G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bid


  • This is my second game (both as allies), but there is a lot to consider. In my first game I foolishly threw away India, so really I’m just trying to react to what you do. I can’t help but wonder if I’m slowly dooming Russia…fun game tho.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                2 infantry moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to Queensland
                3 fighters moved from Northern Territory to Queensland
                2 artilleries moved from Northern Territory to Queensland
                2 aaGuns moved from Northern Territory to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Norway to Vologda

    Turn Complete - French

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’ve only been playing about three months now. Just started playing league games recently…my record is 1-2 on those…soon to be 1-3.
    You’re doing good with Russia actually. Just keep putting the max units there…and I doubt Germany will be able to move on Moscow before your Siberians arrive…moving those gusy east really helps.

    ok…Germany has to help Italy this turn. I’m going to try something new in the hopes it will keep Italy strong, but I have to ease up on the Russians to do it.
    I hope I can keep Russia from breaking out and moving east!


  • I like that Russia has some bite in this game, but, wow, it can be tough on them. I’m not even sure I’d have a plan of attack as the Axis.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Germany to Archangel
                2 bombers moved from Eastern Poland to Archangel
                1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                4 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Karelia to Finland
                4 infantry moved from Karelia to Finland
                3 armour and 1 mech_infantry moved from Karelia to Finland
                1 tactical_bomber moved from Novgorod to Finland
                1 fighter moved from Novgorod to Finland
                1 armour and 1 tactical_bomber moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Belarus to Archangel
                1 artillery and 1 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Karelia to Finland

    Combat - Germans
                Battle in Norway
                Battle in Western Ukraine
                    Germans attack with 4 artilleries, 4 infantry and 2 tactical_bombers
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 4 artilleries, 4 infantry and 2 tactical_bombers in Western Ukraine, round 1 :  3/10 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 1 :  0/5 hits
                        3 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 4 artilleries, 4 infantry and 2 tactical_bombers in Western Ukraine, round 2 :  2/10 hits
                        Russians roll dice for 2 artilleries in Western Ukraine, round 2 :  0/2 hits
                        2 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Norway from Russians, taking Western Ukraine from Russians with 4 artilleries, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 4 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 4 mech_infantrys in Ukraine, round 1 :  3/5 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 8 infantry
                        Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 1 :  2/13 hits
                        Russians roll dice for 1 artillery and 8 infantry in Finland, round 1 :  6/9 hits
                        2 infantry owned by the Russians , 5 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland
                        Germans roll dice for 3 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 :  4/7 hits
                        Russians roll dice for 1 artillery and 6 infantry in Finland, round 2 :  3/7 hits
                        4 infantry owned by the Russians , 1 armour owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Finland, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Finland, round 3 :  1/3 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Finland
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Finland, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Finland, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Germans: 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 8 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 2 artilleries, 3 bombers, 5 infantry and 1 tactical_bomber
                    Russians defend with 3 armour and 3 mech_infantrys
                        Germans roll dice for 1 armour, 2 artilleries, 3 bombers, 5 infantry and 1 tactical_bomber in Archangel, round 1 :  6/12 hits
                        Russians roll dice for 3 armour and 3 mech_infantrys in Archangel, round 1 :  2/6 hits
                        3 armour owned by the Russians , 2 infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 2 artilleries, 3 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 armour and 3 mech_infantrys

    Non Combat Move - Germans
                2 bombers moved from Archangel to Germany
                1 bomber moved from Archangel to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Finland to Novgorod
                1 aaGun moved from Eastern Poland to Belarus
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                3 artilleries and 3 infantry moved from Poland to Eastern Poland
                1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from Western Germany to 93 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
                1 cruiser moved from 112 Sea Zone to 115 Sea Zone
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Germany
                1 armour moved from Western Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 infantry moved from Romania to Bessarabia

