G40 2e captain walker (axis) vs Entek (allies +8)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 62 Sea Zone to Caroline Islands
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to 42 Sea Zone

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 carrier and 2 fighters
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 32 / 32
        Japanese : 48 / 49
        Americans : 54 / 75
        Chinese : 6 / 6
        British : 30 / 28
        UK_Pacific : 13 / 13
        Italians : 21 / 35
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 32 / 32
        Japanese : 48 / 49
        Americans : 54 / 75
        Chinese : 6 / 6
        British : 30 / 28
        UK_Pacific : 13 / 13
        Italians : 21 / 35
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    @captain:

    Italy was hot that turn!
    You shouldn’t leave defenseless transports in hot areas. You have more in 110 now for Germany to hit. If you want to edit your UK fighter back to London to protect those I’ll allow that.

    I would have landed it there, but it couldn’t have made it.  It could have made it back to Scotland, but not Britain.

    It was hot even on defense!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 110 Sea Zone
                2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from Western Germany to 113 Sea Zone
                1 infantry moved from Denmark to 113 Sea Zone
                1 fighter moved from Western Germany to Norway
                1 armour and 1 infantry moved from 113 Sea Zone to Norway
                2 artilleries and 5 infantry moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 bomber moved from Novgorod to Russia
                1 artillery and 2 infantry moved from Belarus to Archangel
                1 armour moved from Baltic States to Archangel
                1 tactical_bomber moved from Novgorod to Archangel

    Combat - Germans
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Russia causes 0 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 submarine; Americans defend with 4 transports
                    1 submarine owned by the British Submerged
                        4 transports owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Americans: 4 transports
                Battle in Norway
                    Germans attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 fighter
                        Germans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 1 :  2/3 hits
                        British roll dice for 1 fighter in Norway, round 1 :  0/1 hits
                        1 fighter owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  4/10 hits
                        Americans roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 1 :  4/8 hits
                        4 infantry owned by the Germans and 4 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/6 hits
                        Americans roll dice for 4 artilleries in Normandy Bordeaux, round 2 :  1/4 hits
                        3 artilleries owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 :  2/5 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 4 infantry
                    Casualties for Americans: 4 artilleries and 4 infantry
                Battle in Eastern Poland
                    Germans attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  6/9 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Archangel, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to Novgorod
                1 artillery and 1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 artillery, 7 infantry and 1 mech_infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Germany to Eastern Poland
                3 infantry moved from Germany to Poland
                1 fighter moved from Norway to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 armour moved from Novgorod to Belarus

    Place Units - Germans
                2 armour and 1 infantry placed in Novgorod
                3 infantry placed in France
                2 artilleries and 6 infantry placed in Germany
                1 armour and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Poland : 3 infantry
        Germany : 1 aaGun, 2 artilleries, 1 factory_major and 6 infantry
        Norway : 1 armour and 1 infantry
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 1 aaGun, 3 armour, 1 artillery, 13 infantry and 8 mech_infantrys
        Karelia : 1 flag, 1 artillery and 2 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour, 1 artillery and 2 infantry
        Eastern Poland : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        125 Sea Zone : 1 flag, 1 destroyer
        113 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 32
        Japanese : 48 / 49
        Americans : 52 / 75
        Chinese : 6 / 6
        British : 27 / 28
        UK_Pacific : 13 / 13
        Italians : 21 / 35
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                3 infantry moved from Smolensk to Archangel
                1 armour moved from Russia to Archangel
                1 armour moved from Smolensk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour and 3 infantry
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 2 armour and 3 infantry in Archangel, round 1 :  1/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 armour in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 :  1/3 hits
                        1 armour owned by the Russians lost in Archangel
                    1 armour owned by the Russians retreated to Smolensk
                    Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 3 infantry
                Battle in Northwest Persia
                    Russians attack with 1 armour and 1 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 armour and 1 infantry in Northwest Persia, round 1 :  1/2 hits
                        Italians roll dice for 1 armour in Northwest Persia, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Northwest Persia
                    Russians win, taking Northwest Persia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Smolensk to Nenetsia
                1 infantry moved from Samara to Vologda
                1 artillery and 6 infantry moved from Russia to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Sikang to Kazakhstan

