13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 4 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
                EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,3,1,3,5,4
                Italians collect 1 PU (8 lost to blockades); end with 1 PU total

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    2 non-sub hits off Palau
    Need casualty choice


  • lose dmgd carr and 1 ftr.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 destroyers and 1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 34 Sea Zone
                    ANZAC attack with 2 destroyers, 2 fighters and 1 submarine
                    Japanese defend with 2 carriers, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the ANZAC Submerged
                    Japanese win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 carriers, 1 fighter and 1 transport
                    Casualties for ANZAC: 2 destroyers and 2 fighters
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from South Australia to Western Australia
                1 aaGun moved from Queensland to South Australia
                1 armour moved from Queensland to Western Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun and 1 artillery
                EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
                EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun, 1 artillery and 2 infantry
                EDIT: Adding units owned by ANZAC to South Australia: 1 armour
                EDIT: Removing units owned by ANZAC from Queensland: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total


  • so lets see you went with a single sub against an undamaged carr with a ftr and killed them all without loss.  Good to see the luck continues…
    :roll:

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    @Infrastructure:

    so lets see you went with a single sub against an undamaged carr with a ftr and killed them all without loss.  Good to see the luck continues…
    :roll:

    Yeah, that was nice, after I completely whiffed and you hit me twice in the 2nd round and it was looking like a complete disaster

    I see the complaining continues…
    Your 2 loaded carriers had no business surviving that 1/2 punch from USA/ANZ.

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    You should be glad you destroyed everything but the sub.  I paid the price with USA and ANZ both.  Remember when you wiped me out in a single round and the heavy didn’t get to fire a second time?

    No, because you only mention the things that go against you, even if it’s just PART of a battle.  So ready to be done playing you, mac.  Now’s a good time for you to resign… that was quite a blow…  :-)

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    Have you even once acknowledged when you got lucky?  I’m really sick of your whining, man.
    It was a huge setback what happened to me in Z113 firing blanks and then getting ripped by you.  Let to France falling hard (you wouldn’t have even attacked it if 113 had went OK for me) and that has major repercussions.  Not only you raiding the IPC’s but I can’t build in Normandy or South France nor collect from them.  I’m in such a commanding position in the game it didn’t really matter, but man is it irritating when an opponent whines about most of the die roll thats go below the median for them, and never acknowledge when they get lucky themselves.

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    I assume most of the frustration is from being behind all game, and whenever a dice roll goes less than you hope for, you’re feeling even more behind the 8-ball, and I understand that.  But it’s not good sportsmanship.


  • I see the propaganda leaflets dropped in the millions may have been a waste a money.
    You are correct.  I read only the end of the battle of my phone and over reacted.  Probably best for all involved if I finish the game with only necessary communiation. 
    I don’t think putting you on tilt will save me this game…

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    :-)
    Appreciate the explanation - makes more sense now


  • I meant to bomb the factory not the airfield in france.  I will edit, let me know if it’s an issue.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 1 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in France does 1 damage to airfield owned by French
                    Rockets in Western Germany roll: 1
                Rocket attack in Spain does 6 damage to factory_minor owned by Americans
                    Rockets in Germany roll: 6
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Greece to Turkey
                      Germans take Turkey from Russians
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from Germany to Finland
                5 infantry moved from Baltic States to Novgorod
                1 fighter moved from Bulgaria to Eastern Poland
                1 tactical_bomber moved from Bulgaria to Eastern Poland
                1 fighter moved from Germany to Novgorod
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Baltic States to Novgorod

    Combat - Germans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these French owned units to: airfield = 0
                EDIT: Changing unit bombing damage for these French owned units to: factory_minor = 1
                EDIT: Turning off Edit Mode
                Battle in Finland
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 battleship in Finland, round 1 :  1/1 hits
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 1 :  3/6 hits
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 1 :  2/4 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 :  0/5 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win with 3 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 fighter and 6 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 fighter and 6 infantry in Novgorod, round 1 :  2/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 2 :  0/6 hits
                        Russians roll dice for 1 artillery in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 3 :  1/6 hits
                        Russians roll dice for 1 artillery in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Albania to Bulgaria
                5 infantry moved from Greece to Turkey
                1 fighter moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Finland to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
                3 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 artillery and 11 infantry placed in Western Germany
                Germans undo move 1.
                1 artillery, 1 fighter and 3 infantry placed in Germany
                Germans undo move 1.
                1 fighter and 4 infantry placed in Germany
                1 artillery and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,2,3,3,2,3
                Germans collect 37 PUs (4 lost to blockades); end with 37 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                2 armour and 1 mech_infantry moved from Volgograd to Turkey
                2 mech_infantrys moved from Kazakhstan to Turkey
                1 bomber moved from Russia to Turkey
                1 bomber moved from Vologda to Turkey
                1 armour moved from Tobruk to Libya
                4 infantry moved from Archangel to Novgorod
                1 fighter moved from Vologda to Novgorod
                1 tactical_bomber moved from Vologda to Novgorod
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese

