@barnee
Thank you - looks like that did the trick!
G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bid
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Ten hits @1 out of twenty five is insane.
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Dang it. I forgot to drop off my troops in the Carolines so my two fighters attacked and took the territory with one loss. I hope you don’t mind if I edit it and take the isle and lose an infantry. Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
5 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 armour, 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 3 fighters, 5 infantry, 2 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 0/2 hits
Americans roll dice for 2 fighters in Caroline Islands, round 1 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 fighters in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 fighters in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 2 fighters in Caroline Islands, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
Americans roll dice for 2 fighters in Caroline Islands, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter
Battle in Borneo
Battle in Tobruk
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Tobruk, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Tobruk
Americans win, taking Borneo from Japanese, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
Americans attack with 2 armour, 5 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 destroyers and 4 submarines placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
2 bombers placed in Western United States
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
Oops…forgot to add my transport back. Doing that on the UK turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 4 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour moved from Kazakhstan to Tsinghai
1 armour moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 cruisers moved from 41 Sea Zone to 39 Sea Zone
2 destroyers moved from 41 Sea Zone to 39 Sea Zone
12 mech_infantrys moved from Kazakhstan to Rostov
2 armour moved from Kazakhstan to Rostov
4 fighters moved from Russia to Rostov
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to MalayaCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 7 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 7 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 8 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 8 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 9 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 9 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 10 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 10 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 11 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 11 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 12 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 12 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 39 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 tactical_bombers
Japanese defend with 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 tactical_bombers in 39 Sea Zone, round 1 : 4/7 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 39 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 battleship owned by the British
3 destroyers owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone
British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 39 Sea Zone, round 2 : 2/4 hits
1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 destroyers owned by the British lost in 39 Sea Zone
British roll dice for 1 battleship, 2 cruisers and 2 tactical_bombers in 39 Sea Zone, round 3 : 1/5 hits
Japanese roll dice for 1 fighter and 4 transports in 39 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 39 Sea Zone
4 transports owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Japanese with 2 cruisers and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Casualties for British: 1 battleship, 1 carrier and 2 destroyers
Battle in Malaya
British attack with 1 artillery and 3 infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 artillery and 3 infantry in Malaya, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Malaya, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 armour and 6 mech_infantrys
Germans defend with 2 armour
British roll dice for 1 armour and 6 mech_infantrys in Caucasus, round 1 : 0/7 hits
Germans roll dice for 2 armour in Caucasus, round 1 : 0/2 hits
British roll dice for 1 armour and 6 mech_infantrys in Caucasus, round 2 : 3/7 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits
2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 armour, 4 fighters and 12 mech_infantrys
Germans defend with 7 artilleries and 4 infantry
British roll dice for 2 armour, 4 fighters and 12 mech_infantrys in Rostov, round 1 : 4/18 hits
Germans roll dice for 7 artilleries and 4 infantry in Rostov, round 1 : 3/11 hits
4 infantry owned by the Germans and 3 mech_infantrys owned by the British lost in Rostov
British roll dice for 2 armour, 4 fighters and 9 mech_infantrys in Rostov, round 2 : 4/15 hits
Germans roll dice for 7 artilleries in Rostov, round 2 : 4/7 hits
4 mech_infantrys owned by the British and 4 artilleries owned by the Germans lost in Rostov
British roll dice for 2 armour, 4 fighters and 5 mech_infantrys in Rostov, round 3 : 2/11 hits
Germans roll dice for 3 artilleries in Rostov, round 3 : 0/3 hits
2 artilleries owned by the Germans lost in Rostov
British roll dice for 2 armour, 4 fighters and 5 mech_infantrys in Rostov, round 4 : 2/11 hits
Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 armour, 4 fighters and 5 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 7 artilleries and 4 infantry
Casualties for British: 7 mech_infantrysNon Combat Move - British
4 fighters moved from Rostov to Russia
2 tactical_bombers moved from 39 Sea Zone to Persia
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 33 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to TobrukCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Libya
Battle in Tobruk
Italians attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 1 : 2/6 hits
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Tobruk
Italians win, taking 98 Sea Zone from British, taking Libya from Americans, taking Tobruk from Americans with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to Malta
1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 armour, 2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Malta : 1 flag, 1 artillery and 1 fighter
Tobruk : 1 armour and 1 infantry
Northern Italy : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 4 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
96 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Greece : 1 flag, 1 armour
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag, 2 destroyersProduction/PUs Summary :
Germans : 56 / 77
Russians : 16 / 13
Japanese : 59 / 84
Americans : 63 / 84
Chinese : 3 / 6
British : 33 / 37
UK_Pacific : 9 / 0
Italians : 11 / 16
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Did you forget to unload your transports for your attack on Carolines?
