@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseG40 2e DaddyK (axis) vs. ShrimpBoatChef (allies +10)
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I’m down for a game. but wondering if I can get any IPC? …
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IPC for the axis? What do you have in mind?
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six. Tank or sub for Japan.
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I am okay with either of those (as long as the tank is in Japan). Do you want to start this new game or finish out the old one?
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restart. + 1 Tank in Japan.
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Okay, since you are the Axis I will let you start the thread. Do you like any observations about the last game?
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Yes, for sure. Only way to get better is hear what you have to say.
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In both our games the American Pacific fleet got crushed in the Caroline Islands. That location is a death trap, there are just too many ways to get there and with the way carriers can reposition to pick up planes, Japan can concentrate alot of fire power there even when it does not look like it.
In this game you could have really messed with my plans by having the Russians in Moscow fall back and link up with the units coming in from Siberia instead of standing and fighting. Granted you lose Moscow, but that was going to happen anyway, this way you would have had this huge army running around in central asia, which meant the bulk of the German army would have had to stay their too, giving the UK more time to fortify Cairo.
When I was messing around with Triplea playing against myself, I found that the only way to stop the G1 onslaught from taking Moscow was to shuttle planes in from Scotland and up from Persia (nice place for an IC, imho).
I tend to be too conservative when I play the allies, so seeing your more agressive free wheeling style was helpful for me to see, I hope I learned something for our next game.Good luck! (or average luck for both of us) in the next game
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This is good advice. I have, in board games, moved the plane from Scotland and UK Pacific. I don’t know why I forgot about this in our games.