    Combat - Russians
                Battle in Turkey
                    Russians attack with 2 armour, 2 bombers and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 6 infantry
                    Russians win, taking Turkey from Germans with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Libya
                    Russians attack with 1 armour
                    Italians defend with 1 artillery
                    Russians win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Novgorod
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Persia to Persia
                1 armour and 2 mech_infantrys moved from Afghanistan to Persia
                1 aaGun moved from Afghanistan to Kazakhstan
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Russia to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 armour moved from Russia to Urals
                1 mech_infantry moved from Russia to Kazakhstan
                1 bomber moved from Turkey to Western Ukraine
                1 bomber moved from Turkey to Cyprus
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Tsinghai to Urals
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Tsinghai to Caucasus

    Place Units - Russians
                1 bomber and 2 infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd
                1 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 2 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                6 infantry moved from Siberia to Soviet Far East
                1 fighter moved from Japan to Soviet Far East
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from Philippines to 34 Sea Zone
                1 tactical_bomber moved from Philippines to 34 Sea Zone
                5 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sikang to Tsinghai
                2 transports moved from 80 Sea Zone to 79 Sea Zone
                4 infantry moved from West India to 79 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 armour, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 3 infantry moved from 80 Sea Zone to Saudi Arabia
                1 armour moved from West India to Persia
                      Japanese take Eastern Persia from British
                1 tactical_bomber moved from 80 Sea Zone to Persia
                1 bomber moved from Kansu to Persia
                1 infantry moved from Kansu to Olgiy
                      Japanese take Olgiy from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    ANZAC win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Saudi Arabia
                    Japanese attack with 1 armour and 3 infantry
                    British defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour and 3 infantry in Saudi Arabia, round 1 :  1/4 hits
                        British roll dice for 3 infantry in Saudi Arabia, round 1 :  0/3 hits
                        2 infantry owned by the British lost in Saudi Arabia
                        Japanese roll dice for 1 armour and 3 infantry in Saudi Arabia, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Saudi Arabia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Saudi Arabia
                    Japanese win, taking Saudi Arabia from British with 1 armour and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 1 infantry and 2 mech_infantrys; British defend with 1 mech_infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Persia, round 1 :  2/5 hits
                        British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Persia, round 1 :  4/5 hits
                        1 infantry owned by the Russians , 1 armour owned by the Japanese , 1 bomber owned by the Japanese , 2 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the British lost in Persia
                    British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 armour, 1 bomber and 2 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    1 tactical_bomber owned by the Japanese retreated
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    retreated to 34 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                    Japanese attack with 1 fighter and 6 infantry
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 fighter and 6 infantry in Soviet Far East, round 1 :  1/7 hits
                        Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 1 fighter and 6 infantry in Soviet Far East, round 2 :  1/7 hits
                        Russians roll dice for 1 armour in Soviet Far East, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Tsinghai
                    Japanese attack with 6 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 6 infantry and 1 mech_infantry in Tsinghai, round 1 :  1/7 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Timguska to Evenkiyskiy
                1 infantry moved from Kansu to Timguska
                1 infantry moved from Kansu to Tsinghai
                1 aaGun moved from Shensi to Tsinghai
                2 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Kansu to Tsinghai
                3 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Sikang
                2 infantry moved from Anhwe to Kweichow
                1 aaGun and 1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from French Indo China to Burma
                3 infantry moved from Shan State to Burma
                1 tactical_bomber moved from Persia to 80 Sea Zone
                1 aaGun moved from West India to India
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Soviet Far East to Siberia
                3 infantry moved from Amur to Siberia

    Place Units - Japanese
                1 artillery and 2 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Manchuria
                1 bomber, 1 fighter and 5 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Don’t go too far - working on my move now…
    Seems like every other time (USA/UK) I have to wait for a casualty choice or scramble decision  :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Need scramble decisions for Z6 and Z35
    Need kamikaze decision for Z6 and Z35 (you have 1 remaining)


  • no scram no kami.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 fighters moved from Western United States to 6 Sea Zone
                1 bomber moved from Caroline Islands to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone
                1 infantry moved from France to Northern Italy
                1 armour moved from Spain to Northern Italy
                1 artillery and 3 infantry moved from Southern France to Northern Italy

    Combat - Americans
                Battle in Borneo
                Battle in Northern Italy
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Italians defend with 1 factory_minor and 4 infantry
                    1 artillery owned by the Americans , 1 armour owned by the Americans and 3 infantry owned by the Americans retreated to France
                    Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 3 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from 19 Sea Zone to Marianas
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to South Australia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to Paulau Island
                2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Southern France to France
                2 mech_infantrys moved from Spain to France
                1 infantry moved from Algeria to Morocco
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Western United States to Caroline Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 3 transports placed in 10 Sea Zone
                4 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from South Australia: 1 infantry
                EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

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