Game History
Round: 1 Purchase Units - British British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from SZ 29 to SZ 19 1 battleship moved from SZ 29 to SZ 28 1 infantry moved from British East Africa to German East Africa British take German East Africa from Germans 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from India to SZ 29 1 infantry moved from India to SZ 29 2 infantry and 1 transport moved from SZ 29 to SZ 26 2 infantry moved from SZ 26 to German East Africa 1 infantry moved from Rhodesia to Union of South Africa 1 transport moved from SZ 19 to SZ 27 1 infantry moved from Scotland to Yorkshire Combat - British British has abandoned SZ 9 to Germans British has abandoned SZ 17 to AustroHungarians Combat Move - British Trigger ChangeToRomeMine: Italians captures territory SZ 17 Trigger ChangeToLondonMine: British captures territory SZ 9 Place Units - British 3 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 30 PUs; end with 30 PUsG40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
3 fighters moved from Java to IndiaPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 cruiser, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Southern Italy to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Rostov from Russians
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 3 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 infantry moved from Ukraine to Bryansk
2 tactical_bombers moved from Novgorod to BryanskCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 1 : 4/6 hits
Russians roll dice for 2 infantry in Smolensk, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Caucasus
Germans attack with 3 armour, 3 bombers and 3 mech_infantrys
British defend with 2 armour and 4 mech_infantrys
Germans roll dice for 3 armour, 3 bombers and 3 mech_infantrys in Caucasus, round 1 : 4/9 hits
Russians roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 1 : 3/6 hits
4 mech_infantrys owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 3 armour and 3 bombers in Caucasus, round 2 : 4/6 hits
Russians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits
2 armour owned by the British and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 2 armour and 4 mech_infantrysNon Combat Move - Germans
3 bombers moved from Caucasus to Ukraine
7 artilleries and 4 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
2 armour, 2 artilleries and 3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from France to Southern FrancePlace Units - Germans
2 armour and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 cruiser and 1 transport placed in 93 Sea Zone
1 fighter placed in Western Germany
3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Poland : 2 infantry
Germany : 1 aaGun, 1 factory_major, 3 infantry and 1 mech_infantry
Norway : 1 infantry
Denmark : 5 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 aaGun, 3 armour, 6 artilleries, 5 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 7 artilleries and 4 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 bombers, 1 factory_minor, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 2 mech_infantrys
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
Caucasus : 1 flag, 2 armour
Smolensk : 1 flag, 1 artillery and 3 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
93 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 77
Russians : 10 / 19
Japanese : 66 / 71
Americans : 60 / 82
Chinese : 0 / 6
British : 33 / 32
UK_Pacific : 9 / 10
Italians : 10 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
8 artilleries and 35 infantry moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 8 artilleries and 35 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Smolensk from Germans with 8 artilleries and 33 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
6 aaGuns moved from Russia to Smolensk
1 infantry moved from Volgograd to Samara
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Vologda to RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
scramble orders for sz39?
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Is that all the combat moves? If so, then no scrambling. The order of loss may be a bit different also.
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sorry…I forgot to include my planes in the attack.
Use this file now…do you want to scramble any now? -
No scrambling, please let me know casualties for round 1.
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I got fourteen hits on round one in India…OOL?
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The two bombers, the AA, then infantry.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour, 7 infantry and 12 mech_infantrys moved from Burma to India
2 artilleries moved from Burma to India
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 destroyers, 6 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 6 infantry moved from 39 Sea Zone to India
2 bombers, 5 fighters and 2 tactical_bombers moved from Kwangsi to IndiaCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 39 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 5 fighters, 13 infantry, 12 mech_infantrys and 2 tactical_bombers
ANZAC defend with 3 fighters; British defend with 6 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour and 20 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 2 bombers
AA guns fire in India : 1/9 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 13 infantry, 12 mech_infantrys and 2 tactical_bombers in India, round 1 : 14/38 hits
UK_Pacific roll dice for 6 aaGuns, 2 artilleries, 2 bombers, 7 fighters and 20 infantry in India, round 1 : 11/31 hits
6 infantry owned by the British , 11 infantry owned by the Japanese , 2 bombers owned by the Americans and 6 aaGuns owned by the British lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 2 infantry, 12 mech_infantrys and 2 tactical_bombers in India, round 2 : 10/27 hits
UK_Pacific roll dice for 2 artilleries, 7 fighters and 14 infantry in India, round 2 : 10/23 hits
10 infantry owned by the British , 2 infantry owned by the Japanese and 8 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 4 mech_infantrys and 2 tactical_bombers in India, round 3 : 8/17 hits
UK_Pacific roll dice for 2 artilleries, 7 fighters and 4 infantry in India, round 3 : 5/13 hits
4 infantry owned by the British , 2 artilleries owned by the British , 2 fighters owned by the British , 1 artillery owned by the Japanese and 4 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 4 fighters and 2 tactical_bombers in India, round 4 : 6/12 hits
UK_Pacific roll dice for 5 fighters in India, round 4 : 4/5 hits
2 fighters owned by the British , 1 fighter owned by the Japanese , 3 fighters owned by the ANZAC and 3 artilleries owned by the Japanese lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Japanese: 4 artilleries, 2 fighters, 13 infantry and 12 mech_infantrys
Casualties for ANZAC: 3 fighters
Casualties for British: 6 aaGuns, 2 artilleries, 4 fighters and 20 infantry
Casualties for Americans: 2 bombersNon Combat Move - Japanese
2 tactical_bombers moved from India to Burma
2 bombers and 3 fighters moved from India to Burma
2 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Burma
2 artilleries and 4 infantry moved from Yunnan to Burma
4 infantry moved from Shensi to Sikang
1 armour and 2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to AmurPlace Units - Japanese
1 battleship, 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 69 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield and 1 harbour
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 aaGun
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 4 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour, 3 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
44 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Urals : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 60 / 77
Russians : 12 / 13
Japanese : 69 / 84
Americans : 60 / 82
Chinese : 0 / 6
British : 33 / 32
UK_Pacific : 6 / 0
Italians : 10 / 20
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was close, but with all the armor and mech units you have around I had to go for it before they could reinforce India. Now I have to get ready for their counter-attack!
