Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsG40 2e DaddyK (axis) vs. ShrimpBoatChef (allies +10)
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I’m down for a game. but wondering if I can get any IPC? …
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IPC for the axis? What do you have in mind?
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six. Tank or sub for Japan.
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I am okay with either of those (as long as the tank is in Japan). Do you want to start this new game or finish out the old one?
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restart. + 1 Tank in Japan.
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Okay, since you are the Axis I will let you start the thread. Do you like any observations about the last game?
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Yes, for sure. Only way to get better is hear what you have to say.
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In both our games the American Pacific fleet got crushed in the Caroline Islands. That location is a death trap, there are just too many ways to get there and with the way carriers can reposition to pick up planes, Japan can concentrate alot of fire power there even when it does not look like it.
In this game you could have really messed with my plans by having the Russians in Moscow fall back and link up with the units coming in from Siberia instead of standing and fighting. Granted you lose Moscow, but that was going to happen anyway, this way you would have had this huge army running around in central asia, which meant the bulk of the German army would have had to stay their too, giving the UK more time to fortify Cairo.
When I was messing around with Triplea playing against myself, I found that the only way to stop the G1 onslaught from taking Moscow was to shuttle planes in from Scotland and up from Persia (nice place for an IC, imho).
I tend to be too conservative when I play the allies, so seeing your more agressive free wheeling style was helpful for me to see, I hope I learned something for our next game.Good luck! (or average luck for both of us) in the next game
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This is good advice. I have, in board games, moved the plane from Scotland and UK Pacific. I don’t know why I forgot about this in our games.