Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
Send them all up, should any get shot down start with the French then the Brits.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 54 PUs;
Germans buy 1 armour, 3 artilleries, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
3 bombers and 2 tactical_bombers moved from Belarus to Russia
2 tactical_bombers moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Rostov
1 tactical_bomber moved from Belarus to Rostov
1 fighter moved from Novgorod to Bryansk
1 bomber moved from Belarus to Rostov
1 bomber moved from Belarus to Bryansk
1 bomber moved from Belarus to Rostov
1 armour moved from Finland to Norway
Germans take Norway from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 3 interceptors out of Russia
Defenders Fire, : 0/3 hits
Attackers Fire, : 0/5 hits
Air Battle is over, the remaining Bombers go on to their targets
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 1 : 3/6 hits
Russians roll dice for 2 infantry in Rostov, round 1 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 1/5 hits
1 tactical_bomber killed by AA guns
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia rolls: 3,5,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total. Damaged units is as follows: airfield = 1, factory_major = 12
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 1 tactical_bomber moved from Russia to Belarus
1 armour moved from Karelia to Belarus
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
2 bombers and 2 tactical_bombers moved from Rostov to Belarus
1 bomber, 1 fighter and 2 tactical_bombers moved from Bryansk to Ukraine
1 bomber moved from Belarus to Ukraine
4 bombers, 3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 armour moved from Norway to Finland
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 1.
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 9 infantry and 4 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 2 aaGuns, 2 armour, 5 artilleries, 11 infantry, 2 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 mech_infantrys
Rostov : 1 flag, 1 mech_infantry
Nenetsia : 1 flag
Eastern Poland : 1 flag, 5 mech_infantrys
Ukraine : 1 flag, 15 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
Finland : 1 flag, 1 armour
Production/PUs Summary :
Germans : 56 / 66
Russians : 17 / 27
Japanese : 49 / 51
Americans : 53 / 73
Chinese : 2 / 1
British : 35 / 46
UK_Pacific : 15 / 15
Italians : 15 / 12
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I think you’re getting the scramble option and SBR interceptors confused. There is no limit to the # of fighters that can intercept. I should of had 10 defending fightes. I suggest we roll the remaining 7@1 in form then go from there. What are your thoughts?
I think you’re getting the scramble option and SBR interceptors confused. There is no limit to the # of fighters that can intercept. I should of had 10 defending fightes. I suggest we roll the remaining 7@1 in form then go from there. What are your thoughts?
Somehow in the dozens of games I have played I never learned this rule! I had no idea that you could have unlimited intercepts. Knowing this I would have never sent 5 planes against your 10. I don’t like claiming ignorance (nor do I think it is a really valid excuse for someone who has played as much as I have) but I would prefer to take back my sbr. If you are not OK with this, we can roll the 7, but I think this will be a game changer.
Fair enough. We can just edit the damage, and you’ll need to add a tac.
Thanks. I am both surprised and embarrassed that I didn’t know that rule.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 0
EDIT: Changing unit bombing damage for these Russians owned units to: airfield = 0
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
2 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Russia to Novosibirsk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Hey sorry for the delay. I have a sick kid at home and next to no time to sit in front of the computer. I am also going out of town from Thursday to Monday and probably will not be able to post. I will do my best to get my turn down tomorrow or Wednesday.
Again, sorry for the delay(s), I appreciate your understanding.
No worries, I’m not in a hurry. That’s one of the nice things about playing online, the game will always be there ready to go.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 2 destroyers and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers moved from Hunan to India
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 4/8 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 aaGun moved from Hunan to Kwangsi
3 armour and 3 infantry moved from Japan to 6 Sea Zone
3 armour, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries moved from Korea to Amur
1 armour moved from Buryatia to Amur
3 armour and 3 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from French Indo China to 36 Sea Zone
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 armour placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Japanese collect 46 PUs (2 lost to blockades); end with 47 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 aaGun and 1 airfield
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Sakha : 1 flag
Amur : 1 flag, 1 armour and 2 artilleries
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 6 armour, 2 bombers, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
6 Sea Zone : 2 destroyers and 2 submarines
Production/PUs Summary :
Germans : 52 / 66
Russians : 21 / 21
Japanese : 48 / 47
Americans : 53 / 73
Chinese : 3 / 1
British : 35 / 46
UK_Pacific : 15 / 15
Italians : 15 / 12
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hey, sorry for the delay.
