There was a typo in the attacking 3s so I had to roll them again.
13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech
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Your evil plan worked
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 6 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 mech_infantry moved from Gibraltar to Spain
2 transports moved from 91 Sea Zone to 88 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 mech_infantrys moved from 91 Sea Zone to Spain
1 battleship moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,2,6
Units damaged: 1 carrier owned by the Americans
Battle in Marshall Islands
Battle in Soviet Far East
Battle in Spain
Americans attack with 2 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Marshall Islands from Japanese, taking Soviet Far East from Japanese, taking Spain from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 2 destroyers, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 19
Casualties for Japanese: 2 destroyers, 1 submarine and 1 transport
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter could not land in 6 Sea Zone and was removed
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Chile to 66 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central America to Venezuela
1 mech_infantry moved from Southeast Mexico to Venezuela
1 infantry moved from Chile to Peru
Americans take Peru from Neutral_True
1 armour moved from Central United States to Central America
1 fighter moved from Western United States to 32 Sea Zone
1 carrier moved from 63 Sea Zone to 32 Sea Zone
1 fighter moved from Caroline Islands to 32 Sea Zone
1 battleship moved from 63 Sea Zone to 32 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Brazil to British Guiana
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour and 4 infantry placed in Western United States
2 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
Americans undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Removing units owned by Americans from Central America: 1 armour
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Venezuela: 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer and 4 submarines placed in 10 Sea Zone
3 infantry placed in Western United States
1 armour and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 bombers, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 fighter moved from Volgograd to Iraq
1 fighter moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Iraq from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter; Russians loiter and taunt with
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 3 infantry moved from Portugal to Spain
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Spain
1 infantry moved from 92 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Volgograd to Afghanistan
1 fighter moved from 125 Sea Zone to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Spain
1 fighter moved from Iraq to West India
1 tactical_bomber moved from Iraq to West India
1 fighter moved from Iraq to 80 Sea ZonePlace Units - British
1 bomber placed in Union of South Africa
1 destroyer and 1 transport placed in 71 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 40 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 1 : 3/5 hits
British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
3 infantry placed in Southern Italy
1 aaGun and 1 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 infantry moved from Syria to Iraq
1 infantry moved from South Australia to New South Wales
1 aaGun, 1 armour and 2 infantry moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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some important battles this round…
:-o -
Do you wish to submerge your russian sub in sz115?
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it is 3subs vs 1sub, 1crz, 1tran.
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the way my luck is going this round, which is extremely bad, if you keep it you will probably win. 70% chance in an essential caucasus battle and you beat me back hard.
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Good question….
Hmmmmmmm… -
I need to know what you bought. Like if you bought a transport that could affect my decision
Just attach the file
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You probably didn’t attach the file because you didn’t want to show you scored 1 hit, but you should have given it to me because I have a right to know what you bought and all your combat moves.
To speed things up, and I guess to give my cruiser and transport more hope of surviving another turn, the sub will fight and I want the sub to sink first.
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You probably didn’t attach the file because you didn’t want to show you scored 1 hit
And that’s your own fault because you should have asked before rolling the 3 subs :-)
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And Cau was 61.583% according to my calculator, and I probably would have left a UK fighter there had I considered it
You’ve had a tough time in that region of the world, huh
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You probably didn’t attach the file because you didn’t want to show you scored 1 hit
And that’s your own fault because you should have asked before rolling the 3 subs :-)
I have the save game on my computer, just forgot to attach it. I did mess up by clicking the subs wrong…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 3 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 56 PUs; 0 techTokens;
Germans buy 1 aaGun, 1 armour, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
2 artilleries, 4 infantry and 1 tactical_bomber moved from Turkey to Caucasus
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 4 infantry moved from Sweden to Finland
1 battleship, 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
3 submarines moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Finland
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Finland, round 1 : 0/5 hits
Russians roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 artilleries, 9 infantry and 1 tactical_bomber
Russians defend with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries, 9 infantry and 1 tactical_bomber in Caucasus, round 1 : 3/13 hits
Russians roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Caucasus, round 1 : 6/11 hits
3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Caucasus
Germans roll dice for 3 artilleries, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/7 hits
Russians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 3/8 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
3 artilleries owned by the Germans retreated to Turkey
Russians win with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Germans: 9 infantry
Casualties for Russians: 5 infantry
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 submarine
British defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 115 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 cruiser, 1 submarine and 1 transport
Germans roll dice for 3 submarines in 115 Sea Zone, round 1 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
1 transport owned by the Russians lost in 115 Sea Zone
Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 0/2 hits
Germans win with 2 submarines remaining. Battle score for attacker is 19
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser, 1 submarine and 1 transportNon Combat Move - Germans
3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Southern France
3 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
2 armour and 1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 aaGun moved from Poland to Baltic States
1 tactical_bomber moved from Caucasus to Bulgaria
3 artilleries and 14 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
15 infantry moved from Poland to Baltic States
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
1 fighter and 1 tactical_bomber moved from France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
2 mech_infantrys moved from France to Greater Southern Germany
1 armour and 1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Turkey
1 aaGun and 2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in France
Germans undo move 3.
1 fighter and 2 infantry placed in Western Germany
1 armour placed in Germany
1 infantry placed in Western Germany
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Removing units owned by Germans from Greater Southern Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Greater Southern Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs -
@Infrastructure:
I have the save game on my computer, just forgot to attach it. I did mess up by clicking the subs wrong…
kk :-)
np -
I am worried about Jaap LRA and you are very due…… :-(