If you realize that you didn’t unload your transports for an attack ,and you haven’t had any decisive battles before that, just start your turn over. -
I had all ready started rolling dice. I didn’t want you to think that I was messing with the dice roller, so I sucked it up and figured that if I lost two units I’d call it a lost battle and eliminate the ground troops.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to QueenslandCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 10 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Belarus to Bryansk
1 fighter and 2 tactical_bombers moved from Novgorod to Bryansk
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
3 bombers and 2 tactical_bombers moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Belarus to BryanskCombat - Germans
Battle in Rostov
Germans attack with 2 armour, 1 artillery, 3 bombers, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 armour and 5 mech_infantrys
Germans roll dice for 2 armour, 1 artillery, 3 bombers, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Rostov, round 1 : 8/14 hits
Russians roll dice for 2 armour and 5 mech_infantrys in Rostov, round 1 : 5/7 hits
2 armour owned by the British , 2 infantry owned by the Germans , 5 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 1 artillery, 3 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for British: 2 armour and 5 mech_infantrys
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Bryansk, round 1 : 2/7 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod
3 bombers and 2 tactical_bombers moved from Rostov to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
5 artilleries moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
4 mech_infantrys moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
3 armour moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to LibyaPlace Units - Germans
1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
2 armour and 1 infantry placed in Novgorod
2 armour and 1 artillery placed in Ukraine
1 artillery, 8 infantry and 1 mech_infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Germany : 1 aaGun, 1 artillery, 1 factory_major, 8 infantry and 1 mech_infantry
Norway : 1 infantry
Denmark : 5 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 3 infantry
Rostov : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 bombers, 1 factory_minor, 2 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 7 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry, 4 mech_infantrys and 2 tactical_bombers
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
96 Sea Zone : 1 transport
93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Bulgaria : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 69
Russians : 13 / 13
Japanese : 56 / 84
Americans : 63 / 84
Chinese : 3 / 6
British : 33 / 37
UK_Pacific : 9 / 0
Italians : 11 / 16
ANZAC : 13 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Urals
2 fighters moved from Russia to Urals
1 tactical_bomber moved from Russia to Urals
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
31 infantry moved from Smolensk to Bryansk
8 artilleries moved from Smolensk to BryanskCombat - Russians
Battle in Urals
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 1 : 3/4 hits
Japanese roll dice for 1 infantry in Urals, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 1 : 3/4 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 8 artilleries and 31 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 8 artilleries and 31 infantry in Bryansk, round 1 : 6/39 hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 0/4 hits
3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 8 artilleries and 31 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
2 fighters moved from Urals to Russia
1 tactical_bomber moved from Urals to Russia
6 aaGuns moved from Smolensk to Bryansk
1 infantry moved from Russia to SmolenskPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Burma to Shensi
2 infantry moved from Sikang to Shensi
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 fighter moved from Burma to 37 Sea Zone
1 armour and 2 mech_infantrys moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 1 : 1/5 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Malaya, round 1 : 0/3 hits
1 infantry owned by the British lost in Malaya
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 2 mech_infantrys owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
British defend with 1 armour
Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 1 : 3/4 hits
Chinese roll dice for 1 armour in Shensi, round 1 : 0/1 hits
1 armour owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to India
3 artilleries and 4 infantry moved from Burma to India
2 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Hopei
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in India
2 infantry placed in French Indo China
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
Japanese collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 1 fighter, 1 harbour and 2 mech_infantrys
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun and 1 armour
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 armour and 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
44 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 2 submarines
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
West India : 1 flag
Eastern Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 56 / 69
Russians : 16 / 17
Japanese : 63 / 65
Americans : 63 / 84
Chinese : 1 / 6
British : 33 / 37
UK_Pacific : 4 / 0
Italians : 11 / 16
