@simon33 Yes, intercept in Egypt
No scramble to TJ
Hank 13 (axis) vs Snake11eyes (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
3 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
3 infantry moved from Belarus to Novgorod
1 bomber moved from Russia to Anhwe
6 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to UkraineCombat - Russians
Battle in Anhwe
Russians attack with 1 bomber
Japanese defend with 2 bombers
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 bomber
Battle in Baltic States
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Ukraine to Egypt
3 fighters moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Russia
1 infantry moved from Novgorod to Belarus
2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Novgorod to Baltic StatesPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 bomber moved from Anhwe to Tsinghai
1 armour moved from Siam to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kwangtung
2 infantry moved from Siam to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 artilleries and 2 infantry moved from Siam to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Siam to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Tsinghai, round 1 : 2/3 hits
Chinese roll dice for 2 infantry in Tsinghai, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 0/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Malaya, round 1 : 2/5 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 1 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 1 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 41 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
1 bomber moved from Tsinghai to Anhwe
2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 airfield and 2 fighters
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Manchuria : 1 aaGun and 9 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 bomber
Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
43 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 3 tactical_bombers and 4 transports
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
38 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 1 submarine
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 53
Russians : 30 / 38
Japanese : 51 / 51
Americans : 50 / 77
Chinese : 1 / 3
British : 31 / 35
UK_Pacific : 11 / 22
Italians : 18 / 24
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 46 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to MoroccoPlace Units - Americans
1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
3 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Shan State to Yunnan
1 fighter moved from India to Yunnan
1 armour moved from Ethiopia to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
1 cruiser moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery and 3 fighters
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 artillery and 1 fighter
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in 97 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer
British win, taking 97 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Persia
1 mech_infantry placed in Egypt
5 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,4,4,5,5,4,5,5
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 6 infantry and 1 mech_infantry -
Crap…
you may have just received a whole bunch of dice rolls to your e-mail. I accidentally did a bunch of mock turns on PBEM mode instead of local mode. There’s the problem with playing multiple games at once!
The real turn is coming up soon.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
British roll dice for 1 armour in Normandy Bordeaux, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 artilleries moved from Yugoslavia to Bulgaria
2 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Greece to Bulgaria
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to LibyaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Southern France
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Italians collect 20 PUs; end with 20 PUs totalTerritory Summary for Italians :
Malta : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 aaGun
Tunisia : 1 flag
Slovakia Hungary : 2 armour and 2 mech_infantrys
Northern Italy : 1 factory_major and 2 mech_infantrys
Libya : 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Bulgaria : 1 flag, 2 artilleries and 1 infantry
Greece : 1 flag
97 Sea Zone : 1 submarine
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 53
Russians : 30 / 38
Japanese : 51 / 51
Americans : 52 / 72
Chinese : 1 / 1
British : 31 / 34
UK_Pacific : 11 / 9
Italians : 20 / 20
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
3 fighters moved from India to 41 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from 41 Sea Zone to India
2 aaGuns and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 bombers and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from United Kingdom to Normandy BordeauxCombat - French
Battle in Normandy Bordeaux
French attack with 1 fighter and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
French win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from Normandy Bordeaux to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 bombers and 3 fighters moved from Western Germany to Baltic States
4 armour, 2 mech_infantrys and 7 tactical_bombers moved from Western Ukraine to Baltic States
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
9 armour, 5 artilleries, 14 infantry and 4 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
2 armour and 2 mech_infantrys moved from Rostov to RussiaCombat - Germans
Battle in Russia
Germans attack with 16 armour, 5 artilleries, 14 infantry and 6 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 29 infantry and 1 tactical_bomber
Germans roll dice for 16 armour, 5 artilleries, 14 infantry and 6 mech_infantrys in Russia, round 1 : 16/41 hits
Russians roll dice for 2 aaGuns, 1 artillery, 3 fighters, 29 infantry and 1 tactical_bomber in Russia, round 1 : 10/34 hits
14 infantry owned by the Russians , 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 16 armour, 5 artilleries, 4 infantry and 6 mech_infantrys in Russia, round 2 : 18/31 hits
Russians roll dice for 1 artillery, 3 fighters, 15 infantry and 1 tactical_bomber in Russia, round 2 : 8/20 hits
15 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 4 infantry owned by the Germans , 1 artillery owned by the Russians , 1 fighter owned by the Russians , 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 3 artilleries and 4 mech_infantrys in Russia, round 3 : 11/23 hits
Russians roll dice for 2 fighters in Russia, round 3 : 2/2 hits
2 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans captures 38PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 76
Casualties for Germans: 4 artilleries, 14 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 artillery, 3 fighters, 29 infantry and 1 tactical_bomber
Battle in Baltic States
Germans attack with 4 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 7 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry
AA guns fire in Baltic States : 1/6 hits
1 fighter owned by the Germans lost in Baltic States
Germans roll dice for 4 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 7 tactical_bombers in Baltic States, round 1 : 9/17 hits
Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Baltic States, round 1 : 6/13 hits
7 infantry owned by the Russians , 1 tactical_bomber owned by the Germans , 3 armour owned by the Germans , 2 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 6 tactical_bombers in Baltic States, round 2 : 5/11 hits
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 2/6 hits
2 infantry owned by the Russians , 2 tactical_bombers owned by the Germans , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers in Baltic States, round 3 : 5/9 hits
Russians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits
1 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Germans: 3 armour, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/3 hits
French roll dice for 2 infantry in Normandy Bordeaux, round 1 : 2/2 hits
1 infantry owned by the French , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 2 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
2 fighters and 3 tactical_bombers moved from Baltic States to Germany
1 aaGun moved from Western Ukraine to Ukraine
2 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Karelia to Vyborg
8 infantry moved from Finland to KareliaPlace Units - Germans
2 infantry placed in France
10 infantry placed in Germany
3 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 2.