    Place Units - Russians
                1 armour, 2 artilleries and 6 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Ukraine
                1 armour, 2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Kweichow : 1 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Amur : 2 aaGuns and 9 infantry
        Kazakhstan : 1 infantry
        Bryansk : 1 aaGun, 2 artilleries, 7 infantry and 1 mech_infantry
        Rostov : 1 infantry
        Nenetsia : 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 5 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 3 armour, 1 artillery and 8 infantry
        Northwest Persia : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 45 / 49
        Americans : 52 / 75
        Chinese : 9 / 6
        British : 27 / 28
        UK_Pacific : 13 / 13
        Italians : 21 / 35
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 armour moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Shan State to Yunnan
                2 fighters moved from 35 Sea Zone to Malaya
                1 fighter moved from 43 Sea Zone to Sumatra
                1 carrier moved from 35 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 1 aaGun and 1 mech_infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 aaGun and 1 mech_infantry in Yunnan, round 1 :  0/1 hits
                        1 aaGun owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 aaGun and 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship in Malaya, round 1 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 1 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Sumatra to 41 Sea Zone
                2 fighters moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
                3 infantry moved from Kiangsu to Anhwe
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,1,2
                Japanese collect 50 PUs (4 lost to blockades); end with 51 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Korea : 1 aaGun and 7 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Jehol : 2 infantry
        Yunnan : 1 flag, 1 armour and 1 mech_infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Anhwe : 1 flag, 3 infantry
        Shan State : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 fighters and 1 transport
        36 Sea Zone : 1 destroyer and 1 transport
        19 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 54 / 51
        Americans : 52 / 75
        Chinese : 7 / 6
        British : 27 / 28
        UK_Pacific : 6 / 13
        Italians : 21 / 35
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 cruiser and 2 transports placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 3 artilleries and 3 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        101 Sea Zone : 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 54 / 51
        Americans : 52 / 77
        Chinese : 7 / 6
        British : 27 / 28
        UK_Pacific : 6 / 13
        Italians : 21 / 35
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 54 / 51
        Americans : 52 / 77
        Chinese : 7 / 7
        British : 27 / 28
        UK_Pacific : 6 / 13
        Italians : 21 / 35
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from Belgian Congo to Nigeria
                      British take French Equatorial Africa from Italians
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 armour and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Persia to Iraq
                1 artillery moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 infantry moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Nigeria
                    British attack with 1 armour
                    Italians defend with 1 artillery
                        British roll dice for 1 armour in Nigeria, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery in Nigeria, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Nigeria
                    British win, taking Nigeria from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Yunnan
                    British attack with 1 artillery and 1 mech_infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 1 :  2/2 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 1 :  0/2 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Shan State
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 1 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 1 :  0/1 hits
                        British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Iraq
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 1 :  1/2 hits
                        Italians roll dice for 1 armour in Iraq, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in 92 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 cruiser
                        British roll dice for 1 submarine in 92 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                    British win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  3/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from India to Burma
                1 tactical_bomber moved from Shan State to India

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,6,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 artillery and 1 mech_infantry
        Shan State : 2 infantry
        Burma : 1 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
        39 Sea Zone : 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Nigeria : 1 armour
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 1 artillery and 1 mech_infantry
        Tanganyika Territory : 1 mech_infantry
        French Equatorial Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        Iraq : 1 flag, 1 artillery and 1 infantry
        92 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Persia : 1 flag
        Finland : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 52 / 51
        Americans : 52 / 77
        Chinese : 8 / 7
        British : 33 / 34
        UK_Pacific : 7 / 6
        Italians : 15 / 35
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Crap, I forgot to attack with the brit tank and Inf in Finland….  Hopefully they’ll survive!

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Americans
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Southern France to 92 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone
                2 armour moved from Romania to Bessarabia

