 7 mech_infantrys
French defend with 1 fighter; British defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 2 bombers, 2 fighters and 7 mech_infantrys in Novgorod, round 1 : 2/13 hits
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Novgorod, round 1 : 3/4 hits
2 infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 2 bombers, 2 fighters and 4 mech_infantrys in Novgorod, round 2 : 4/10 hits
British roll dice for 1 fighter and 1 mech_infantry in Novgorod, round 2 : 2/2 hits
1 mech_infantry owned by the British , 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from British with 2 armour, 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 5 mech_infantrys
Casualties for French: 1 fighter
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 10 armour
British defend with 1 infantry
Germans roll dice for 10 armour in Trans-Jordan, round 1 : 7/10 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 9 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Syria from French to Germans
EDIT: Turning off Edit Mode
6 armour moved from Persia to Caucasus
2 aaGuns moved from Caucasus to Volgograd
1 aaGun moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Russia to Belarus
2 bombers and 2 fighters moved from Novgorod to Belarus
14 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Germany
6 infantry moved from Western Germany to Germany
2 artilleries and 6 infantry moved from France to Western Germany
1 artillery moved from Western Germany to Germany
2 bombers moved from 76 Sea Zone to Northwest PersiaPlace Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Persia
4 infantry and 1 mech_infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 9 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 10 infantry
Poland : 14 infantry
Germany : 1 artillery, 1 factory_major, 10 infantry and 3 mech_infantrys
Belarus : 2 bombers, 2 fighters and 3 mech_infantrys
Bryansk : 1 flag, 2 mech_infantrys
Rostov : 1 flag, 1 aaGun
Urals : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 aaGuns, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 6 armour
Smolensk : 1 flag
Iraq : 1 flag
Northwest Persia : 2 bombers
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 60 / 82
Russians : 9 / 0
Japanese : 14 / 14
Americans : 70 / 103
Chinese : 23 / 29
British : 30 / 40
UK_Pacific : 20 / 25
Italians : 19 / 9
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for delay will finish today
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No worries. I’ve been out of town and away from a computer for the last few days anyway.
I’m pretty free this week, so I should be able to post everyday.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Samara to Russia
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
8 infantry moved from Amur to Sakha
1 infantry moved from Manchuria to AmurCombat - Russians
Battle in Russia
Russians attack with 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 mech_infantrys
Germans win with 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Sakha
Russians attack with 8 infantry
Japanese defend with 2 infantry
Russians win, taking Sakha from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Amur to SakhaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 armour, 2 artilleries and 4 infantry moved from Iraq to 80 Sea Zone
2 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 infantry, 3 submarines and 4 transports moved from 80 Sea Zone to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
2 armour, 2 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Northwest Persia to Egypt
2 bombers moved from Volgograd to Egypt
1 bomber moved from Japan to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Japanese attack with 2 armour, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 1 bomber; British defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Egypt, round 1 : 1/4 hits
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers in Egypt, round 1 : 6/16 hits
British roll dice for 1 armour, 1 bomber, 3 fighters and 7 infantry in Egypt, round 1 : 5/12 hits
6 infantry owned by the British , 1 bomber owned by the ANZAC , 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Egypt
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 4 fighters and 2 tactical_bombers in Egypt, round 2 : 5/11 hits
British roll dice for 1 armour, 3 fighters and 1 infantry in Egypt, round 2 : 4/5 hits
1 infantry owned by the British , 1 armour owned by the British , 2 armour owned by the Japanese , 3 fighters owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Egypt
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 armour, 2 artilleries, 1 fighter and 4 infantry
Casualties for ANZAC: 1 bomber
Casualties for British: 1 armour, 3 fighters and 7 infantryNon Combat Move - Japanese
2 bombers moved from Egypt to Trans-Jordan
3 fighters and 2 tactical_bombers moved from Egypt to 81 Sea Zone
1 bomber moved from 37 Sea Zone to Hainan
2 bombers moved from Japan to Yenisey