    Place Units - Germans
                1 carrier and 1 destroyer placed in 93 Sea Zone
                1 fighter placed in 93 Sea Zone
                4 infantry placed in Western Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Poland : 1 armour and 1 mech_infantry
        Germany : 1 artillery, 2 bombers, 1 factory_major and 4 infantry
        Norway : 1 infantry and 1 mech_infantry
        Denmark : 3 infantry
        Belarus : 1 flag, 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Eastern Poland : 1 flag, 3 artilleries, 3 infantry and 2 tactical_bombers
        Bessarabia : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 aaGun, 4 artilleries and 4 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
        112 Sea Zone : 1 destroyer
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 transport
        93 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 23 / 38
        Japanese : 65 / 73
        Americans : 53 / 74
        Chinese : 0 / 1
        British : 33 / 35
        UK_Pacific : 5 / 5
        Italians : 13 / 23
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    The axis are more difficult for me to play then the allies. If you don’t make significant gains in the early rounds then the chances of them winning greatly decreases.
    When it gets to a stalemate in Russia then the allies have the advantage…that might happen in this game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                17 infantry moved from Novosibirsk to Kansu
                1 tactical_bomber moved from Russia to Kansu
                2 fighters moved from Volgograd to Kansu
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 infantry moved from Volgograd to Samara
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Russians attack with 2 fighters, 17 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 3 artilleries and 2 infantry
                    Russians win, taking Kansu from Japanese with 2 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 armour, 3 artilleries and 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Samara
                1 fighter moved from Kansu to Novosibirsk
                1 tactical_bomber moved from Kansu to Novosibirsk
                1 fighter moved from Kansu to Novosibirsk
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Russia to Smolensk
                8 infantry moved from Russia to Vologda
                3 artilleries moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                5 infantry moved from Russia to Tambov
                4 aaGuns moved from Russia to Vologda
                1 fighter moved from Samara to Russia

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 26 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                2 submarines moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
                2 carriers moved from 42 Sea Zone to 44 Sea Zone
                2 cruisers moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 2 carriers, 2 cruisers, 2 submarines and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 1 :  2/2 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 2 carriers, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 1 :  4/8 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                4 mech_infantrys moved from Yunnan to Burma
                3 mech_infantrys moved from Kwangsi to Burma
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                3 fighters moved from Kwangsi to Burma
                4 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                Japanese undo move 1.
                Japanese undo move 2.
                1 destroyer and 1 submarine placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 bombers, 2 fighters, 1 harbour and 2 tactical_bombers
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 aaGun and 4 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 3 fighters, 2 infantry and 9 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
        Celebes : 1 flag, 2 artilleries and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        45 Sea Zone : 1 destroyer
        36 Sea Zone : 2 battleships, 1 destroyer, 1 submarine and 3 transports
        35 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer and 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 22 / 26
        Japanese : 68 / 73
        Americans : 53 / 74
        Chinese : 1 / 1
        British : 33 / 35
        UK_Pacific : 5 / 5
        Italians : 13 / 23
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 30 Sea Zone
                1 bomber moved from 30 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from 45 Sea Zone to Queensland
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                3 submarines moved from 26 Sea Zone to 49 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 battleship moved from 89 Sea Zone to 101 Sea Zone
                1 cruiser moved from 89 Sea Zone to 101 Sea Zone
                4 transports moved from 89 Sea Zone to 101 Sea Zone
                2 destroyers moved from 89 Sea Zone to 101 Sea Zone
                1 submarine moved from 89 Sea Zone to 101 Sea Zone
                3 submarines moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry placed in Eastern United States
                1 fighter placed in Western United States
                1 transport placed in 101 Sea Zone
                2 destroyers placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 fighters moved from Persia to India
                1 armour moved from Northwest Persia to Volgograd
                4 mech_infantrys moved from Northwest Persia to Volgograd
                1 mech_infantry moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 89 Sea Zone to 106 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                British collect 31 PUs (2 lost to blockades); end with 38 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                2 armour, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                2 fighters moved from 94 Sea Zone to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Alexandria
                Battle in Morocco
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 2 infantry and 3 mech_infantrys
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Morocco, round 1 :  4/10 hits
                        Americans roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Morocco, round 1 :  3/8 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Americans , 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Morocco, round 2 :  4/7 hits
                        Americans roll dice for 2 armour and 2 mech_infantrys in Morocco, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Americans , 1 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Morocco
                    Italians win, taking Alexandria from British, taking Morocco from Americans with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 2 infantry and 3 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Morocco to 94 Sea Zone
                1 bomber moved from Morocco to Southern France

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag, 2 armour
        Algeria : 1 flag
        Southern France : 1 bomber
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
        94 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Greece : 1 flag, 1 armour
        97 Sea Zone : 1 destroyer and 1 submarine
        92 Sea Zone : 1 destroyer and 1 transport
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 22 / 26
        Japanese : 68 / 73
        Americans : 52 / 73
        Chinese : 1 / 2
        British : 33 / 38
        UK_Pacific : 5 / 6
        Italians : 14 / 29
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Vologda to Russia

