I think a good idea for 1914 would be to require at least 1 infantry to be stationed in every territory by the end of a power’s turn (the infantry must be from the power controlling. If they don’t, they won’t get the IPCs from this territory. Not only does it potentially make the game more historically accurate (to symbolize the need to keep civilian populations under control during wartime), but it probably also makes the game more balanced, as the Allies will probably be more burdened with this (since they have substantially larger colonial possessions).
1914 rules in axis and allies WW2
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I was wondering what rules people where thinking of bring over to Axis and Allies ww2
I sort of like artillery getting a first strike attack against amphibious assault (but I fell that bombardment should happen first)
I also like the idea of cruisers having a movement of 3
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I’ve always used a single movement round in all A&A games - speeds things up
Low cost of naval units
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single movement? like what for example?
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Flashman probably means no non combat move round.
Do all moves before rolling combat.
Then place new units. -
But how would you reinforce a territory you just captured?
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You don’t.
You attack with enough units to hold it.