5 infantry placed in Germany
5 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
4 infantry and 1 mech_infantry placed in Germany
9 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in France
8 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,6,4,1,1
Germans collect 50 PUs (3 lost to blockades); end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Germany : 1 factory_major, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Karelia : 1 flag, 8 infantry
Baltic States : 1 flag, 1 armour
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 16 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 3 aaGuns and 1 factory_minor
Western Ukraine : 1 flag
Smolensk : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 98
Russians : 24 / 0
Japanese : 47 / 51
Americans : 52 / 72
Chinese : 1 / 1
British : 31 / 34
UK_Pacific : 15 / 9
Italians : 18 / 20
ANZAC : 17 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - Russians
6 infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
1 armour and 4 infantry moved from Novgorod to VyborgCombat - Russians
Battle in Tsinghai
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Baltic States
Russians attack with 2 infantry
Germans defend with 1 armour
Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 armour and 4 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Egypt to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Sikang
1 bomber moved from Anhwe to Sikang
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 artillery moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from 37 Sea Zone to Borneo
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Sikang, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 armour owned by the Japanese lost in Sikang
retreated to Sikang
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 1 : 2/3 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Borneo, round 1 : 1/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery and 1 tactical_bomber in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Borneo, round 3 : 0/2 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Borneo, round 4 : 1/2 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is -18
Casualties for Japanese: 1 infantry and 2 tactical_bombers
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 55 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 55 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in New Britain
Battle in Java
Japanese attack with 1 artillery and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking New Britain from ANZAC, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Java to 41 Sea Zone
2 fighters moved from Kwangsi to 41 Sea Zone
1 bomber moved from Sikang to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Kansu to Suiyuyan
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Kwangsi : 1 airfield, 1 fighter and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Manchuria : 1 aaGun and 9 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 bomber and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
46 Sea Zone : 1 destroyer
47 Sea Zone : 1 transport
36 Sea Zone : 2 destroyers and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 3 submarines
55 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 52 / 98
Russians : 25 / 0
Japanese : 61 / 67
Americans : 52 / 72
Chinese : 2 / 1
British : 31 / 34
UK_Pacific : 7 / 9
Italians : 18 / 20
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry very busy with work will get to turn by tomorrow
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No problem.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 artilleries, 7 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
3 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 90 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 mech_infantry moved from 47 Sea Zone to New Britain
2 infantry moved from 47 Sea Zone to New Britain
1 battleship moved from 54 Sea Zone to 47 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 cruisers moved from 54 Sea Zone to 47 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 battleship, 2 cruisers and 2 transports
Japanese defend with 1 transport
Americans win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Britain
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking New Britain from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans win, taking Norway from Germans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Morocco to United Kingdom
1 fighter moved from 46 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to Northern TerritoryPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
3 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 destroyer and 8 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 110 Sea Zone to 112 Sea Zone
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
3 submarines moved from 125 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Yunnan
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from India to Burma
2 infantry moved from India to Burma
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to TobrukCombat - British
Battle in Philippines
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour
British win, taking Philippines from Japanese, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to Norway
2 aaGuns, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in United Kingdom
2 infantry placed in Egypt
3 infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Slovakia Hungary to Belarus
Italians take Belarus from Russians
1 submarine moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from British
1 armour and 1 mech_infantry moved from Libya to AlgeriaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Algeria
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Algeria, round 1 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 armour owned by the Italians lost in Algeria
French win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Baltic States
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 artillery and 4 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Southern France to France
2 mech_infantrys moved from Northern Italy to Germany
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 artilleries and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun, 1 artillery and 1 infantry
Tunisia : 1 flag, 1 artillery and 4 infantry
Germany : 2 mech_infantrys
Northern Italy : 3 artilleries, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Belarus : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 2 armour
96 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 artilleries and 1 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 98
Russians : 23 / 0
Japanese : 57 / 67
Americans : 57 / 75
Chinese : 4 / 4
British : 31 / 38
UK_Pacific : 7 / 7
Italians : 20 / 20
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Queensland to New South Wales
1 bomber moved from New South Wales to 42 Sea Zone
3 fighters moved from India to KwangsiCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangsi
ANZAC attack with 3 fighters
Japanese defend with 1 airfield, 1 fighter and 1 tactical_bomber
ANZAC win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
3 infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 bomber moved from 42 Sea Zone to Northern Territory
2 fighters moved from Kwangsi to Yunnan
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from United Kingdom to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea ZoneNon Combat Move - French
Turn Complete - French