ANZAC : 13 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from 33 Sea Zone to 17 Sea Zone
4 fighters moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to FormosaCombat - Americans
Battle in Formosa
Battle in 18 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 18 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win, taking Formosa from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 submarines
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 25 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 2 submarines
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters in 92 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 18 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from 17 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Eastern United States to Western United States
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea ZonePlace Units - Americans
1 artillery, 4 fighters and 5 infantry placed in Eastern United States
2 artilleries placed in Central United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 airfield, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Caucasus to Kazakhstan
1 fighter moved from Russia to Kazakhstan
3 mech_infantrys moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
3 fighters moved from Russia to Rostov
1 armour moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 tactical_bomber moved from Persia to Rostov
1 tactical_bomber moved from Persia to Rostov
1 armour moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 2 armour and 1 mech_infantry in Eastern Persia, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Eastern Persia, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kazakhstan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 2 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Rostov, round 1 : 5/9 hits
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Rostov, round 1 : 2/4 hits
2 armour owned by the Germans , 2 mech_infantrys owned by the British , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour, 1 artillery and 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
3 fighters moved from Rostov to Russia
2 tactical_bombers moved from Rostov to Bryansk
1 fighter moved from Kazakhstan to Russia
2 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 cruisers moved from 39 Sea Zone to 78 Sea Zone
2 cruisers moved from 78 Sea Zone to 75 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 infantry placed in Iraq
2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 bomber moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Tobruk to TunisiaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 : 3/5 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 98 Sea Zone to 96 Sea ZonePlace Units - Italians
1 armour and 2 infantry placed in Northern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Malta : 1 flag, 1 artillery and 1 fighter
Tunisia : 1 flag, 1 armour, 1 artillery and 1 infantry
Tobruk : 1 armour, 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
96 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Greece : 1 flag, 1 armour
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 54 / 69
Russians : 19 / 17
Japanese : 59 / 65
Americans : 63 / 85
Chinese : 3 / 1
British : 33 / 30
UK_Pacific : 4 / 0
Italians : 12 / 17
ANZAC : 13 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
7 armour, 5 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Novgorod to Belarus
2 bombers moved from Ukraine to RostovCombat - Germans
Battle in Rostov
Germans attack with 1 artillery, 2 bombers and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Rostov, round 1 : 1/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 1 : 0/2 hits
1 mech_infantry owned by the British lost in Rostov
Germans roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Rostov, round 2 : 2/5 hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 7 armour, 5 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 7 armour, 5 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 2 tactical_bombers in Belarus, round 1 : 9/30 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 5 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from Rostov to Novgorod
1 bomber and 2 tactical_bombers moved from Ukraine to Southern Italy
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 transport moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Germany to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Ukraine
2 armour and 1 artillery placed in Novgorod
1 armour and 1 infantry placed in Southern France
1 artillery and 9 infantry placed in Germany
Germans undo move 4.
1 artillery and 6 infantry placed in Germany
3 infantry placed in France
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 aaGuns
EDIT: Adding units owned by Germans to Belarus: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Poland : 5 infantry and 2 mech_infantrys
Germany : 1 aaGun, 1 artillery, 1 factory_major and 6 infantry
Norway : 1 infantry
Denmark : 5 infantry
Libya : 1 artillery and 2 infantry
Southern Italy : 1 bomber, 1 fighter and 2 tactical_bombers
Belarus : 1 flag, 2 aaGuns, 7 armour, 5 artilleries, 11 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 artillery and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
96 Sea Zone : 1 transport
93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Bulgaria : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 67
Russians : 16 / 17
Japanese : 59 / 65
Americans : 63 / 85
Chinese : 3 / 1
British : 33 / 30
UK_Pacific : 4 / 0
Italians : 12 / 17
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0