G40 2e captain walker (axis) vs Entek (allies +8)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 cruiser and 2 transports placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 3 artilleries and 3 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        101 Sea Zone : 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 54 / 51
        Americans : 52 / 77
        Chinese : 7 / 6
        British : 27 / 28
        UK_Pacific : 6 / 13
        Italians : 21 / 35
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 54 / 51
        Americans : 52 / 77
        Chinese : 7 / 7
        British : 27 / 28
        UK_Pacific : 6 / 13
        Italians : 21 / 35
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from Belgian Congo to Nigeria
                      British take French Equatorial Africa from Italians
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 armour and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Persia to Iraq
                1 artillery moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 infantry moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Nigeria
                    British attack with 1 armour
                    Italians defend with 1 artillery
                        British roll dice for 1 armour in Nigeria, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery in Nigeria, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Nigeria
                    British win, taking Nigeria from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Yunnan
                    British attack with 1 artillery and 1 mech_infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 1 :  2/2 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 1 :  0/2 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Shan State
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 1 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 1 :  0/1 hits
                        British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 1 :  1/2 hits
                        Italians roll dice for 1 armour in Iraq, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in 92 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 cruiser
                        British roll dice for 1 submarine in 92 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                    British win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  3/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from India to Burma
                1 tactical_bomber moved from Shan State to India

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,6,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 artillery and 1 mech_infantry
        Shan State : 2 infantry
        Burma : 1 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
        39 Sea Zone : 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Nigeria : 1 armour
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 1 artillery and 1 mech_infantry
        Tanganyika Territory : 1 mech_infantry
        French Equatorial Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        Iraq : 1 flag, 1 artillery and 1 infantry
        92 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Persia : 1 flag
        Finland : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 52 / 51
        Americans : 52 / 77
        Chinese : 8 / 7
        British : 33 / 34
        UK_Pacific : 7 / 6
        Italians : 15 / 35
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    Crap, I forgot to attack with the brit tank and Inf in Finland….  Hopefully they’ll survive!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Americans
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Southern France to 92 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone
                2 armour moved from Romania to Bessarabia

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 92 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 :  2/3 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
                    Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Bessarabia
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Bessarabia, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Southern France
                1 fighter moved from 92 Sea Zone to Southern France
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 armour, 1 artillery and 1 mech_infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 artillery
        Egypt : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Southern France : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag, 2 infantry
        Northern Italy : 1 aaGun, 1 armour and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bessarabia : 1 flag, 2 armour
        93 Sea Zone : 1 flag
        Greece : 1 flag, 4 infantry
        97 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 52 / 51
        Americans : 51 / 77
        Chinese : 8 / 7
        British : 33 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 bomber and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 48 / 51
        Americans : 51 / 77
        Chinese : 8 / 7
        British : 33 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 48 / 51
        Americans : 51 / 77
        Chinese : 8 / 7
        British : 33 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Norway to Finland
                1 infantry moved from Karelia to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Belarus to Western Ukraine
                8 mech_infantrys moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Novgorod to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 3 armour, 2 artilleries, 3 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 3 infantry, 9 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 1 :  7/18 hits
                        Russians roll dice for 5 infantry in Western Ukraine, round 1 :  1/5 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 armour, 2 artilleries, 2 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Finland
                    Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 1 :  1/5 hits
                        British roll dice for 1 armour and 1 infantry in Finland, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 :  2/4 hits
                        British roll dice for 1 armour in Finland, round 2 :  0/1 hits
                        1 armour owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 armour and 1 artillery moved from Archangel to Belarus
                2 armour moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from Western Ukraine to Belarus
                3 infantry moved from Poland to Eastern Poland
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                2 fighters moved from Western Germany to Egypt
                1 aaGun, 1 artillery and 5 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                2 armour and 1 infantry placed in Novgorod
                1 fighter placed in Western Germany
                3 artilleries, 5 infantry and 1 mech_infantry placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        Poland : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Germany : 3 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 14 infantry and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 infantry
        Western Ukraine : 1 flag, 3 armour, 2 artilleries, 2 infantry and 9 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 28 / 30
        Japanese : 48 / 51
        Americans : 51 / 77
        Chinese : 8 / 7
        British : 31 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    Germany can focus on Russia now that the US can’t be a factor until two more rounds. The Red Army Must Die!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Nenetsia to Archangel
                1 infantry moved from Szechwan to Kweichow
                3 armour, 1 artillery and 8 infantry moved from Smolensk to Belarus
                2 artilleries, 7 infantry and 1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Belarus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 4 armour, 3 artilleries, 15 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 3 armour, 2 artilleries, 14 infantry and 1 tactical_bomber
                        Russians roll dice for 4 armour, 3 artilleries, 15 infantry and 1 mech_infantry in Belarus, round 1 :  11/23 hits
                        Germans roll dice for 1 aaGun, 3 armour, 2 artilleries, 14 infantry and 1 tactical_bomber in Belarus, round 1 :  4/20 hits
                        4 infantry owned by the Russians , 10 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Belarus
                        Russians roll dice for 4 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Belarus, round 2 :  6/19 hits
                        Germans roll dice for 3 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Belarus, round 2 :  3/10 hits
                        3 infantry owned by the Russians , 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Belarus
                        Russians roll dice for 4 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Belarus, round 3 :  4/16 hits
                        Germans roll dice for 3 armour and 1 tactical_bomber in Belarus, round 3 :  2/4 hits
                        2 infantry owned by the Russians , 1 tactical_bomber owned by the Germans and 3 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 57
                    Casualties for Germans: 1 aaGun, 3 armour, 2 artilleries, 14 infantry and 1 tactical_bomber
                    Casualties for Russians: 9 infantry
                Battle in Kweichow
                    Russians attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Kweichow
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour moved from Northwest Persia to Rostov
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Kazakhstan to Volgograd
                3 infantry moved from Russia to Bryansk
                1 aaGun moved from Smolensk to Belarus
                2 artilleries moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Chahar : 1 infantry
        Amur : 2 aaGuns and 9 infantry
        Belarus : 1 aaGun, 4 armour, 3 artilleries, 6 infantry and 1 mech_infantry
        Bryansk : 1 aaGun, 2 artilleries and 4 infantry
        Rostov : 1 armour
        Archangel : 1 mech_infantry
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 6 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 48 / 51
        Americans : 51 / 77
        Chinese : 8 / 7
        British : 31 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    wow 4/20 hits for the Germans, that hurts me too.