I’m out of town Friday to Monday, but I will try to post before I leave and as soon as I get back.
Again, thanks for your understanding.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Southern France
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 6 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 2 destroyers and 2 submarines
1 submarine owned by the Japanese Submerged
Americans win, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Queensland to Wake Island
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 aaGuns, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 aaGuns, 2 destroyers, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 93 Sea Zone
2 cruisers moved from 95 Sea Zone to 93 Sea Zone
2 aaGuns, 4 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 infantry moved from Algeria to Tunisia
1 fighter and 1 tactical_bomber moved from Algeria to Morocco
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
2 artilleries and 3 infantry placed in Central United States
2 bombers placed in Western United States
2 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - British
Purchase Units - British
British repair 13 damage on 13 factory_majors; Remaining resources: 33 PUs;
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 11 PUs;
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from Tobruk to Libya
1 bomber moved from Egypt to Libya
1 tactical_bomber moved from 95 Sea Zone to Libya
1 fighter moved from 95 Sea Zone to Libya
2 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
Combat - British
Battle in Libya
British attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 3 infantry and 1 mech_infantry
British roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Libya, round 1 : 2/9 hits
Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Libya, round 1 : 1/5 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Libya
British roll dice for 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Libya, round 2 : 4/8 hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
4 infantry moved from Shan State to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from India to Burma
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour, 6 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Libya to 98 Sea Zone
1 tactical_bomber moved from Libya to 98 Sea Zone
1 bomber moved from Libya to Egypt
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Quebec to Morocco
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 aaGun and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Bryansk
1 armour moved from Archangel to Bryansk
2 armour moved from Belarus to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour and 1 bomber
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 3 armour and 1 bomber in Bryansk, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 artillery and 1 mech_infantry moved from Northern Italy to France
Place Units - Italians
3 artilleries placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3,5,1,3,1
Italians collect 3 PUs (12 lost to blockades); end with 3 PUs total
Territory Summary for Italians :
France : 1 aaGun, 1 artillery and 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
Bryansk : 1 flag, 2 armour
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Novgorod : 1 bomber
Bulgaria : 1 flag, 2 artilleries and 2 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 49 / 66
Russians : 20 / 21
Japanese : 46 / 47
Americans : 56 / 76
Chinese : 5 / 5
British : 36 / 41
UK_Pacific : 15 / 15
Italians : 15 / 3
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
3 fighters moved from Shan State to Burma
2 bombers moved from Shan State to Queensland
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Italian Somaliland to Ethiopia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 8 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
3 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Rostov
3 tactical_bombers moved from Belarus to Rostov
2 bombers moved from Ukraine to Rostov
Combat - Germans
Battle in Vologda
Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 4/5 hits
Russians roll dice for 1 artillery in Vologda, round 1 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Rostov, round 1 : 4/10 hits
Russians roll dice for 1 artillery in Rostov, round 1 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
15 armour, 3 artilleries and 2 mech_infantrys moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 aaGuns, 2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 fighter and 5 tactical_bombers moved from Rostov to Bryansk
3 fighters and 1 tactical_bomber moved from Vologda to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Finland to Novgorod
4 bombers moved from Novgorod to Western Germany
2 bombers moved from Rostov to Novgorod
5 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in France
3 armour placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 6 bombers, 1 factory_major, 1 harbour, 4 infantry and 8 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 17 armour, 8 artilleries, 4 fighters, 11 infantry, 10 mech_infantrys and 6 tactical_bombers
Rostov : 1 flag, 1 mech_infantry
Nenetsia : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 armour, 2 bombers, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 62
Russians : 17 / 21
Japanese : 46 / 47
Americans : 56 / 76
Chinese : 5 / 5
British : 36 / 41
UK_Pacific : 15 / 15
Italians : 15 / 3
ANZAC : 18 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Rostov
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Tsinghai to Hopei
Chinese take Shensi from Japanese
Chinese take Hopei from Japanese
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 mech_infantry moved from Novosibirsk to Urals
Place Units - Russians
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Going away this weekend. Will be back Monday to post.