@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
13L G40 Infrastructure vs Gamerman01 (+10 Allies) + tech
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Time to play with my kid for awhile before he goes to bed
UK after that -
Hostile takeover of CPU by wifey!
Back in the saddle now tho -
Changed my mind about buying nothing with India
Buy 2 infantry -
Never mind - buy nothing like I had it anyway
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Saudi Arabia to Iraq
1 mech_infantry moved from India to Burma
7 infantry moved from India to Burma
2 armour moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from Egypt to Iraq
2 infantry moved from Persia to Northwest Persia
1 fighter moved from India to Northwest Persia
1 armour moved from Eastern Persia to Iraq
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Afghanistan to Volgograd
1 tactical_bomber moved from India to Northwest PersiaCombat - British
Battle in Holland Belgium
Battle in 125 Sea Zone
British attack with 1 destroyer; Russians loiter and taunt with
Germans defend with 1 submarine
Germans win, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Iraq
British attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 infantry
British win, taking Iraq from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Iraq to Egypt
1 battleship and 1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Mozambique to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
British take Portugal from Neutral_True
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Mozambique to Tanganyika Territory
4 infantry moved from Afghanistan to West India
1 fighter moved from India to Volgograd
1 destroyer moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
3 fighters placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
3 infantry moved from Southern France to Spain
1 fighter moved from Southern Italy to Spain
1 artillery and 3 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Spain
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 armour and 1 artillery
Italians roll dice for 1 fighter and 3 infantry in Spain, round 1 : 1/4 hits
Americans roll dice for 1 armour and 1 artillery in Spain, round 1 : 2/2 hits
1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Spain
Italians roll dice for 1 fighter and 1 infantry in Spain, round 2 : 0/2 hits
Americans roll dice for 1 armour in Spain, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Spain
retreated to Spain
Americans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery
Battle in Romania
Italians attack with 1 artillery and 3 infantry
Russians defend with 3 infantry
Italians roll dice for 1 artillery and 3 infantry in Romania, round 1 : 1/4 hits
Russians roll dice for 3 infantry in Romania, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Romania
Italians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Yugoslavia to Romania
1 fighter moved from Spain to Southern France
1 fighter moved from 93 Sea Zone to Southern Italy
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to TobrukPlace Units - Italians
3 infantry placed in Southern France
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 aaGun
EDIT: Adding units owned by Italians to Southern France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Syria
2 fighters moved from India to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Syria
ANZAC attack with 2 infantry
Germans defend with 1 infantry
ANZAC win, taking Syria from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Shan State to Burma
1 bomber moved from New South Wales to Caroline Islands
1 transport moved from 62 Sea Zone to 66 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
4 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
1 cruiser moved from 33 Sea Zone to 63 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to South Australia: 1 armour
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Eire to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 2 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 10 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Spain
1 fighter moved from Western Germany to Spain
2 fighters moved from Slovakia Hungary to Holland Belgium
1 infantry moved from Caucasus to Rostov
Germans take Rostov from Russians
1 artillery and 4 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Southern Italy to Iraq
1 infantry moved from Turkey to Iraq
1 armour moved from Caucasus to Iraq
1 fighter moved from Southern Italy to Iraq
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 : 2/4 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Spain
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 1 : 1/4 hits
Americans roll dice for 1 armour in Spain, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Northwest Persia
Germans attack with 1 artillery and 5 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 5 infantry in Northwest Persia, round 1 : 3/6 hits
British roll dice for 2 infantry in Northwest Persia, round 1 : 0/2 hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 1 : 1/4 hits
British roll dice for 1 armour and 2 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Iraq
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 2/3 hits
British roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 fighter owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 armour and 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Iraq to Turkey
1 artillery and 2 infantry moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Spain to France
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
1 artillery moved from Finland to Sweden
5 infantry moved from Germany to Poland
1 aaGun, 3 artilleries and 25 infantry moved from Slovakia Hungary to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Turkey
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in France
2 submarines placed in 113 Sea Zone
1 fighter placed in Western Germany
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 3 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 armour and 2 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 51 PUs (6 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 bomber, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Volgograd to Caucasus
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 bomber moved from Volgograd to Turkey
5 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
2 fighters moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Kansu to CaucasusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Strategic bombing raid in Turkey
Bombing raid in Turkey rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Turkey causes 4 damage total.
Battle in Finland
Battle in Rostov
Russians attack with 3 artilleries and 1 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans, taking Rostov from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Turkey to Russia
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Olgiy to Kansu
2 aaGuns and 4 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
2 mech_infantrys moved from Russia to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
5 infantry moved from Russia to Samara
2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Baltic States to Novgorod
2 aaGuns, 2 artilleries and 12 infantry moved from Baltic States to Belarus
3 fighters moved from Eastern Poland to RussiaPlace Units - Russians
2 mech_infantrys placed in Volgograd
1 bomber placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Russians undo move 3.
2 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
OOL in burma?
You hit 1 ftr, I have 7 hits. -
Well I sure committed a gaffe
Lose all the AA -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 4 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 bomber moved from Philippines to Burma
1 artillery, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
2 fighters moved from Kweichow to Burma
5 infantry moved from Philippines to 35 Sea Zone
5 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 5 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Dzavhan to Yakut S.S.R.
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 3 aaGuns, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
AA guns fire in Burma : 1/9 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 1 : 7/17 hits
UK_Pacific roll dice for 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry in Burma, round 1 : 2/12 hits
4 infantry owned by the British , 2 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 8/15 hits
UK_Pacific roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/8 hits
3 infantry owned by the British , 2 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 fighter owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 3 aaGuns, 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Yakut S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 artillery and 7 infantry moved from Dzavhan to Yenisey
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Chahar to Hopei
1 aaGun moved from Buyant-Uhaa to Central Mongolia
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Kwangsi
2 infantry moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Burma
1 bomber moved from Burma to Yunnan
1 bomber moved from Burma to Philippines
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 45 Sea Zone to 35 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Manchuria to Central Mongolia
4 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
1 fighter moved from Japan to Philippines
2 fighters moved from Burma to French Indo China
2 tactical_bombers moved from Burma to French Indo China
1 tactical_bomber moved from Philippines to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to YunnanPlace Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
gaffe or no, that was some horrendous luck for you.
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Compounded by the downed fighter on ANZ5
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Yes that was a huge gaffe - I didn’t consider 3 loaded transports could go Phil to Burma, but it’s OK because you need 2 cities and will only get 1
A similar dicing in the Carolines would have been worse -
And I’m real happy you missed tech - thanks :-)
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Fun game
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Change buy
With 75, buy
6 INF - 18
ARM - 24
2 SS - 36
2 DD - 52
TP - 59
CV - 75 -
Scramble to Z6?
Kamikazes?