  • 23 21 20 19 17 16 15 13

    Yeah…they’re never going to take Russia fighting like that!

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 16 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Kiangsu to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 3 fighters and 2 transports
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                        Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 3 fighters and 2 transports in 42 Sea Zone, round 1 :  5/6 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 2 transports in 42 Sea Zone, round 2 :  4/5 hits
                        ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is 45
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Jehol to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Kweichow
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                1 fighter and 1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers
        Korea : 1 aaGun and 7 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Yunnan : 1 flag, 1 artillery and 1 mech_infantry
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
        Java : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 fighters and 2 transports
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 54 / 54
        Americans : 51 / 77
        Chinese : 6 / 7
        British : 31 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 bomber placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        25 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 3 artilleries and 3 infantry
        Algeria : 1 flag
        101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        91 Sea Zone : 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 54 / 54
        Americans : 51 / 71
        Chinese : 6 / 7
        British : 31 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 1 :  2/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Szechwan
                Chinese undo move 1.
                2 infantry placed in Tsinghai
                Chinese undo move 1.
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 54 / 54
        Americans : 51 / 71
        Chinese : 6 / 7
        British : 31 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
                1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Sumatra
                Battle in Yunnan
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                    retreated to Yunnan
                    Japanese win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the British retreated to 41 Sea Zone
                Battle in 125 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 2 fighters in 125 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    British winJapanese win with 1 destroyer remaining with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Trans-Jordan
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour moved from Nigeria to Anglo Egyptian Sudan
                1 infantry moved from India to Burma
                1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Yunnan to India
                1 fighter moved from 125 Sea Zone to Scotland
                1 fighter moved from 125 Sea Zone to Scotland

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 fighter and 1 infantry placed in United Kingdom
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield, 2 fighters and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 armour, 1 artillery and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 1 destroyer and 2 transports
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 50 / 54
        Americans : 51 / 71
        Chinese : 6 / 7
        British : 32 / 32
        UK_Pacific : 11 / 10
        Italians : 15 / 26
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 infantry moved from Syria to Iraq
                1 fighter moved from Egypt to Iraq
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Iraq
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Iraq, round 1 :  0/2 hits
                        British roll dice for 1 infantry in Iraq, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    retreated to Iraq
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 3 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 armour and 3 infantry in Trans-Jordan, round 1 :  2/4 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 3 armour, 1 artillery and 1 mech_infantry
                        Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/8 hits
                        British roll dice for 3 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  2/5 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  3/6 hits
                        British roll dice for 3 armour and 1 artillery in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        2 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 3 armour and 1 artillery in Anglo Egyptian Sudan, round 3 :  3/4 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 3 armour and 1 artillery remaining. Battle score for attacker is 12
                    Casualties for British: 3 armour, 1 artillery and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery moved from Alexandria to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 fighter moved from Iraq to Egypt
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 3 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 flag, 3 armour and 1 artillery
        Algeria : 1 flag, 2 infantry
        Southern France : 1 aaGun and 1 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Bessarabia : 1 flag, 2 armour
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 destroyer
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 50 / 54
        Americans : 50 / 71
        Chinese : 6 / 7
        British : 30 / 32
        UK_Pacific : 11 / 10
        Italians : 18 / 28
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 fighter moved from Caroline Islands to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 50 / 54
        Americans : 50 / 71
        Chinese : 6 / 7
        British : 30 / 32
        UK_Pacific : 11 / 10
        Italians : 18 / 28
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    38 Sea Zone : 1 destroyer
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 50 / 54
        Americans : 50 / 71
        Chinese : 6 / 7
        British : 30 / 32
        UK_Pacific : 11 / 10
        Italians : 18 / 28
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    I’m about to sign off for the weekend.  See you on monday!

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