13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech

  • 25 24 23 22 15 11 10 Official Q&A Mod

    2 BMB, INF, ART, ARM, TAC, FTR

    Wow - This is the THIRD medium sized attack with overwhelming odds that you’ve made with Japan that I didn’t anticipate  :-P
    But all 3 put a chunk of your fleet out of position and away from a base, which really takes a lot away from the sting

    Well, have fun annihilating it and don’t come crying to me if you lose a couple more units than the median result  :wink:


  • @Gamerman01:

    2 BMB, INF, ART, ARM, TAC, FTR

    Wow - This is the THIRD medium sized attack with overwhelming odds that you’ve made with Japan that I didn’t anticipate  :-P
    But all 3 put a chunk of your fleet out of position and away from a base, which really takes a lot away from the sting

    Well, have fun annihilating it and don’t come crying to me if you lose a couple more units than the median result  :wink:

    why would i complain, losing extra is the common result in this game.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Infrastructure:

    why would i complain, losing extra is the common result in this game.

    If you only mean you, that’s a complaint  :lol:

    Dude, where I actually feel your pain the most is where you’re complaining the least!  The big tech drought!!  :-)  :-)

    Again, I have really enjoyed playing this game, and yes it no doubt has a lot to do with things going my way

    But man it kills me the three times I’ve given you like 99% odds unwittingly!  :oops:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    The more planes you lose, the fewer carriers you have to commit, though  :-)

    Glass half full!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 2 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 destroyers, 1 fighter, 12 infantry and 1 submarine; Remaining resources: 3 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                2 units repaired.
                2 fighters and 2 tactical_bombers moved from Burma to West India
                1 artillery moved from Burma to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
                1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                2 battleships and 2 cruisers moved from 37 Sea Zone to 79 Sea Zone
                      Japanese take 41 Sea Zone from French
                2 fighters and 1 tactical_bomber moved from Shan State to West India
                2 infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
                1 destroyer moved from 38 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Tsinghai to Shensi
                2 armour moved from Timguska to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 bomber moved from Kwangtung to India
                1 bomber moved from Philippines to 42 Sea Zone

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers
                    ANZAC defend with 1 bomber and 1 infantry; Russians defend with 3 infantry; British defend with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                        Japanese roll dice for 2 battleships and 2 cruisers in West India, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 4 tactical_bombers in West India, round 1 :  7/13 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in West India, round 1 :  5/12 hits
                        3 infantry owned by the Russians , 2 infantry owned by the British , 1 bomber owned by the British , 1 infantry owned by the ANZAC , 1 bomber owned by the ANZAC , 3 infantry owned by the Japanese , 1 artillery owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in West India
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in West India, round 2 :  5/8 hits
                        UK_Pacific roll dice for 1 armour, 1 fighter and 1 tactical_bomber in West India, round 2 :  2/3 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in West India
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 bomber and 1 infantry
                    Casualties for Russians: 3 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Battle in Shensi
                    Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun and 2 infantry
                        Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Shensi, round 1 :  1/4 hits
                        Chinese roll dice for 1 aaGun and 2 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Shensi
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 3 :  1/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Shensi
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 1 :  2/4 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in India
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in India, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in India
                    Japanese captures 0PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from West India to Burma
                2 tactical_bombers moved from West India to Burma
                1 carrier moved from 38 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
                1 destroyer moved from 38 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 bomber moved from 42 Sea Zone to Burma
                1 aaGun moved from Shan State to Burma
                1 mech_infantry moved from Hunan to Burma
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                3 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                4 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
                4 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Amur to Ulaanbaatar
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Olgiy to Kansu
                5 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 aaGun moved from French Indo China to Yunnan
                1 aaGun and 2 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Jehol to Chahar
                3 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Amur
                1 bomber moved from India to Shan State

    Place Units - Japanese
                1 aaGun and 2 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                3 infantry placed in Manchuria
                1 fighter and 4 infantry placed in Japan
                3 destroyers and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs


  • please hold I have an edit.


  • use this…


  • @Gamerman01:

    @Infrastructure:

    why would i complain, losing extra is the common result in this game.

    If you only mean you, that’s a complaint  :lol:

    Dude, where I actually feel your pain the most is where you’re complaining the least!  The big tech drought!!  :-)  :-)

    Again, I have really enjoyed playing this game, and yes it no doubt has a lot to do with things going my way

    But man it kills me the three times I’ve given you like 99% odds unwittingly!  :oops:

    yeah, i imagine those in a game where the luck was a little more even, instead of me being desperate.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’ll say it so that you don’t have to

    Even the subs are hitting you now!  Pretty tough dice round on that J11…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Scramble to Z95?


  • scramble the 3 ftrs.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, continuing then

  • 25 24 23 22 15 11 10 Official Q&A Mod

    3 hits in 95
    1 of those was with my subs, so I assumed you wanted the Italian sub off

    What are your other 2 losses?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well shoot, you took off

    I’m assuming 2 destroyers - UK can do follow up attack, obviously, and I can’t think of any reason you would lose a fighter

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You got 3/3 hits in the 2nd round, so you had 1 fighter survive.

    I am trying to finish my USA/UK turn, so I would appreciate it if you would tell me whether a German fighter or an Italian fighter survived, ASAP

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Here’s the status of things after American combat

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 armour, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 fighters moved from Western United States to Aleutian Islands
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to Aleutian Islands
                2 fighters moved from Caroline Islands to 45 Sea Zone
                1 fighter moved from Caroline Islands to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 17 Sea Zone
                1 bomber moved from Caroline Islands to 17 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas
                2 armour moved from Spain to France
                1 fighter moved from Spain to France
                1 bomber moved from Spain to France
                1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from Spain to 95 Sea Zone
                1 bomber moved from Spain to 95 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Greece
                Battle in Aleutian Islands
                    Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Greece from Germans, taking Aleutian Islands from Japanese with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 22 Sea Zone
                    Americans attack with 3 fighters and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Marianas
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking Marianas from Japanese with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in France
                    Americans attack with 2 armour, 1 bomber and 1 fighter
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans win, taking France from Germans, taking Normandy Bordeaux from British, taking Algeria from Americans, taking Tunisia from Americans with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 3 submarines
                    Germans defend with 1 fighter; Italians defend with 2 destroyers, 2 fighters and 1 submarine
                    2 submarines owned by the Americans Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 destroyers, 2 fighters and 1 submarine
                    Casualties for Americans: 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                2 fighters moved from Aleutian Islands to 8 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                3 fighters moved from 22 Sea Zone to Caroline Islands
                1 bomber moved from 17 Sea Zone to Caroline Islands
                2 fighters moved from Eastern United States to Spain
                1 aaGun moved from Spain to Normandy Bordeaux
                1 infantry moved from Spain to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from France to Spain
                1 fighter moved from France to United Kingdom

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Spain
                3 fighters and 2 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 2 armour
                    Japanese win with 2 armour remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total


  • lets have it be german.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thank you -
    working out UK now - I don’t thiiiink I’ll need any decisions…

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