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 92 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 :  2/3 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
                    Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Bessarabia
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Bessarabia, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Tobruk to Egypt
                1 artillery moved from Tobruk to Alexandria
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Southern France
                1 fighter moved from 92 Sea Zone to Southern France
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 armour, 1 artillery and 1 mech_infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 artillery
        Egypt : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Southern France : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag, 2 infantry
        Northern Italy : 1 aaGun, 1 armour and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bessarabia : 1 flag, 2 armour
        93 Sea Zone : 1 flag
        Greece : 1 flag, 4 infantry
        97 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 52 / 51
        Americans : 51 / 77
        Chinese : 8 / 7
        British : 33 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 13 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 bomber and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 48 / 51
        Americans : 51 / 77
        Chinese : 8 / 7
        British : 33 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 30 / 30
        Japanese : 48 / 51
        Americans : 51 / 77
        Chinese : 8 / 7
        British : 33 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Norway to Finland
                1 infantry moved from Karelia to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Belarus to Western Ukraine
                8 mech_infantrys moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Novgorod to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 3 armour, 2 artilleries, 3 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 3 infantry, 9 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 1 :  7/18 hits
                        Russians roll dice for 5 infantry in Western Ukraine, round 1 :  1/5 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 armour, 2 artilleries, 2 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Finland
                    Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 1 :  1/5 hits
                        British roll dice for 1 armour and 1 infantry in Finland, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 :  2/4 hits
                        British roll dice for 1 armour in Finland, round 2 :  0/1 hits
                        1 armour owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 armour and 1 artillery moved from Archangel to Belarus
                2 armour moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from Western Ukraine to Belarus
                3 infantry moved from Poland to Eastern Poland
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                2 fighters moved from Western Germany to Egypt
                1 aaGun, 1 artillery and 5 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                2 armour and 1 infantry placed in Novgorod
                1 fighter placed in Western Germany
                3 artilleries, 5 infantry and 1 mech_infantry placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Egypt : 2 fighters and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        Poland : 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Germany : 3 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 14 infantry and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 infantry
        Western Ukraine : 1 flag, 3 armour, 2 artilleries, 2 infantry and 9 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 28 / 30
        Japanese : 48 / 51
        Americans : 51 / 77
        Chinese : 8 / 7
        British : 31 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    Germany can focus on Russia now that the US can’t be a factor until two more rounds. The Red Army Must Die!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Nenetsia to Archangel
                1 infantry moved from Szechwan to Kweichow
                3 armour, 1 artillery and 8 infantry moved from Smolensk to Belarus
                2 artilleries, 7 infantry and 1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Belarus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 4 armour, 3 artilleries, 15 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 3 armour, 2 artilleries, 14 infantry and 1 tactical_bomber
                        Russians roll dice for 4 armour, 3 artilleries, 15 infantry and 1 mech_infantry in Belarus, round 1 :  11/23 hits
                        Germans roll dice for 1 aaGun, 3 armour, 2 artilleries, 14 infantry and 1 tactical_bomber in Belarus, round 1 :  4/20 hits
                        4 infantry owned by the Russians , 10 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Belarus
                        Russians roll dice for 4 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Belarus, round 2 :  6/19 hits
                        Germans roll dice for 3 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Belarus, round 2 :  3/10 hits
                        3 infantry owned by the Russians , 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Belarus
                        Russians roll dice for 4 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Belarus, round 3 :  4/16 hits
                        Germans roll dice for 3 armour and 1 tactical_bomber in Belarus, round 3 :  2/4 hits
                        2 infantry owned by the Russians , 1 tactical_bomber owned by the Germans and 3 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 4 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 57
                    Casualties for Germans: 1 aaGun, 3 armour, 2 artilleries, 14 infantry and 1 tactical_bomber
                    Casualties for Russians: 9 infantry
                Battle in Kweichow
                    Russians attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Kweichow
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour moved from Northwest Persia to Rostov
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Kazakhstan to Volgograd
                3 infantry moved from Russia to Bryansk
                1 aaGun moved from Smolensk to Belarus
                2 artilleries moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Chahar : 1 infantry
        Amur : 2 aaGuns and 9 infantry
        Belarus : 1 aaGun, 4 armour, 3 artilleries, 6 infantry and 1 mech_infantry
        Bryansk : 1 aaGun, 2 artilleries and 4 infantry
        Rostov : 1 armour
        Archangel : 1 mech_infantry
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 6 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 48 / 51
        Americans : 51 / 77
        Chinese : 8 / 7
        British : 31 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    wow 4/20 hits for the Germans, that hurts me too.

  • 23 21 20 19 17 16 15 13

    Yeah…they’re never going to take Russia fighting like that!

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 16 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 armour and 1 mech_infantry moved from Kiangsu to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 3 fighters and 2 transports
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                        Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 3 fighters and 2 transports in 42 Sea Zone, round 1 :  5/6 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 2 transports in 42 Sea Zone, round 2 :  4/5 hits
                        ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is 45
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Jehol to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Kweichow
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                1 fighter and 1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers
        Korea : 1 aaGun and 7 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Yunnan : 1 flag, 1 artillery and 1 mech_infantry
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
        Java : 1 flag, 2 artilleries and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 fighters and 2 transports
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 54 / 54
        Americans : 51 / 77
        Chinese : 6 / 7
        British : 31 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 bomber placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        25 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 3 artilleries and 3 infantry
        Algeria : 1 flag
        101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        91 Sea Zone : 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 30 / 30
        Japanese : 54 / 54
        Americans : 51 / 71
        Chinese : 6 / 7
        British : 31 / 34
        UK_Pacific : 7 / 6
        Italians : 16 / 26
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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Axis & Allies Boardgaming Custom Painted Miniatures

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