3 fighters moved from Japan to Yakut S.S.R.Place Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,1,4,4,3,1,5,1,6,3,6,3,6,1,5,6
Japanese collect 6 PUs (8 lost to blockades); end with 8 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 19 infantry
Hainan : 1 bomber and 1 harbour
Ceylon : 1 flag
Yenisey : 1 flag, 2 bombers
Yakut S.S.R. : 1 flag, 3 fighters
Timguska : 1 flag, 5 infantry
Buryatia : 1 flag
43 Sea Zone : 1 flag
Trans-Jordan : 2 bombers
80 Sea Zone : 1 flag
81 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 2 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 59 / 82
Russians : 10 / 0
Japanese : 14 / 8
Americans : 70 / 103
Chinese : 23 / 29
British : 30 / 40
UK_Pacific : 20 / 25
Italians : 19 / 9
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 1 fighter, 6 infantry and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
1 transport moved from 1 Sea Zone to 10 Sea Zone
3 artilleries and 3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from French Indo China to Hainan
2 artilleries moved from Norway to 125 Sea Zone
2 infantry moved from Norway to 125 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
6 transports moved from 127 Sea Zone to 126 Sea Zone
1 fighter moved from 127 Sea Zone to Novgorod
3 fighters moved from Finland to Novgorod
2 artilleries moved from 127 Sea Zone to Novgorod
2 infantry moved from 127 Sea Zone to Novgorod
3 fighters moved from Norway to Novgorod
2 bombers moved from Eastern United States to United Kingdom
1 destroyer moved from 15 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 12 Sea ZoneCombat - Americans
Battle in Hainan
Americans attack with 2 fighters
Japanese defend with 1 bomber and 1 harbour
Americans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Novgorod
Americans attack with 2 artilleries, 7 fighters and 2 infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Novgorod from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -20
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Americans: 4 fightersNon Combat Move - Americans
1 fighter moved from Novgorod to 127 Sea Zone
2 fighters moved from Novgorod to Finland
2 aaGuns moved from Norway to 125 Sea Zone
2 aaGuns and 2 transports moved from 125 Sea Zone to 127 Sea Zone
2 aaGuns moved from 127 Sea Zone to Novgorod
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
4 infantry moved from 39 Sea Zone to India
4 artilleries moved from 39 Sea Zone to India
2 fighters moved from Hainan to KwangsiPlace Units - Americans
3 armour placed in Finland
1 artillery, 1 fighter and 1 infantry placed in Norway
5 artilleries and 5 infantry placed in Eastern United States
4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 72 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
9 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from Finland to Novgorod
1 battleship, 1 cruiser and 4 transports moved from 127 Sea Zone to 111 Sea Zone
4 destroyers moved from 125 Sea Zone to 126 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
4 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 fighter moved from 127 Sea Zone to Russia
1 infantry moved from Siam to Shan State
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from West India to Eastern Persia
18 infantry moved from India to West India
3 infantry moved from Burma to IndiaCombat - British
Battle in Russia
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 3 mech_infantrys
retreated to Russia
Germans win with 3 mech_infantrys remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Russia to Vologda
3 aaGuns moved from India to West India
1 aaGun and 9 infantry moved from United Kingdom to ScotlandPlace Units - British
3 armour placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 4 armour -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Russia
1 artillery and 1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
2 artilleries and 3 infantry moved from Germany to Poland
2 artilleries and 3 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
6 infantry moved from Northern Italy to Western Germany
1 armour and 3 mech_infantrys moved from Northern Italy to GermanyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5,2,6,1,6,4,5,6,1,4
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 6 infantry
Poland : 2 artilleries and 3 infantry
Germany : 1 aaGun, 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Belarus : 1 flag, 1 armour and 2 mech_infantrys
Baltic States : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Archangel : 1 flag
Russia : 1 bomber
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 57 / 82
Russians : 10 / 0
Japanese : 14 / 8
Americans : 72 / 102
Chinese : 23 / 31
British : 30 / 31
UK_Pacific : 20 / 26
Italians : 19 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Burma to India
1 infantry moved from Burma to India
1 transport moved from 38 Sea Zone to 42 Sea Zone
2 fighters moved from Western Australia to Shan State
2 fighters moved from New South Wales to Western AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - French
1 cruiser moved from 125 Sea Zone to 126 Sea Zone