    Turn Complete - French

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 59 PUs;
                Germans buy 2 artilleries, 1 bomber, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Volgograd
                2 infantry moved from Belarus to Smolensk
                1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk
                2 infantry moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Rostov
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Eastern Poland to Rostov

    Combat - Germans
                Germans creates battle in territory 119 Sea Zone
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Battle in Rostov
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking 119 Sea Zone from British, taking Rostov from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Volgograd to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
                2 artilleries moved from Archangel to Belarus
                1 armour moved from Archangel to Belarus
                1 artillery moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Belarus
                1 armour moved from Finland to Novgorod
                1 mech_infantry moved from Norway to Karelia
                1 infantry moved from Bessarabia to Ukraine
                3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                2 infantry moved from Germany to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Western Germany to Denmark
                2 bombers moved from Germany to Western Germany
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 infantry and 4 mech_infantrys placed in Germany
                1 bomber placed in France
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Germany : 1 factory_major, 2 infantry and 4 mech_infantrys
        Norway : 1 infantry
        Denmark : 5 infantry
        Belarus : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
        Karelia : 1 flag, 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Western Ukraine : 1 flag, 1 armour, 7 artilleries, 5 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
        Smolensk : 1 flag, 2 infantry
        112 Sea Zone : 1 destroyer
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        115 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 69
        Russians : 18 / 26
        Japanese : 60 / 73
        Americans : 52 / 73
        Chinese : 1 / 2
        British : 33 / 38
        UK_Pacific : 5 / 6
        Italians : 14 / 29
        ANZAC : 18 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                3 infantry moved from Tambov to Bryansk
                2 fighters moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                2 fighters moved from Novosibirsk to Smolensk
                1 tactical_bomber moved from Novosibirsk to Smolensk
                2 infantry moved from Tambov to Rostov
                1 artillery moved from Tambov to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 infantry moved from Tambov to Russia
                2 artilleries moved from Tambov to Russia
                2 fighters moved from Bryansk to Russia
                2 fighters moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                2 infantry moved from Samara to Russia
                2 aaGuns moved from Samara to Russia
                4 aaGuns moved from Vologda to Russia
                9 infantry moved from Vologda to Russia
                4 artilleries moved from Vologda to Russia
                11 infantry moved from Kansu to Novosibirsk

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 fighter moved from 44 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                2 cruisers moved from 44 Sea Zone to 42 Sea Zone
                2 carriers moved from 44 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to Sumatra
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
                1 infantry and 1 mech_infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 carriers, 2 cruisers and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 :  2/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 2 bombers and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Sumatra, round 1 :  2/6 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    retreated to Sikang
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                1 artillery and 1 infantry moved from Yunnan to Burma
                2 mech_infantrys moved from Kweichow to Burma
                2 fighters moved from Burma to Malaya
                1 fighter moved from Burma to Kwangsi
                3 infantry moved from French Indo China to Yunnan
                1 aaGun and 4 infantry moved from Jehol to Chahar
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                2 bombers moved from Sumatra to Malaya
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 armour and 1 mech_infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in French Indo China
                1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 fighter and 1 harbour
        Kiangsu : 1 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Shensi : 1 flag, 1 infantry and 1 mech_infantry
        Yunnan : 1 flag, 2 fighters, 3 infantry and 2 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour and 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag, 1 aaGun and 4 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery, 3 infantry and 11 mech_infantrys
        Malaya : 1 flag, 2 bombers, 2 fighters and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag, 2 artilleries and 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
        41 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer and 1 submarine
        36 Sea Zone : 2 transports
        35 Sea Zone : 1 destroyer and 2 submarines
        38 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 20 / 22
        Japanese : 67 / 72
        Americans : 52 / 73
        Chinese : 4 / 2
        British : 33 / 38
        UK_Pacific : 5 / 6
        Italians : 14 / 29
        ANZAC : 10 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • The carrier, 2 cruisers and planes in SZ 42 are being attacked, in round one there were two casualties. What would you like to take for losses? You have one carrier, 2 cruisers, one fighter and one tac bomber.

  • '23 '21 '20 '19 '17 '16 '15 '13

    You’ll need to post a file so I can see what’s going on.
    If the casualty selection box is showing click on “cancel”, then save the game.
    When you post a reply click on “Additional Options” and then you can attach the file to your post.


  • Ok, here goes.

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