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Ten hits @1 out of twenty five is insane.
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Dang it. I forgot to drop off my troops in the Carolines so my two fighters attacked and took the territory with one loss. I hope you don’t mind if I edit it and take the isle and lose an infantry. Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
5 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 armour, 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 3 fighters, 5 infantry, 2 mech_infantrys, 4 submarines and 6 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 0/2 hits
Americans roll dice for 2 fighters in Caroline Islands, round 1 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 fighters in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 fighters in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 2 fighters in Caroline Islands, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
Americans roll dice for 2 fighters in Caroline Islands, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter
Battle in Borneo
Battle in Tobruk
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Tobruk, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Tobruk
Americans win, taking Borneo from Japanese, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
Americans attack with 2 armour, 5 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 destroyers and 4 submarines placed in 10 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
2 bombers placed in Western United States
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
Oops…forgot to add my transport back. Doing that on the UK turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 4 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour moved from Kazakhstan to Tsinghai
1 armour moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 cruisers moved from 41 Sea Zone to 39 Sea Zone
2 destroyers moved from 41 Sea Zone to 39 Sea Zone
12 mech_infantrys moved from Kazakhstan to Rostov
2 armour moved from Kazakhstan to Rostov
4 fighters moved from Russia to Rostov
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to MalayaCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 7 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 7 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 8 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 8 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 9 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 9 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 10 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 10 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 11 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 11 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 12 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 12 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 39 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 tactical_bombers
Japanese defend with 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 tactical_bombers in 39 Sea Zone, round 1 : 4/7 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 39 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 battleship owned by the British
3 destroyers owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone
British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 39 Sea Zone, round 2 : 2/4 hits
1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 destroyers owned by the British lost in 39 Sea Zone
British roll dice for 1 battleship, 2 cruisers and 2 tactical_bombers in 39 Sea Zone, round 3 : 1/5 hits
Japanese roll dice for 1 fighter and 4 transports in 39 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 39 Sea Zone
4 transports owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Japanese with 2 cruisers and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Casualties for British: 1 battleship, 1 carrier and 2 destroyers
Battle in Malaya
British attack with 1 artillery and 3 infantry
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 artillery and 3 infantry in Malaya, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Malaya, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 armour and 6 mech_infantrys
Germans defend with 2 armour
British roll dice for 1 armour and 6 mech_infantrys in Caucasus, round 1 : 0/7 hits
Germans roll dice for 2 armour in Caucasus, round 1 : 0/2 hits
British roll dice for 1 armour and 6 mech_infantrys in Caucasus, round 2 : 3/7 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits
2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 armour, 4 fighters and 12 mech_infantrys
Germans defend with 7 artilleries and 4 infantry
British roll dice for 2 armour, 4 fighters and 12 mech_infantrys in Rostov, round 1 : 4/18 hits
Germans roll dice for 7 artilleries and 4 infantry in Rostov, round 1 : 3/11 hits
4 infantry owned by the Germans and 3 mech_infantrys owned by the British lost in Rostov
British roll dice for 2 armour, 4 fighters and 9 mech_infantrys in Rostov, round 2 : 4/15 hits
Germans roll dice for 7 artilleries in Rostov, round 2 : 4/7 hits
4 mech_infantrys owned by the British and 4 artilleries owned by the Germans lost in Rostov
British roll dice for 2 armour, 4 fighters and 5 mech_infantrys in Rostov, round 3 : 2/11 hits
Germans roll dice for 3 artilleries in Rostov, round 3 : 0/3 hits
2 artilleries owned by the Germans lost in Rostov
British roll dice for 2 armour, 4 fighters and 5 mech_infantrys in Rostov, round 4 : 2/11 hits
Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 armour, 4 fighters and 5 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 7 artilleries and 4 infantry
Casualties for British: 7 mech_infantrysNon Combat Move - British
4 fighters moved from Rostov to Russia
2 tactical_bombers moved from 39 Sea Zone to Persia
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 33 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to TobrukCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Libya
Battle in Tobruk
Italians attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 1 : 2/6 hits
Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Tobruk
Italians win, taking 98 Sea Zone from British, taking Libya from Americans, taking Tobruk from Americans with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to Malta
1 fighter and 1 tactical_bomber moved from Tobruk to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 armour, 2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Malta : 1 flag, 1 artillery and 1 fighter
Tobruk : 1 armour and 1 infantry
Northern Italy : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 4 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
96 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Greece : 1 flag, 1 armour
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag, 2 destroyersProduction/PUs Summary :
Germans : 56 / 77
Russians : 16 / 13
Japanese : 59 / 84
Americans : 63 / 84
Chinese : 3 / 6
British : 33 / 37
UK_Pacific : 9 / 0
Italians : 11 / 16
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Did you forget to unload your transports for your attack on Carolines?
If you realize that you didn’t unload your transports for an attack ,and you haven’t had any decisive battles before that, just start your turn over. -
I had all ready started rolling dice. I didn’t want you to think that I was messing with the dice roller, so I sucked it up and figured that if I lost two units I’d call it a lost battle and eliminate the ground troops.