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 4 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Russia to Vologda
2 bombers and 2 fighters moved from Belarus to Vologda
2 bombers moved from Northwest Persia to Vologda
9 armour moved from Trans-Jordan to Egypt
Germans take Egypt from BritishCombat - Germans
Battle in Vologda
Germans attack with 4 bombers, 2 fighters and 3 mech_infantrys
British defend with 1 fighter; Russians defend with 1 infantry
Germans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Vologda, round 1 : 6/9 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 4 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 fighterNon Combat Move - Germans
2 mech_infantrys moved from Bryansk to Belarus
3 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Ukraine to Belarus
6 armour moved from Caucasus to Bryansk
1 aaGun moved from Rostov to Volgograd
4 bombers moved from Vologda to Belarus
3 mech_infantrys moved from Germany to Baltic States
14 infantry moved from Poland to Baltic States
2 fighters moved from Vologda to BelarusPlace Units - Germans
3 infantry placed in Persia
2 fighters and 1 tactical_bomber placed in Russia
2 fighters and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 flag, 9 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
Germany : 1 artillery, 1 factory_major and 10 infantry
Belarus : 4 bombers, 2 fighters and 8 mech_infantrys
Baltic States : 14 infantry and 3 mech_infantrys
Bryansk : 1 flag, 6 armour and 3 mech_infantrys
Rostov : 1 flag
Urals : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 tactical_bomber
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 2 mech_infantrys
Volgograd : 1 flag, 3 aaGuns and 1 factory_minor
Caucasus : 1 flag
Smolensk : 1 flag
Iraq : 1 flag
Persia : 1 flag, 1 factory_minor and 6 infantryProduction/PUs Summary :
Germans : 60 / 83
Russians : 9 / 0
Japanese : 14 / 8
Americans : 72 / 102
Chinese : 23 / 31
British : 28 / 31
UK_Pacific : 20 / 26
Italians : 19 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Combat Move - Russians
1 bomber moved from Norway to Northern Italy
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
7 infantry moved from Sakha to BuryatiaCombat - Russians
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.Non Combat Move - Russians
1 bomber moved from Northern Italy to MaltaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 1 aaGun
EDIT: Adding units owned by Russians to Buryatia: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 8 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Non Combat Move - Japanese
3 fighters moved from Yakut S.S.R. to Vologda
2 bombers moved from Yenisey to Russia
2 bombers moved from Russia to Belarus
1 bomber moved from Japan to Timguska
2 bombers moved from Trans-Jordan to Ukraine
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 2 tactical_bombers and 4 transports moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 80 Sea Zone to 77 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,5,2,3,5,6,2,5,3,3,3,3,1,3,6,2
Japanese collect 6 PUs (8 lost to blockades); end with 14 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 19 infantry
Hainan : 1 harbour
Ceylon : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 bomber
43 Sea Zone : 1 flag
Belarus : 2 bombers
Ukraine : 2 bombers
Novosibirsk : 1 flag, 5 infantry
Vologda : 3 fighters
80 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 2 tactical_bombers and 4 transports
79 Sea Zone : 1 cruiser
77 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 60 / 83
Russians : 9 / 0
Japanese : 14 / 14
Americans : 72 / 102
Chinese : 23 / 31
British : 28 / 31
UK_Pacific : 20 / 26
Italians : 19 / 13
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser, 7 fighters and 1 tactical_bomber moved from 39 Sea Zone to 77 Sea ZoneCombat - Americans
Battle in 77 Sea Zone
Americans attack with 1 cruiser, 7 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 cruiserNon Combat Move - Americans
4 artilleries and 4 infantry moved from India to 39 Sea Zone
4 artilleries, 1 battleship, 4 carriers, 1 cruiser, 4 infantry and 4 transports moved from 39 Sea Zone to 76 Sea Zone
7 fighters and 1 tactical_bomber moved from 77 Sea Zone to 76 Sea Zone
4 artilleries moved from 76 Sea Zone to Ethiopia
4 infantry moved from 76 Sea Zone to Ethiopia
2 fighters moved from Kwangsi to Eastern Persia
1 infantry moved from Shan State to Burma
2 bombers moved from United Kingdom to Malta
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 123 Sea Zone
5 artilleries and 5 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
6 transports moved from 126 Sea Zone to 125 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to FinlandPlace Units - Americans
3 fighters placed in Novgorod
3 armour placed in Finland
3 fighters placed in Norway
1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Suiyuyan to Kansu
9 infantry moved from Sikang to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
10 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs